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T-hiddemen said:
Oh, that sounds good!!!!!!!! :eek:


OK, here is a light land battle cruiser . . .

land_bc.jpg
 
Sarmatia1871 said:
Oh yes, just remembered - can someone attempt to locate some pictures (even better if they're converted into event image format!) of the following:

* Chinese officials (preferably dodgy looking)
* Chinese militias/gangs (criminal/semi-criminal)
* Chinese labour demonstrations
* Impoverished Chinese peasants
* Oriental port and street scenes

Etc.....

Hi Sarmy

I redid the two events I posted earlier (added the shadows) and made a few more. They are in this ZIP FILE
 
what about Pu Yi for the Qing empire.

Xu Shichang also for Qing

180px-Hsu_shih_chang.jpg


and here are some random possible ministers

Feng Yü-hsiang
Feng_Yuxiang.jpg


Wu Peifu
180px-WuPeifu.jpg


note:the last 2 were warlords so im not sure if they have a place in the mod but i posted them up here anyway
 
CCurio said:
O yeah, I had an idea...

How about splitting engineer brigades into three diffrent types...?

1) Movement engineers - Give movement/river crossing bonuses. Essentially bridging units and such
2) Sappers/Assault engineers - Flamethrowers, satchel charges and tunneling equipment. Fort attack bonus, attack values bonus
3) Defensive engineers - Give assorted defence bonii plus small attack bonuses

Perhaps also replacing other of the rocket artillery brigades with heavy artillery...? ;)

That sounds good but what about having only 2.

both would get river crossing bonuses, and unlike vanilla both should have more that one model. So what about keeping 2 & 3, both having small attach/defence bonus, 2 would get extra attach and oil comsumtion(sp?), and 3 exactly as you say, pepending on a doctrine on with one you would get.

We have 13 brigades other brigades, some we can just put a couple more models, but other brigade we could change a lot, SHtanks >>Infantry support tanks, AC>>recon batalions, Sp rocket art>>Heavy arty. I beleve that the Kaiserreich need a wider tech range, there will be a bunch of local wars, betwen countries that werent realy that advanced, so there's room for having 20's inf div fighting a 30's inf divs in a lot of places like South America and asia.

What do you think about this:

BB's
s2pk.jpg
[/URL][/IMG]
BC's
s1ge.jpg
[/URL][/IMG]

All BC's faster and having more range than equal BB's. 0-3 BC faster & longer range than 0-3.
 
Juancho said:
What do you think about this:

BB's
s2pk.jpg
[/URL][/IMG]
BC's
.


1st, I personally like BC's, fast, maneuveurable, firepower, etc, but in vanilla they are worthless. Unless you change things, savvy players will probably not build them. After reading some naval strategy I build never build BC or CL anymore.

Second, my pride and joy, the Wotan, was designed off Bismarck/Tirpitz blueprints, but is bigger, more heavily armored and armed and with more engine capacity (possibly nuclear, though that might be Wotan II class :) )

I would hate to see this class relegated to an obsolete class. I was hoping that this would be then end of the line for BB, 8 or 9 . . .
 
Sarmatia1871 said:
I think I'm planning on having a Chilean-Argentinian war against Bolivia at some point, and Brazil is going to be a potential major player, getting a choice of which global faction it's going to align with.

A restoration of Grancolumbia might be an idea, as I haven't really found anything interesting to do with Venzuala, Peru, Columbia or Ecuador. So any suggestions with these (particularly on the domestic policy front, which is what I generally want to deal with first) will be greatly appreciated!

Ok, regarding South American events and set up, what ever happens to the USA during it's civil war will determine what will happen in South America, but most important,please correct me if I'm wong.

