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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #6021
    Lt. General jamhaw's Avatar
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    Quote Originally Posted by Jingle_Bombs View Post
    Looking at the backround stuff on Kaiserpedia, I'm not sure what it is lol. Bigleftwingmessism is what I'm calling it for now. Though I quite like the setup myself. Semi nationalised industry, and locally elected councils presided over by one permanant body sounds right up my street >.>

    So what's the difference with Radical Socialist, which iirc the British start as, and Syndicalist?

    And how do you get the reds to appear as Russia?
    Restoring the monarchy to fast can trigger a second Russian civil war, and going a fairly leftist path after Kerensky dies can as well.

    EDIT: http://www.mediafire.com/?sharekey=e...61074e1f23734a If anyone wants to try out that cool new Canadian flag I made earlier. (This one was not made by me however and consequently is actually good)
    Last edited by jamhaw; 09-07-2009 at 04:24.
    Peter Ebbesen: To guarantee success, rename Victoria 2 to something like "Victoria's Secret: An Encounter Under the Sun"

    We'll Protect America! : a (Kaiseriech) USA/AUS AAR Ongoing

    "As for myself, my course is clear. A British subject I was born — a British subject I will die. With my utmost effort, with my latest breath, will I oppose the ‘veiled treason’ which attempts by sordid means and mercenary proffers to lure our people from their allegiance. " Sir John A. Macdonald
    "A flag that does not contain the greatness of your heritage is no flag for a nation" John Diefenbaker

  2. #6022
    looking for the skin pack on rapidshare.

  3. #6023
    Posted this in the Kaiserreich forum too, but reposting here in case mod team doesn't notice it:

    Looking through the event files, there are a bunch of events for a multifaceted Indian war, but they never seem to trigger. I don't think this is WaD.

    I just figured out why: there are three events in KLOTW AI EVENTS 1.txt in db\events\KAISERREICH\AI EVENTS which trigger India_Conquest.ai.

    The three events:
    Code:
    event = {
    id = 11800000
    country = PAK
    
    trigger = { ai = yes }
    
    name = "AI_EVENT"
    desc = "The War For India"
    style = 0
    
    date = { day = 15 month = february year = 1938 }
    
    action_a = {
    	command = { type = ai which = "kaiserreich/switch/India_Conquest.ai" }
    	}
    }
    
    event = {
    id = 11800001
    country = PRK
    
    trigger = { ai = yes }
    
    name = "AI_EVENT"
    desc = "The War For India"
    style = 0
    
    date = { day = 15 month = february year = 1938 }
    
    action_a = {
    	command = { type = ai which = "kaiserreich/switch/India_Conquest.ai" }
    	}
    }
    
    event = {
    id = 11800002
    country = IND
    
    trigger = { ai = yes }
    
    name = "AI_EVENT"
    desc = "The War For India"
    style = 0
    
    date = { day = 15 month = february year = 1938 }
    
    action_a = {
    	command = { type = ai which = "kaiserreich/switch/India_Conquest.ai" }
    	}
    }
    The content of India_Conquest.ai:
    Code:
    war = 75
    
    combat = {
    	PRK = 75
    	IND = 75
    	PAK = 75
    }
    Should these three events be removed for proper play?

  4. #6024
    Major rule_them_all's Avatar
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    pleeease, someone help me?
    I don't know how to install this game.
    All I got when I downloaded it was some 10 archives about the AI of each country.
    I asked for help before and nobody helped me. Is this how you want me to enjoy this mod?
    Have fun, and welcome to one of the most male dominated arenas since railway-working.
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  5. #6025
    Lt. General jamhaw's Avatar
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    Quote Originally Posted by rule_them_all View Post
    pleeease, someone help me?
    I don't know how to install this game.
    All I got when I downloaded it was some 10 archives about the AI of each country.
    I asked for help before and nobody helped me. Is this how you want me to enjoy this mod?
    Download Kaiserreich Beta V again. Then a folder named Kaiserreich Beta V should appear (wherever you specify that it should go) copy and paste the contents of Kaiserreich Beta V to a copy of Armageddon 1.2 that should work.
    Peter Ebbesen: To guarantee success, rename Victoria 2 to something like "Victoria's Secret: An Encounter Under the Sun"

