This is my second attempt at an AAR. The first one I tried I had to abandon right after I started because of massive computer problems. I have since replaced that computer and am ready to try my hand again. This is a mod based upon HMS Enterprize's Harry Turtledove Settling Accounts book inspired mod. It is an excellent mod that I encourage all of you to check out.
I will provide just a brief backstory for this mod. If you want to know the complete history feel free to read the book or play the mod.
The story is that the CSA won its independence shortly after Antitem. It then fought (and won) a second war with the USA after it acquired the Mexican province of Sonora and Chihuahua. The CSA was and still is very close in ties to both Britain and France, while the USA began to cozy up to the German Empire prior to WW1.
WW1 was fought by the British, French, Russians, and CSA on one side and the USA, German Empire, Austro-Hungarian Empire, and Ottomans on the other. Japan fought both the British and Americans. WW1 saw the USA exact revenge upon the CSA for the humiliation of being defeated twice by its younger and weaker brother, and saw the German Empire defeat France, Russia, and Britain. Harsh peace terms were imposed upon the CSA, France, and Britain.
My AAR will start in 1936 with the CSA being led by a cunning ex-Great War veteran named Jake Featherstone, hell-bemt on revenge. The radical Action Francaise has risen to power in France, and a pseudo-fascist group also heads up Britains government as well. The USA and the German Empire are still recovering from the great depression and seem to think that these new radical groups controlling France, Britain, and the CSA will gradually fade away and not pose problems.
Enough with the backstory. Lets get to the AAR. I have set a few "house rules" for myself in this AAR. First, the USA owns territory that is considered CSA cores. I will not use "demand territory" to get this back before the Plebicite event fires. Also, I cannot remember the exact date of Operation Blackbeard, but I know roughly when it is, and since I am initiating it, then I will plan accordingly. Some knowledge of futures events (since I am dictating said events) is allowed. I will try to plan fairly "historically" (as much as can be done in an ahistorical mod). I will try to avoid gamey exploits.