1917 USA never joined the war, staying insolasionist(sp?), but even they were defending there interests over the world, that is shown, in the legation cities surviving getting sucked into the Allgemeine Ostasiatische-Gesellschaft, so we know they are going to protect there interents in South America, especially if there is a republican goberment on for 16 years, so we would see countries with an even closer relationship, than in RL, Colombia, Perú, Ecuador, Bolivia, caribean countries and the democratic country in central America would have receved bigger funds from the US, or military coups with American backing would have been seen, and during the 30's as US economic debacle steppens, those countries would try to protect themselves.

So inter warranties of independence betwen Colombia, Ecuador, Bolivia, might be in order, Also as the American civil war develops, If ether of the 2 extremist groups are winning, they should get the chance to coup or start revolts in South America, an event that would trigger if they ocupy + 60% of there cores taking a bit of supplies and money, if you say yes another one should fire when they ocupy +80-90% taking more supplies and money, that would trigger revolutions/coups all over latin America.

So if sindicalist are wining (left) some countries would have revolutions/coups, Bolivia and Ecuador high % of success, Venezuela, Mexico and Colombia mediun-low %, and Brazil very low success %.

If the revolution comes to Bolivia, Chile and La Plata(it's still in there right?), should get the chance of making a military intervention, thus giving a chance to Paraguay to breaking away from la Paz as a sindicalist country, and them siding with Bolivia, also, if Brazil is towards the left (moderate) would get a chance to suport both Bolivia and Paraguay.

There's no real chance to recreate Gran Colombia, Every time some crazy guy says revolution here in Venezuela, the words Bolívar, and Gran Colombia are not far behind, so maybe if Ecuador, Colombia, and Venezuela turn left, they would get a small % of uniting as a federation, but a higger chance of just singging an aliance, an event of the tipe of Calling a congress yes/no,
then 3 options limited aliance(warranties of independence)/full aliance/federate, and the other countries would get to chose yes/no.

If America first is wining there would be smaller chances, maybe Venezuela and Peru would be the more affected. A US gov friendly towards Brazil, might encourage them to intervene, and pull Uruguay to become there "protectorade", so La Plata could be pulled there, and as La Paz gets into a war Paraguay could separate from the federation, again backed by a sindicalist Bolivia.

The reason I stress so much in La Plata desintegration is because it would be very dificult to keep such a union in South America. without any posible friccion.

Hope you all understand what I wrote, excuse my long post. Hope it helps

Eddit: named la Plata La Paz, fixed :D
 
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T-hiddemen said:
1st, I personally like BC's, fast, maneuveurable, firepower, etc, but in vanilla they are worthless. Unless you change things, savvy players will probably not build them. After reading some naval strategy I build never build BC or CL anymore.

Second, my pride and joy, the Wotan, was designed off Bismarck/Tirpitz blueprints, but is bigger, more heavily armored and armed and with more engine capacity (possibly nuclear, though that might be Wotan II class :) )

I would hate to see this class relegated to an obsolete class. I was hoping that this would be then end of the line for BB, 8 or 9 . . .

The main reason I think naval tecks need a change is because BC's aren't what I think they were supose to be, They all should have longer range, be faster and more manuverable that BB's, so they would be a real reason to build such ship,

Wotan would actually be the biggest, more expensive, most deadly, have the longest firing range of any BB's and they would be able to take a lot of beating, It would require a masive air attack to sink them, they would be the ultimate design, they could be used until well into the 70's, 8 & 9 BB's would be faster, longer cruising range, lower visibility, and higger seadetection. If we could upgrade ships like in HOI 1 we could keep the seadetection as hi as it should be (I would always keep my best ships with the best radar techs) and fit them with a couple of missiles, but we can't, if you like I coud move it to the 8 or 9, but that would only change the way the AI would build them.

Sorry my mistake 5 BB should be early 30's, and the Wotan should be 1938-1940 and giving GER an event where you can please your admiralty add 4 to build quenue and get blueprints for it, please army and get army stuff but get no BB's, or please noone and get 1 or 2 and bits of army.

How about it? interested?

J.A.

Eddit: I have the KMS Wotan on my desktop, I hope you don't mind, I just love it.
 
lifeless said:
what about Pu Yi for the Qing empire.

