• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
rcduggan said:
why waste a valuable tag on springfield?
Why Not? Someone suggested me in PM and I liked the idea. If I need a TAG I'll remove it, but for now I think that can be funny for some people play with The Simpson's. Also I've tried to be as much precise as possible with the rest of the countries, and I needed some relax :)
 
Daboo said:
Why Not? Someone suggested me in PM and I liked the idea. If I need a TAG I'll remove it, but for now I think that can be funny for some people play with The Simpson's. Also I've tried to be as much precise as possible with the rest of the countries, and I needed some relax :)

Oh God, what are the tech teams for Springfield? I hope Mr. Burns is a general, he does, after all, have military experience. Same thing with Grandpa Simpson and Herald the one-armed Army Surplus guy.

Dammit! Why can't the workday end already so I can get home and play this thing! ARrrrrrrgh! Daboo, you've got me addicted, heh.
 
Santiago3 said:
Oh God, what are the tech teams for Springfield? I hope Mr. Burns is a general, he does, after all, have military experience. Same thing with Grandpa Simpson and Herald the one-armed Army Surplus guy.

Dammit! Why can't the workday end already so I can get home and play this thing! ARrrrrrrgh! Daboo, you've got me addicted, heh.

The tech teams are:


Jebediah Springfield
Nuclear Power Plant
Captain Horatio McCallister
John Nerdelbaum Frink, Jr
Sprinfield Elementary School
Springfield Airport
Duff

Mr Burns is not General, but he can be a fscist Head of State :)

I'm open for suggestions :)
 
Angelos said:
Wow...nice job, but please do remain historical...
I mean...Macedonia?In the 1940's?? It did not even exist in Tito's mind yet :rolleyes: .It would be cool for a modern day scenario, but since it was conjured as a state in the 1970's, it would be ahistorical in the game.And,btw, the flag with the star of Vergina was never used until the 1990's.
I really like the mod idea though.Perhaps it should be available for incorporation in larger mods like mod34 or core.

Don't have to be too serious. The game itself is not 100% historical.

p.s. A "Earth" nation? What a good idea. :eek:
 
Best....mod....ever.

Springfield...shall expand!
 
I downloaded 3.3 yesterday, and I must say I love this mod. I have few remarks, though: few of the leaders for Macedonia are not really Macedonian leaders, but members of Bali Kombetar, an Albanian terrorist organization that killed and tortured Macedonians during WWII. And about the ministers, the Hajduk-Veljkovic guys have nothing to do with Macedonia, and most probably so does the german guy I have never heard of. Anyway, I can see things are improving, though some of the ministers damjanmk had sent you are missing some traits. I fixed that, and if you like it, I could send you the minister (fixed traits) and leader (removed bali combetar commanders) files.

P.S. I uploaded the skin for Macedonia (I changed it a bit) at www.freewebs.com/hanzule/pics/skinU13.rar
 
konigstiger said:
I downloaded 3.3 yesterday, and I must say I love this mod. I have few remarks, though: few of the leaders for Macedonia are not really Macedonian leaders, but members of Bali Kombetar, an Albanian terrorist organization that killed and tortured Macedonians during WWII. And about the ministers, the Hajduk-Veljkovic guys have nothing to do with Macedonia, and most probably so does the german guy I have never heard of. Anyway, I can see things are improving, though some of the ministers damjanmk had sent you are missing some traits. I fixed that, and if you like it, I could send you the minister (fixed traits) and leader (removed bali combetar commanders) files.

P.S. I uploaded the skin for Macedonia (I changed it a bit) at www.freewebs.com/hanzule/pics/skinU13.rar

Sure, send the files to me please. The info was taken from this page of Worldstatement and this other one from balkanalysis

Loved the skin, ready for version 4:)
Thank you very much for all your help
 
Well, this is what's next on the Mod.
Creation of more North American Nations to be added to the curently available ones.

This is how North America looks in 1st Jan 1936, as you know:

America.jpg


and this is how it can be a few years after:

America2.jpg


1 - Vinland (Already available on the current version)
2 - Quebec (Vanilla Nation)
3 - Vermont Republic (Already available on the current version)
4 - New England (Already available on the current version)
5 - Great Lakes Republic (New Nation for version 4)
6 - Mid Atlantic Republic (New Nation for version 4)
7 - Territories ocuppied by Confederate Staes of America
(They have, of course, claims on New Afrika, Florida and Texas Territories)
8 - New Afrika (Already available on the current version)
9 - Florida (Already available on the current version)
10 - Canada
11 - Saskatchewan (Already available on the current version)
12 - Oceti Sakowin (Sioux Nation - New Nation for version 4)
13 - Cherokee Nation (New Nation for version 4)
14 - Alberta (Already available on the current version)
15 - Intermountain Federation (New Nation for version 4)
16 - Texas (Vanilla Nation)
17 - Alaska (Already available on the current version)
18 - British Columbia (Already available on the current version)
Of Course Vancouver and Vancouver island should be British Columbian territories but I wanted to show you in the pic that Cascadia claims on BC.
19 - Cascadia (New for version 4, it will replace the currently available Oregon Territory)
20 - Deseret (New Nation for version 4)
21 - California (Vanilla Nation - They have claims on western territories like in the vanilla)
22 - Hawaii (Already available on the current version)

We arew working on it right now. The ceration of these new nationsmeans that we will delete some of the current ones (at least 2), we are not sure for now what nations we will remove. Maybe Equatorial Guinea, Samoa (claimed by Kiribati), Aland ...

