Hello.
This is the first Dev-diary for the Napoleon expansion for the EU3. I will not go through a feature list since one has already been posted on the forum. I will however talk about what we are developing at the moment and give you a screenshot. So what have we been doing the last month, besides drinking coffee and surfing the Internet?
The new feature that I personally like the most is the feature to auto-send merchants. I will now try to do a short explanation of it. All COTs can be given a priority, there are four different priorities, high, medium low and don’t send merchants to that cot. The algorithm will first send merchant to the COTs with the high priority and when all the high-priority COTs are full it will start to send merchants to the medium priority COTs. There will be times when you just don’t want or send merchants (like if you are in the middle of a do or die war). We have added a button that will pause the sending of merchants (but keep your preferences intact). So that you don’t have to go through all the CoTs and set the priority to zero and then when you are ready to send more merchants again go through the CoTs again.
We have implemented another new trade feature as well. No longer are the world’s markets ready to take your merchants. Now all CoTs not in your religious group and in a different continent will be closed to your merchants until you open them, the exception is Pagans whose markets are always open. To pursue the lucrative overseas trade you must either use war or diplomacy to convince the owner’s of the Trade Centres to open up to your merchants. Should you succeed, you and only you will have access to the trade there until someone else manages to open the markets. If you are first to the Far East, then there money to be made.
This is the first Dev-diary for the Napoleon expansion for the EU3. I will not go through a feature list since one has already been posted on the forum. I will however talk about what we are developing at the moment and give you a screenshot. So what have we been doing the last month, besides drinking coffee and surfing the Internet?
The new feature that I personally like the most is the feature to auto-send merchants. I will now try to do a short explanation of it. All COTs can be given a priority, there are four different priorities, high, medium low and don’t send merchants to that cot. The algorithm will first send merchant to the COTs with the high priority and when all the high-priority COTs are full it will start to send merchants to the medium priority COTs. There will be times when you just don’t want or send merchants (like if you are in the middle of a do or die war). We have added a button that will pause the sending of merchants (but keep your preferences intact). So that you don’t have to go through all the CoTs and set the priority to zero and then when you are ready to send more merchants again go through the CoTs again.
We have implemented another new trade feature as well. No longer are the world’s markets ready to take your merchants. Now all CoTs not in your religious group and in a different continent will be closed to your merchants until you open them, the exception is Pagans whose markets are always open. To pursue the lucrative overseas trade you must either use war or diplomacy to convince the owner’s of the Trade Centres to open up to your merchants. Should you succeed, you and only you will have access to the trade there until someone else manages to open the markets. If you are first to the Far East, then there money to be made.