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Earth's Savior said:
I have no idea what the installation instructions mean. :wacko:

Can someone help? :confused:

:) - Read them again very carefully:

* Extract these files into your HOI2 directory
* Load up the application
* Select the 'Kaiserreich' folder
* Move it across by clicking on the '>' button
 
GeneralHannible said:
Sarmatia
just as a comment, there are going to be events for the American Civil War to end because I now have to go and conquer islands in the pacific and i cant deploy units there because i conquered it from the US. I'm the CSA. And also California never secceded in my game, are those events in yet or not i'm wondering.

War ending events are definitely planned - if people want to see all the events I'm currently planning, look towards the bottom of the relevant .txt files in the db\events\kaiserreich folder.

Again, (should probably write this in big letters) all events are very random and variable, so in different games you'll get different revolters and different fighters in civil wars (or maybe even none at all).
 
Here are three more country descriptions to add to the list:

GRE; Greece
Greece's independence from Ottoman rule was officially declared in 1829/30, with the Peace of Adrianople, ending the 6th Russian-Turkish War, and the London Protocol. However, the country was not stabilized until the Danish Prince Wilhelm climbed the Greek throne as Georg I in 1863. Under his rule the country became a parliamentary monarchy with limited powers for the monarch. Also in 1863 were brought under Greek rule, in 1881 Thessaly and parts of Epirus. Despite a defeat against the Ottomans in 1897 when Greece supported the Cretan uprising the island could - by pressure of the major powers - jpin the state territory. Macedonia was conquered in the Second Balkans War (1912/13) from Bulgaria, leading to continuously bad relations between the two countries. During World War One King Konstantin I saw to it that his country remained neutral at first, but pressure from the Entente and Prime Minister Eleutherios Venizelos forced him to abdicate in 1917, and Greece joined the war against the Middle Powers. Unfortunately the defeat of Italy allowed Austrian and Bulgarian troops to overrun Greece in 1919, driving out the British forces at Salonica. King Konstantin was returned to the throne of a defeated Greece by the Austrians and Greece was forced to return the territory taken from Bulgaria in 1913, as well as giving Corfu to Austria itself. Konstantinos was succeeded in 1923 by his son, Georgios II, who had been more pro-British during the war. However with the defeat of France and Britain and their later revolutions Greece was left without allies in the west. In the Balkans however it has found friends in the two other defeated nations - Serbia and Rumania. All three share a goal - to reverse their losses from the Great War. However as long as Bulgaria is backed by the victorious Central Powers it seems doubtful that Greece or the other nations can achieve their goal

ROM; Romania

In the Peace of Paris, concluding the Crimean War (1853 - 1856), the unification of Moldavia and Walachia into the Principality Romania was decided. Ioan Alexandru Cuza became the first Prince (1859 - 1866), to be followed onto the throne by Karl von Hohenzollern-Sigmaringen. (1866 - 1914). After the 8th Russian-Turkish War 1877/78, which saw Romania fighting alongside Russia, the country's sovereignty was recognized on the Berlin Congress 1878. Southern Bessarabia was ceded to Russia, while Romania gained Dobrudja. In 1881 the Romanian Prince took the title of King Karl I. The orientation towards the West was secured, Russian influence lost its appeal. Karl I settled the Second Balkans War (1913) and joined the Calibrater with Dobrudja. His successor Ferdinand (1914 - 1927) became King of All Romanians. With the outbreak of World War One in 1914 Romania initially remained neutral, but would join the Entente in 1916, only to be overrun in a few months by Bulgaria and Austria. In 1918 the government was forced to sign the Treaty of Bucharest, handing over some southern territories to Bulgaria and northern ones to Hungary, as well as guaranteeing to supply Germany and Austria with oil for the next 90 years. The treaty aroused much hostility amongst the Romanian people and the existing government took the brunt of their anger. The king and government managed
to stagger on till 1929, when Corneliu Codreanu led the right wing Iron Guard in a coup d' etat, supported by the army. A military dictatorship, headed by Codreanu, was set up and began to remilitarise Romania. Now, in 1936, Romania is looking ahead to the moment when it can revenge itself on Bulgaria and Hungary and create a Greater Romania.



