@anonymous4401 & Singleton Mosby
Well, those events seem more like eyecandy if I get it right. You decide which way you are going naval wise way earlier and I take the ship building events indeed more like a friendly reminder since the costs also seem almost the same (8.0 instead of 8.2 IC for Graf Zeppelin f.e.). As you can see you can refuse to build them if you like and build them later or not at all.
@Draculin
me too, me too :rofl:
@armocore
Hehe, I guessed it - maybe someone who is a bit more experienced or crazy could do an Gröfaz AAR
Looking forward to see what's happening in your game.
@alan_le_cowboy
Well, since the 4 factories I am allowed to build by the house rules just finished it is just Navy and Infrastructure (even though I can upgrade some more Industry in Austria, Czech and Polish provinces later in the game). I am trying to make kind of RP out of it not seeing it as a game but as alternate history. Therefore things that do not matter in game terms are still neccessary or a good thing and things that might be possible in the game are still a big nono since they would not have been possible or reasonable in RL. I know this limitation will hamper my effectiveness and I might loose that way...
As Germany did historically building massive infrastructure is a employment-creation measure to please the masses and to improve the reputation of the gouvernment.
Since I won't reload any Ships and men lost to a screwed up Sealion would really hurt (transports are more expensive in HSR). I don't know how well the AI will guard the channel and will have to be somewhat careful. I plan to build some naval bombers (reasonable number) to support a possible Sealion. Paratroopers are a must, but expensive in HSR as well as transport planes (5400 ICdays) so I am not sure if an early Sealion is doable. Also I expect the HSR team has set up some events to make Sealion tougher compared to vanilla.
Invading Poland requires a solid defense in the west. I will have to build up a reasonable groundarmy to achieve victory.
I will post screenshots of my production and techs with the next update.