Yeah, I also hoped they would be in...But many more Wednesdays to come, 'till Nappy is released, who knowsHive said:So no historical events after all?
Yeah, I also hoped they would be in...But many more Wednesdays to come, 'till Nappy is released, who knowsHive said:So no historical events after all?
Speedyloco said:The first national idea looks to me like the Garde impériale (Imperial Guard), maybe giving infantry higher morale/organization and fire power.
Speedyloco said:The second I would agree with Van Diemen, Contraband smuggling.
The second sentence of the diary had me thinking they were finally going to unveil the new historical system, but I guess it has not reached an appropriate stage yet for display.Hive said:So no historical events after all?
It would be nice to get a definition of just what Paradox means by "historical". Will these new events be tied to the chains but still containing a dynamic element, as I hope, or will we be seeing a return to EUII-style events firing on a pre-determined date?Jayavarman said:The second sentence of the diary had me thinking they were finally going to unveil the new historical system, but I guess it has not reached an appropriate stage yet for display.
* Historical Options
For those gamers looking for an even stronger historical experience, this option is the one. In addition to hundreds of new events, players will be able to see their rulers, leaders and advisors appear on the accurate historical dates.
What features will the latter options disable?Balor said:Option will be "normal", "event-only" & "historical".
I'd assume AGCEEP people will always run with event-only and have loads of different paths for royal lines.. (Like Stuarts on English throne etc.)
Of course if you run with event-only or historical, you'll end up without alot of other features, and the game may become duller, but for some people this is what they want.
Balor said:You will ALWAYS know when you get a monarch.
No thrill of having your king die at a battlefield.
No sense of "frustration" of getting an imbecile 3/3/3 regency council.
No Unions unless scripted.
No Succession Wars unless scripted.
No Royal Marriages unless scripted.
I personally find such a game would be pointless to play.. But there is a small minority that wants it, and they are active here, so if I could allot a part of the development budget for this feature to work for those that prefer AGCEEP historical feeling, then it is worth it.
After all.. it is an option.. as are the options for "no cash for colonists".. or "no inflation from budget".
Gebhard Blucher said:My guess:
Imperial Guards: +1 leader shock
Naval Supply System: reduced attrition
ComradeOm said:It would be nice to get a definition of just what Paradox means by "historical". Will these new events be tied to the chains but still containing a dynamic element, as I hope, or will we be seeing a return to EUII-style events firing on a pre-determined date?
Secret Master said:Nah, surely it's not reduced naval attrition. Once you get the right technology, you can keep navies at sea for years without difficulty, including a decade long blockade of a foreign country. Perhaps it is in economic idea of some sort.
As for a national idea with +1 shock, I really hope it isn't, as shock is so clearly useful already AND you can go offensive to get a +1 bonus to shock. Perhaps a +1 fire bonus, something which would be much more useful in the Revolutionary period than in the early game? Or perhaps there is a new value for army and navy units, such as the Reliability value in Victoria, and this new national idea covers that part of the military?
I will say a Liberum Veto event chain sounds great. Right now, there is no real penalty to remaining aristocratic and letting your country migrate to decentralized. If other event chains are similar in scope and application, I think we can expect a dynamic Revolutionary Era and some decent civil wars.
aberg said:...Librium Veto...
Hive said:So no historical events after all?
Verenti said:I can't understand for the life of me why people assume a Plutocratic country with high decentralization isn't as big as a threat as an Aristocratic one. You think Rich Middle Class with more power are going to do less damage than rich upper class with more power?
Secret Master said:As for a national idea with +1 shock, I really hope it isn't, as shock is so clearly useful already AND you can go offensive to get a +1 bonus to shock. Perhaps a +1 fire bonus, something which would be much more useful in the Revolutionary period than in the early game? Or perhaps there is a new value for army and navy units, such as the Reliability value in Victoria, and this new national idea covers that part of the military?