+ Reply to Thread
Page 11 of 428 FirstFirst ... 9 10 11 12 13 21 36 61 86 111 ... LastLast
Results 201 to 220 of 8553

Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #201
    General T-hiddemen's Avatar

    Join Date
    May 2005
    Location
    Waupaca, Wisconsin, USA
    Posts
    1,815
    Quote Originally Posted by T-hiddemen
    Well then, when I get some time later today I will cook up a set of flags, shields, counters if no one beats me to it. . . .

    Nationalist France set






  2. #202
    General T-hiddemen's Avatar

    Join Date
    May 2005
    Location
    Waupaca, Wisconsin, USA
    Posts
    1,815
    Hier ist Germania, when she talks, Deutschland Awakens


  3. #203
    Glaring at the HOI3 icon Exterous's Avatar
    Hearts of Iron IIISemper Fi

    Join Date
    Jan 2003
    Location
    The icons under my flag are starting to breed!
    Posts
    3,081
    Quote Originally Posted by Sarmatia1871
    France I can understand (they've lost all of their resource producing colonies...), but Japan has no resources? The only thing I can changed with them from the vanilla setup was getting rid of their Pacific possessions...

    This may be because I deleted all of their starting trade pacts from the Vanilla game, in which case these would have to be re-done as well - in line with the different international relations setup, of course!
    On normal, my industry ground to a halt within 4 months. I was able to operate at about 75% of my ICs with massive supply trading, but that severely cut down on my production ability. The original resource amounts and locations were tailored to the original history line. With the introduction of a radically different history line and provence ownership there are probably going to be a number of countries suffering from resource problems

    Quote Originally Posted by Sarmatia1871
    Russia has been explained (I should put the Russian land-doctrine situation in BLOCK CAPITALS somewhere!) - and the 'Texas' issue is known about too - I only remembered to change the name to 'American Union State' in the module...
    I figured as much, just thought I'd mention it on the off chance that you actually managed to over look something
    "Madness is rare in individuals - but in groups, parties, nations, and ages it is the rule." -Friedrich Nietzshe

    "It is well to remember that the entire universe, with one trifiling exception, is composed of others" - John Andrew Holmes

  4. #204
    Eurofederalist Gen.Schuermann's Avatar
    Hearts of Iron 2: ArmageddonVictoria: RevolutionsHearts of Iron IIIVictoria 2 BetaArsenal of Democracy
    Semper FiVictoria 2Darkest HourFor the MotherlandVictoria II: A House Divided

    Join Date
    Jun 2005
    Location
    EU, BRD, S-H
    Posts
    2,332
    Is there any way to get like an eventchain "drawing" for us to see?
    I'd like to see what options i have for example for the US elections and
    whatever happens if i choose to follow a certain path.

    If it's too much work, that's fine, but i do not want to play again and again to find out what happens when. I also seem to have a savegame problem, the last time i checked i could not load a save i just made

    oh, and at the beginning i have another error message, but i think not the one you got fixed, do yxou have that, too?
    "Wer glaubt, dass sich die ewige Frage von Krieg und Frieden in Europa nie mehr stellt, könnte sich gewaltig irren. Die Dämonen sind nicht weg, sie schlafen nur."


    SimCity 4 - Good old times. Share your screenies and cities here!

  5. #205
    Field Marshal Sarmatia1871's Avatar
    EU3 Collectors Edition OwnerDeus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsHeir to the Throne
    Victoria 2Crusader Kings IIVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2004
    Location
    Welthauptstadt London
    Posts
    3,303
    Quote Originally Posted by Ayeshteni
    Italian Federation has a distinct lack of resources (even though their IC has been cut due to the split in Italy and because they have no African posessions)

    Energy is at -60, metal is also down and oil is at +6 (giving them a little problem in redressing the blance).

    Ayeshteni
    Thanks for pointing this out - looks like a load of pre-existing trade deals are needed at the startup - Everyone, keep this sort of information coming in, preferably with values!

