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I haven't been able to get the WWIII events involving National France to fire. It's possible that the AI went with an option that doesn't lead to war, but it's Aug 1951 in my game and there hasn't been a peep since Canada liberated the UK six years ago.

In fact, other than the CoF/German war and the Entente's peripheral involvement this game has been incredibly peaceful. I know it' difficult to script events for the late game but it'd be nice if something happened. East Asia in particular remains suspiciously quiet.

Two other observations...

1) AUS has over 1000 IC in 1951. I've got the next largest at 300 as Germany. Does the AI just spam IC as America or is something weird possibly going on.

2) Have nukes been disables in the Kaiserreich mod? I'm producing about 2 per year, but I can't seem to do anything with them.
 
Because in WW1 and in WW2, women took the war-efforts jobs and were working in factories or other jobs (like driving in public transports and such) they usually did not tool part in.

They weren't just sitting idly at home, they were making shells and stuffs.
And even more in France/Red France's case: they are 40 millions versus 80 millions germans + Mittleuropa. All able men from 18 to mid 40 would probably be conscripted, hence the need for women to work in factories.
If women, at least some of them (say 20's-30's single women) are being conscripted, i.e. the more healthy and work-able ones, it would induce a severe manpower shortages in industries and disrupt other areas of importance such as transportation or hospitals, hence the penalty. The difference with men conscription is that men conscription is already, sort of, counted in HoI2 IC measures IMHO

Wait a second. We are talking about conscripting women in peace or in war as emergency?

If it's a war emergency mesure, ok. If don't, IC hit is a nonsense because not all men is conscripted.
 
Wait a second. We are talking about conscripting women in peace or in war as emergency?

If it's a war emergency mesure, ok. If don't, IC hit is a nonsense because not all men is conscripted.

France is preparing for the battle against Germany wich has a double as large population. Plus they have a relatively planned ecomomy, so I think they're already in a pretty mobilized state.

It just seems stupid to give a bonus out of the blue without any drawbacks which other countries can't get just because they're not socialists/syndicalists.
 
Coz i like Entente i started making skif-style icons for Carribbean Federation like this one:
Someone like it?
modelguy00.png


Because of dead forum of mod, i posted here and waiting for comments from team of mod :p
Do you like it?
 
Post from the Kaiserreich-team

I see there is some lively discussion on the Mod, which is always good to see. Unfortunately there will be no emancipationevents in the next version. These events would need extensive playtesting, both to check is they won't interfere with other events and (more importantly) is the added manpower doesn't disturb the flow of the game.

On the SKIFF. I like them so feel free to develop them. Just note that we will not include them in our Mod, to keep size down. Feel free to offer a link to other players though.

Recruiting: currently a small but dedicated team is working on the next version. However, a lack of testers slows our progress. So, if you wish to help kaiserreich, but don't know how exactly, please help us test new events. I can post them in this thread or you can look for them at our forum. Thanks...

Feedback on bugs is always welcome too.
 
Oh noh, i'm only making skifs ^^
Events is black magic(if this note is also to me :p)
You know i found some time ago skiff pack for kaiserreichmod so i think that Team made it.
 
We at Kaiserreich usually keep away from pic-modding. The SKIFF pack wasn't made by us. We do applaud any efford to make Kaiserreich even better though ;).
 
So this song is dedicated for some-guy-who-made-this-pack:
garnissoncarribean.png
 
So, as Soviet Russia, after a long while of retaking Russian lands or puppeting ex-Russian territories, I made a move on the Qing Empire and I'm about to annex it. The issue is, Qing has no Radical Socialist/Syndicalist ministers, and for completely pointless nitpicky roleplay-ish reasons, I'd like to make the Qing Empire into a completely different Chinese nation rather than just puppeting it or something.

I've done everything I need to do that even picked a flag (http://upload.wikimedia.org/wikiped...x-Flag_of_the_Chinese_Soviet_Republic.svg.png), but now I still have one problem left: The ministers.

What's the word on Chinese syndicalists? Would Mao still be a Bolshevik? Can I just pick out CPC members of the era and assume they're still far-left in Kaiserreich? Does it just not matter?
 
The country is already modded in. There were no leftover tags, but several tags weren't going to see use, so I took one and used it to make the Chinese Soviet Republic a revolter, so that I can liberate it from the annexed Qing Empire. My only problem is as far as I know, no Chinese syndicalist ministers exist as of yet.
 
Upon doing some research, I think Liu Shifu would make sense as Head of Government, with some sort of Federation of Chinese Soviets as Head of State. Can't find much on other Chinese left-wing anarchists, though. That would be closer to Kaiserreich syndicalism. Will probably pick from Communist Party members for most of the rest of the government.
 
Just been playing a game as Russia.
Still using Arm 1.3b as most things seem to be running ok.

got an Event with an option to change the government (march '39 i think)
changed to Soviet Russia.

All the current tech teams were then removed, but the techs they were researching stayed yellow and i was unable to re-research them.

The only way around this was to go back to an old save and cancel the research before changing government and then starting again. However this was quite a disadvantage as most of the research was almost done.

I guess this has to do with the fact that when the country changes from Russia to Soviet Russia the tech teams are mostly changed as well.