My update above is based on 1.0.1...I keep on getting CTD'd when the American Union State is surrending.. any help? I've download 1.0.1, no luck.
My update above is based on 1.0.1...I keep on getting CTD'd when the American Union State is surrending.. any help? I've download 1.0.1, no luck.
TeutonburgerW said::Yes:
Aethis said:did you put colons because its a sceptical yes?
TeutonburgerW said:No.
Forgot which forum I was in; in the other I use to visit; ":yes:" is a nodding head.
Yes, KR works with ARMA. I'm playing KR on it right now.
Aethis said:Ahhh good the last time I tried it kept crashing and I really want to play this mod.
Akira said:
Sir Keisari said:I dont have the time or will to read through all the messages on this thread, so i'll just post what i found..
- Game will crash to desktop if you have any other scenario in the scenario folder other than Kaiserreich. Also i had to create a new "save games" folder to be able to save anything.
- Random crashes/error messages.
- I know HoI 2 is slow on my computer, but damn! This mod is about twice as needy of CPU resources.
- Leader/Politician heads missing sometimes.. There was even one with no head or name on it.
- The event in which Finland can claim Karelia and Lapland is sometimes impossible to complete, because soviet union, in addition to it's heartlands (Leningrad and southwards) get these random territories around the Russian domain, and they are never the same.. Also, America sometimes has american union whatever breaking away, and the first time i played it was west coast union or something like that.. The scenario would be much better if the events were static, or they go always the same way. Is there confederate USA? I've never seen it.
- Also many more smaller bugs too many to mention.
This mod has a great great promice, but it's ruined by these little things. I hope to see some patching tho. I loved taking over Soviets with Finland.
Did you get the bugfix before or after you have saved your game? Your savegame is busted anyway, try to put in the bugfix, start new game as the USA, type "event ", save game and then load. It should work.I got the BetaIII and bugfix.
Also should the beta version be installed on a clean Arma version, or a 1.1 version ?
Am running one as UB and its now feb 1940 with no ww2.. Germany however has been at war at the last 2 years with the off map indo china, could that affect the ww2 triggers?
that_sweed said:.
Another problem is that when a nation is released my forces in their territory get redeployed to my capital. This has resulted in my invasion through the Austo-Hungarian empire taking much longer as half my army gets sent home and back again taking more than two months.
Perhabs the events could check if there's a war aganst Austria going on though?KanaX said:That has nothing to do with the mod, it's coded in the game itself IIRC.