  6. #206

  7. #207
    Field Marshal Sarmatia1871's Avatar
    EU3 Collectors Edition OwnerDeus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsHeir to the Throne
    Victoria 2Crusader Kings IIVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2004
    Location
    Welthauptstadt London
    Posts
    3,303
    Quote Originally Posted by Exterous
    On normal, my industry ground to a halt within 4 months. I was able to operate at about 75% of my ICs with massive supply trading, but that severely cut down on my production ability. The original resource amounts and locations were tailored to the original history line. With the introduction of a radically different history line and provence ownership there are probably going to be a number of countries suffering from resource problems
    Hmmm, this does probably seem down to relations and therefore ability for countries to trade resources easily. So, either Japan needs some more province resources, or some more friends...

  8. #208
    Field Marshal Sarmatia1871's Avatar
    EU3 Collectors Edition OwnerDeus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsHeir to the Throne
    Victoria 2Crusader Kings IIVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2004
    Location
    Welthauptstadt London
    Posts
    3,303
    Quote Originally Posted by Gen.Schuermann
    Is there any way to get like an eventchain "drawing" for us to see?
    I'd like to see what options i have for example for the US elections and
    whatever happens if i choose to follow a certain path.

    If it's too much work, that's fine, but i do not want to play again and again to find out what happens when. I also seem to have a savegame problem, the last time i checked i could not load a save i just made

    oh, and at the beginning i have another error message, but i think not the one you got fixed, do yxou have that, too?
    The event-map would be tricky, as the US election events aren't really linear - but I'll see what can be done...

    With the savegame problem - does the loading process just stop at certain point, or does the game crash with an error message?

    And please please please always say what the error messages are and exactly where they come up - This helps no end in working where the problem is!

    EDIT: I've found the culprit of the 'minister = tag' error message - Karl Kautsky didn't have a job, so was causing trouble...
    (To fix the problem, go into 'db\ministers\ddr.csv', and change the two 'HeadofGovernment' entries to 'Head of Government')

  9. #209
    Second Lieutenant Berlichingen's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineHearts of Iron IIIHeir to the Throne
    Semper FiVictoria 2Divine WindCrusader Kings IIFor the Motherland
    Victoria II: A House DividedHOI3: Their Finest Hour

    Join Date
    Nov 2005
    Location
    Texas
    Posts
    197
    The political stuff looks very interesting, a whole new concept added to the game, I'll keep my nose out of it, since you know far more on how you want to organize it, I can propose some events and type them up so you get the jist of what they mean.

    For tech trees, perhaps only Land should be changed.

    I'll continue working on OOBs, tech teams and other random stuff tomorrow or late tonight.

  10. #210
    Jehanne's Slave Ayeshteni's Avatar
    EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomePenumbra -  Black Plague
    Hearts of Iron 2: ArmageddonEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIFor The Glory
    Heir to the ThroneRise of Prussia200k ClubSemper FiVictoria 2
    Divine WindCrusader Kings IIPride of NationsFor the MotherlandSengoku
    Victoria II: A House DividedCrusader Kings II Holy KnightHOI3: Their Finest Hour

    Join Date
    Jul 2002
    Location
    Finally found Jehanne's chastity belt! But can't get the key in.
    Posts
    6,181
    But I want Airships

    Ayeshteni
    "I Have noticed even people who claim everything is predestined and that we can do nothing to change it, look before they cross the road." - Stephan Hawkings

    Owner of a Golden Phoenix cookie! Extremely Proud owner of a BiB cookie! I also have a very special Johan cookie as well
    Owner of 7 2Coaties
    "Why not? The primary causes for union are, thankfully, long gone. So why are we hanging on to it? For the sake of sentimentality? An uncertain economic argument that's easily dismissed? Nah. Go forth, Scots. All power to your elbow. You'll take the oil and we'll take the nukes, and we'll be in Brussels afore ye. And so on." - Rabid Bogling

  11. #211
    Irken Tallest Arilou's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeHearts of Iron 2: Armageddon
    Victoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIFor The Glory
    Heir to the ThroneSemper FiVictoria 2Divine WindCrusader Kings II
    For the MotherlandSword of the Stars IIVictoria II: A House DividedKing Arthur IICrusader Kings II Holy Knight
    Warlock: Master of the ArcaneHOI3: Their Finest HourMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Aug 2002
    Location
    Quasispace
    Posts
    6,345
    Blog Entries
    4
    Quote Originally Posted by Ayeshteni
    But I want Airships

