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Thread: GermanCorrection Mod - a historically correct map of Europe's core

  1. #1
    Kommissar a.D. RDG's Avatar
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    Thumbs up GermanCorrection Mod - a historically correct map of Europe's core

    I bought EU3. But at first, I didnt play any game. I just cannot accept the way german provinces are designed in vanilla EU3 . Its so much false, just too wrong! I already discovered this before the release of EU3.

    Before having fun, I HAD to fix this. Now its done...
    ...I created...
    THE GERMAN CORRECTION now for EU 3 patched 1.3

    Introducing the
    GERMAN CORRECTION 3.2 VERSION A

    All provinces are in corrected shape, representing the historic circumstances and todays borders of german federal states and administrative boundaries inside. Also corrected are the rivers, these have been completely misplaced in vanilla EU3, as everything across Germany was just miserable .

    Note some of the major changes, that will teach the historically and geographically interested reader, why this Mod had to be done and why you need to install it

    - The Elbe river now touches Magdeburg, Dessau and Dresden, no more messing around in the Hannover province and west of Leipzig...
    - Oder river now is the border river between Brandenburg and Neumark, Berlin is now west of the Oder, otherwise it would be in Poland today...
    - The Weser, Rhine&Main now follow correct paths too...
    - The southern half of Brandenburg isnt any more a saxonian province of Meissen. Brandenburg now is in its correct known shape, Meissen is reduced back into the correct borders of saxony.
    - The city of Nuremberg moved back to frankonian lands, leaving a province that is now correctly named "Oberpfalz" with its new capital Regensburg
    - a complete reorganisation of the bavarian states was geographically absolutely necessary.
    - so was all the other provinces
    - Frankfurt returned back to the main, leaving Nassau and is now the capital of the province now named Main
    - The Main province now reflects the cities of Frankfurt, Mainz, Wiesbaden and Darmstadt.
    -The province of Lausitz was renamed Niederschlesien as that would be the name of a province located there. The real Lausitz is located in southern Brandenburg, that means in the area a province called Meissen is located in vanilla EU3
    -ALL German cities are now placed geographically correct.


    I did not add or delete any province, I just wanted to correct the present provinces for maximum compatibility. Several changes in positioning of harbors, cities, troops and names were necessary. It took me whole days to test this out until it was finished. To reflect the change of city locations for Nuremberg, Frankfurt, the contents of the related files in the history folder had to be changed around. I didnt alter them, just copypasted the specific entries of the moved cities to their new provine's files. So everything I could leave as it was, I did not touch.

    I had to rename some provinces too. Note that the positioning of names on the map was only tested with my german version, so it maybe differ in yours.

    Please download the shown above
    GERMAN CORRECTION 3.2 VERSION A tested on v1.3
    Older GC2 Version A for EU3 patched 1.2.1 tested on v1.2.1





    In the
    GERMAN CORRECTION 3.2 VERSION B
    you will find some differences to Version A: the southern region of Brandenburg and saxonian provinces are looking more historical for the time of 1450 - 1800.

    Please download the
    GERMAN CORRECTION 3.2 VERSION B tested on v1.3
    Older GC2 Version B for EU3 patched 1.2.1 tested on v1.2.1

    GC3.2 Version B is now also available for MagnaMundi users!
    Click HERE for Magna Mundi III and HERE for the Magna Mundi IV adaption of the GermanCorrection...

    Download links also available at the end of this post.



    As another alternative you can download the
    GERMAN CORRECTION 3.2 VERSION C
    NOT compatible to vanilla EU3 savegames

    This is Version B with changes in Silesia and the addition of the danish isle of Bornholm. I killed the province of Ratibor and merged it with Breslau, since historically there was only this greater province of Silesia handed around the middleeuropean rulers. With the empty province slot, I created Bornholm in the Baltics. As this is altering the vanilla province system, please note that VERSION C IS NOT COMPATIBLE to vanilla EU3 savegames. (Only Version A and Version B ARE compatible to vanilla EU3) VERSION C SAVEGAMES ARE ONLY COMPATIBLE TO EU3-CONFIGURATIONS RUNNING GERMAN CORRECTION VERSION C! Other mods regarding graphical issues only (without map editing and stuff) should run parallel without problems. Contact me for questions
    You can download the
    GERMAN CORRECTION 3.2 VERSION C tested on v1.3
    Older GC2 Version C for EU3 patched 1.2.1 tested on v1.2.1
    Both downloads NOT compatible to vanilla or other-modded EU3 savegames




    Also availabe for download:
    GERMAN CORRECTION 3.2 for Magna Mundi IV1.01, 1.2 and 1.3
    GC3.2 for older MagnaMundi III 1.61
    older GC2 versions for older MagnaMundi2.2.2


    If you do have any questions, discovered some errors I made or have some suggestions, feel free to PM me or post it here, if it is obviously becoming an F.A.Q.