...

note:the last 2 were warlords so im not sure if they have a place in the mod but i posted them up here anyway

Ah, looks good! I'm guessing that without the same level of political fragmentation in north China in this timeline, most real-life warlords would still be within the larger political structures - so definitely still useful!

Also, anyone know if this Zhang Xun character would still be alive: http://www.yutopian.com/names/11/zhangxun.html

Could be a good potential minister for either the Qing or AlgOstAsien...
 
Juancho said:
The main reason I think naval tecks need a change is because BC's aren't what I think they were supose to be, They all should have longer range, be faster and more manuverable that BB's, so they would be a real reason to build such ship,

Wotan would actually be the biggest, more expensive, most deadly, have the longest firing range of any BB's and they would be able to take a lot of beating, It would require a masive air attack to sink them, they would be the ultimate design, they could be used until well into the 70's, 8 & 9 BB's would be faster, longer cruising range, lower visibility, and higger seadetection. If we could upgrade ships like in HOI 1 we could keep the seadetection as hi as it should be (I would always keep my best ships with the best radar techs) and fit them with a couple of missiles, but we can't, if you like I coud move it to the 8 or 9, but that would only change the way the AI would build them.

Sorry my mistake 5 BB should be early 30's, and the Wotan should be 1938-1940 and giving GER an event where you can please your admiralty add 4 to build quenue and get blueprints for it, please army and get army stuff but get no BB's, or please noone and get 1 or 2 and bits of army.

How about it? interested?

J.A.

Eddit: I have the KMS Wotan on my desktop, I hope you don't mind, I just love it.

All sounds reasonable! I think I agree that there could probably be an additional BB model after the Wotan though- probably only appearing in 1943-5 though, reflecting it being the same basic design, but with more modern guns and equipment - although, as these things are going to take years to build anyway, it might be a bit redundant, so I'll leave you lot to argue about it!
 
Juancho said:
Ok, regarding South American events and set up, what ever happens to the USA during it's civil war will determine what will happen in South America, but most important,please correct me if I'm wong.

...

The reason I stress so much in La Paz desintegration is because it would be very dificult to keep such a union in South America. without any posible friccion.

Hope you all understand what I wrote, excuse my long post. Hope it helps

Again, sounds quite good! These Northern South American states would definitely be seeking to bind together more closely for mutual protection at the beginning of the scenario, particularly if their American protector is undergoing difficulties. Tying everything directly in with the course of the American Civil War might be a bit tricky to code, but there could definitely be events for a succesful CSA (eg...) to 'inspire' similar movements in Latin America.

I agree that some sort of military reunification of Gran Columbia might be a bit implausible - however, as you say, the development of a more concrete set of military alliances would be a good idea. These could then (possibly!) develop into some sort of larger loose Federation/Economic Union amongst these countries, particularly if they come under serious threat (eg. Brazil starts throwing its weight around...) - as there are already four other federations of formerly independent countries in Latin America in this timeline, confederating would be seen as a more normal foreign policy choice than in real life!

And events to break up The Union of La Plata (would 'La Paz' be a more accurate name?) if things start going wrong is definitely something I'm going to provide for - especially as the country is only there to make sure that wars in South America work out okay! I believe Uruguay had quite a strong syndicalist movement before the war, so this could definitely be a point of friction...

Also, do you have any ideas for potential ministers or political figures in these states? With the exception of Chile, I'm pretty much still using all the vanilla ones, and I reckon this could be improved quite a bit!
 
T-hiddemen said:
Ok, the Tsar's tank plus a new heavier main gun in a central armored turret, to quadruple flak turrets ala Wirbelwind, and of course the flame thrower in action :D
...

:D - Cool - I think it needs a Cossack escort as well though!
 
Juancho said:
That sounds good but what about having only 2.

both would get river crossing bonuses, and unlike vanilla both should have more that one model. So what about keeping 2 & 3, both having small attach/defence bonus, 2 would get extra attach and oil comsumtion(sp?), and 3 exactly as you say, pepending on a doctrine on with one you would get.

