I need a trigger idea for this. How do we decide the war is going badly? I am thinking if the socialists win it triggers the CSA Independence, or revolts. Of course the CSA independant would need an AI file, and all you want is an event.Originally Posted by senortaco
A little more info is needed and then I'm good to go.



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). Generally they have a sound historical basis, but I'm not particularily sure if they imbalance the game in any way (individual events had relatively small effects like 1 dissent or +5/-5 relations). There'd be more if I had time to visit my Uni's microfilm room, but I haven't had time in a while to add/fix anything in here. So, any of those look remotely interesting to someone?