    For further comparison check this

    And now, have fun!
    Last edited by RDG; 12-08-2007 at 23:58. Reason: Update
    Where is the ETA for moving units final destination province in HoI3?

  2. #2
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    yay! thank you.
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  3. #3
    Second Lieutenant Topher's Avatar
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    Awsome! Everything looks so much nicer. Thanks.

  4. #4
    Sort of kind of back dharper's Avatar
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    It looks very impressive indeed.

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  5. #5
    Dagneau, the Ultimate Diplomat gigau's Avatar
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    Nice job
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  6. #6
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    Danke, RDG!

    You did a good job.
    This one was REALLY necessary!
    I already thoght about doing it myself...
    Hopfully it will be added in the next patch and all the other mods!

    Thanks again!

    Viele Grüße,
    der Michel

  7. #7
    Kommissar a.D. RDG's Avatar
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    Quote Originally Posted by Obentraut
    Hopfully it will be added in the next patch and all the other mods!
    Greetings! I am already working on a version that works with Magna Mundi Mod... I think I will finish that this afternoon. We'll see wether the GermanCorrection will be welcomed by the community. Obviously it was so necessary to do this A region representing most parts of the HRE mustn't stay messed up this much like it is in vanilla EU3.

    Thanks for the replies guys
    Where is the ETA for moving units final destination province in HoI3?

  8. #8
    Kommissar a.D. RDG's Avatar
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    Ver2.1

    I just uploaded the new version 2.1. In this, the positions.txt was again edited. I deleted the entries for manufactory and trade for all the altered provinces. In the 2.0 release remained some original entries. That can possibilly lead to erroneous display of province structures outside its borders, since the GermanCorrected provinces are placed very distant to the areas used by them in vanilla EU3. Now that I deleted all entries, the structures should appear somewhere in the middle of the province, its position autocalculated by the program.
    Version 2.1 is fully downwards compatible to ver2.0, savegames will work fine. So you should update to ver2.1 to avoid searching the map for misplaced manufactories lateron in the gameplay.
    I could have entered new corrected values vor trade and manufactories, but didnt know how to do this, because I dont know a cheat to spawn province structures while in game. So there was no chance to test the individual positionings. Luckily, EU3 calculates them itself
    You can download ver2.1 at the end of 1st post .

    If you get any buggy appearances, or have further comments, just drop me some lines or PM me
    Where is the ETA for moving units final destination province in HoI3?

  9. #9
    We at the MDM would like to use your map of Germany as a part of our map, we'll make some changes to your Germany aswell.
    Credit will ofc be added.

  10. #10
    Kommissar a.D. RDG's Avatar
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    Quote Originally Posted by cool-toxic
    We at the MDM would like to use your map of Germany as a part of our map, we'll make some changes to your Germany aswell.
    Credit will ofc be added.
    You are welcome
    Where is the ETA for moving units final destination province in HoI3?

  11. #11
    Dagneau, the Ultimate Diplomat gigau's Avatar
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    And, if you accept, when i finish the Germany partof my upcoming map, i'll post it here for you to make some suggestions
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  12. #12
    Kommissar a.D. RDG's Avatar
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    Quote Originally Posted by gigau
    And, if you accept, when i finish the Germany partof my upcoming map, i'll post it here for you to make some suggestions
    Accepted. Of course, the German part couldnt be made better than this So feel free to copy my work in your mod as far as you desire..
    The main goal must be to provide nice accurate maps for the whole EU3-community
    Where is the ETA for moving units final destination province in HoI3?

  13. #13
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    Hi RDG,

    i'm sorry, but your mod isn't working for me. Tested several times to install the Magna Mundi correction -> hangup while loading, plus created a complete copy of my EU3 game and installed your normal correction -> unknown error exception while loading.

    Installed 1.2.1 version and the Magna Mundi 2.2 mod, no problems while loading them without the correction. Any idea how to get your map work properly?

    Greetz

  14. #14
    This mod certainly is great improvement over the vanilla map of the HRE.

    However, you spend far too much attention to the modern political borders and not enough to the historical ones. Your "reorganisation of bavarian states" for instance mirrors the modern Regierungsbezirke and not any moment during the period played in the game. The border between brandenburg and saxony mirrors that of after 1815 and looks completely different to the historical one. And due to the removal of the lausitz province one of the results of the 30 years war stops making sense. Saxony certainly didn't gain any province called niederschlesien.

    Please compare to some historical maps, e.g. these:
    http://www.rootsweb.com/~deubadnw/history/maps/maps.htm

    My apologies for perhaps sounding a bit harsh, this is meant as constructive critizism and I appreciate your effort

  15. #15
    Dagneau, the Ultimate Diplomat gigau's Avatar
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    Quote Originally Posted by FAWS
    This mod certainly is great improvement over the vanilla map of the HRE.

