Originally Posted by KanaX
Yes but there will be more in the next version.
Originally Posted by KanaX
Yes but there will be more in the next version.
Owner of a Imperial Socialist P Ribbon ●
Ägare av 196 soos-minnesmärken av 12 graden!
Winner of Preussen 1825 with my Vereinigte Preussische Partei!
Winner of Britain 1950 with my Communist Party of Britain!
Winner of Denmark 1900 with my Tyskliberala Monarkistpartiet.
Paradox Games Cult - Xfire
A Town We Never Forget! My newest AAR
"We don't do marxistic historical games, where its mandatory that some countries will always fail." - Johan
Are you a leftist too? ->Join the Red Paradoxians!<-
Originally Posted by KanaX
Yes but there will be more in the next version.
Owner of a Imperial Socialist P Ribbon ●
Ägare av 196 soos-minnesmärken av 12 graden!
Winner of Preussen 1825 with my Vereinigte Preussische Partei!
Winner of Britain 1950 with my Communist Party of Britain!
Winner of Denmark 1900 with my Tyskliberala Monarkistpartiet.
Paradox Games Cult - Xfire
A Town We Never Forget! My newest AAR
"We don't do marxistic historical games, where its mandatory that some countries will always fail." - Johan
Are you a leftist too? ->Join the Red Paradoxians!<-


In the unmodded game, when you select many armies you are told how many divisions there are. In Kaiserreich you instead see how many armies you have selected. I find this information useless and would instead like to see the normal division count. Can I change it back to normal by editing the text files? If yes, how?
I don't know if this has been already noticed, but is this event as it should be, especially in the marked line?
event = {
id = 900805
country = GER
picture = "constitutional"
style = 0
trigger = {
AND = {
flag = GER_RUS_Bjorko
war = { country = RUS country = JAP }
NOT = {
war = { country = GER country = FRA }
}
}
}
name = "The Bjorko Pact"
desc = "Russia and France are now at war, it may be time to honor the Bjorko Pact we signed with them."
action_a = {
ai_chance = 100
name = "Honor the Pact"
command = { type = relation which = RUS value = 50 }
command = { type = war which = FRA }
}
action_b = {
ai_chance = 0
name = "Did the Russians think we were serious?"
command = { type = relation which = RUS value = -100 }
command = { type = clrflag which = GER_RUS_Bjorko }
}
I don't know if this has been already noticed, but is this event as it should be, especially in the marked line?
It is in the Central Powers Folder in the GERMAN FOREIGN.txt
event = {
id = 900805
country = GER
picture = "constitutional"
style = 0
trigger = {
AND = {
flag = GER_RUS_Bjorko
war = { country = RUS country = JAP }
NOT = {
war = { country = GER country = FRA }
}
}
}
name = "The Bjorko Pact"
desc = "Russia and France are now at war, it may be time to honor the Bjorko Pact we signed with them."
action_a = {
ai_chance = 100
name = "Honor the Pact"
command = { type = relation which = RUS value = 50 }
command = { type = war which = FRA }
}
action_b = {
ai_chance = 0
name = "Did the Russians think we were serious?"
command = { type = relation which = RUS value = -100 }
command = { type = clrflag which = GER_RUS_Bjorko }
}
seconded..Originally Posted by KeljuIvan
Am I the only person who gets really weird events?
Like, say I select a choice which seems like it should give me an increase in authoritarianism. Instead, if will give me an increase in democratism. The other way around is the same, and applies with all of the ideology matrices.
Thirded.Originally Posted by Scorpi
LONG LIVE CROATIA
Nationality: Croat
Religion: Agnostic/Catholic
Ideology: Conservative
Issues: Moralism/Jingoism
Mods and projects that need your attention:Modern Day Scenario-Cold War-Kaiserreich-1914-Mod33-E3 Project-Whites and Reds-Arms and Amistice
Support the Unified HoI3 historical mod initiative!-Wote for my AAR in the HOI3 AAR contest!
