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Sarmatia1871 said:
Out of interest - it looks like Spain and Georgia joined the Syndicalist alliance. Did the AI do that or did you do it as a player? (I'm guessing the latter -> If so, what was the sequence of the events for this to happen?)
AI did it, which was a rather postive suprise.

France chose some sort of full intervention in SCW (I think) and got in war with kingdom of Spain (the carlists never appeared?). This lead to Franco-FAI alliance. Georgia...they just hopped in to the alliance at some point. :)

Also, did you tweak around with Russia? The Russian Civil War fired up quite...suddenly. :eek:

The chain went like this, IIRC -> Wrangel seizes power -> Pfah! I am the new autocrat! -> Weld all to the corporate state -> Soviets revolt
 
This is great!

Let me share my experience as Russia (in May 1937):

American civil war broke out (Syndicate vs. USA) and right-wing has almost conquered the militias of workers. Spain was also partitioned between Carlists, Anarchists and Monarchists. They seem to be evenly matched which adds more exitement in the game as modernizing Russia is one gigantic (and just as boring :eek:o ) task!

Just a few months back Austria decided to unify their Austro-Hungarian state, but magyars resisted and all hell broke lose:
1. Austria vs. Hungary and Bohemia
2. Croatia joins Austria, but Austria decides to annex its partner so war breaks up (Croatia against Austria and Hungary)
3. Poland annexed Galicia and Austria decided to crush Poland
4. Germany supports Austria diplomatically (through events) and Hungary-Bohemia-Poland alliance seems to be losing
5. Germany and her allies declare war on Austria (backstabbing AI? :eek: ) and so Austria is left alone to fight against a half of Europe!

In other words: I'm having the time of my life! :D

Update: Georgia allied itself with France and Sicily! Is it hardcoded?
 
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Update: Georgia allied itself with France and Sicily! Is it hardcoded?

More likely the fact that they have a similar idealogy increases the chance of an alliance. Also, I suspect the similar ideology triggers the AI to potentially seek an alliance.
 
The AI might also seek allience because, at least from my experience, Georgia is an important trading partner for France, and therefore the French should protect it. (seriously, when i played as France, Georgia was my main tradeing partner, followed by Social Democratic Russia, and Union of Britian.)
 
PostPaintBoy said:
The AI might also seek allience because, at least from my experience, Georgia is an important trading partner for France, and therefore the French should protect it. (seriously, when i played as France, Georgia was my main tradeing partner, followed by Social Democratic Russia, and Union of Britian.)
I guess you're right, although I can't really imagine the French intervetion would have any real impact if Georgia would be attacked or vice versa...
 
Hey sarmy, after dling last night i will give this a try today.
looked through the directory, and found that the offmap country
U05 - Ständische Verbund is a bit wrong from my point of view.

It should be either "Ständischer Verbund" in this case when the party would be written out, and "Der Ständische Verbund", whereas "der" stands for "the", when it is being talked about. I am sorry that german is no where near the easiness of english. You english speaking people can be lucky that you only have 1 article, the, while we remain with 3, der, die, das. Whenever someone wants to learn german, this is perhaps the most difficult part of speaking correct/ well sounding german.

Besides my lecture on german, another thing:

I noticed you using the Name Louis for certain monarchs. If you want to translate the game mostly to german, plz change the name to Ludwig, same with William to Wilhelm.

Another question regarding U04 - Is IHK standing for Industrie- und Handelskammer?

Some things to remember: When the "sh" sounds appear in german names, like in Schürmann in my name, you always have the "sch". It is the same as ths "sh" sound, but not similar to the "School" sound. I saw that you sometimes used the sch, in other case you didn't, while i am sure that you just overlooked that :D

Well, now i am off to play your mod :)

UPDATE #1:

PLease change the names of the new countries into german for the german version as well! Or, at least, us the english ones! For now the confederate states are not in the south, but indeed in the north, in the manufacturing belt :)

If you want translation help, plz post what you mean for example when talking about syndicalists or carlists!

