+ Reply to Thread
Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 41 to 60 of 180

Thread: Guide: Choosing HoI2 Graphic Mods

  1. #41
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    I'm doing recolored to but not finish here the example :


  2. #42
    Lt. General Ranger mike's Avatar
    Arsenal of DemocracyHearts of Iron III

    Join Date
    Sep 2003
    Location
    vancouver,washington
    Posts
    1,296
    Quote Originally Posted by IndoEsia45
    I'm doing recolored to but not finish here the example :

    nice work keep it up, what country are you working on?

  3. #43
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    I'm just doing random picture because i don't have a concrete plan now.

  4. #44
    Megas Domestikos Lord Finnish's Avatar
    Arsenal of DemocracyCrusader Kings IIDarkest HourEuropa Universalis 3Divine Wind
    For The GloryFor the MotherlandHearts of Iron IIIHeir to the ThroneSemper Fi
    Victoria 2Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: Warband500k club
    Europa Universalis IV: Pre-orderEUIV: Wealth of NationsEUIV: Conquest of ParadiseEUIV: Res PublicaCrusader Kings II: Legacy of Rome
    Crusader Kings II: Sword of IslamCrusader Kings II: The RepublicCrusader Kings II: The Old GodsCrusader Kings II: Sons of AbrahamCrusader Kings II: Rajas of India
    Crusader Kings II: CharlemagneEUIV: Art of War

    Join Date
    Sep 2006
    Location
    b_lahti, c_tavasts, k_finland
    Posts
    11,000
    Blog Entries
    2
    Had to install DD again, and as I hate orginal hoI graphics I grabbed this thread and installed all graphics I like back in no time

    Good that you have put all those useful links
    Mod:
    Byzantium - Imperial Restoration for Darkest Hour
    Wilhelm Scream for Crusader Kings II

    1 - Posts made by this user are subject to intense editing shortly after posting... Hooray for indecisiveness!

  5. #45
    Sergeant Ministry's Avatar
    Hearts of Iron 2: ArmageddonCrusader Kings IIEU3 CompleteHearts of Iron IIIHeir to the Throne
    Semper FiEuropa Universalis IV: Pre-order

    Join Date
    Jul 2005
    Location
    Silicon Valley, CA
    Posts
    75
    Quote Originally Posted by Lord Finnish
    Had to install DD again, and as I hate orginal hoI graphics I grabbed this thread and installed all graphics I like back in no time

    Good that you have put all those useful links
    Lothos

    I had taken a few month break from Doomsday and needed to re-install too. Can you please sticky this? Bebro's work in particular is just amazing and should be at the top of this forum stickied.

    Thanks for all your work!

  6. #46
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    Eh..moderator please sticky this thread .

  7. #47

  8. #48
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    I think somebody must PM one of the moderator.

  9. #49
    Major KleinFaz's Avatar
    Hearts of Iron 2: ArmageddonEuropa Universalis 3Divine WindHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeSemper Fi
    Rome: Vae Victis

    Join Date
    Apr 2007
    Location
    Unfortunately far away from Baden
    Posts
    679

    Angry

    Quote Originally Posted by IndoEsia45
    Yes..i've find it on Stonyroad forum!!
    Guys, Guys, Guys, I really think you should PM these communications because the "hook-cross" and other nazi-emblema are, as you know, forbidden in many at least European countries. I'm no legal professional, but I think these informations shouldn't be put on the "blackboard" of this official forum.
    We don't want our favorite forum-site to be shut down just because of that.
    KleinFaZ

    I basically trust everybody, except Austrian post card painters !

  10. #50
    Major KleinFaz's Avatar
    Hearts of Iron 2: ArmageddonEuropa Universalis 3Divine WindHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeSemper Fi
    Rome: Vae Victis

    Join Date
    Apr 2007
    Location
    Unfortunately far away from Baden
    Posts
    679
    Quote Originally Posted by Kinseek
    Hearts of Iron II is a game that lends itself very well to modding, primarily through being rather easily able to make and alter events, scenarios and even graphics. Paradox did a great job with the pictures of hundreds, if not thousands of leaders, ministers, tech-teams and unit portraits. The community continues with the job, and we now have several contributions that raise the quality. Leaders can now come in colors, unit icons can convey the differences in units more thematically and backgrouns can instill the feel of a nation. The aim of this thread is to shine a light at the possibilities that are out there for enhancing the graphics, or rather artwork really, in HoI2.