    We'll Protect America! : a (Kaiseriech) USA/AUS AAR Ongoing

    "As for myself, my course is clear. A British subject I was born — a British subject I will die. With my utmost effort, with my latest breath, will I oppose the ‘veiled treason’ which attempts by sordid means and mercenary proffers to lure our people from their allegiance. " Sir John A. Macdonald
    "A flag that does not contain the greatness of your heritage is no flag for a nation" John Diefenbaker

  6. #6026
    Major rule_them_all's Avatar
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    thanks1
    this might work.
    Have fun, and welcome to one of the most male dominated arenas since railway-working.
    -Kaisermuffin, on the AARland

    first AAR, ongoing: Downfall of the Reich, a germany 1944 AAR(played mostly on very hard)
    watch out for this story filled of action, adventure, treason, wild sex(not), time-travelling, wacky nazis and Portal references.

    The Betting Sun, the first betting AAR in Paradox Forums! join today this addicting game!
    AwAARded with The Totally Random Productions© Cookie Which Was Given In Order To Repay Massive Gambling Debts Acquired In The Betting AAR

  7. #6027
    First Lieutenant MercZ's Avatar
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    Quote Originally Posted by Jingle_Bombs View Post
    So what's the difference with Radical Socialist, which iirc the British start as, and Syndicalist?
    According to the game itself, (where syndicalist takes the place of Leninism and Radical Socialist as LWR), Radical Socialist allows the government to be more "democratic" and "open".

    Though it's important to take these at face value, because some ideologies might not completely match what the sliders have for them (Anarcho-Syndicalists). This is due to the limitation in how they can be put in-game as the most one can do is work around a system meant for a different world's politics.

    I'd imagine more realistically speaking, Radical Socialists would probably allow for more local control of industries where Syndicalists might favor more direct planning, allowing labor unions to direct policy in place of a bureaucracy managing state industries in another world.

    And how do you get the reds to appear as Russia?
    As jamhaw mentioned, there's some room here.

    Either you create a very right-wing government (be it a Denikin or Wrangel dictatorship, or re-inviting the Czar) and dissent has to be high, or taking the path of the Mensheviks and getting to a certain event around mid-march 1937, which gives you three options

    -Keep the Republic
    -Create the Soviet Union
    -Make a Liberal constitutional monarchy

    If you're interested in actually playing the Soviets, it's best to take the more peaceful path, but be sure to cancel all researches once you enter March 1937.
    Last edited by MercZ; 14-07-2009 at 07:37.

  8. #6028
    someone upload skin and model pack to rapidshare pls?.

  9. #6029
    English Francophile Fire_Unionist's Avatar
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    Is it possible to avoid the ACW? If so, is it worth it, and which faction?

  10. #6030
    Quote Originally Posted by Fire_Unionist View Post
    Is it possible to avoid the ACW? If so, is it worth it, and which faction?
    Not in BetaV. There are some "negotiation" event choices for the two major parties where it looks like you can deal with the CSA strike or AUS, but no matter what they revolt. You can also try and pick the moderate decisions as President Long or Reed, but MacArthur still coups you IIRC.

    I am a little miffed about that, to be honest. The ACW is a lot more balanced now, but you can't play one side off the other or placate anyone-even if you implement Reeds reforms, he still revolts for example. These means that amazingly detailed event tree is actually a little useless since at the end you still end with a 3/4 way war.

  11. #6031

    Integration

    will the kaisereich team integrate this mod into HOI 3?

  12. #6032
    General ColossusCrusher's Avatar
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    I'm sure they will remake it.
    In Canonized's Timelines: What if Spain Failed to Control the World?, awarded 20 points for pointing out the centrifuge used at one point; identified a cell phone; detected the inspiration for a bounty hunter; inspired a Cube scene and given 30 points for a Star Wars reference.
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  13. #6033
    Nerd Vesimir's Avatar
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    They better don't even think about not remaking it! Otherwise I'll.... be sad.

  14. #6034
    Quote Originally Posted by Vesimir View Post
    They better don't even think about not remaking it! Otherwise I'll.... be sad.
    I agree this should be the number 1 priority for all of the kasierreich modders. It also could start early production letting the team finish the mod instead of constantly putting up betas. And new nations can be created + new events and battles that could change the game inside out!

  15. #6035
    General ColossusCrusher's Avatar
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    Imagine guiding Russia with the Law system (certain Laws prevent others from being used, of course)...*drools*
    In Canonized's Timelines: What if Spain Failed to Control the World?, awarded 20 points for pointing out the centrifuge used at one point; identified a cell phone; detected the inspiration for a bounty hunter; inspired a Cube scene and given 30 points for a Star Wars reference.
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  16. #6036
    Nerd Vesimir's Avatar
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    Who cares about Russia? Canada -> UK is the way! And with the new faction system and everything I could make my dream of a presidential dictatorship come true!

  17. #6037
    General ColossusCrusher's Avatar
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    What about the East Asian event chains...
    Everyone is going to have something to go O.O over in a HoI3 version.
    In Canonized's Timelines: What if Spain Failed to Control the World?, awarded 20 points for pointing out the centrifuge used at one point; identified a cell phone; detected the inspiration for a bounty hunter; inspired a Cube scene and given 30 points for a Star Wars reference.
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  18. #6038
    English Francophile Fire_Unionist's Avatar
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    Quote Originally Posted by Mr. Domino View Post
    Not in BetaV. There are some "negotiation" event choices for the two major parties where it looks like you can deal with the CSA strike or AUS, but no matter what they revolt. You can also try and pick the moderate decisions as President Long or Reed, but MacArthur still coups you IIRC.

    I am a little miffed about that, to be honest. The ACW is a lot more balanced now, but you can't play one side off the other or placate anyone-even if you implement Reeds reforms, he still revolts for example. These means that amazingly detailed event tree is actually a little useless since at the end you still end with a 3/4 way war.
    Yeah, I let the Republicans win in my game and did everything I could to stop war. For a while it seemed as if I would succeed, but the situation deteriorated into war.

  19. #6039
    I have a couple ideas... In the Indian civil war, when the war ends, the victor should have an event that creates 1 India instead of Bengal Delhi or princly federation. Also Mexico should have a "claiming Texas and other lost terrotories event" this should add more spice to the ACW and bengal should be givin the option to annex Burma and afghanistan. These r just ideas but I will try to create some of these events later on.

  20. #6040
    Quote Originally Posted by kovan09 View Post
    I have a couple ideas... In the Indian civil war, when the war ends, the victor should have an event that creates 1 India instead of Bengal Delhi or princly federation. Also Mexico should have a "claiming Texas and other lost terrotories event" this should add more spice to the ACW and bengal should be givin the option to annex Burma and afghanistan. These r just ideas but I will try to create some of these events later on.
    Good idea. I think they would not use "Bengal" "Delhi" or "princly federation" call the whole Indea. And, After the war ended, Gave the new Indea some new tech teams and leaders.

    I used CoF defeated Delhi after the Indian civil war. but I can only make a puppet Delhi or puppet princly federation, not Bengal, why? And then, both of these puppets cannot rule the whole Indea......



    I also defeated germany. but I also cannot have a puppet which can rule the whole germany. the little puppets.... Well, I think they are worse than Poland and Bohemia

    And I have see the countries that I cannot find in the map like "Fortschrittliche Volkspartei" "IHK-Mitteleuropa" "Fortschrittliche Volkspartei". How can they appear?




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