UPDATE #2:

umm, did i miss something? when the US civil war broke out, the USA was partitioned in 4 countries: First the First Union in the middle, the Cal i believe, then the industrial leninist states. War broke out, Cal remained neutral for now. Question: while the first union and the US are appearing to lose against the leninist dudes from the north, the US is an autocracy... WAD? MacArthur is head of state!

UPDATE #3:

Is this because the military was used tu suppress the revolters?
In any case, if, against all odds, the US wins all back, will there be a chance that MacArthur will not stand down? another revolt maybe? :D :D

UPDATE #4:

Interesting turn. While the Industrial states were in charge of most of the eastern landmass, the US and first union only had 23 IC left, and the industrial states had twice the army of both (about 27 divisions). The industrial states surrendered to the US in late 37, and the US finally won all of the east back in march 38. surprising, to say the least.
Now, will there be another unification war between California and the US?

Oh, and the balkans are most boring, for now. They all agreed to this Belgrade pact, what ever that is. No war, no nothing.

Kirgistan, on the other hand, did very well in the conquest of Kazakhstan. But please add at least one victory point in the northern part of Kazakhstan, the fight was over in 2-3 weeks at max.

UPDATE 5: Well, it seems that every hotspot seems to solve itself by chance. No fight when USA reclaims california, as well as transamur, only the mongolians fight. Quite boring until this date (late 38/beginning 39, hope there will be more troubles ahead!).

Oh, and an emberassing translation mistake happened to me. It is of course Osmanisches Reich instead of Ottomanisches Reich. Silly me. Correct it, if you don't mind!
 
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Is there any way to install this without it interfering with my main HoI2 game? I use the JSGAME feature but it still replaced the music and loading screens and some other graphics of my normal HoI2, even when deactivated. I had to reinstall, but I really do want to play this.
 
CCurio said:
AI did it, which was a rather postive suprise.

France chose some sort of full intervention in SCW (I think) and got in war with kingdom of Spain (the carlists never appeared?). This lead to Franco-FAI alliance. Georgia...they just hopped in to the alliance at some point. :)

Also, did you tweak around with Russia? The Russian Civil War fired up quite...suddenly. :eek:

The chain went like this, IIRC -> Wrangel seizes power -> Pfah! I am the new autocrat! -> Weld all to the corporate state -> Soviets revolt

:eek: - France is set to make friends with Georgia, but I hadn't banked on them forming an alliance! This is very good though, as this should mean I've finally got the AI to form alliances by itself, without needing to go too event heavy. I might still change Georgia's 'interventionism' slider a bit though, so this doesn't happen too early in the game...

Nothing done with the Russian civil war events - there are actually two choices for how to deal with the Soviets for mental Russian governments (eg. Wrangel...). They can either go through the whole Dual Power thing, or decide to plunge the country into civil war immediately - in which case it uses an actual 'civil war' command, so things work out a bit differently.

(I may change the exact way this works though - it often results in the Soviet Union getting weird isolated provinces in the middle of Siberia...)
 
if i were you, and believe me, i am happy that i am not, I would copy paste the Hoi2 folder. you can mess around with it, then.
 
m45tion87 said:
Let me share my experience as Russia (in May 1937):

American civil war broke out (Syndicate vs. USA) and right-wing has almost conquered the militias of workers. Spain was also partitioned between Carlists, Anarchists and Monarchists. They seem to be evenly matched which adds more exitement in the game as modernizing Russia is one gigantic (and just as boring :eek:o ) task!

Just a few months back Austria decided to unify their Austro-Hungarian state, but magyars resisted and all hell broke lose:
1. Austria vs. Hungary and Bohemia
2. Croatia joins Austria, but Austria decides to annex its partner so war breaks up (Croatia against Austria and Hungary)
3. Poland annexed Galicia and Austria decided to crush Poland
4. Germany supports Austria diplomatically (through events) and Hungary-Bohemia-Poland alliance seems to be losing
5. Germany and her allies declare war on Austria (backstabbing AI? :eek: ) and so Austria is left alone to fight against a half of Europe!

In other words: I'm having the time of my life! :D

Update: Georgia allied itself with France and Sicily! Is it hardcoded?

Bizarre - glad you like it, even in this current basic state!

