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Hi,

I still don't know how to install this game. I tried Hoi2-Doomsday, Armageddon, then Arm. 1.2 patch, and then the mod by copying it over everything in the folder OR by using JDGSM (which seems to do the same thing). When loading the scenario I get two db errors for sicily (something about province controlled by 2 countries) and several db mismatch errors. Then during play as the USA, the civil war events never fire. Which is why I wanted to try the mod.

thanks,

kilolima

1. Make sure you have your vanilla Armageddon and no mods installed. Re-install HoI if you're not sure.
2. Create a folder called MODS in your Armageddon folder
3. Extract the mod in the MODS-folder
4. JSGME should also be in your Armageddon folder, when you have extracted the mod, activate it using JSGME
5. Play the game
The mod works on Armageddon 1.2, but not with 1.3
 
How is progress on BetaV doing?
 
1. Make sure you have your vanilla Armageddon and no mods installed. Re-install HoI if you're not sure.
2. Create a folder called MODS in your Armageddon folder
3. Extract the mod in the MODS-folder
4. JSGME should also be in your Armageddon folder, when you have extracted the mod, activate it using JSGME
5. Play the game
The mod works on Armageddon 1.2, but not with 1.3

i followed your instructions but when i start the game i haven't the scenario called Kaiserreich,but only the standard scenario of armageddon
 
i followed your instructions but when i start the game i haven't the scenario called Kaiserreich,but only the standard scenario of armageddon

Scroll the scenario list down?
 
Hey,

when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

Can someone help me figure out why?
 
Hey,

when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

Can someone help me figure out why?

Well can you still play the game without any trouble? I think its best to reinstall DD again since I always do when I want to play with another mod, even if its a bit time-consuming!
 
Hey,

when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

Can someone help me figure out why?
Did you mess with any file, either in the Mod folder or in the ordinary directories, while a mod were active via JGSME?
If I remember correctly, I had a similar problem to yours when I turned off the mod and tried to play vanilla again... had to re-install the game to solve it.
 
Made some asked after scandinavian events. Works as a charm:
Just the ordinary: do not research when command = { type = country which = XXX } fires. If your player is human.

But what is up with the flag and country color for Scandinavia? It is awful.


in annextions.txt

Code:
#########################################################################
#  Norway annexed by Sweden, possibly Scandinavia
#########################################################################

event = {
id = 996100
picture = "prisoners"
country = SWE

trigger = { 
	control = { province = 107 data = SWE }
		NOT = {
		exists = NOR
	}
}

name = "The Annexation of Norway"
desc = "The Norwegian Army has surrendered, and we have annexed Norway. Our military campaign 

has come to an end. The dream of united Scandinavia can now become true."

date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 1 month = december year = 1953 }

	action_a = {
		name = "Yes, unite us"
		ai_chance = 100
		command = { type = country which = SCA }
		command = { type = addcore which = 107 }
		command = { type = addcore which = 108 }
		command = { type = addcore which = 109 }
		command = { type = addcore which = 110 }
		command = { type = addcore which = 111 }
		command = { type = addcore which = 116 }
		command = { type = addcore which = 117 }
		command = { type = addcore which = 118 }
		command = { type = addcore which = 124 }
		command = { type = addcore which = 125 }
		command = { type = addcore which = 128 }
		command = { type = addcore which = 129 }
		command = { type = dissent value = -5 }
    }
	action_b = {
		name = "No"
		ai_chance = 0
		command = { type = dissent value = 10 }
	}
}

#########################################################################
#  Sweden annexed by Norway, possibly Scandinavia
#########################################################################

event = {
id = 996111
picture = "prisoners"
country = NOR

trigger = { 
	control = { province = 101 data = NOR }
		NOT = {
		exists = SWE
	}
}

name = "The Annexation of Sweden"
desc = "Today, the Swedish Chief of Army has announced the surrender of the Army. Supplies and 

equipment were captured after the surrender and sent back to Oslo. Total victory has been 

achieved. The dream of united Scandinavia can now become true."