What do you think? Suggestions are welcome, as usual :)
 
Fantastic addition! It shall be fun to conquer north America as Prussia! :)

But remove any nation, but nåt Åland... That mess up my custom event chain to return Sweden it's former Glory and make Åland a Swedish puppet once again. :D
 
Just gotta make sure each nation has at least some ghost IC of 5. Is there any way to give a nation the proper amount of rare materials, metal, etc when they pop too so that their industry doesn't immediately fall flat? This is a major problem with countries like New England and Oregon Territory (Cascadia now).

danielshannon said:
I'll work on Sioux ministers tonight.

This is awesome, thanks everyone for your hard work! :)
 
I disagree, Aland must cease to exist! *muahaha

Other than that: OMG fucking unbelievable! Good work, and keep it coming! That should make an interesting amaerican civil war.

Say, is the great lake federation historically founded? it seems to be very nice, i like the idea.
 
...North America additions look fantastic! Could make for some interesting....conflicts thats for sure. Everyone at war with everyone.
 
A few ideas for Texas tech teams:

Baylor Medical - 6 (1936)
-Chemistry
-Management
-Training

Southern Methodist University - 5 (1936)
-Industrial engineering
-Management
-Training

Geophysical Service Incorporated - 5 (1936) [removed in 1951]
-Chemistry
-Electronics
-Technical Efficiency

Texas Instruments - 8 (1951)
-Artillery
-Electronics
-General Equipment
-Industrial Engineering
-Mathematics

Univesity of Texas Southwestern - 4 (1943)
-Chemistry
-Individual Courage
-Training

Electronic Data Systems - 7 (1962)
-Electronics
-General Equipment

Rice University - 6 (1936)
-Management
-Training

Texas Tech - 7 (1936)
-Infantry Focus
-Small Unit Tactics
-Centralized Execution
-Combined Arms Focus
-Training

Halliburton Energy Services - 5 (1936)
-Chemistry
-General Equipment
-Management

Dresser Industries - 4 (1936)
-Chemistry
-General Equipment
-Management

Reese Air Force Base - 4 (1941)
-Aeronautics
-Aircraft Testing
-Piloting
-Bomber Tactics

Texas A&M University - 7 (1936)
-Naval Training
-Seamanship
-Nuclear Physics
-Nuclear Engineering
-Mathematics
 
Last edited:
Deseret Tech Teams:

Dugway Proving Grounds - 5 (1942)
-Aeronautics
-Aircraft Testing
-Piloting
-Chemistry

Area 51 - 9 (1955)
-Aeronautics
-Aircraft Testing
-Piloting
-Artillery
-Rocketry

The Church of Jesus Christ of Latter-day Saints - 3 (1936)
-Management

Yuma Proving Ground - 7 (1936)
-Artillery
-Combined Arms Focus
-General Equipment
-Mechanics
-Training

White Sands Missile Range - 8 (1945) [Remove from Texas]
-Rocketry
-Technical Efficiency

Fort Huachuca - 4 (1936)
-Mathematics
-Training
-Electronics

Naval Base San Diego - 4 (1936)
-Naval Engineering
-Naval Artillery
-Electronics
-Technical Efficiency

University of California, San Diego - 5 (1960)
-Centralized Execution
-Mathematics
-Training

RotorWay International - 3 (1961)
-Aeronautics
-Piloting

Browning Arms Company - 6 (1936)
-Artillery
-Mechanics
-Technical Efficiency
-Infantry Focus

Kennecott Utah Copper - 4 (1936)
-Mechanics
-Management

Sinclair Oil - 4 (1936)
-Mechanics
-Chemistry
-Management

Southwest Gas Corporation - 2 (1936)
-Chemistry
 
Intermountain Federation techteams:

Simplot - 5 (1936)
-Mechnics
-Management
-Chemicals

Amalgamated Sugar Company - 2 (1936)
-Mechanics

Boise Cascade Corporation - 3 (1936)
-Management
-Technical Efficiency

Ball Corp. - 4 (1936)
-Technical Efficiency
-Mechanics

Big O Tires - 3 (1962)
-Mechanics

Cox Models - 2 (1945)
-Mechanics
-Electronics
-Management
-Technical Efficiency

Estes Industries - 2 (1958)
-Rocketry

Gates Rubber Company - 3 (1936)
-Chemistry
-Management

Molson Coors Brewing Company - 3 (1936)
-Chemistry
-Industrial Engineering
-Technical Efficiency

Harley-Davidson - 6 (1936)
-Mechanics
-Technical Efficiency
-Electronics

Manpower Inc. - 3 (1948)
-Management

Master Lock - 4 (1936)
-Mechanics
-Industrial Engineering

Miller Brewing Company - 4 (1936)
-Chemistry
-Technical Efficiency

Milwaukee Electric Tool Company - 3 (1936)
-Mechanics
-Industrial Engineering
-Management

Oshkosh Truck - 6 (1936)
-General Equipment
-Mechanics
-Combined Arms Focus
-Artillery
-Training

Trane - 4 (1936)
-General Equipment
-Industrial Engineering

United States Air Force Academy - 7 (1954)
-Bomber Tactics
-Fighter Tactics
-Piloting
-Aircraft Testing
-Centralized Execution

Buckley Air Force Base - 4 (1942)
-Bomber Tactics
-Piloting

NORAD - 8 (1958)
-Centralized Execution
-Training
-Eletronics

Peterson Air Force Base - 4 (1942)
-Fighter Tactics
-Aircraft Testing