Me on Youtube
The new leader of mankind!
Something I noticed: In the Union of Britain event "Nationalist Takeover of Norway.", the choice "Ungrateful Swines! War!" does not actually lead to war with Norway. Is this intended?
ZombieSlayer: 1) What version of HoI2 are you using, which version of Kaiserreich?
2) This will be fixed in the next version.
Supernova: Thanks, I fixed the event for BetaIV.
KeljuIvan: No idea to change that, I have to admit...![]()
Armageddon 1.2, Kaiserreich 1.0.Originally Posted by Andromedos
The second in that I downloaded from it the following link:
http://www.megaupload.com/?d=Y6Y9Z3GV
Also, some clarification. Let me give an example.
Let us say that the country is deciding whether or not to support an outside war.
Choosing TO support the war increases isolationism. It will even say this in the description for the effects of your decision.
Choosing NOT TO support the war increases your interventionism. It will even say this in the description for the effects of your decision.
So far, I have noticed this mainly in the events for the USA and the Commune of France, if I recall correctly. I do not remember any of the like in any Union of Britain events I have seen, nor Empire of Japan, nor Russia events.
Last edited by ZombieSlayer; 17-05-2008 at 22:36.
You shouldnt use 1.0,you should have BETA IIIb.
LONG LIVE CROATIA
Nationality: Croat
Religion: Agnostic/Catholic
Ideology: Conservative
Issues: Moralism/Jingoism
Mods and projects that need your attention:Modern Day Scenario-Cold War-Kaiserreich-1914-Mod33-E3 Project-Whites and Reds-Arms and Amistice
Support the Unified HoI3 historical mod initiative!-Wote for my AAR in the HOI3 AAR contest!
Me on Youtube
The new leader of mankind!
Meh. I figured 1.0 would be the latest version, as I dun know why they would keep an earlier version up for download and not say it is an earlier version, unless it is more stable or something.Originally Posted by The Great Duck
Also: Is there any reason the Land Doctrine Tech Tree for Russia is completely locked?
Or is this just in my version?
P.S. Proceeding to download Beta IIIb right now, then.
Russian Land doctrine is to be opened via an event. And the case of version 1.0 was explained many times. Beta IIIb is THE newest one.
Former integrator of Kaiserreich
Occasional contributer to Hegemonia mod
Custom SKIF pack for Armageddon scenario nations
Version 0.52
Former contributor to the IEGIP
Sorry. I am slightly new here, so I have not been around long enough to have found those kinds of things out. Thanks for clearing that up, though.Originally Posted by Akira
I feel really stupid now.
After playing Beta III for a while, I now realise that most of the bugs I was complaining about had already been fixed. :|
Don't worry about it. The frontpage of our topic does need the old links removed.
Have fun with BetaIII, and stay tuned for the soon to be released BetaIV.
I think the front page should be fixed, most people refer to it and don't look further. If you can't get a hold of the original poster why not contact a moderator? I'm sure they'd be willing to update the post for you, or grant you the permissions
That's what we did to post Beta III links. We will update the front page again when next version comes out.
But it is rather surprising that, when the front page clearly states "Latest version is Beta III" people still download old "version 1.0".
Former integrator of Kaiserreich
Occasional contributer to Hegemonia mod
Custom SKIF pack for Armageddon scenario nations
Version 0.52
Former contributor to the IEGIP
It is just that, well, since you see a 1.0 download, you figure they must have forgotten to edit the message or something, because, usually, 1.0 is further ahead than any sort of Beta. I mean, why else would a 1.0 download be up?
Of course, I could just have severely flawed deductive reasoning. *shrugs*
By the way: Do I guess correctly when I guess that the reason as to why none of the choices for "The Government Collapses" event for Bengal do anything is simply because you have not gotten to it, yet? Or is that a bug?