As we've discovered, the Georgian involvement in the Grand Syndicalist Brotherhood of Nations is down to the AI, which was much cleverer than I thought it would be.

Not sure why Germany would declare war on Austria when it backed them in the negotiations events - will have to look into this!
 
PostPaintBoy said:
The AI might also seek allience because, at least from my experience, Georgia is an important trading partner for France, and therefore the French should protect it. (seriously, when i played as France, Georgia was my main tradeing partner, followed by Social Democratic Russia, and Union of Britian.)

Yes, this is all actually in the AI files I wrote -> All the Syndicalist powers are coded to be friendly, protect one another and prefer each others trade deals.
 
Gen.Schuermann said:
Hey sarmy, after dling last night i will give this a try today.
looked through the directory, and found that the offmap country
U05 - Ständische Verbund is a bit wrong from my point of view.

It should be either "Ständischer Verbund" in this case when the party would be written out, and "Der Ständische Verbund", whereas "der" stands for "the", when it is being talked about. I am sorry that german is no where near the easiness of english. You english speaking people can be lucky that you only have 1 article, the, while we remain with 3, der, die, das. Whenever someone wants to learn german, this is perhaps the most difficult part of speaking correct/ well sounding german.

Besides my lecture on german, another thing:

....

Verbund is masculine! Okay - will change this, as well as the German 'Louis' and the Ottomanisches Reich. And yep, 'IHK' stands for 'Industrie- und Handels- Kammer' -> Does this sound right, so should I change it something else? And which 'sch's have I overlooked?

Briefly for the other points -
* I think I did put in the English names for all the new states in the foreign language boxes - please tell me any I've missed! The American syndicalsits are actually still called the 'CSA' - standing for 'The Combined Syndicates of America' rather than the 'Confederate States.'

* America gets the opportunity to cancel the election and call in the military to restore order in September 1936 -> One option following from this will keep the military government under MacCarthur, and cause a whole load of social problems.

* Balkan wars require quite specific conditions at the moment (eg. no-one major can be guaranteeing Bulgaria), and these need to be fixed a bit.

* The whole VP system probably needs to be overhauled, and the Kazakh Republic should definitely have more in the North, so Turkestan needs to conquer more than Almaty!
 
SocialistBaboon said:
Is there any way to install this without it interfering with my main HoI2 game? I use the JSGAME feature but it still replaced the music and loading screens and some other graphics of my normal HoI2, even when deactivated. I had to reinstall, but I really do want to play this.

Odd - no reason it should be doing this, as the JSGME should move everything backwards and forwards (and does on my version....).

The other thing I suggest you do then is to back-up the vanilla 'gfx' folder (and probably the 'config' and 'db' ones as well, just to be safe) so you can copy it back into the main directory if you get any further problems and want to switch to the vanilla game.
 
Sarmatia1871 said:
Verbund is masculine! Okay - will change this, as well as the German 'Louis' and the Ottomanisches Reich. And yep, 'IHK' stands for 'Industrie- und Handels- Kammer' -> Does this sound right, so should I change it something else? And which 'sch's have I overlooked?

Briefly for the other points -
* I think I did put in the English names for all the new states in the foreign language boxes - please tell me any I've missed! The American syndicalsits are actually still called the 'CSA' - standing for 'The Combined Syndicates of America' rather than the 'Confederate States.'

* America gets the opportunity to cancel the election and call in the military to restore order in September 1936 -> One option following from this will keep the military government under MacCarthur, and cause a whole load of social problems.

* Balkan wars require quite specific conditions at the moment (eg. no-one major can be guaranteeing Bulgaria), and these need to be fixed a bit.

* The whole VP system probably needs to be overhauled, and the Kazakh Republic should definitely have more in the North, so Turkestan needs to conquer more than Almaty!

Just change some sh's in the OOB i believe. Just check them again if you find time, you will evetnually find them!

For the translation: Combined syndicates of America - in the german version it's the Könföderierte Staaten :) (i.e. confederate states), and the City states in china are still called Ostafrika :D

I now have another multiplayer game in standard HoI2, i will start another game as mittelafrika and will watch what is going on. In order not to forget this, are there events for Mittelafrika to get protugese land in africa?
 