    However, you spend far too much attention to the modern political borders and not enough to the historical ones. Your "reorganisation of bavarian states" for instance mirrors the modern Regierungsbezirke and not any moment during the period played in the game. The border between brandenburg and saxony mirrors that of after 1815 and looks completely different to the historical one. And due to the removal of the lausitz province one of the results of the 30 years war stops making sense. Saxony certainly didn't gain any province called niederschlesien.

    Please compare to some historical maps, e.g. these:
    http://www.rootsweb.com/~deubadnw/history/maps/maps.htm

    My apologies for perhaps sounding a bit harsh, this is meant as constructive critizism and I appreciate your effort

    Danke schone, FAWS, that's exactely the kind of data i was looking for
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  16. #16
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    I think RDG has done a very good job.
    The problem, that RDG's map does't mirror the borders of 1452 has to do with the fact, that there are not enough provinces. It is not part of the gameconcept of EU3 to sell, annex or grab only parts of a province in any way (maybe EU4?).
    However, the Province of Brandenburg should be split into at least 3 parts.
    Than you can add Fläming and Lausitz to the game, but then you must splitt Lausitz into Nieder- and Oberlausitz...
    (Because Lausitz was devided between Prussia/Brandenburg and Saxony - the same with Fläming - its just a part that belongs to Brandenburg)
    And all over a sudden you have thousands of new provinces!

    Don't you think?

    And what borders should we use, anyway?
    Those of 1452 or 1789? Maybe 1600 as a compromise?

    The most maps that try to mirror a historic Europe of the years 1400 to 1500 mirror germany as a onecolour pulp with "german small states" written on it.
    So we are very unsure about the exact borders of the 15th cetury.
    Well, I think it is ok to at least orientate on the borders of the 19th cetury onwards, where we do know more or less the exact borders.

    Before that you have small dots all about without any links between them but all belonging to the same german dutchy.

    ===============
    Skukkuk:

    Hi RDG,

    i'm sorry, but your mod isn't working for me. Tested several times to install the Magna Mundi correction -> hangup while loading, plus created a complete copy of my EU3 game and installed your normal correction -> unknown error exception while loading.

    Installed 1.2.1 version and the Magna Mundi 2.2 mod, no problems while loading them without the correction. Any idea how to get your map work properly?

    Greetz
    RDG, I am sorry to tell you, that your update for the magna mundi doesn't work for me, either.
    But it would be great if it works to implement it to magna mundi 3.0!
    Congrats by the way for that, and your maps success so far!
    Last edited by Obentraut; 11-04-2007 at 11:56.

  17. #17
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    Quote Originally Posted by FAWS
    This mod certainly is great improvement over the vanilla map of the HRE.

    However, you spend far too much attention to the modern political borders and not enough to the historical ones. Your "reorganisation of bavarian states" for instance mirrors the modern Regierungsbezirke and not any moment during the period played in the game. The border between brandenburg and saxony mirrors that of after 1815 and looks completely different to the historical one. And due to the removal of the lausitz province one of the results of the 30 years war stops making sense. Saxony certainly didn't gain any province called niederschlesien.

    Please compare to some historical maps, e.g. these:
    http://www.rootsweb.com/~deubadnw/history/maps/maps.htm

    My apologies for perhaps sounding a bit harsh, this is meant as constructive critizism and I appreciate your effort
    Well, Saxony indeed reached nearly to Berlin, even in 1789...

    I would recomend to use the borders according to this map:
    http://www.rootsweb.com/~deubadnw/hi...maps/d1789.jpg

  18. #18
    Quote Originally Posted by Obentraut
    I think RDG has done a very good job.
    Than you can add Fläming and Lausitz to the game, but then you must splitt Lausitz into Nieder- and Oberlausitz...
    (Because Lausitz was devided between Prussia/Brandenburg and Saxony - the same with Fläming - its just a part that belongs to Brandenburg)
    IIRC that was in 1815, after the game period, but I see your point.

    And what borders should we use, anyway?
    Those of 1452 or 1789? Maybe 1600 as a compromise?
    Any of those would work and they are in many aspects closer to each other than 1789 is to 1815.
    The most maps that try to mirror a historic Europe of the years 1400 to 1500 mirror germany as a onecolour pulp with "german small states" written on it.
    So we are very unsure about the exact borders of the 15th cetury.
    Well, I think it is ok to at least orientate on the borders of the 19th cetury onwards, where we do know more or less the exact borders.
    The problem is not so much that the borders are unknown, but that there are too many small principalities and discontinuties.
    No map in this game will be exact to the level of mirco-states, but it would be quite possible to represent the borders of the bigger states more accurately.

  19. #19
    Lex Superior
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    Germany is, after my humble opinion, the most difficult spot to map. I could easily double the amount of German provinces and still feel something is missing...

    In fact, Germany is giving me grey hairs on my own map.
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  20. #20
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    Quote Originally Posted by Hive
    In fact, Germany is giving me grey hairs on my own map.

    Yeah... no wonder i've had a headache for the last few days
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