OTT; Ottoman

Once the greatest empire in existence, spanning three continents and ruling over hundreds of thousands of people the Ottoman Empire had declined by the late 19th century, to the point of being known as the 'sick man of europe'. An inability to industrialise, combined with the fierce conservative opposition to any reform whatsoever, meant that the Ottoman Sultanate had dropped back well behind the European powers by 1876, when Abdul Hamid II came to the throne. Attempts were made to change this, which although they failed, did lead to closer ties between German and the Empire, culminating in the beginning of construction of the Berlin-Baghdad railway in 1888. As the Great War began in Europe the Ottomans signed a treaty with the Germans and soon after joined the war against the Entente powers. Turkey's forces had begun to collapse by 1918 and seemed likely to surrender. However the renewed offensive in western Europe by the Germans drew many allied soldiers away from the Turkish theatre and with France's fall Germany was finally free to send troops into Turkey itself. The British were driven out of Baghdad and Jerusalem and soon after from out of Egypt too. When peace came in 1921 the Ottoman Empire gained Cyprus directly and a set of puppet governments in Albania, Armenia, Libya and Tunisia. The Berlin-Baghdad railway was finally completed and extended to Basra as well. However despite these victories the Sultanate remained unindustrialised and in desperate need of reform. Unfortunately the Germans had an interest in maintaining the status quo and so consistently backed the Sultans in any clashes with reformist groups, while at the same time letting the Sultan know that any reform on his part would lead to a withdrawal of their support. In 1936 then the Sultanate is staggering and slipping. More and more groups demanding reforms are appearing, to be joined by various nationalist groups intent on achieving independence. Economically too it is reliant on German support, especially the oil trade from the Middle East. In other words the Ottoman Empire is now the 'terminally ill man of Europe'.

Also, can you confirm for me that the chap in charge of the Ottomans at the start of the scenario is the Abdul Hamid II that in real life died in 1917 and would by 1936 be about 94 years old?
 
Timotheos said:
Here are three more country descriptions to add to the list:
...

Also, can you confirm for me that the chap in charge of the Ottomans at the start of the scenario is the Abdul Hamid II that in real life died in 1917 and would by 1936 be about 94 years old?

All seem generally good - I'll probably a bit more about the Iron Guard myself for Romania, because they're one of the more 'distinctive' interwar political groupings (check here for a reasonably good site: http://hist.academic.claremontmckenna.edu/jpetropoulos/ironguard/history.htm) .

Abdul Hamid II is again from the unchanged vanilla files, so a new Sultan is probably needed if he'd be dead or geriatric!
 
This appears to be a good mod in the making, i just played part of a game as the United States. I decided to go the dictatorship route and elected America First into office. The West Coast seceded. It seemed to work perfect until i formed the Union State, which had an extreme lack of leaders and ultimately made my game crash. Just thought i'd inform y'all of that.
 
Well, I had some mock exams today (I'm in my final year at school) so naturally had plenty of time to think up an alternative timeline for Ireland. I'm not familiar with ALL of the Kaiserreich timeline, but what I have here should at least be consistant with the original pages. So here's a rough timeline for your approval, I'll sort out exact dates and names later (sorry that it's so long):

1921: Peace between Irish rebels and British govt, and a treaty, with the following terms -- all of Ireland to be ceded to rebels; the new country to be established will be named the "Irish Free State"; an oath must be sworn by incoming TDs (Irish MPs) to the British Crown; three ports will remain under British control indefinitely; the Irish Free State will remain part of the British Empire; and the King will remain the Head of State [basically this is the regular treaty, with the exception of partition. My view is that a Britain embroiled on the Continent for another three years and without American support would be far more willing to sell out Unionists in Northern Ireland than she was in OTL].

