Does this work with Arma?
Does this work with Arma?
I think of myself as an intelligent, sensitive human being with the soul of a clown which always forces me to blow it at the most important moments.
Heard about the guy who fell off a skyscraper? On his way down past each floor, he kept saying to reassure himself: So far so good... so far so good... so far so good. How you fall doesn't matter. It's how you land!
did you put colons because its a sceptical yes?Originally Posted by TeutonburgerW
I think of myself as an intelligent, sensitive human being with the soul of a clown which always forces me to blow it at the most important moments.
Heard about the guy who fell off a skyscraper? On his way down past each floor, he kept saying to reassure himself: So far so good... so far so good... so far so good. How you fall doesn't matter. It's how you land!
No.Originally Posted by Aethis
Forgot which forum I was in; in the other I use to visit; ":yes:" is a nodding head.
Yes, KR works with ARMA. I'm playing KR on it right now.
Ahhh good the last time I tried it kept crashing and I really want to play this mod.Originally Posted by TeutonburgerW
I think of myself as an intelligent, sensitive human being with the soul of a clown which always forces me to blow it at the most important moments.
Heard about the guy who fell off a skyscraper? On his way down past each floor, he kept saying to reassure himself: So far so good... so far so good... so far so good. How you fall doesn't matter. It's how you land!
When you load up the scenario, you will receive an error: 'SCENARIO FILES HAD ERRORS'; simply press 'ignore' and the game should continue loading and you're ready to play!Originally Posted by Aethis
Originally Posted by Akira
Once again, you were faster than I was.![]()
Of course, it always are the small errors like an additional 's' in 'armament', that make life complicated...
In any case, hope that everybody is enjoying the new version.

Why is Russia having no land doctrines at the beginning and it cannot research any of them. is there a event later in the game to allow it or is it a bug? Im new to this mod so sorry if this is a stupid question...
You'll receive an event where you will be able to choose which approach you want to take with the land doctrines.
Everything inside the state, nothing outside the state, nothing against the state.
Could someone edit the one of the first pages and add a link to the new beta version?
Also should the beta version be installed on a clean Arma version, or a 1.1 version ?
Also shouldnt WW2 trigger in every game? Am running one as UB and its now feb 1940 with no ww2.. Germany however has been at war at the last 2 years with the off map indo china, could that affect the ww2 triggers?

Game Crashes when trying to load a USA saved game. Union of America First has appeared... is there anything i could do about it? I got the BetaIII and bugfix.
I dont have the time or will to read through all the messages on this thread, so i'll just post what i found..
- Game will crash to desktop if you have any other scenario in the scenario folder other than Kaiserreich. Also i had to create a new "save games" folder to be able to save anything.
- Random crashes/error messages.
- I know HoI 2 is slow on my computer, but damn! This mod is about twice as needy of CPU resources.
- Leader/Politician heads missing sometimes.. There was even one with no head or name on it.
- The event in which Finland can claim Karelia and Lapland is sometimes impossible to complete, because soviet union, in addition to it's heartlands (Leningrad and southwards) get these random territories around the Russian domain, and they are never the same.. Also, America sometimes has american union whatever breaking away, and the first time i played it was west coast union or something like that.. The scenario would be much better if the events were static, or they go always the same way. Is there confederate USA? I've never seen it.
- Also many more smaller bugs too many to mention.
This mod has a great great promice, but it's ruined by these little things. I hope to see some patching tho. I loved taking over Soviets with Finland.![]()
Sir Keisari:
Do you installed Doomsday and patched it to the latest level? KR-Mod works only with Doomsday and/or Arma!
Have you downloaded the newest KR-mod? The newest iversion Beta III by Akira!
With the event being static! Well, it will just get boring wouldn't it eh?![]()
Many smaller bugs were fixed with the newest version Beta III.
Honestly, most of these problems are unheard of. The Russian territorial oddities were fixed in the previous patch (I think). Are you sure you have installed the mod correctly?Originally Posted by Sir Keisari
WritAAR of the Week 4/11/2008
I was canonized!
Know your place, pleb.
It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis
Page 1 is now updated, thanks to blue emu.
Did you get the bugfix before or after you have saved your game? Your savegame is busted anyway, try to put in the bugfix, start new game as the USA, type "event ", save game and then load. It should work.I got the BetaIII and bugfix.
Making a clean install would be much better. And I seriously suggest you use JSGMEAlso should the beta version be installed on a clean Arma version, or a 1.1 version ?
Only if through Switzerland, but the Romandy war happens earlier than Indochina.Am running one as UB and its now feb 1940 with no ww2.. Germany however has been at war at the last 2 years with the off map indo china, could that affect the ww2 triggers?
Last edited by Akira; 15-01-2008 at 21:40.
Former integrator of Kaiserreich
Occasional contributer to Hegemonia mod
Custom SKIF pack for Armageddon scenario nations
Version 0.52
Former contributor to the IEGIP
I have played a fun game as the commune of France spreading the revolution through Europe. I liked the events for releasing nations but some things could need some fixing.
None of the nations you release are your puppets, this might be intentional but only the four German states become your allies when you release them. Through the use of some influence you can ally with some of the others but both Hungary and Romania have a zero chance of alliance at best relations and full interventionism for both them and me.
Another problem is that when a nation is released my forces in their territory get redeployed to my capital. This has resulted in my invasion through the Austo-Hungarian empire taking much longer as half my army gets sent home and back again taking more than two months.
Otherwise I have enjoyed this mod greatly and I like the option to divide Germany. Maybe you should have made an option to release all German states except for the Rehnish Republik (don't know how to spell that ) since keeping western Germany and releasing the east as puppets could be a realistic plan for dealing with a defeated arch-enemy.
That has nothing to do with the mod, it's coded in the game itself IIRC.Originally Posted by that_sweed
WritAAR of the Week 4/11/2008
I was canonized!
Know your place, pleb.
It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis
Perhabs the events could check if there's a war aganst Austria going on though?Originally Posted by KanaX
Helped the United Popular Front of Nomis bring Socialism to the People.
Member of the OTFTRC - Off Topic Friends of the Turkish Republic of Northen Cyprus
Pioneer of Spam as Avant-garde preformance art.
My AARs:HoI2: Red Star over Blue Seas - a Soviet Navy AAR (Lost by HD death) | OnwAARds Britain! - an Union of Britain Kaiserreich AAR (Abandoned)
Real Life: The Avante! Festival 2007 | Avante! 2008 | Avante! 2009 | Avante! 2010 | Avante! 2011 | Avante! 2012
I have a very fast computer (I can list the specifications if you like), but I can safely say that Kaiserreich runs slower than HOI2 on both my new computer and my old computer. The game usually begins to slow down in 1939, whereas vanilla doesn't until around, say, 1941/42.Originally Posted by KanaX
Hmm, that's probably because so many wars start at the same time, as well as the AI-modifications we've done.Originally Posted by EMFM
WritAAR of the Week 4/11/2008
I was canonized!
Know your place, pleb.
It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis