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Thread: Byzantine Mod by DaPacemDomine

  1. #1

    Byzantine Mod by DaPacemDomine

    You've seen the demo version.
    Now play as the Byzantines in the full, retail
    version of Europa Universalis 3!


    DOWNLOAD BY CLICKING HERE! (.RAR format)



    Byzantine Mod 1.0 (by DaPacemDomine)

    INSTRUCTIONS:
    Unzip this folder directly into your Europa Universalis 3/Mod directory.

    NOTES AND DISCLAIMER:
    Those of you looking for a Byzantine Empire Beats the Odds, Kicks Butt, and Chews Gum at the Same Time are going to be sorely disappointed in this mod. That is in no way, shape, or form its purpose or intent. This is, simply, a mod to offer those wishing it a small, slim, -challenging- chance to salvage the Byzantine mantle in Thrace. That's all you get. Thrace. And Constantine XI still alive in June 1453 at the base start date of the game. Pass your clock along to January 1, 1454, and Byzantium is no more. That way, those who wish it can enjoy this mod for their Grand Campaign games, and bypass it entirely for the rest. In terms of provinces, these are the changes:

    144 - Janina renamed to Epirus. Capital changed from Janina to Ioannina, which was its correct designation well into the 1920s. Culture changed to Greek. BYZ core added.
    145 - Morea designated a BYZ core.
    146 - Athens designated a BYZ core.
    148 - Macedonia changed in culture to Bulgarian, which more closely fits its geographical position. Capital changed to Skopje.
    149 - Edirne renamed to Adrianople and capital renamed to Adrianopolis. BYZ core added. Turkish capital here until 1.1.1454, when it moves to Constantinople at the assumed fall of the Byzantines.
    317 - Bursa renamed to Brusa. Capital renamed to Brusa.
    322 - Anatolia's capital renamed to Dorylaion, which was its correct name up through the beginning of the 20th Century.
    330 - Trebizon renamed to Trebizond. Capital renamed to Trebizond. BYZ core added.

    * Any and all events changing the predominant culture of these provinces to Turkish or religion to Sunni removed.


    So enjoy. And I would make the disclaimer that this mod is in no way, shape, or form a means of anti-Turkish or anti-Muslim expression. It is an attempt to correct a few issues I see as historical oversights and the slight, and fleetingly brief fantastic element of Byzantium surviving past its historical demise. If you were looking for more or less ... mod it yourself.

    Have fun!

    -DaPacemDomine
    Last edited by DaPacemDomine; 25-01-2007 at 15:40.

  2. #2
    Crazy Crusader Kings Creator jordarkelf's Avatar
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    Nice to see this finished so fast!

    About the Ottoman capital: in 1453 its capital was Edirne (=Adrianopolis), so that should probably be its capital in this mod. Prior to that, from 1326 to 1365, it was Brusa ("Bursa").

    Changes for TUR - Ottoman Empire.txt:
    Change capital to 149 (capital = 149 # Edirne)

    Add to "1454.1.1": capital = 151, so the capital moves to Constantinople as soon as Byz is no more.
    (Full line:
    1454.1.1 = { innovative_narrowminded = 0 centralization_decentralization = 0 aristocracy_plutocracy = -1 quality_quantity = -4 capital = 151} # Imperial College instituted; capital Constantinople)

  3. #3
    Excellent suggestion. Changes made, download updated.

  4. #4
    Chef des Generalstabes Moltke's Avatar
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    Have you had any luck reviving Imperium Romanum? I downloaded the mod but I have yet to play Byzantium.

  5. #5
    Personally? Yeah. I think the trick is not to get too greedy. The Turks have an army just next door in Adrianople/Edirne, but as long as you are careful, take your time, and don't overextend yourself, it is possible to slowly eat away at and erode their footholds in Europe. In a current game I have going, it's around 1612 and I have just subsumed the last patch of nationalism (nasty revolt risk increase based upon a province not being in one's core) in Salonica, the last Turkish province in Europe which fell about 30 years previous. The Ottomans still hold on to their Anatolian and Asian possessions ... for now.

  6. #6
    Is there a reason almost every policy slider is all the way to the left?

  7. #7
    Patron Saint, Lost Epic Causes .Spartan's Avatar
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    Is this mod compatible with the Prussian & Jerusalem combo?

    I ask because I have not had time to install the other one yet and I'm very interested in this one as well.
    The most difficult pain a man can suffer is to have knowledge of much and power over little - Herodotus

  8. #8
    Chef des Generalstabes Moltke's Avatar
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    As far as I know there is no reason they wouldn't be compatible. They don't overlap at all, so just combine game folders from one mod with the other.

  9. #9
    Actually, since both modify text.csv and countries.txt, I believe they would not be compatible. You'd be able to use one or the other, but without modifying the aformentioned file to incorporate the necessary information lacking in either case, it is an entirely 'x or y' proposition. If anyone is interested in utilizing any of the files I've posted to combine any features of this mod with another, they are more than welcome to do so.

