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KAISERREICH: LEGACY OF THE WELTKRIEG 0.3
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Third Alpha release
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For those who don't know, everything is packaged inside the JSGME utility. To use, extract these files into your HOI2 directory, load up the application, select the 'Kaiserreich' folder, and move it across. The next time you run the game, all the mod and scenario files will be active. Reverse this process to deactivate the files, and return to the vanilla game.
Alpha 0.3 Changelog
* Papal, French, Legation and Austrian ministers added
* New Tech-teams for Austria and Germany (by Berlichingen)
* New French OOB (modified from Berlichingen’s original)
* Basic AIs for all major European countries (and some others as well…)
* New events for China, Balkans and Spain (Caucasus events deactivated)
* Adjusted various ports and frontier defences (mostly Belgium, Balkans and East Asia)
* Changed some borders in Middle East, and incorporated Sudan into Egypt
* Resource production in some provinces altered (and some free resource events given to puppets)
* Numerous new province and event pictures, and shields/flags (T-Hiddemen and Turner Benton)
* All too numerous bug-fixes
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So, as you can see, this update has basically tidied up, improved and activated most of the stuff which was hiding in the previous versions. Countries will now defend themselves a bit better as the major ones all have AIs, the resource problems from the previous versions have been sorted out (I think!), and about twice as many new events will fire than previously. I think these can lead to a total of at least 10-12 different wars, but still obviously need testing!
And all the crash-bugs have (again, hopefully...) been eradicated, so this thing can probably be played. It may even classify as a beta, as everything is workable and pretty much set up.
I'm especially interested in how the Balkan wars work out (or don't!). These are mostly AI based, and will only really kick-off if Bulgaria isn't guaranteed or in an alliance with Germany, Austria, Hungary or the Ottomans. Obviously, more trigger-variables are going to be needed later so the wars are more frequent, but they seem to work okay in earlier tests.
Minor additions from the thread that I haven't put in yet are:
* Add and activate the Californian ministers (and a few more French ones...)
* Activate/Properly trigger Timoetheus' American events
* Write descriptions and get event pictures for Ausgleich and Balkan events
* Implement Berlichingen's new German airforce
All the materials needed for this are actually in the "Files to Look at\Misc Txt" folder, so if anyone wants to have a go, please do!
As well as these, for the next version I'm planning to focus on domestic events for the first couple of years for Britain, Italy, France, and maybe the British Empire countries. And have improved AIs for all the important countries. (esp. with regards to unit production). And anything else good that people suggest or add!