After the signing of the treaty in December by Collins, Griffith and the rest of the treaty delegation (de Valera being inconveniently absent in America), the Free State is established on January 1, 1922. Collins is proclaimed interim leader of the Free State in de Valera's absence.

Insurgency breaks out as both the IRA [severely reduced from OTL, since the lack of partition means only the most die-hard, psychotic members who are willing to kill over an oath are left] and the UVF begin bombing campaigns. The UVF attacks targets in Ulster and Dublin, while the IRA attacks both military targets and civilians that it sees as collaborationists. Since the only real overlap between these groups is in Dublin, attacks in the capital often have ambiguous perpetrators. One such attack is the bombing of Clery's department store on Sackville Street, Dublin, resulting in the deaths of fifty-three civilian shoppers.

The anti-Treatyite IRA's support plummets as the public begins to view them as traitors in the threat of the UVF terrorist campaign. Eamonn de Valera returns from America and on the same day, misjudging the general mood, gives a speech on the steps of the GPO where he criticises the Treatyites and appears to praise the anti-Treatyite IRA's campaign. That night, he is arrested by a unit of anti-terrorist police led by Garda Commissioner Eoin O'Duffy, on the personal orders of Michael Collins. He is tried for treason for his contacts with anti-Treatyite IRA forces and hanged within the week. There is little discord among a war-weary public, angry at de Valera's absence and destabilising of the young State.

The IRA formally surrender on 2nd Ferbruary, 1923, after summary executions by O'Duffy's anti-terrorist squads throughout the Winter. The UVF remains a threat but restricts its campaign to Ulster on logistical grounds. There will be no formal declaration of surrender but its influence weakens over time as Loyalists leave Ireland for Britain and Canada. Order is restored, and (with Griffith now dead from natural causes) Collins is seen as the father of Irish independence. His suspicion of Britain is untempered by its defeat at Germany's hands, and Collins pursues a policy of armament and friendly relations with the great powers.

1925: As the Union of Britain is proclaimed, Collins declares the Anglo-Irish Treaty to be null and void. Collins' government drafts a constitution and declares the death of the Irish Free State, and the birth of the Republic of Ireland. Collins is now riding on a crest of public support, and proposes a Constitution which focuses power on the office of the President, who will be Commander-in-Chief of the Armed Forces and have the power to propose and veto legislation. Sensing a dangerous consolidation of power, the Dáil, including most of Collins' own TDs, reject the draft constitution. Collins resigns in protest.

WT Cosgrave takes over as Taoiseach (Prime Minister). Exports to the autarky-obsessed Union of Britain decline, and the economy sinks into recession.

1927: Seán Lemass' Fianna Fail party takes over and over the next seven years, six different governments come to power. Ireland's political system is dangerously fragile, and her economy is in freefall as government after government attempts to industrialise the country. In the long term, these projects will prove to be moderately successful but in the short term they lead to increasing unemployment and higher taxes.

In the shadow of this instability is the spectre of the Irish Socialist Party, led by James Larkin and quietly supported by elements in the British government. Larkin, a veteran campaigner and agitator, has spent the last five years in Britain, working with the Trade Unionists to bring about a revolution. Now, aided with British money, Larkin has returned and united the threads of Socialism in Ireland -- the Bolsheviks, the Labour radicals, the Anarchists and the Syndicalists have put aside their differences in order to emulate their comrades in France and Britain. Larkin and his supporters begin a campaign of striking and agitation in Cork, Belfast and Dublin, the most heavily industrialised cities in the country. The Socialist Party makes impressive gains in elections between 1927 and 1934, though it does not win a majority or enter government.