date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 1 month = december year = 1953 }

	action_a = {
		name = "Yes, unite us"
		ai_chance = 100
		command = { type = country which = SCA }
		command = { type = addcore which = 112 }
		command = { type = addcore which = 126 }
		command = { type = addcore which = 127 }
		command = { type = addcore which = 123 }
		command = { type = addcore which = 122 }
		command = { type = addcore which = 121 }
		command = { type = addcore which = 120 }
		command = { type = addcore which = 119 }
		command = { type = addcore which = 115 }
		command = { type = addcore which = 113 }
		command = { type = addcore which = 114 }
		command = { type = addcore which = 106 }
		command = { type = addcore which = 105 }
		command = { type = addcore which = 104 }
		command = { type = addcore which = 102 }
		command = { type = addcore which = 101 }
		command = { type = addcore which = 100 }
		command = { type = addcore which = 99 }
		command = { type = addcore which = 98 }
		command = { type = addcore which = 97 }
		command = { type = addcore which = 93 }
		command = { type = addcore which = 95 }
		command = { type = addcore which = 96 }
		command = { type = supplies value = 1000 }
		command = { type = dissent value = -5 }                      
    }
	action_b = {
		name = "No"
		ai_chance = 0
		command = { type = dissent value = 10 }
	}
}

#########################################################################
#  Finland annexed by Scandinavia
#########################################################################

event = {
id = 17590
picture = "prisoners"
country = SCA

trigger = { 
	control = { province = 142 data = SCA }
		NOT = {
		exists = FIN
	}
}

name = "The Annexation of Finland"
desc = "The Scandinavian Army is marching through Helsinki and the Finn's have learnt that thay 

always shall be a part of Scandinavia."

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 1 month = december year = 1953 }

action_a = {
name = "Hurra!"
	command = { type = supplies value = 1000 }
	command = { type = dissent value = -5 }
	command = { type = addcore which = 103 }
	command = { type = addcore which = 141 }
	command = { type = addcore which = 142 }
	command = { type = addcore which = 140 }
	command = { type = addcore which = 143 }
	command = { type = addcore which = 138 }
	command = { type = addcore which = 139 }
	command = { type = addcore which = 137 }
	command = { type = addcore which = 131 }
	command = { type = addcore which = 130 }
	command = { type = addcore which = 132 }
	command = { type = addcore which = 136 }
	command = { type = addcore which = 148 }
	command = { type = addcore which = 147 }
	command = { type = addcore which = 144 }
	command = { type = addcore which = 149 }
	command = { type = addcore which = 145 }
	command = { type = addcore which = 146 }
	command = { type = addcore which = 152 }
}
}

#########################################################################
#  Denmark annexed by Scandinavia
#########################################################################

event = {
id = 17591
picture = "prisoners"
country = SCA

trigger = { 
	control = { province = 294 data = SCA }
	}
}

name = "The Annexation of Denmark"
desc = "The Scandinavian Army is marching through København and all the scandinavian people 

rejoice."

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 1 month = december year = 1953 }

action_a = {
name = "Hurra!"
	command = { type = supplies value = 1000 }
	command = { type = dissent value = -5 }
	command = { type = addcore which = 92 }
	command = { type = addcore which = 292 }
	command = { type = addcore which = 293 }
	command = { type = addcore which = 294 }
	command = { type = addcore which = 91 }
	command = { type = addcore which = 295 }
	command = { type = addcore which = 800 }
	command = { type = addcore which = 1 } 
	command = { type = addcore which = 2 }     
}
}
 
Made some asked after scandinavian events. Works as a charm:
Just the ordinary: do not research when command = { type = country which = XXX } fires. If your player is human.