    Ayeshteni
    If you can make sprites.... Feel free to do so
    "As for you, Gilgamesh: Fill your belly with good things. Day and night, night and day, dance and be merry, feast and rejoice. Let your clothes be fresh, bathe yourself in water, cherish the little child that holds your hand and make your wife happy in your embrace, for this, too, is the lot of man."
    -Siduri, Epic of Gilgamesh.

  12. #212
    Field Marshal Sarmatia1871's Avatar
    EU3 Collectors Edition OwnerDeus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsHeir to the Throne
    Victoria 2Crusader Kings IIVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2004
    Location
    Welthauptstadt London
    Posts
    3,303
    Quote Originally Posted by Ayeshteni
    But I want Airships

    Ayeshteni
    Yes, I am in complete agreement!

    And anyone who does not believe that Zeppelins are amongst the coolest things ever devised, must go here: http://www.dhm.de/lemo/objekte/video/zeppelin/index.ram - and remember that in this timeline they're going to be one of the main modes of long-distance transport!

  13. #213
    Captain CCurio's Avatar

    Join Date
    Jan 2006
    Location
    AOG accounting department
    Posts
    452
    Quote Originally Posted by Arilou
    If you can make sprites.... Feel free to do so
    Doesn't the 1914 have airships too, hmmmh...?

  14. #214
    Irken Tallest Arilou's Avatar
    EU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: RomeHearts of Iron 2: Armageddon
    Victoria: RevolutionsEuropa Universalis III: In NomineRome: Vae VictisHearts of Iron IIIFor The Glory
    Heir to the ThroneSemper FiVictoria 2Divine WindCrusader Kings II
    For the MotherlandSword of the Stars IIVictoria II: A House DividedKing Arthur IICrusader Kings II Holy Knight
    Warlock: Master of the ArcaneHOI3: Their Finest HourMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Aug 2002
    Location
    Quasispace
    Posts
    6,345
    Blog Entries
    4
    Quote Originally Posted by Sarmatia1871
    Yes, I am in complete agreement!

    And anyone who does not believe that Zeppelins are amongst the coolest things ever devised, must go here: http://www.dhm.de/lemo/objekte/video/zeppelin/index.ram - and remember that in this timeline they're going to be one of the main modes of long-distance transport!
    What are Zeppelins going to be game-wise though? I'd guess they'd consume less oil (?) and have a longer range (?) than aircraft. Possibly higher ORG (can "stay out" longer?) and even attack (greater payload) but much more vulnerable to fighters?
    "As for you, Gilgamesh: Fill your belly with good things. Day and night, night and day, dance and be merry, feast and rejoice. Let your clothes be fresh, bathe yourself in water, cherish the little child that holds your hand and make your wife happy in your embrace, for this, too, is the lot of man."
    -Siduri, Epic of Gilgamesh.

  15. #215
    Field Marshal Sarmatia1871's Avatar
    EU3 Collectors Edition OwnerDeus Vult!Hearts of Iron 2: ArmageddonVictoria: RevolutionsHeir to the Throne
    Victoria 2Crusader Kings IIVictoria II: A House DividedCrusader Kings II Holy Knight

    Join Date
    Mar 2004
    Location
    Welthauptstadt London
    Posts
    3,303
    Quote Originally Posted by Arilou
    What are Zeppelins going to be game-wise though? I'd guess they'd consume less oil (?) and have a longer range (?) than aircraft. Possibly higher ORG (can "stay out" longer?) and even attack (greater payload) but much more vulnerable to fighters?
    Either:

    1) Small ones to act as reconaissance for fleets (probably as brigade attachments, if possible...).
    2) Big ones, to act as (slow-moving) intercontinental bombers.

    Both would be a bit vulnerable, so would probably need some sort of naval/fighter escort though...