Gen.Schuermann said:
Just change some sh's in the OOB i believe. Just check them again if you find time, you will evetnually find them!

For the translation: Combined syndicates of America - in the german version it's the Könföderierte Staaten :) (i.e. confederate states), and the City states in china are still called Ostafrika :D

I now have another multiplayer game in standard HoI2, i will start another game as mittelafrika and will watch what is going on. In order not to forget this, are there events for Mittelafrika to get protugese land in africa?

Cool - will change all these then!

No events for Mittelafrika yet (maybe in the next Alpha...), but I suppose you could just attack Portugal yourself, as I don't think anyone's guaranteeing them...
 
Yep, cheers, it was me being absolutely stupid and not reading how to use JSGAME properly. I've got it working and it looks fine. However, is there any way to change country names? I've tried editing world_names.csv but it doesnt make any difference :(
 
Additional Breton stuff, maybe you knew this allready but eh:

In the mid twenties :

Breton was popularized by magazines, the most famous being Gwalarn founded by Roparz Hemon (officialy Louis-Paul Némo) and Olivier Mordrel (also known as Olier Mordrel, Jean de La Bénelais, Er Gédour, Calvez and Olivier Launay).

An artistic union appeared : Seiz Breur (seven brothers), they revived the art scene both by exploring new paths and revisiting old ones which were being lost at the time. It was quite varied for example, James Bouillé was an architect, Joseph Savina a joiner, Yann Goulet a sculptor, Paul Le Flem a musician, etc… There was around than 40 artists in the thirties IIRC.

In 1928, the Union of breton youth became the "Parti autonomiste breton". The party Adsao is founded this year, abbot Madec was an important figure there. It was a regionalist and catholic party.

In 1931, the "Parti autonomiste breton" splitted :
- some become conservatists
- the Parti national Breton created in 1932 turned to national-socialism (François Debeauvais played a big part, he went to the netherland when WWII broke) hoping that a victorious germany could free them from France. They were targeted by Erwan ar Moal, a breton writer, in an article published in one of the most important magazine in which he compared fascism and national socialism to the plague.
- Ar Falz, founded in 1933 by Yann Sohier (officially Jean Sohier), was lay and pro-communism.
- the traditionnal left is represented by Yves Le Febvre, and tends to be federalist.
- anarchism also had its voice in the person of Émile Masson (aka Erwann Gwesnou or Ionn Prigent).

The organisation Gwenn ha Du (white and black) founded in 1930 in Paris by Gwilherm Bethou Kerverziou and Célestin Lainé (brother of admiral Lainé), was similar to the IRA in its goal and methods. They obtained weapons from Germany but didn't have the occasion to use them. The government saw them as the armed branch of the Parti national Breton but really, they didn't have much link with it. Its coup de force was blowing a monument symbolizing the union of Brittany and France in 1932. They destroyed a few prefectures before during the years before the war.

That is in OTL.

Roparz Hemon

http://membres.lycos.fr/ebb/hpbimg/Roparz-hemon-1.jpg

Emile Masson

http://raforum.apinc.org/IMG/jpg/masson_emile.jpg

Yves Le Febvre
Image
 
I´ve tried out the game as Austria which leads me to the Ausgleich events. I decided to annex all the puppets, all submited exept Croatia which leads to my questions.

1) shouldn´t Austria inherit the armed forces of those puppets that submits? I had an enormous territory and almost no army

2) Croatia choose "we will fight", so why wasn´t there a state of war between Austria and Croatia?

And finally isn´t it time to have counters made for all the new states?
 
another potential chinese minster

Dr. He Fengshan. chinese consul in vienna. could be a benevolent gentleman or something... maybe put him in that german company thing...

200px-Hefengshan.jpg
 
SocialistBaboon said:
Yep, cheers, it was me being absolutely stupid and not reading how to use JSGAME properly. I've got it working and it looks fine. However, is there any way to change country names? I've tried editing world_names.csv but it doesnt make any difference :(

Yeah, world names is what you need to edit - make sure you're changing:

a) The correct version of the 'world_names.csv' if your using JSGME
b) The correct language column