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JSGME can easily be found by google!!!! Why is it so hard to even try to look for things yourselfs?!

Hm... I had no such problem in my game - was the event altogether removed before?

It is about the part where CSA annexes USA if USA captures too many CSA provinces.
 
Akira said:
It is about the part where CSA annexes USA if USA captures too many CSA provinces.
Hm... yeah, about that... I had no ACW or SCW what so ever :(
 
Akira said:
Well, these are indeed a mess and are going to be fixed in the future.
No help from Comrade Reed then? :( Sheisse.
 
I'm making a handfull (20) new french leaders - crapy stuff, not even worth sharing - but I need an info: what's the first free ID? Or how can I discover it?

Thanks in advance!
 
Question: If I as canade reconquer britain as they info thext in the campaign screen says, do i get cores on it or will i have partisan problems? Seems a bit unrealistic if i got partisans.
 
th3freakie said:
Hm... yeah, about that... I had no ACW or SCW what so ever :(

The civil wars do not always take place. There are options in the eventchains that prevent the civil wars from happening.
If in your game you want to give Comrade Reed a hand, you'll have to deal with the American Union State by yourself. ;)


is there an ETA on a new patch/version? I like this mod btw
Nice to yer you like the Mod.
So far, there is no ETA set in stone. The new version will be done when it's done.


I'm making a handfull (20) new french leaders - crapy stuff, not even worth sharing - but I need an info: what's the first free ID? Or how can I discover it?
You can find the leader files at
MODS\Kaiserreich 1.0\db\leaders
in your HoI folder. Open the excel file named France. There you can see all officers, and their ID. Simply add your new officers to the list.
And please post your work, we could always use new officers for the mod.


Question: If I as canade reconquer britain as they info thext in the campaign screen says, do i get cores on it or will i have partisan problems? Seems a bit unrealistic if i got partisans.
Not unrealistic at all. Britain at a socialist revolutiona fter the Weltkrieg, and has been governed by the Trade Unions for more than a decade. Enough people will be anything but happy to see a monarchist reconquest.
Yes, you'll have dissent, but also the option to release puppet nations in Britain. We are also working on events for a canadian occupied Britan.
 
Cool mod, cool premise. Running it under DDA 1.1 , only problem is when the game gets to around december 36, when large events start firing in chains (american civil war, and something about ukarine changing direction politically seem to really upset it) the game just hangs completely.

Which is a shame.

Also it won't seem to let me edit the events files in my entire Armageddon folder any more, which is a bit odd, says it can't find the files when i try to save.
 
colonelkadaffy said:
Cool mod, cool premise. Running it under DDA 1.1 , only problem is when the game gets to around december 36, when large events start firing in chains (american civil war, and something about ukarine changing direction politically seem to really upset it) the game just hangs completely.

Which is a shame.

Also it won't seem to let me edit the events files in my entire Armageddon folder any more, which is a bit odd, says it can't find the files when i try to save.

Do you have Vista? I had a problem like that.
 
KanaX said:
Surely you didn't start the game by using the 1936-scenario? You need to start the Kaiserreich-scenario found near the bottom of the scenario list.

As for the second question, you use the mod-enabler to install 1.01.

Thanks, that fixed it.

Oh, one followup question from my first game. In 1937 the Balkan situation lead to civil war in Austria-Hungary, with Hungary and Croatia versus Austria and Bohemia. After a few days, Poland declares on Hungary, and then another few days later, an event fires that gives Poland and Hungary a white peace. I dunno if this is WAD, but it feels odd enough to where I wonder if it's a bug.
 
KanaX said:
JSGME(found on my sig) is an application that enables the mod. You need to create a "MODS"-folder to your HoI2-folder. Then extract the Kaiserreich-folder you've downloaded to the MODS-folder. Then you can activate the mod by using JSGME.

Thank you very much, though when I go to load the mod, I am sent an error report.