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Thread: Post 1.05 improvement packs DL thread

  1. #1
    Your Industrial Friend Byakhiam's Avatar

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    Post 1.05 improvement packs DL thread

    Firstly, a disclaimer:

    This pack is by CK fans for CK fans and therefore not official Paradox Interactive product alike CK 1.05 patch and as such, if you have problems with it, you should NOT start threads in Bug Reporting, but here in Public Beta. This pack may be less stable than 1.05 patch, use it at your own discretion.

    Important, save games started in 1.05 should not be used with this improvement pack, as the duchy / kingdom changes can cause unexpected results in the game.


    Changelist so far (01/09/06):
    - Great deal of scenario analysis and fixes done by Fat (big cheers!)
    - Creatable areas of duchies and kingdoms reworked, see thread for full details
    - 1066 scenario adapted to the new duchies and kingdoms
    - 1066: Emirate of Mallorca to use different tag
    - 1066: County of Lleida to Emirate of Zaragoza
    - 1066: University added to Cairo
    - 1066: School and Monastery added to Salerno
    - 1066: Louis de Montbéliard made count of Verdun, given claim on Upper Lorraine and made direct vassal of the king
    - 1066: Monastery, Church and tech for Large Church added to Macon
    - 1066: Monastery added to Capua
    - 1066: Fatimids renamed to Egypt
    - 1066: Kingdom of Nubia changed to Muslim emirate of Al-Maris
    - 1066: Robert de Conteville realized he had two sons and his wife was a bit older
    - 1066: Nizam of Seljuk Turks has been Persified
    - 1066: Robert de Hauteville is now Guiscard
    - 1066: Saxon lords in England have raised the flags of Rebelliousness
    - 1066: Gaitelgrima of Salerno made her appearance in Apulia
    - 1066: Count of Valladolid has improved his familial connections
    - 1066: Some Jews have spawned in Spain
    - 1066: Some new courtiers grace the county of Gelre
    - 1187 scenario adapted to the new duchies and kingdoms
    - 1187: Kingdom of Cilicia downgraded to duchy of Armenia Minor
    - 1187: Yaroslav, count of Vyazma, made prince of Novgorod (see http://genealogy.euweb.cz/russia/rurik8.html, first D3)
    - 1187: School added to Salerno
    - 1187: Large and Domed Church added to Macon
    - 1187: Ayyubids changed into Egypt (using FATI tag)
    - 1337 scenario adapted to the new duchies and kingdoms
    - 1337: Brunswick Welfs given their rightful dynasty
    - 1337: Mamluks changed into Egypt (using FATI tag)
    - 1337: Historical universities added to their appropriate provinces
    - 1337: School added to Salerno
    - 1337: Scots degraded in bow technology, English upgraded

    As with 1.04-betas, unrar the pack into your Crusader Kings folder. You do need 1.05 patch before adding this on top.

    As you can probably see from the changelist, I have not had time to do everything already agreed upon. Next pack should not take as long as this one to be finished however.

    Known issues:
    - Although tags have been swapped around, the country colours and CoAs have not been adjusted yet. This will not affect the gameplay beyond looking ugly in places. If you do wish to fix this for yourself before pack 2 is out, there are many modding-suave people frequenting in Scenarios and Modifications subforum who most certainly can give you pointers on how-to.
    Attached Files
    Last edited by Byakhiam; 06-09-2006 at 12:38.

  2. #2
    Your Industrial Friend Byakhiam's Avatar

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    Firstly, a disclaimer:

    This pack is by CK fans for CK fans and therefore not official Paradox Interactive product alike CK 1.05 patch and as such, if you have problems with it, you should NOT start threads in Bug Reporting, but here in Public Beta. This pack may be less stable than 1.05 patch, use it at your own discretion.

    Important, save games started in 1.05 should not be used with this improvement pack, as the duchy / kingdom changes can cause unexpected results in the game.


    Changelist of Improvement Pack 2, see previous changelist(s) for earlier pack(s):
    - Divided South Slavic blob into Croatian, Serbian and Bulgarian
    - Gave some cultures their proper names
    - Added Breton, Berber, Mordvin and Andalusi cultures
    - Slovaks turned into Bohemians instead of Hungarians
    - Fixed a little bug with "on sea" condition in Realm Disruption Events
    - Fixed a problem with Cultural Conversion event
    - Included a fix to the "inland coastal" provinces (thanks to Fat for this!)
    - 1066: Gave Willy the Conq some Realm Duress
    - 1066: Made SOUM tag kingdom level
    - 1066: Fixed an oversight with IP1 changes in Verdun
    - 1066: Gave poor Michael Dukas his wife
    - 1066: Added a large bunch of people to Croatia and Venice
    - 1066: Fixed a number of slight errors in (mostly) dead characters
    - 1066: Adjusted the Muslim situation a tad
    - 1066: Added alliance between England and Brittany
    - 1187: Made Tripoli elective
    - 1187: Adjusted Almohad ruler
    - 1187: Added some family for Saladin
    - 1337: Set the situation between Marinids and Ziyanids to reflect the result of their war ended later in the year
    - 1337: Added a son for Marinid ruler
    - 1337: Changed Novgorod into a Republic
    - 1337: Gave rulers of Trebizond their proper dynasty and fixed some domestic matters there
    - 1337: Improved Anatolia's historicality
    - 1337: Revamped Il-Khanate and it's surroundings

    As with 1.04-betas, unrar the pack into your Crusader Kings folder. You do need 1.05 patch before adding this on top.

    Important Note! Do make sure you have downloaded "105pack2b" dated 22nd of September, as there was a slight problem of lacking Bulgarian names in the original "105pack2".
    Attached Files
    Last edited by Byakhiam; 22-09-2006 at 11:51.
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  3. #3
    Sig Sig Sputnik Supermoderator Veldmaarschalk's Avatar
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    These two modifications were made by Byakhiam and the people from the public beta for CK 1.05.

    The alterations were made for a future 1.06 patch, but instead of that Paradox decided to make an expansion Deus Vult.

    For people who don't have Deus Vult, these modifications might be usefull since they contain a couple of bug-fixes.

    For the people who have Deus Vult and are playing with DVIP or TASS, then the changes made in the 1.05 Improvement Packs are also in those two mods.

    These modifications were still available in a hidden forum, but since I noticed that there are several people still without DV, Grosshaus and I thougth it might be better to move them to a visible forum.

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