    Examples
    (Click images to enlarge)
    Default Graphics


    The Graphics I use


    First things first
    Get the Generic Mod Swap Utility. Put it into your HoI2 folder and run it once. It will create a folder named "mods". Inside that you can create additional folders (which will be the names of your mods) and put the different mods into order. Activating any mod with the utility will copy over all the files from the respective mods folder, and take a backup of the original data. Very usefull. Over to the mods then...

    GIP or DMP?
    There are two major distinct "complete overhaul" mods out there. The Graphical Improvement Project and Design Mod Project . Both of these will replace much of the default black-and-white photos of ministers, leaders, tech-teams and more. I personally prefer GIP (which uses real-life photos for everything) over DMP (which has drawings for tech-teams, combat events, unit pictures and etc, but real ones for leaders/ministers). DMP comes in many packages which also changes map-colors, unit icons and more. What I do is to only use the pictures of leaders and ministers from DMP (by downloading only the packs with those pictures and taking them out from gfx/interface/pics), and everything else from GIP. This gives me color photos of pretty much every leader of the major powers (where DMP has a more complete coverage), but also the IMO higher quality of GIP (but which has not gotten to as many leaders).

    I have also started doing some colorizing myself (it`s actually quite easy I found out). I hope they can be included in GIP in the future, but until the next official release of GIP, I provide you with my addition as an add-on. This first release includes a couple of chinese leaders, and a few norwegian ones. Get it here: Kinseeks GIP add-on 0.1

    Preview of some of my work:


    Improving Map Colors
    I didn`t really notice the slight shortcoming at first; but Atruejedi showed that by editing some palette settings or somesuch, the colors can be more vivid and pleasing to the eye. His Sexxicolors mod will do just that. But as much as I feel the Soviet Union has to be red, the US has to be blue. In Sexxicolors Atruejedi opted for the US to be green, which I didn`t fancy. So I changed it to blue. Get my edited version here.

    Changing unit icons
    It is possible for each division, flotilla and air unit in the game to have its own icon, varying between country and model. Modders out there have greatly added these icons; so now the icon of a chinese militia will differ from a us marine. I think there are two "packs" that stand out here Cpack's Icons and Scytth & Kristoff`s. Both are very high quality. They differ in that Cpack is portrayed from the side in 2d you could say, and describes just the unit while also adding a nice flag, while Scytth & Kristoff`s puts them in a dramatic setting. I personally use Cpacks, but a coin toss could easily convince me to use Scytth & Kristoff`s. I will also give honorable mention to Ostheims German Icons though. These, while sadly being limited only to the Germans, are of extremely high quality. They should go well with Scytth & Kristoff`s. So again; combining stuff is perfectly recommendable to do.

    Examples
    Cpack______________Scytth & Kristoff_____Ostheim

    Great Guide!

    One question: How do you color BW-pictures (any link for a photoshop guide or so?)
    KleinFaZ

    I basically trust everybody, except Austrian post card painters !

  11. #51
    Glad you people find this usefull.

    Quote Originally Posted by KleinFaz
    One question: How do you color BW-pictures (any link for a photoshop guide or so?)
    I use "Recolored" by Bertheussen IT. Tutorial here and a small guide with many very nice examples here. Do notice how few lines you actually need to get superb results. The whole process was very much simpler then I would think.

  12. #52
    If I create a directory in my Doomsday folder and called it GIP, move all of the GIP files into this directory, and then create a desktop shortcut with the following command:

    "C:\Program Files\Paradox Interactive\Doomsday\Hoi2.exe" mod-GIP

    Will it work? This way I can easily play both the vanilla and GIP game without copy/pasting each time I want to switch. It also saves HD space.

  13. #53
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    Also you can use JSGME !

  14. #54
    I dont like JSGME because it takes up too much space, and when I switch mods it takes it a while to copy/paste everything...