1934: In October, a snap election is called by the beleguered Taioseach, Sean MacEntee. In a shock result, the Socialist Party wins a slim majority, thanks mostly to a united, minority Socialist vote prevailing over a split majority of their opponents. Archbishop John Charles McQuaid [this guy will be very important if Ireland goes Papalist] condemns the election, calling it rigged, and demands action against the "anti-Christian" Socialists. General O'Duffy, Chief of the National Guard [the army], states publicly that he will not follow orders given by a Socialist, and calls for "a figure of national unity" to come forward.

Michael Collins steps forward. Absent from public life for almost a decade, he speaks on national radio against the "British puppet" James Larkin, and calls for a return to the "values of 1916".

Larkin is accused by a leaked National Guard report of spying for Britain. A warrant for his arrest is issued but he manages to flee to Britain, along with his "government-in-exile", as he calls his inner circle. The National Guard sieze control of central Dublin and Belfast, which have descended into chaos and rioting.

Huge rallies of support for Collins are held, calling for him to be "drafted" into government. Collins happily obliges, promising to usher in a new era of stability and virtue. He is sworn in as President, and dissolves the Dáil within hours. Collins proposes his new draft constitution to the general pubic, which enshrines the Catholic Church's authority into law and invests supreme control in the President. The constitution also enshrines the President's powers to exercise emergency powers. The constitution is passed by more than 70% of the population, and Collins swiftly declares a state of "economic, political and moral" emergency. Michael Collins has become dictator of the Second Republic.
 
Okay, played Commune of France, all by the rules...then, attacked Germany in Jun 3 1940...

flying_armada.jpg


rommel_vs_france.jpg


Some observations:

I lost divisions worth of units to amazing german flying armadas of 19 tac bombers. Should have build more fighter. I have 2 int 2 ftr stacks on the both starts of my grand pincer plan plus some bombers but the massive air stacks just ate their way through...and it seems that every german fiefdom had 2-3 bombers which they were quite willing to use against me.

On the land the german put up a rathe decent fight (propably because of the terrain that is unsuitable for mech. combat). Still, I was able to form a grand pocket with the help of two arm/mot armies (1 HQ 4 tank 4 mot in both groups). . But later on I tried to make a grand armored stab to Berlin and well, it was...unsuccesful.

I would say that in an AI vs AI match the Germans would smash the French. Or maybe I am just a really bad player.

Just something for you to consider.
 
I did a quick Wiki search on the last of the Osmanli dynasty, and it looks like Abdul Hamid II's successor, Mehmed V, died in 1918, and his successor, Mehmed VI, died in 1926 (having been deposed by Ataturk in 1922). With German support, Mehmed VI may have suppressed the Young Turks and other nationalists more effectively (and they certainly wouldn't have had Sevres for a rallying point, with a Central Powers victory), or perhaps he wouldn't have needed to bother, since it seems a lot of the anti-nationalist pressure was caused by the Allies worried about their new mandates and putting pressure in turn on the Sultan. Abdul Mejid II was Crown Prince, Mehmed VI's successor as Caliph, and probably would have been Sultan as well had the Empire survived, and he, unlike everyone else I've mentioned so far, actually survived to reach the game era (1944).

His entry is cursory, even for Wikipedia, though, with little about the person himself. I'm not sure what we could call him in-game. I'm sure someone will come by with a real source, though. And a picture. :)
 
Last edited:
I was thinking..on more of a graphics level..want about if you edit and improve leader and minister pics, for example, Paul Hausser, Lt.General in the Reichswehr till 1932 and future high ranking Waffen-SS officer, you could turn a picture of him and give him ordinary german army insignia etc therefore getting rid of the SS ranks and make it more compatable to the mod....

foe example..here is Hausser:
hausser.jpg


you could find pictures etc and edit them to give him different insignia etc......just an idea....
 
Citanafvic said:
This appears to be a good mod in the making, i just played part of a game as the United States. I decided to go the dictatorship route and elected America First into office. The West Coast seceded. It seemed to work perfect until i formed the Union State, which had an extreme lack of leaders and ultimately made my game crash. Just thought i'd inform y'all of that.

