Well always when I see it, it is rejecting to my eyes lol (Since it is Historically inaccurate).
About Portugal:
event = {
id = XXX
random = no
country = POR
trigger = {
war = { country = POR country = GER }
control = { province = GER data = 345 }
OR = {
war = { country = POR country = GER }
control = { province = GER data = 336 }
}
}
name = "Defeat?"
desc = "Yesterday Germany has landed on the beaches, of mainland Portugal. With their superior military capabilities, they will probably quickly overcome our defenses and capture the rest of our country. What should we do?"
style = 0
picture = "XXX"
date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 1963 }
action_a = {
ai_chance = 90
name = "We have to secure our nations survival"
command = { type = secedeprovince which = CON value = 1094 }
command = { type = secedeprovince which = CON value = 1096 }
command = { type = secedeprovince which = CON value = 1101 }
command = { type = secedeprovince which = CON value = 1097 }
command = { type = secedeprovince which = CON value = 1100 }
command = { type = secedeprovince which = CON value = 1102 }
command = { type = secedeprovince which = CON value = 1103 }
command = { type = secedeprovince which = CON value = 1138 }
command = { type = secedeprovince which = CON value = 1131 }
command = { type = secedeprovince which = CON value = 1133 }
command = { type = secedeprovince which = COn value = 1130 }
command = { type = secedeprovince which = CON value = 1123 }
command = { type = secedeprovince which = CON value = 1122 }
command = { type = secedeprovince which = GER value = 1658 }
command = { type = secedeprovince which = GER value = 1316 }
command = { type = secedeprovince which = GER value = 983 }
command = { type = secedeprovince which = GER value = 1146 }
command = { type = secedeprovince which = GER value = 1867 }
command = { type = secedeprovince which = GER value = 1090 }
command = { type = peace which = GER value = [0/1] }
command = { type = peace which = CON value = [0/1] }
}
action_b = {
ai_chance = 10
name = "We will fight till the end"
}
}
About Portugal:
event = {
id = XXX
random = no
country = POR
trigger = {
war = { country = POR country = GER }
control = { province = GER data = 345 }
OR = {
war = { country = POR country = GER }
control = { province = GER data = 336 }
}
}
name = "Defeat?"
desc = "Yesterday Germany has landed on the beaches, of mainland Portugal. With their superior military capabilities, they will probably quickly overcome our defenses and capture the rest of our country. What should we do?"
style = 0
picture = "XXX"
date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 1963 }
action_a = {
ai_chance = 90
name = "We have to secure our nations survival"
command = { type = secedeprovince which = CON value = 1094 }
command = { type = secedeprovince which = CON value = 1096 }
command = { type = secedeprovince which = CON value = 1101 }
command = { type = secedeprovince which = CON value = 1097 }
command = { type = secedeprovince which = CON value = 1100 }
command = { type = secedeprovince which = CON value = 1102 }
command = { type = secedeprovince which = CON value = 1103 }
command = { type = secedeprovince which = CON value = 1138 }
command = { type = secedeprovince which = CON value = 1131 }
command = { type = secedeprovince which = CON value = 1133 }
command = { type = secedeprovince which = COn value = 1130 }
command = { type = secedeprovince which = CON value = 1123 }
command = { type = secedeprovince which = CON value = 1122 }
command = { type = secedeprovince which = GER value = 1658 }
command = { type = secedeprovince which = GER value = 1316 }
command = { type = secedeprovince which = GER value = 983 }
command = { type = secedeprovince which = GER value = 1146 }
command = { type = secedeprovince which = GER value = 1867 }
command = { type = secedeprovince which = GER value = 1090 }
command = { type = peace which = GER value = [0/1] }
command = { type = peace which = CON value = [0/1] }
}
action_b = {
ai_chance = 10
name = "We will fight till the end"
}
}