But what is up with the flag and country color for Scandinavia? It is awful.


in annextions.txt

Code:
#########################################################################
#  Norway annexed by Sweden, possibly Scandinavia
#########################################################################

event = {
id = 996100
picture = "prisoners"
country = SWE

trigger = { 
	control = { province = 107 data = SWE }
		NOT = {
		exists = NOR
	}
}

name = "The Annexation of Norway"
desc = "The Norwegian Army has surrendered, and we have annexed Norway. Our military campaign 

has come to an end. The dream of united Scandinavia can now become true."

date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 1 month = december year = 1953 }

	action_a = {
		name = "Yes, unite us"
		ai_chance = 100
		command = { type = country which = SCA }
		command = { type = addcore which = 107 }
		command = { type = addcore which = 108 }
		command = { type = addcore which = 109 }
		command = { type = addcore which = 110 }
		command = { type = addcore which = 111 }
		command = { type = addcore which = 116 }
		command = { type = addcore which = 117 }
		command = { type = addcore which = 118 }
		command = { type = addcore which = 124 }
		command = { type = addcore which = 125 }
		command = { type = addcore which = 128 }
		command = { type = addcore which = 129 }
		command = { type = dissent value = -5 }
    }
	action_b = {
		name = "No"
		ai_chance = 0
		command = { type = dissent value = 10 }
	}
}

#########################################################################
#  Sweden annexed by Norway, possibly Scandinavia
#########################################################################

event = {
id = 996111
picture = "prisoners"
country = NOR

trigger = { 
	control = { province = 101 data = NOR }
		NOT = {
		exists = SWE
	}
}

name = "The Annexation of Sweden"
desc = "Today, the Swedish Chief of Army has announced the surrender of the Army. Supplies and 

equipment were captured after the surrender and sent back to Oslo. Total victory has been 

achieved. The dream of united Scandinavia can now become true."

date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 1 month = december year = 1953 }

	action_a = {
		name = "Yes, unite us"
		ai_chance = 100
		command = { type = country which = SCA }
		command = { type = addcore which = 112 }
		command = { type = addcore which = 126 }
		command = { type = addcore which = 127 }
		command = { type = addcore which = 123 }
		command = { type = addcore which = 122 }
		command = { type = addcore which = 121 }
		command = { type = addcore which = 120 }
		command = { type = addcore which = 119 }
		command = { type = addcore which = 115 }
		command = { type = addcore which = 113 }
		command = { type = addcore which = 114 }
		command = { type = addcore which = 106 }
		command = { type = addcore which = 105 }
		command = { type = addcore which = 104 }
		command = { type = addcore which = 102 }
		command = { type = addcore which = 101 }
		command = { type = addcore which = 100 }
		command = { type = addcore which = 99 }
		command = { type = addcore which = 98 }
		command = { type = addcore which = 97 }
		command = { type = addcore which = 93 }
		command = { type = addcore which = 95 }
		command = { type = addcore which = 96 }
		command = { type = supplies value = 1000 }
		command = { type = dissent value = -5 }                      
    }
	action_b = {
		name = "No"
		ai_chance = 0
		command = { type = dissent value = 10 }
	}
}

#########################################################################
#  Finland annexed by Scandinavia
#########################################################################

event = {
id = 17590
picture = "prisoners"
country = SCA

trigger = { 
	control = { province = 142 data = SCA }
		NOT = {
		exists = FIN
	}
}

name = "The Annexation of Finland"
desc = "The Scandinavian Army is marching through Helsinki and the Finn's have learnt that thay 

always shall be a part of Scandinavia."

