I got it to work now, seems that i put the files to wrong folder![]()
I got it to work now, seems that i put the files to wrong folder![]()
Again downloaded, I love that mod, though I would wish it would go even further. Units, etc..
Robert Wilson Lynd: "The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions."
I like you map, it's certainly step up from vanilla map. Tell me, is there a way to remove those lego looking province/state borders and replace them with normal looking borders or is ti something un doable?
I think doing so would change the checksum, thereby making this excellent mod unusable for MPOriginally Posted by tretii_sleva
![]()
Macedonia in Alea Iacta Est (EU:R)
Ottoman Empire in Bi-Weekly Campaign - Trying it Twice (EU3:IN)
"The reasonable man adapts himself to the world: the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."
-George Bernard Shaw
So everyone use it, problem solved.Originally Posted by Deus Irae
![]()
Robert Wilson Lynd: "The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions."
Ok Pishtaco, first of all thanks for your persistence with an idiot like me. Second...IT WORKS! YAY!
I was highlighting all of the .dds files and then extracting them into the correct folder, but how I later noticed, it was extracting the ENTIRE FOLDER, not just those highlighted .dds (and the .fx files too...) files into the right folder, so of course it couldn't work. Haha...looks great. Thanks![]()
Last edited by Mavs; 02-06-2007 at 15:20.
MSN and Email: mavsman22690@hotmail.com
„Glaubensfreiheit für die Welt, rettete bei Breitenfeld – Gustav Adolf, Christ und Held. Am 7. September 1631."
"La garde meurt, mais ne se rend pas!"
No problem, glad you like it.Originally Posted by Mavs
Seconded. I like your mod, but you could improve usability a little, especially for mod newbies.Originally Posted by dharper
As for the backup, I don't think it'd be a problem to include a backup in the zip file.
Typing in all capital letters went out of style with FORTRAN.
looks very very cool mate...
Ok, in patch 1.3 this works with the mod switcher. Thanks very much to the developers.
I will repackage it and change the download in the original post. Now there's no excuse not to try it.
problem is that you can't run two mods at the same time
(or can you?)
regardless, I continue to use TOT
"Men fear thought as they fear nothing else on earth, more than ruin, more even than death... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
Bertrand Russell
"Between thinking about one's next term in office and thinking about the next generation was a difference in attitude that could save entire world - or condemn it."
Hope still remains.
"You would be well advised to question the wisdom of your leaders." Adm. Aken Bosch.
You can still just install it over the original game files. I've put in a note about that.Originally Posted by Crazy_Ivan80
Love it - however, is there any way to use the vanilla water with TOT? Copying over the colormap_water.dds just resulted in white water.
I'm not sure it will work, but try using the old colormap_water.dds, water.fx, noise-2d.dds and borders_2_0.fx. For a compromise level of fanciness, you could also try using these files from TOT version 1.0.Originally Posted by Xennik


How is it possible to get this map mod to work with MM 3.0?Originally Posted by Pishtaco
I'm not absolutely sure about this, but I think what you do is copy the TOT files directly into your game directories, as described in the first post above. If this leaves the water looking funny or the whole map looking white or something like that, the problem is probably that MM includes it's own colormap_water.dds file in the map/terrain subfolder of the MM mod directory; you should delete this file.Originally Posted by Ragabash


Copy the terrain files into both the normal and MM map\terrain folder, then it should work.Originally Posted by Ragabash
The download link appears to be broken. I checked my cookies and even made them allow everything, still doesn't work. This happening to anyone else?
Seems to be down here as well. However I accessed it without a problem earlier today, so I imagine it is just server maintenance and that it will be back up soon.
Hono(u)rary Texan
"As a matter of fact, I swallowed one of these about 3 hours ago. The explanation is, that it is infact, my hand"
Putstuff is down for me as well right now. I've put in one more download location in the first post.