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Thread: Strange Screenshots

  1. #23181
    Grand Master videonfan's Avatar
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    Quote Originally Posted by PdoxNewbie View Post
    But is he usig the MPM map? That's what I was asking.
    No,its impossible.DT uses the DAO map

  2. #23182
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    Quote Originally Posted by explorer21 View Post
    Quote Originally Posted by Eduardo View Post
    Was that for me? xD

    If it was, I'm not plaiying with France
    Venice is also getting all beaten up!
    Yes, you, supposedly as Venice, are getting rather beaten up . . .

  3. #23183
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    Quote Originally Posted by Yammka View Post
    Yes, you, supposedly as Venice, are getting rather beaten up . . .
    Yeah, the game is getting too hard, although I'm not currently playing that savegame. I was dragged into multiple wars that lasted decades and are still going. I actually asked for help in here: http://forum.paradoxplaza.com/forum/...-and-Alliances

    The real problem was Spain getting involved, because no matter how strong they are, they can't enter Venice as long as I rule in the sea. Check this:
    Click image for larger version

Name:	EU3_6.bmp
Views:	306
Size:	4.00 MB
ID:	58008



    But yes, I've some provinces in South America, and Cape. But they aren't very useful until I get a Core on them.

  4. #23184
    Colonel PdoxNewbie's Avatar
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    Quote Originally Posted by Eduardo View Post
    Yeah, the game is getting too hard, although I'm not currently playing that savegame. I was dragged into multiple wars that lasted decades and are still going. I actually asked for help in here: http://forum.paradoxplaza.com/forum/...-and-Alliances

    The real problem was Spain getting involved, because no matter how strong they are, they can't enter Venice as long as I rule in the sea. Check this:
    Attachment 58008



    But yes, I've some provinces in South America, and Cape. But they aren't very useful until I get a Core on them.
    How could the AI be that stupid? 100k men in a province which they know they have no hope of crossing? The only thing that will do is, one, take a butt-load of attrition, and, two, leave their own lands undefended.
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  5. #23185
    Not a Turk Chamboozer's Avatar
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    The problem is that the AI seems to treat every war like it's a life-and-death struggle rather than contenting itself with limited objectives.
    I should go.

  6. #23186
    On Probation Iwanow's Avatar
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    Quote Originally Posted by Chamboozer View Post
    The problem is that the AI seems to treat every war like it's a life-and-death struggle rather than contenting itself with limited objectives.
    Oh, and war is not life and death struggle? Bah, now i know why people fought so many wars in history. They just knew they won't die XD...

    But i agree with the point that AI is derpish. Now you can just wait until it will lose it's manpower and their armies start melting, then, hire few mercenaries, and start destroying them...

  7. #23187
    Quote Originally Posted by Eduardo View Post
    Yeah, the game is getting too hard, although I'm not currently playing that savegame. I was dragged into multiple wars that lasted decades and are still going. I actually asked for help in here: http://forum.paradoxplaza.com/forum/...-and-Alliances

    The real problem was Spain getting involved, because no matter how strong they are, they can't enter Venice as long as I rule in the sea. Check this:
    Attachment 58008



    But yes, I've some provinces in South America, and Cape. But they aren't very useful until I get a Core on them.
    When I saw that picture, I had deja vu (though I was playing as Naples at the time):


    Quote Originally Posted by Chamboozer View Post
    The problem is that the AI seems to treat every war like it's a life-and-death struggle rather than contenting itself with limited objectives.
    The AI doesn't seem to have any concept of prioritizing objectives at all. If an ally calls me to war, there is no guarantee that I'll even send any troops. But the AI will constantly send armies at you, even if they had no chance of accomplishing anything.

  8. #23188
    Realistically the AI would also surrender at that point rather than fight on in futility...

  9. #23189
    Colonel PdoxNewbie's Avatar
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    Also, and I really want this fixed, the AI has no problems calling thier fellow AI friends into the war, but all bets are off for the player. As if that weren't enough, you constantly have random 1-or-2-province minors asking you to pay all of your money. And it's not like it just happens once or twice. It happens every month, when they are allowed again by the game mechanics to engage in diplomacy with you again (or when they get another diplomat). If this is fixed in 5.2b or will be fixed in 5.2 official, please tell me.
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  10. #23190
    The player can call their allies if made war-leader.

  11. #23191
    Not a Turk Chamboozer's Avatar
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    Quote Originally Posted by Iwanow View Post
    Oh, and war is not life and death struggle? Bah, now i know why people fought so many wars in history. They just knew they won't die XD...
    I meant a matter of life and death for the entire country's existence.
    I should go.

  12. #23192
    Yeah, the main difference between the player and the AI is that the human will send like 60% of their forces to knock out the opponent while keeping some behind for rebel patrol and in case of back stabs. The AI will send their entire army and doomstack themselves to death with attrition, then get wrecked by the DoWs coming because they have a small army and lots of war exhaustion.

  13. #23193
    On Probation Iwanow's Avatar
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    Quote Originally Posted by Slym View Post
    Yeah, the main difference between the player and the AI is that the human will send like 60% of their forces to knock out the opponent while keeping some behind for rebel patrol and in case of back stabs. The AI will send their entire army and doomstack themselves to death with attrition, then get wrecked by the DoWs coming because they have a small army and lots of war exhaustion.
    Not realy, in some wars, you just need to send all of your forces. But to be able to do that you need to have clear backyard(and propably allies that may deal rebels for you) and low revolt risk.

  14. #23194
    =/

    Obviously there are some wars that you have to go 100% to win, but the difference is that the AI can't tell if the war they're fighting is or not.

  15. #23195
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    Quote Originally Posted by Mgoblue201 View Post
    When I saw that picture, I had deja vu (though I was playing as Naples at the time):

    There should be a record in the Hall of Fame for "most AI units stacked on a single province". >.>

  16. #23196
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    Quote Originally Posted by Yammka View Post
    There should be a record in the Hall of Fame for "most AI units stacked on a single province". >.>
    Hahahaah XD good point... It make me remember one time when as muscowy/russia i got 100k stack of mine just walking around... but it was 1.3 plus i did not knew how bad atrition is XD... plus it was not so bad by then XD...

  17. #23197
    Modding Victoria 2 ZomgK3tchup's Avatar
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    Is Steppe Wolf trying to predict the future?


  18. #23198
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    Humm... XD... i wonder... Maybe you are right XD...

  19. #23199
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    Quote Originally Posted by Iwanow View Post
    Hahahaah XD good point... It make me remember one time when as muscowy/russia i got 100k stack of mine just walking around... but it was 1.3 plus i did not knew how bad atrition is XD... plus it was not so bad by then XD...
    I remember in heir to the throne when i had as Byzantium 100,000 troops guarding Iran :/ Being a noob back then i didn't notice they drained my manpower and couldn't reach 100,000 fully

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  20. #23200
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    Quote Originally Posted by ZomgK3tchup View Post
    Is Steppe Wolf trying to predict the future?

    Que all of europe joining in the fun.
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