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 1 month = december year = 1953 }

action_a = {
name = "Hurra!"
	command = { type = supplies value = 1000 }
	command = { type = dissent value = -5 }
	command = { type = addcore which = 103 }
	command = { type = addcore which = 141 }
	command = { type = addcore which = 142 }
	command = { type = addcore which = 140 }
	command = { type = addcore which = 143 }
	command = { type = addcore which = 138 }
	command = { type = addcore which = 139 }
	command = { type = addcore which = 137 }
	command = { type = addcore which = 131 }
	command = { type = addcore which = 130 }
	command = { type = addcore which = 132 }
	command = { type = addcore which = 136 }
	command = { type = addcore which = 148 }
	command = { type = addcore which = 147 }
	command = { type = addcore which = 144 }
	command = { type = addcore which = 149 }
	command = { type = addcore which = 145 }
	command = { type = addcore which = 146 }
	command = { type = addcore which = 152 }
}
}

#########################################################################
#  Denmark annexed by Scandinavia
#########################################################################

event = {
id = 17591
picture = "prisoners"
country = SCA

trigger = { 
	control = { province = 294 data = SCA }
	}
}

name = "The Annexation of Denmark"
desc = "The Scandinavian Army is marching through København and all the scandinavian people 

rejoice."

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 1 month = december year = 1953 }

action_a = {
name = "Hurra!"
	command = { type = supplies value = 1000 }
	command = { type = dissent value = -5 }
	command = { type = addcore which = 92 }
	command = { type = addcore which = 292 }
	command = { type = addcore which = 293 }
	command = { type = addcore which = 294 }
	command = { type = addcore which = 91 }
	command = { type = addcore which = 295 }
	command = { type = addcore which = 800 }
	command = { type = addcore which = 1 } 
	command = { type = addcore which = 2 }     
}
}

Awsome kutgw :)
 
If you have any events or any other content you'd wish to add to the mod, please post them in the appropriate subforums in the Kaiserreich forum (found on my sig).
 
Started playing the mod again... Jeez, guess I should finally finish those Polish events I started with Larry...

Are you going to port this mod to HoI3? If yes, I'd love to help with this task... :)

BTW... When I tried to make up my alternative "Germany wins WWI" timeline, I assumed that Scandinavian countries attempted to create a kind of confederation, with all three monarchs administrating the organisation together. Such alliance would be basically neutral towards its neighbourgs, with a rather strong and modern military protecting its borders. Bordering a German hegemon, it would concentrate on technological superiority, especially in airforce (I was thinking about operative jet fighters circa 1940) and navy (strong fortifications in the Baltic).

Since my timeline assumed that WWII starts with a resurgent Russia (with either Kirill or hypotetical second son of Nicholas II in charge - I assumed that the Romanovs survived the revolution) initiating a Christian rebellion in the Turkish-controlled Caucasus, I did not pay much attention towards the Scandinavians. Still, perhaps this idea can be used either as an alternative to aggressive Sweden or in Kaiserreich for HoI3?
 
Last edited:
That's some nice events for Scandinavia you got there Raz999, but wouldn't you need an event to change your tag to SCA?

Also, would someone be so kind to tell me where the "liberation" events are stored? I'm sick and tired of liberating the Tuareg confederation as the Syndicalists ^^
 
After about 6 hours i got this wonderful mod to work! And it's really fun. I started as Russia, then started as the Pacific States of America (woohoo, go home states!). Finally I decided to rebuild the Chinese Empire as the Qing Empire.

Now, during 1939 (and during my invasion of Japan's mainland provinces) I managed to take Korea from the Japanese and are in a stailmate as an even sent me into war with Mongolia and it's puppet. I quickly moved some troops to the border to stop their slow advance.

But I ran into a small problem. Now, whenever I try to replace a tech team, my game stops working and crashes. I don't really know where to report bugs, but I figured you guys might want to know about it.
 
Also, would someone be so kind to tell me where the "liberation" events are stored? I'm sick and tired of liberating the Tuareg confederation as the Syndicalists ^^

That should be event 11800084 in db\events\KAISERREICH\AI EVENTS\ALL.txt
 
Hey Comrade_Zakhar,

that is a HoI2 bug. The problem is from taking over techteams. The only thing you can do is go int your save file and delete all the techteams not your original own.

Oh Okay! Thanks a bunch!

However, do you happen to have a link to a "how to" topic on how to modify save files? Frankly I'm clueless and will probably do something incredibly stupid.

Thanks again!