Hmmm, there does seem to be a crash bug lurking somewhere in the American events. Can you remember what happened just before the game crashed?
(Actually, in future - can people reporting CTDs post the last few lines from the HOI2\history.txt -> this will show if it was caused by an event, and then appropriate steps can be taken...)

And America First would have a lack of leaders because it's still using the vanilla TEX ones - keep suggestions and modified files coming in to change this!
 
midos said:
Well, I had some mock exams today (I'm in my final year at school) so naturally had plenty of time to think up an alternative timeline for Ireland. I'm not familiar with ALL of the Kaiserreich timeline, but what I have here should at least be consistant with the original pages. So here's a rough timeline for your approval, I'll sort out exact dates and names later (sorry that it's so long):
...
Huge rallies of support for Collins are held, calling for him to be "drafted" into government. Collins happily obliges, promising to usher in a new era of stability and virtue. He is sworn in as President, and dissolves the Dáil within hours. Collins proposes his new draft constitution to the general pubic, which enshrines the Catholic Church's authority into law and invests supreme control in the President. The constitution also enshrines the President's powers to exercise emergency powers. The constitution is passed by more than 70% of the population, and Collins swiftly declares a state of "economic, political and moral" emergency. Michael Collins has become dictator of the Second Republic.

Sounds very good and much more interesting than 20 years of dictatorship I was thinking of! A pity it'll have to be reduced to fitinto the description files - but now we can have Michael Collins as the Irish Pilsudski - :rofl: !!

Who would you think would be good for a basic starting cabinet from the vanilla Irish minister file? And what do you think Collins' characteristics would be as a Head of State, Head of Government and Chief of Staff?

Also reminds me that there's going to be the 20th Anniversary of the Easter Rising a few months after the game starts - so something event-wise could easily happen them...
 
CCurio said:
Okay, played Commune of France, all by the rules...then, attacked Germany in Jun 3 1940...

...

I would say that in an AI vs AI match the Germans would smash the French. Or maybe I am just a really bad player.

Just something for you to consider.

:D You still managed to beat them in about a month!

I'll run some hands off tests to see how AI-controlled Franco-German wars develop. However, it looks like I may have to increase the German Western fortresses, make most of the Rhineland urban, mess about with the German border priorities and possibly create some garrison divisions on the border to delay French attacks a bit...

Out of interest, did the Germans manage to bring over any divisions from the Eastern states?
 
Zephyr 3 said:
I did a quick Wiki search on the last of the Osmanli dynasty, and it looks like Abdul Hamid II's successor, Mehmed V, died in 1918, and his successor, Mehmed VI, died in 1926 (having been deposed by Ataturk in 1922). With German support, Mehmed VI may have suppressed the Young Turks and other nationalists more effectively (and they certainly wouldn't have had Sevres for a rallying point, with a Central Powers victory), or perhaps he wouldn't have needed to bother, since it seems a lot of the anti-nationalist pressure was caused by the Allies worried about their new mandates and putting pressure in turn on the Sultan. Abdul Mejid II was Crown Prince, Mehmed VI's successor as Caliph, and probably would have been Sultan as well had the Empire survived, and he, unlike everyone else I've mentioned so far, actually survived to reach the game era (1944).

His entry is cursory, even for Wikipedia, though, with little about the person himself. I'm not sure what we could call him in-game. I'm sure someone will come by with a real source, though. And a picture. :)

Excellent - many thanks! Picture located:

AbdulmecidII.jpg

(It'll probably need some editing to make it look right though....)

If no biographical information can be found beyond his numerous secret marriages and love of painting, I suppose he can be made something like a 'Pig-headed Isolationist' or 'Weary Stiffneck', to reflect the status of the role.

Also, he doesn't seem to have had an heir - could lead to a number of problems if the good old Ottoman tradition of politically motivated strangulations is revived...
 