  15. #55
    Major KleinFaz's Avatar
    Hearts of Iron 2: ArmageddonEuropa Universalis 3Divine WindHearts of Iron IIIHeir to the Throne
    Europa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsEuropa Universalis: RomeSemper Fi
    Rome: Vae Victis

    Join Date
    Apr 2007
    Location
    Unfortunately far away from Baden
    Posts
    679
    Quote Originally Posted by Kinseek
    I use "Recolored" by Bertheussen IT. Tutorial here and a small guide with many very nice examples here. Do notice how few lines you actually need to get superb results. The whole process was very much simpler then I would think.
    Thanks!
    KleinFaZ

    I basically trust everybody, except Austrian post card painters !

  16. #56
    Quote Originally Posted by noxxle
    If I create a directory in my Doomsday folder and called it GIP, move all of the GIP files into this directory, and then create a desktop shortcut with the following command:

    "C:\Program Files\Paradox Interactive\Doomsday\Hoi2.exe" mod-GIP

    Will it work? This way I can easily play both the vanilla and GIP game without copy/pasting each time I want to switch. It also saves HD space.

    This doesnt seem to work like i thought. Research teams are invisible. Probably some other stuff as well.

  17. #57
    Lt. General IndoEsia45's Avatar
    Crusader Kings IIEuropa Universalis 3Hearts of Iron III500k clubEuropa Universalis IV

    Join Date
    May 2007
    Location
    Nation Under the Sun
    Posts
    1,476
    Blog Entries
    7
    See.its better to use JSGME.

  18. #58
    Full of Regret SEG-CISR's Avatar
    Arsenal of DemocracyHearts of Iron 2: ArmageddonCrusader Kings IIHearts of Iron III CollectionHOI3: Their Finest Hour

    Join Date
    Oct 2006
    Location
    New York
    Posts
    1,215
    Blog Entries
    1
    JSGME ruined some 4 copies of HoI

    Using ATRUS, I had half my flags and shields deleted, and many AIs.

    Now I make one copy for every mod I try out. Takes space, but my PC can take it.
    Hello there...

  19. #59
    Kaiser Rodrico Stak's Avatar
    HoI AnthologyCities in MotionCities in Motion 2Crusader Kings IIEuropa Universalis 3
    Hearts of Iron IIIEuropa Universalis III: In NomineEU3 Napoleon's AmbitionVictoria: RevolutionsSemper Fi
    SengokuVictoria 2Victoria II: A House DividedPride of Nations500k club
    Europa Universalis IV: Pre-order

    Join Date
    Apr 2007
    Location
    Washington, DC
    Posts
    2,661
    This seems like the best place to ask this:

    BeBro - I'm thinking about making a compendium of all the best sprites for HoI2, may I include yours? Full credit will be given, of course.

  20. #60
    East vs West developer
    CORE Minister of Propaganda
    Hagar's Avatar
    200k clubAchtung PanzerA Game of DwarvesArsenal of DemocracyHearts of Iron 2: Armageddon
    Cities in MotionCrusader Kings IIDeus VultEast India CompanyEuropa Universalis: Chronicles
    EU3 CompleteDivine WindFor the MotherlandHearts of Iron IIIHearts of Iron III Collection
    HOI3: Their Finest HourHeir to the ThroneEuropa Universalis III: In NomineMajesty 2EU3 Napoleon's Ambition
    Rome GoldSemper FiSengokuSword of the StarsVictoria 2
    Victoria II: A House DividedVictoria II: Heart of DarknessMount & Blade: WarbandRise of Prussia500k club
    Europa Universalis IV: Pre-order

    Join Date
    Jan 2006
    Location
    Rural Overijssel, the Low Countries
    Posts
    2,624
    Quote Originally Posted by noxxle
    This doesnt seem to work like i thought. Research teams are invisible. Probably some other stuff as well.
    That's because those files need dummies in the regular Vanilla gfx directory in order for it to load. We have to deal with the same issue for CORE, even though we do use moddir exclusively for our own graphics. So we try to install dummy files into the Vanilla setup, provided those files do not actually exist. In DD the tech teams should work in the research screen without dummies, but in the diplomatic screen they will only show if the dummy file is in place as well.
    CORE Minister of Propaganda

    East vs. West softcoding department

    Doing my bit for the boys - CORE2 Developer & Beta tester


    CORE 0.41 for Armageddon is released! Download it here
    CORE 0.62.8 Open Beta for Arsenal of Democracy is released! Download it here
    The CORE Travel Guide for AoD version 6 is released! Download it here

+ Reply to Thread
Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts