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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #6001
    Quote Originally Posted by Lord of Time View Post
    Fascism never rose in Italy, and National Socialism doesn't even exist in Kaiserreich, so that's why they're not in the mod. That explanation is simpler, I think.
    Well, I wouldn't be too surprised if there were a few National Socialist parties running around in Kaiserreich. Namewise, that is- ideologically speaking, the closest analogue to the NSDAP and its imitators would be the National Populists.

  2. #6002
    Nostalgia Bombs Researcher Asalto's Avatar
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    Quote Originally Posted by Rommelstein View Post
    So what countries do you think are fun in this mod?
    I would suggest Germany, Austria and Commune of France, in current version I think that playing with one of Chinese faction could be great too, especialy if you take German puppet AlgOstAsien corporation and cause Republic of China to revolt. Then you switch to RoC and enjoy the game.

    Quote Originally Posted by Milites View Post
    There already is a "Syndicalist" music pack, but I dunno if it was made for Kaiserreich or not, however, I use it a lot

    http://rapidshare.com/files/61818458...Music_Pack.rar
    Interesting, thanks!
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  3. #6003
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    Quote Originally Posted by Rommelstein View Post
    So what countries do you think are fun in this mod?
    I'd say almost every major nation. Germany, Britain, Commune of France, USA and Japan for example all have a lot of events and routes to take.
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  4. #6004
    Not a Sahib Milites's Avatar
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    I personally I enjoy the CoF the most, but I've also had many great games with Russia and the Qing.

  5. #6005
    cubicle drone cmstea0's Avatar
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    suggestions

    hey all, first off, great mod! thanks for your hard work.

    some thoughts:
    1) after the 2nd US civil war, if USA wins the peacetime IC modifier is like -94%. this makes it impossible to supply the army and do anything. it should go back down to -75% or maybe less?

    2) if canada takes new england and alaska and republican curtis is president is there an option for them to give NE+AK back, or to at least to get claims on NE+AK?

    3) it seems odd that the northern communist country would have the same initials as the Confederate States of America, and the southern fascists would have a name with the word "Union" in it.

    4) as germany, if you go the Guderian research path the initial land doctrines aren't deactivated
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  6. #6006
    Quote Originally Posted by LordInsane View Post
    Well, I wouldn't be too surprised if there were a few National Socialist parties running around in Kaiserreich. Namewise, that is- ideologically speaking, the closest analogue to the NSDAP and its imitators would be the National Populists.
    Isn't Ernst Röhm (one of the purged 'left-wing' of the NSDAP IRL) around in the game? Pretty sure his ideology is National Populist, so yeah.
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  7. #6007
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    Just downloaded the latest version of the mod, but there's a couple of questions that have been nagging me for some time. I'm still a bit hazy on the background info, but It was a Bolshevik revolution that took place in Britain, right? As opposed to the Syndicalist one in France, that being the reason why Britain isn't allied with the Frenchies. I think. My second question is wether or not there's a chance of another attempted revolution in Russia. I saw a very snazzy looking Soviet flag in the files when I was browsing the flags... Does this happen at somepoint in-game, or is it a feature yet to be 'wired in'?

  8. #6008
    Marshal of the Empire BritishImperial's Avatar

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    i think the british revolution was supposed to be an isolationist syndicalist government.
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  9. #6009
    No Bolsheviks unless the Russians fall to the Bolsheviks, or start another civil war.
    All commies in this mod are Syndicalists, except the Russian Mensheviks/Bolsheviks, IIRC.

  10. #6010
    Quote Originally Posted by cmstea0 View Post
    it seems odd that the northern communist country would have the same initials as the Confederate States of America, and the southern fascists would have a name with the word "Union" in it.
    It's meant to be a joke.

    Quote Originally Posted by BritishImperial View Post
    i think the british revolution was supposed to be an isolationist syndicalist government.
    IIRC it started with a strike in the north of England that was supported by labour Unions, Socialists, the Labour party, etc., and things just got out of control.

  11. #6011
    Marshal of the Empire BritishImperial's Avatar

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    Quote Originally Posted by Lord of Time View Post

    IIRC it started with a strike in the north of England that was supported by labour Unions, Socialists, the Labour party, etc., and things just got out of control.
    ... and the outcome was an isolationist, syndicalist government.
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  12. #6012
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    One question, what is the point of the German political parties in-game? They don't seem to do much.

  13. #6013
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    Quote Originally Posted by BritishImperial View Post
    ... and the outcome was an isolationist, syndicalist government.
    Why do people get confused about this - in Kaiserreich Britain is a radical socialist country, as in a combination of radicalism and socialism. It's not as hard-line as syndicalism

    Also, thought I've since seen reference to such ugly names as Maximists, I did write up the main political groups of this new country a long time ago, and they are based on historical divisions from the war. So if you like the mod and the UoB, please pester the team to do something with that material and get rid of the horrible, horrible faction names they have at the moment (I forget most of them, but they are things like 'Maximist')
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  14. #6014
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    Quote Originally Posted by Fire_Unionist View Post
    One question, what is the point of the German political parties in-game? They don't seem to do much.
    They were set up by Sarmatia in order to provide for various outcomes in Germany's domestic events; i.e. they reflect the coming to power of various political parties in Germany (and may have been used in a civil war).
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  15. #6015
    OT Icon Fire_Unionist's Avatar
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    Quote Originally Posted by Evans View Post
    They were set up by Sarmatia in order to provide for various outcomes in Germany's domestic events; i.e. they reflect the coming to power of various political parties in Germany (and may have been used in a civil war).
    But do they actually do anything?

  16. #6016
    Lt. General jamhaw's Avatar
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    Quote Originally Posted by ColossusCrusher View Post
    I have a little question. When the Italian Federation unifies Italy, is the Reunification event not supposed to give the rest of the cores?

    Also, may I suggest that you guys use an undefined nation tag to create a Monarchist/Catholic France, if you haven't already?
    They could use the Bourbon tag, they wouldn't even have to change the flag.
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  17. #6017
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    Quote Originally Posted by Fire_Unionist View Post
    But do they actually do anything?
    They do not appear to do anything from what I have seen. Personally I think they should just be scrapped in favour of additional revolters.


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  18. #6018
    can someone upload to rapidshare? the skin pack.

  19. #6019
    Buddhist Rommelstein's Avatar
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    Ok thanks for the answers =)

  20. #6020
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    Quote Originally Posted by BritishImperial View Post
    ... and the outcome was an isolationist, syndicalist government.
    Looking at the backround stuff on Kaiserpedia, I'm not sure what it is lol. Bigleftwingmessism is what I'm calling it for now. Though I quite like the setup myself. Semi nationalised industry, and locally elected councils presided over by one permanant body sounds right up my street >.>

    So what's the difference with Radical Socialist, which iirc the British start as, and Syndicalist?

    And how do you get the reds to appear as Russia?

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