LM+ said:Quick note: Have been doing what I can in the available time, and updating to v1.3 is about half-way complete.
Expect an updated Epsilon two or three weeks from today.
1.3a I assume? Excellent news!
LM+ said:Quick note: Have been doing what I can in the available time, and updating to v1.3 is about half-way complete.
Expect an updated Epsilon two or three weeks from today.
LM+ said:Quick note: Have been doing what I can in the available time, and updating to v1.3 is about half-way complete.
Expect an updated Epsilon two or three weeks from today.
date = { day = 18 month = april
Shar said:It is easily to be solved - I had too the problem of 19th april. There is an event which is somewhat wrong. Check latin america.txt in /events/. Search there for such line:It is The Second Gran-Chaco War event. Mark it off with # or something. Personally i put # on the whole trigger section.Code:date = { day = 18 month = april
It should help.
Ranger mike said:What event ID number is it?
Shar said:Heh, why i hadn't thought about it earlier
id = 46255
Macs899 said:First of all congratulation on a great mod, after playing vanilla it's a great change.
Second i've had a bit of a problem with it. After a certain amount of time time in game just ceases to pass, the first time it happened i was playing an aggressive France which marched into Germany after they reoccupied the Rhineland and intervened directly in the Spanish Civil War. When the game reached 00:00 on the 19th of April 1937 time just stopped, i tried saving just before it happened and reloading and that didn't help. I also tried reloading as a different country in a vain hope that maybe that would help, it didn't.
So i started a new campaign on the assumption that the game just didn't like something as ungodly as Frenchmen winning wars :rofl: . I played my new game pretty much historically as the UK not doing much apart from building IC, building planes and moving some of my far flung units back to blighty. After a while time also ceased to pass, i can't be sure but around the same time and date in 1937.
This is my second install of the mod, he first one worked fine and i got all the way to 1945 before i had to format my computer for certain things. I backed up my save game and tried that recently as well, it works for a little while and then time ceases to pass again, not sure which date but on midnight of that day.
Maybe i'm being optimistic but could i get some help please?
Ranger mike said:the problem with that event is that the offset is set to 0, change it to 1 and it works..