Kaiser Franz said:
I was thinking..on more of a graphics level..want about if you edit and improve leader and minister pics, for example, Paul Hausser, Lt.General in the Reichswehr till 1932 and future high ranking Waffen-SS officer, you could turn a picture of him and give him ordinary german army insignia etc therefore getting rid of the SS ranks and make it more compatable to the mod....

foe example..here is Hausser:
...
you could find pictures etc and edit them to give him different insignia etc......just an idea....

Cool - many thanks!

I'm not sure if changing the insignia is even necessary - once the image is shrunk down to 36x50, seeing even his face becomes a bit tricky!
 
Sarmatia1871 said:
Sounds very good and much more interesting than 20 years of dictatorship I was thinking of! A pity it'll have to be reduced to fitinto the description files - but now we can have Michael Collins as the Irish Pilsudski - :rofl: !!

Who would you think would be good for a basic starting cabinet from the vanilla Irish minister file? And what do you think Collins' characteristics would be as a Head of State, Head of Government and Chief of Staff?

Also reminds me that there's going to be the 20th Anniversary of the Easter Rising a few months after the game starts - so something event-wise could easily happen them...

It's no problem to distill the background into a description file, but is there any place (other than this thread) where someone is keeping all the background? For me, the best part of an alternative history mod is the backstory and it might be nice to keep, say, a word document floating around that had the history of each country and the world. I'd be happy to compile something like that over the weekend, if you like :)

I think it'll be fairly easy to compile a fairly decent cabinet from the vanilla file, I'll take a look. I think we're going to have to make Collins a " Resigned Generalissimo" for Head of State, and I was thinking that we could make ArchBishop McQuaid [he can be a Cardinal in the Kaiserreich timeline] the Head of Government for a Papist Ireland, as it looks like we'll be doing. I know this isn't really accurate in that McQuiad won't be the actual Head of Govt, but neither is (in regular HOI2) the US vice president, and he still fills the Head of Govt post. I'm thinking of a kind of dual estate type thing, with the church and the military holding a kind of biumvirate. If we do go down that road, McQuaid can be a "Flamboyant Tough Guy". Otherwise, Collins can be an "old general", and perhaps we could make McQuaid the foreign minister. I'd like to make O'Duffy the minister for security, in keeping with the Himmler analogy, maybe a "Crime Fighter"? Otherwise, a "Prince of Terror" would be grand.

I think Collins, in the spirit of national unity, might bring Sean Lemass into his cabinet as Minister for Armaments. Lemass would certainly be a "Resource Industrialist", being in OTL behind a lot of big industrial schemes. I'll sort the remaining leaders out by saturday afternoon.

Hopefully, if all this is to your liking (and I want to make sure that everything i do is consistent with the project as a whole), i can have some actual events and an OOB for you by Monday evening.
 
An image (fairly low-quality, unfortunately) of the good Archbishop looking suitably malevolent... :D

McQuaidArchbishopJohnCharles.jpg
 
Sarmatia1871 said:
:D You still managed to beat them in about a month!

I'll run some hands off tests to see how AI-controlled Franco-German wars develop. However, it looks like I may have to increase the German Western fortresses, make most of the Rhineland urban, mess about with the German border priorities and possibly create some garrison divisions on the border to delay French attacks a bit...

Out of interest, did the Germans manage to bring over any divisions from the Eastern states?
I think others could have done better... At least they would have looked at national airforce comparison and seen those bomber flotillas... :rofl:

I would recommend that you'd first try to shift the german's focus to land units from the air... :D

The germans made a nice force concentration in Flanders-Wallonia but I managed to beat them back, mostly thanks to the inherint power of mobile warfare. I pocketed them on Rheinland along with some garrison divs they had.

I would say that the germans need to a bit less bombers and a bit more mobile reserves for the western front...

But yeah, you run hands off tests on various stages of the game...I'd imagine that earlier wars could result in even more sound thrashing! :eek:

I think that germans pulled out their divisions from the east from very early part of the game but the fiefdom's only contribution was the bomber flotillas...

