Sarmatia1871 said:
Yeah, I've only really worked out the border priority and diplomatic AIs, so editing actual military behaviour hasn't been done. However, this DAIM idea is an excellent possibility, so keep reporting back on how the game goes!
Well, it has been interesting to say the least, and there are a few things that need tweaking. First of all, the American civil war was done very quickly, as I had only given the United States the DAIM AI. I'd be interested to see how well the Syndicalists and others do if they were to have that AI as well.
Japan and Germany were interesting. A rather large fight shaped up in China, with German armor and infantry doing pretty well fighting in their southern puppet until they ran out of supplies (part of that was because of encirclement by Japanese amphibious landings, part of it was because once Algostasien lost a good portion of its industry it couldn't support the number of formations Germany had committed to the fighting). The war had been pretty mobile up to that point, but once they ran out of supplies the Japanese knocked them out of China and into Indochina (after which I released Nationalist China for Japan, because their TC load was around 600/200... with Japan's modest IC conquering all of China is a bit much).
Another interesting thing. Japan ignored its traditional Island possessions with a few exceptions (these being Saipan and a few of the other islands... Germany garrisoned much of the south pacific with one division each almost immediately after war began, and most of the IJA went into China) in favor of taking away first Diego Garcia, then Aden, then Liberia (which Germany's African puppet had conquered), and then all the way to Crete. These island conquests were in the opening stage of the war, prior to the successful conquest of China. After China was finished they also initiated an invasion of the Dutch East Indies and Brunei, which is still ongoing.
If conflict doesn't start in Europe soon, I think I'm going to instigate it just to see how it goes, however I've got a couple of possible modifications/problems. First, DAIM Germany doesn't deploy its surface fleets away from its coastline. When fighting Japan this becomes a problem as the result has been the transports are cut to pieces by the IJN (at the same time I'm kind of torn though, because in the original, Germany's fleet got cut to pieces as the Japanese and German fleets decimated one another). Also, Germany needs to have its builds readjusted to build more transports (at the same time you might also consider having it build more infantry just to fit in with the story a little bit more... naval builds are primarily surface ships which is good, they just need more transports in there).
Oh, one thing I've noticed throughout too, is that when Germany goes to war with Japan it leaves its border with France almost completely unguarded after a little bit (0-1 infantry division per province simply isn't enough). One thing you might want to consider is locking in the German border units (say a 3 division corp of infantry in each province) until war with France. I'm not sure how this is done, but I doubt the German General Staff would ever leave the border with syndicalist France as lightly defended as the AI has it now.
I'll let you know how the European conflict goes, as that is the make or break conflict. I think I'll also make sure that Britain gets involved in this (probably on Frances side) to see how its invasion AI handles the modified setup.
If there is a particular side that you want me to bring the US government in on (it has McArthur with his military government) I'll do that too. I'm not sure how you were planning to bring the US into the general world stage after the Civil War, but the Syndicalists are going to have their work cut out for them beating Germany (even with Germany fighting with Japan).
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- are screenshots possible? I'm especially interested in this mobile war between Germany and Japan)
I'll do my best, but right now I am working from a library computer (I just moved and the internet connection from my new place is tenuous at best).
EDIT: Oh yes, out of interest, how are the DAIM AI files set up? Do they just have general AI files for each country, or do they load up different AI files in different contexts (like in vanilla 1.3b)?
Well you would probably do better talking to someone from the DAIM team rather than myself, but from what I've seen they load up different AI files in different contexts. For example, the United States started off building factories, but when the Syndicalists and they went to war, the US AI just went nuts (they were up to 160 infantry and militia divisions in a few months, with more builds on the way). But like I said, I don't work on the DAIM team, I just decided to see how their AI did in your scenario.