We have 13 brigades other brigades, some we can just put a couple more models, but other brigade we could change a lot, SHtanks >>Infantry support tanks, AC>>recon batalions, Sp rocket art>>Heavy arty. I beleve that the Kaiserreich need a wider tech range, there will be a bunch of local wars, betwen countries that werent realy that advanced, so there's room for having 20's inf div fighting a 30's inf divs in a lot of places like South America and asia.[/IMG]
Not necessarily a bad idea, but I'll have to check how much engineering technology actually developed during WWII and such...I would have to poke around (maybe check out HoI I techtree... :p )

Saddly enough you can't give model-specific bonuses, but of course any defence bonus or attack bonus would show more on the type of the brigade that has higher attack or defense bonus.

True, there could be some "Infantry 1920" and "Cavalry 1920" models...perhaps even an early motorized division model? Did they really appear in 1939? Perhaps motorized divisions could perhaps need either a researched doctrine or then stuff researched from the infantry tech tree.

I've also had some unassorted thoughts about the tech tree in general...

- The industrial tree could contain various 'unlocking' techs that would allow the player to research more sophisticated forms of production and gain acces to higher level techs. For example there could be a naval construction tech that includes arch welding and such and allows construction of post-20's ships, chemical industry techs that would allow research of medical techs and
some high-tech industry techs, allowing rockets, night scopes and such
- There would be techs that are focused on medical advantages. The importance of agriculture techs on manpower will focus more on supply production bonii than MP bonus after the two first ones.
- Radar techs would have 'small radars' tech(s) that would allow the construction of higher level ships and aircrafts
- Perhaps there could be thermojet planes? Sorry, I just have a soft spot for this psychedelic panzerzeppeling 30's stuff. :eek:o :p
 
erm, regarding the land battleships - this remains a joke, right? i read somewhere (need to look for that!) that the sovs actually tried to build such things, with mutiple turrets, katyushas and so on. they actualy built like 4 of them, but they were amazingly useless. 3 of them were destroyed during a test (2 fell on their side while firing, one burned itself while testing katyushas) and the other one i think saw battle but destroyed itself while firing, as well :D :D: D :D
 
Gen.Schuermann said:
erm, regarding the land battleships - this remains a joke, right? i read somewhere (need to look for that!) that the sovs actually tried to build such things, with mutiple turrets, katyushas and so on. they actualy built like 4 of them, but they were amazingly useless. 3 of them were destroyed during a test (2 fell on their side while firing, one burned itself while testing katyushas) and the other one i think saw battle but destroyed itself while firing, as well :D :D: D :D

Well, I think a few prototypes of the Großkampfwagen were built towards the end of WWI, and the French actually had something even bigger called the Char 2C (http://en.wikipedia.org/wiki/Char_2C, with pictures and French description here - http://www.chars-francais.net/archives/fcm_2c.htm).

These sorts of tanks seem to have been used mostly for propaganda/morale purposes, so it's not inconceivable that an overbudgeted German army or eccentric Prince might decide to pour money into development.

I think they'd be quite cool to have, and they could be implemented if:

* Someone redesigns part of the tech-tree
* Someone makes the sprites
* Some sort of plausible argument can be come up with to show how they would actually be useable!
 
Gen.Schuermann said:
erm, regarding the land battleships - this remains a joke, right? i read somewhere (need to look for that!) that the sovs actually tried to build such things, with mutiple turrets, katyushas and so on. they actualy built like 4 of them, but they were amazingly useless. 3 of them were destroyed during a test (2 fell on their side while firing, one burned itself while testing katyushas) and the other one i think saw battle but destroyed itself while firing, as well :D :D: D :D
But wasn't T-35 a "successful" land battleship? They were useless against the german tanks and only 61 were ever produced, but still they are a part of AFV-history: http://en.wikipedia.org/wiki/T-35
 
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