  16. #216
    Eurofederalist Gen.Schuermann's Avatar
    Hearts of Iron 2: ArmageddonVictoria: RevolutionsHearts of Iron IIIVictoria 2 BetaArsenal of Democracy
    Semper FiVictoria 2Darkest HourFor the MotherlandVictoria II: A House Divided

    Join Date
    Jun 2005
    Location
    EU, BRD, S-H
    Posts
    2,332
    i can only imagine recon blimps, as one shot of a bullet should set the whole thing to flames. *cough* Hindenburg *cough*. Btw, does anyone know how high these things can go? if they can reach heights up to 10-15 km, they would be even suitable for largescale bombings. However, these things gotta be huge and might not prove to be very useful (very big -> easy to spot -> easy to shoot -> uberexpensive -> a bomber can do better, can it?)

    Although, you might want to make Zeppelins like flying fortresses, psychedelic parallel world 1920s style (aka sky captain or the Kirov design of Command and Conquer Red Alert 2)
    "Wer glaubt, dass sich die ewige Frage von Krieg und Frieden in Europa nie mehr stellt, könnte sich gewaltig irren. Die Dämonen sind nicht weg, sie schlafen nur."


    SimCity 4 - Good old times. Share your screenies and cities here!

  17. #217
    Captain CCurio's Avatar

    Join Date
    Jan 2006
    Location
    AOG accounting department
    Posts
    452
    We should also have Mechas instead of Mech Infantry.

    ROFL, I just got a mental image of a german mecha with rough WWII-ish looks and with 88-mm guns instead of arms and a Nebelwerfer on it's shoulders.

  18. #218
    Second Lieutenant Berlichingen's Avatar
    EU3 OwnerNapoleonic MarshalEuropa Universalis III: In NomineHearts of Iron IIIHeir to the Throne
    Semper FiVictoria 2Divine WindCrusader Kings IIFor the Motherland
    Victoria II: A House DividedHOI3: Their Finest Hour

    Join Date
    Nov 2005
    Location
    Texas
    Posts
    197
    The Germans realized how fragile and ineffective the Zeppelins were, hence they built A.E.G., Gotha and Staaken big bombers to do the work, since Zeppelins were incapable. Zeppelins are naturally outdated for any sort of military work, its impractical and uneffective compared to bombers and the Germans would know that, as well as everybody else.

  19. #219
    General Evans's Avatar
    Diplomacy PlayerEU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
    Penumbra -  Black PlagueHearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineHearts of Iron III
    Arsenal of DemocracyHeir to the ThroneMount & Blade: WarbandSemper FiVictoria 2
    LionheartDivine WindIron CrossDarkest HourCrusader Kings II
    Pride of NationsSengokuSword of the Stars IIVictoria II: A House DividedVictoria 2: Heart of Darkness

    Join Date
    Apr 2004
    Location
    United Kingdom
    Posts
    2,296
    I agree, unless the blimps have a high altitude ceiling they'd be worthless...
    Revanche, A French AAR of The Great War (1914-1919) (Finished, Weekly AAR Showcase, 9th Jan '06)

    President Petrov Basil Ivanovich of Kraszakistan (KLD)

    What if Germany had won the Great War? Kaiserreich: Legacy of the Weltkrieg

  20. #220
    General T-hiddemen's Avatar

    Join Date
    May 2005
    Location
    Waupaca, Wisconsin, USA
    Posts
    1,815
    Quote Originally Posted by Sarmatia1871
    Yes, I am in complete agreement!

    And anyone who does not believe that Zeppelins are amongst the coolest things ever devised, must go here: http://www.dhm.de/lemo/objekte/video/zeppelin/index.ram - and remember that in this timeline they're going to be one of the main modes of long-distance transport!

    Maybe the Kaiser's minions can find a vast helium reservoir in the undersea city of the Cossacks . . . helium is a prime component in deep dive breathing mixtures . . .

    Zeppelins might even get me to switch to sprites . . . or maybe not

+ Reply to Thread
Page 11 of 428 FirstFirst ... 9 10 11 12 13 21 36 61 86 111 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts