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Thread: Mod 34 : Revolutions!

  1. #1301
    King of France Wenceslaus II's Avatar
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    Quote Originally Posted by ontohoed
    how?

    (sorry, i'm new to play a mod.... )

    What is that link in your sig? One of those shoot em up WWII games?

    To install Mod 34:

    Make a second install of DD.

    Run the Mod 34 self extractor and direct it towards your second installation of DD. C:Program Files/Paradox Interactive/Doomsday - copy

    When it asks you if you want to "parche" the exe, say yes. This will allow you to play before 1936.

    That's it. Your shortcut for mod 34 will be on your desktop.
    Italyball! Why are you of such sh*tty ally?
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    We were too few to fight; yet too many to die.

  2. #1302
    Contra-Vice-Double Colonel Alexus's Avatar
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    Do the techs that add soft attack, etc to units still work in Arma? I'd heard that there was something about Arma that made those sorts of things impossible.

  3. #1303
    Colonel ddiplock's Avatar
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    I can see why some people are suggesting you will need to play several "test games" before you get into the swing of how Mod34 works, but this is down to the tech tree.

    I've been making extensive use of the tech guide to see what I need to get the things I need, and I've noticed there are now about 5 different techs I need to research improved fighters to get the Messershmit fighter for Germany. Its October 1937, and at this rate, i'll be lucky to have any bloomin decent planes in the sky when it comes to knock knock knocking on Polands door lol. I might just have to hope my masses of highly trained infantry and massed heavy artillery is enough to kick the door in

    Has been good so far though, should be interesting to see how things pan out.
    "Then fall in lads behind the drum, with colors blazing like the sun, along the road to come what may, over the hills and far away!!"

  4. #1304

    AI beach defense

    I have played some games with Mod34 0.40.

    I have noticed that AI has problems to defend beaches.
    It is the same problem with JAP, USA and ENG.

    AI seems to be too agressive and does not keep enough garrison to secure homeland.

  5. #1305
    Quote Originally Posted by alan_le_cowboy
    I have played some games with Mod34 0.40.

    I have noticed that AI has problems to defend beaches.
    It is the same problem with JAP, USA and ENG.

    AI seems to be too agressive and does not keep enough garrison to secure homeland.
    This isn't a Mod 34 problem IMO. Seems to constantly happen in the vanilla version too. In our MP game before mod 34, I'd always have to garrison the UK as the USA, since the UK would never do it properly.

  6. #1306
    @Blast2hell

    I did not notice this problem (at least at that level) with DAIM AI or TRP AI.

  7. #1307

    Difficulty settings

    At the start of the game, we can choose difficulty.

    Is it cumulative with standard difficulty of the game? Does it replace it?

    In any case, what is advised to have challenging game?
    Last edited by alan_le_cowboy; 10-06-2008 at 15:49.

  8. #1308
    Ingeniero del HoI2 quintelosky's Avatar
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    Hi everybody !!!

    The new 0.50 version is finished

    You can download in the first post of this thread or in this link:
    http://www.quintelosky.com/descargas/mod34_v050.zip

    Changes... a lot of changes

    Any suggestion or error please write it in this thread

    A New HOI2 Expansion


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  9. #1309
    Lt. General IndoEsia45's Avatar
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    Great a new version !

  10. #1310
    Eternal leader of all Ducks The Great Duck's Avatar

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    Could you just tell us what are the major changes,please?
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  11. #1311
    Banned Sjukov's Avatar

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    Great!

    But does the AI produce more units and are there now more coal in the world??

  12. #1312
    Ingeniero del HoI2 quintelosky's Avatar
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    Some changes :

    -New scenarios : 1933(beta) and 1936
    -Correct unit values
    -Correct AI units production
    -Some changes in resources production
    -New events
    -Some graphics changes
    -Changes in some technologies
    -Change XP gain Factor
    -The important countries have special values in units, buldings, modifiers,...
    -Texts,...
    -And other but i don't remember all

    A New HOI2 Expansion


    El perfeccionamiento traza caminos rectos; pero los torcidos y sin perfeccionar son los caminos del genio.

    Improvement makes straight roads; but the crooked roads without improvement are roads of genius

  13. #1313
    King of France Wenceslaus II's Avatar
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    allriiiiiiiight. Can you install this ontop of your 0.40 installation?
    Italyball! Why are you of such sh*tty ally?
    King of France, not king of the french.
    Disperse, ye rebels!!
    We were too few to fight; yet too many to die.

  14. #1314
    Ingeniero del HoI2 quintelosky's Avatar
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    Quote Originally Posted by Wenceslaus II
    allriiiiiiiight. Can you install this ontop of your 0.40 installation?
    Yes, you can install the new 0.50 version over the 0.40, and works fine

    I don't know if the saves works

    A New HOI2 Expansion


    El perfeccionamiento traza caminos rectos; pero los torcidos y sin perfeccionar son los caminos del genio.

    Improvement makes straight roads; but the crooked roads without improvement are roads of genius

  15. #1315
    Major Garmorn's Avatar
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    Special Units

    I just started a new game and like the change with the special units. I have not played long enough to figure out the rate. (besides I decided to do with out for the test game.) It seems promising.

  16. #1316
    I have started a 1933 scenario and performance is decreasing in '39.
    The game stops few seconds each day.

    Its scaring as the war has not begin yet.
    You really have to think about light version (and I have recent PC with good cpu / ram and i play without sprites).

  17. #1317
    King of France Wenceslaus II's Avatar
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    Well, the new scenarios are indeed promising, especially 33. And I like how the 'clutter' of the tech tree has been reduced, it's at least now legible and I can navigate it easier.

    The only thing I noticed from my few minutes of gameplay so far is, Germany in 38 scenario alot of their naval techs that are allready researched, have blueprints for them as well.

    Please continue this mod. I view it as the best for HoI 2 WWII period.
    Italyball! Why are you of such sh*tty ally?
    King of France, not king of the french.
    Disperse, ye rebels!!
    We were too few to fight; yet too many to die.

  18. #1318
    OT's own Sgt. Schultz telesien's Avatar
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    amaizing, it has even my tech team pack implemented!!! i couldn't be happier
    Just as cool as Commodus


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  19. #1319

    Question play with 33 scenario,but jump to 35

    I can enter into 33 scenario,and the begining year was february 1 1933,but when I unpoused the game,it jumped to january 1 1935.

    Please help me solve this bug.I really like to play on 1933

    My game is DA1.2+mod34 0.50

    thanks

  20. #1320
    Quote Originally Posted by lastwizad
    I can enter into 33 scenario,and the begining year was february 1 1933,but when I unpoused the game,it jumped to january 1 1935.

    Please help me solve this bug.I really like to play on 1933

    My game is DA1.2+mod34 0.50

    thanks
    Did you run the no-limit time patch?

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