But nothing will stop the spread of Syndicalism into Germany! If nothing else I will launch a reverse Fall Gelb to reach that juicy tank country in north germany! :p
 
Timotheos said:
Despite a defeat against the Ottomans in 1897 when Greece supported the Cretan uprising the island could - by pressure of the major powers - join the state territory.

Just a minor spelling error in Greece's. Terrific country descriptions! :D :D
 
midos said:
It's no problem to distill the background into a description file, but is there any place (other than this thread) where someone is keeping all the background? For me, the best part of an alternative history mod is the backstory and it might be nice to keep, say, a word document floating around that had the history of each country and the world. I'd be happy to compile something like that over the weekend, if you like :)

I think it'll be fairly easy to compile a fairly decent cabinet from the vanilla file, I'll take a look. I think we're going to have to make Collins a " Resigned Generalissimo" for Head of State, and I was thinking that we could make ArchBishop McQuaid [he can be a Cardinal in the Kaiserreich timeline] the Head of Government for a Papist Ireland, as it looks like we'll be doing. I know this isn't really accurate in that McQuiad won't be the actual Head of Govt, but neither is (in regular HOI2) the US vice president, and he still fills the Head of Govt post. I'm thinking of a kind of dual estate type thing, with the church and the military holding a kind of biumvirate. If we do go down that road, McQuaid can be a "Flamboyant Tough Guy". Otherwise, Collins can be an "old general", and perhaps we could make McQuaid the foreign minister. I'd like to make O'Duffy the minister for security, in keeping with the Himmler analogy, maybe a "Crime Fighter"? Otherwise, a "Prince of Terror" would be grand.

I think Collins, in the spirit of national unity, might bring Sean Lemass into his cabinet as Minister for Armaments. Lemass would certainly be a "Resource Industrialist", being in OTL behind a lot of big industrial schemes. I'll sort the remaining leaders out by saturday afternoon.

Hopefully, if all this is to your liking (and I want to make sure that everything i do is consistent with the project as a whole), i can have some actual events and an OOB for you by Monday evening.


The closest thing that currently exists to a compilation of the backstory is the 'country descriptions.doc' file in the "files to be looked at" folder that comes with the Alpha. However, this is at the moment only a collection of the existing country descriptions, to be checked and modified before they're actually added into the game. Something more general might be good (and I'm thinking the stuff from the thread is enough to almost create book!), but might take a while to put together!

Ireland sounds good - I'm thinking it may be better to have a civil government HoG at the start. Then we can have the possibility of Archbishop McQuaid causing trouble via events, with quite a strong likelihood that he'd be appointed HoG and the 'Dual State' established more formally. This would give the Irish player a bit more flexibility, and allow them to embark on an isolationist, pro-German or (even...) pro-British foreign policy....
 
CCurio said:
I think others could have done better... At least they would have looked at national airforce comparison and seen those bomber flotillas... :rofl:

I would recommend that you'd first try to shift the german's focus to land units from the air... :D

The germans made a nice force concentration in Flanders-Wallonia but I managed to beat them back, mostly thanks to the inherint power of mobile warfare. I pocketed them on Rheinland along with some garrison divs they had.

I would say that the germans need to a bit less bombers and a bit more mobile reserves for the western front...

But yeah, you run hands off tests on various stages of the game...I'd imagine that earlier wars could result in even more sound thrashing! :eek:

I think that germans pulled out their divisions from the east from very early part of the game but the fiefdom's only contribution was the bomber flotillas...

But nothing will stop the spread of Syndicalism into Germany! If nothing else I will launch a reverse Fall Gelb to reach that juicy tank country in north germany! :p

Okay, cool - unit build priorities definitely need to be altered. All the new countries only use their vanilla 1936 AI files for this, so don't load up the later ones where they start churning out units in preparation for WWII...

(I believe this is why only Japan and the USA, and to a lesser extent Russia, actually produce a lot of units...)