  10. #10
    -=x=-=x=-=x=-=x=- TravisJ's Avatar
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    There is no issue with text.csv or countries.txt. I've fully incorporated the kingdom of prussia mod into my mod. It just take some editing, as in, you need to edit the text.csv to add the nation, whatever else pertains to it, add it to countries.txt. Also, if there are any other files you need to integrate them as well.

    Also, I've added many of your province changes, but, I didn't quite go with the epirus one, because epirus rebelled for a period of time, then when the albanian rules died it was inherited by venice, then quickly reannexed by the ottoman empire. I also made it albanian culture, due to the fact that albanians were the ones who revolted and retook the province.

  11. #11
    Second Lieutenant Lemonsbd's Avatar
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    Quote Originally Posted by DaPacemDomine
    You've seen the demo version.
    Now play as the Byzantines in the full, retail
    version of Europa Universalis 3!


    DOWNLOAD BY CLICKING HERE! (.RAR format)

    I can't remember the last time i downloaded something in the .RAR format. where's a good place to get an installer program or reader program? Any recommendations?

    preferably one that i don't have to pay for or have a bunch of adware/spyware crap on my computer?


    thanks,

    lemons

  12. #12
    You can't go wrong with WinRAR.

  13. #13
    Patron Saint, Lost Epic Causes .Spartan's Avatar
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    Great! Will you be posting an update of all three of them together sometime soon? It will save me the time of trying to do it myself - always a bonus as recreating the wheel always sucks. Plus I think we should have running combination project of such type of mods as it would surely add flavor and convenience to the community offerings and make things easy for people that are not intimately familiar with the code base.

    @aPacemDomine - thanks for supporting the idea.

    Quote Originally Posted by TravisJ
    There is no issue with text.csv or countries.txt. I've fully incorporated the kingdom of prussia mod into my mod. It just take some editing, as in, you need to edit the text.csv to add the nation, whatever else pertains to it, add it to countries.txt. Also, if there are any other files you need to integrate them as well.

    Also, I've added many of your province changes, but, I didn't quite go with the epirus one, because epirus rebelled for a period of time, then when the albanian rules died it was inherited by venice, then quickly reannexed by the ottoman empire. I also made it albanian culture, due to the fact that albanians were the ones who revolted and retook the province.
    The most difficult pain a man can suffer is to have knowledge of much and power over little - Herodotus

  14. #14
    Byzantophile 1st Class Pellucid's Avatar
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    Is there any chance I can convince you to make a mod that simply allows Morea, Trebizond, and Serbia to become the Byzantine Empire once one reaches perhaps size 6, and an event that makes the Ottoman capital move if the Byzantines occupy it?

  15. #15
    Chef des Generalstabes Moltke's Avatar
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    Quote Originally Posted by Pellucid
    Is there any chance I can convince you to make a mod that simply allows Morea, Trebizond, and Serbia to become the Byzantine Empire once one reaches perhaps size 6, and an event that makes the Ottoman capital move if the Byzantines occupy it?
    The event might should allow for the total annexation of the Ottoman Empire if any Byzantine culture overruns them, since I don't think in that case the victors would settle for coexistence. Why, if they were utterly crushed by their arch nemesis, would the Ottoman Empire be allowed to exist any longer?

  16. #16
    Byzantophile 1st Class Pellucid's Avatar
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    Quote Originally Posted by Moltke
    The event might should allow for the total annexation of the Ottoman Empire if any Byzantine culture overruns them, since I don't think in that case the victors would settle for coexistence. Why, if they were utterly crushed by their arch nemesis, would the Ottoman Empire be allowed to exist any longer?
    Well, you could end up in a situation like Morea and Trebizond outliving the Byzantines.

    In fact, that would be a really cool event; if Thrace is captured, the rest of the Ottoman Empire splinters into Candar, Dulkadir, Karaman, etc.

  17. #17
    Psychonaut Mezzo's Avatar
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    Someone made one...

    In an out

    1 Soldier
    Culture: Anglo American
    Religion: none
    Ideology: Reactionary
    Issues: Jingoism/Protectionism
    Current Work: Reserves
    Cash Reserves: $-6.43
    Revoltrisk: %0.03
    Militancy: 1 (+0.01)
    Consciousness: 12 (+0.20)

  18. #18
    Quote Originally Posted by Mezzo
    Someone made one...
    Care to explain?

  19. #19
    Chef des Generalstabes Moltke's Avatar
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    Quote Originally Posted by DPD2
    Care to explain?
    Yeah, what was that all about with pic?

  20. #20
    High King (With Opposition) Brian Bóruma's Avatar
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    I think he posted a picture of Mehmed II "The Conqueror" as a response to the part about Trebizond and Morea outlasting Constantinople, which happened historically.
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