#####Finnish-Swedish Tensions: Opening Moves#####
#####I'm thinking of separating the chains into a Syndicalist and a non-syndicalist version in the very opening moves#####
####Finnish Prerequisite event####
event = {
id = ...
random = no
country = FIN
style = 0
trigger = {
ideology = nazi#Finland is National Populist#
headofgovernment = 29065#Kosola#
}
name = "The swedish-finnish minority question"
desc = "As a legacy of the two countries' shared history, Finland contained within it's borders a sizeable swedish-speaking minority. While these ''Finland-swedes'' considered themselves finns, they had, in the aftermath of the economic troubles and the National-Populism of the Kosola government come to be seen as outsiders and troublemakers. Under the pretext of promoting national unity and purging the finnish people from foreign influences the many has considered revoking the special autonomy and language-rights of the swedish-speaking minority. While this would reinforce our national unity it could possibly spark of conflicts with Sweden in the future. What should we do?"
picture = "politics2"
date = { day = 1 month = january year = 1937 }
offset = 150
deathdate = { day = 30 month = december year = 1949 }
action_a = {
ai_chance = 70
name = "Revoke their rights!"
command = { type = setflag which = finnish_fascism }#Prereq for the swedish event#
command = { type = dissent value = -5 }#Ultranationalists are mollified#
command = { type = domestic which = freedom value = -2 }
command = { type = relation which = SWE value = -100 }#Strained relations#
}
action_b = {
ai_chance = 30
name = "Let us not risk a conflict with our western brothers!"
command = { type = domestic which = fredom value = 2 }
command = { type = dissent value = 5 }
}
####Bourgesie track####
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
flag = finnish_fascism #It's alliterative and all!#
NOT = {
control = { province = 103 data = SWE } #Åland#
ideology = stalinist
ideology = leninist
ideology = left_wing_radical
ideology = social_democrat #Government is bourgesie#
atwar = no #War would preclude starting more trouble
#
}
name = "The Åland Affair"
desc = "For more than 500 years Finland had been an integral part of the swedish kingdom, and even after a hundred years of russian occupation and two decades as an independent kingdom there remained a significant swedish-speaking minority in the country, especially on the Åland archipelago. At the end of the First World war the islanders had in a rather dubious referendum chosen reincorporation into Sweden, however, the finns, backed by Germany, were loathe to part with the islands and the swedes acquiesced. The rise to power of Kosola and the estrangement with Germany, as well as the new finnish government's rather oppressive policy against the swedish minority however has given us an excellent opportunity to intervene.... "
picture = "politics2"
date = { day = 1 month = july year = 1938 }#Is this a good time?#
offset = 30
deathdate = { day = 30 month = december year = 1942 }
action_a = {
ai_chance = 60
name = "We must protect our countrymen on Åland!"
command = { type = addcore which = 103 }#Åland#
command = { type = domestic which = interventionism value = 1 }
command = { type = trigger which = #Finnish response# }
}
action_b = {
ai_chance = 40
name = "Bah! The finns can keep those worthless rocks!"
command = { type = domestic which = interventionism value = -1 }
#Aborts the event sequence before it even begins#
}
####Finnish response####
event = {
id = ...
random = no
country = FIN
style = 0
trigger = {
#Triggered by Swedish event#
}
name = "The Swedes claim Åland"
desc = "The controversy over the status of the swedish-speaking minority has reached new heights! The swedish government has demanded that Åland, whose population is almost entirely swedish-speaking, be handed over to them. Our ministers are divided on what to do. Some prefer handing the islands over directly, others an outright refusal. Some say we should let the germans mediate our discussions and a fourth group counsels to restore the privilegies of the swedish minority in an attempt to mollify our western neighbour."
picture = "politics2"
date = {#Triggered# }
offset = 150
deathdate = { #Triggered#}
action_a = {
ai_chance = 30
name = "We refuse listen to others meddling in our internal affairs!!"
command = { type = domestic which = defense_lobby value = 2 }
command = { type = trigger which = #The finns refuse to negotiate# }
action_b = {
ai_chance = 30
name = "Let the germans mediate this dispute!"
command = { type = trigger which = #The finns ask us to mediate: GER# }!
}
action_c = {
ai_chance = 20
name = "Let's just hand the damn islands over!"
command = { type = secedeprovince which = SWE value = 101 } #Åland#
command = { type = dissent value = 10 }
command = { type = domestic which = interventionism value = -2 }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = trigger which = #The finns cave in# }
}
action_d = {
ai_chance = 20
name = "Let us restore the privilegies of our minority"
command = { type = trigger which = #The finns revoke their policies# }
command = { type = dissent value = 5 }
command = { type = domestic which = freedom value = 2 } #Possibly government change?#
}
}
####Finnish refusal to negotiate####
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
#Triggered#
}
name = "The Finns refuse to negotiate!"
desc = "Despite our peaceful attempts to resolve the dispute over Åland and the swedish-finnish minority Kosola's government is refusing to negoiate. At this point there are only two options: Back down or reach for our swords!"
picture = "politics2"
date = { #Triggered#}
offset = 150
deathdate = { #Triggered#}
action_a = {
ai_chance = 60
name = "We must liberate our brothers! To war!"
command = { type = war which = FIN }
command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
}
action_b = {
ai_chance = 40
name = "Let us back down like cowardly dogs."
command = { type = domestic which = interventionism value = -2 }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = removecore which = 103 }
#Ends the event chain#
}
###German mediation###
###Reaction events to german mediation follows###
event = {
id = ...
random = no
country = GER
style = 0
trigger = {
#Triggered by event#
}
name = "Averting a war?"
desc = "It has come to our attention that the finns and swedes has come perilously close to a war over the Åland archipelago. Surprisingly the Kosola government has asked us to mediate the dispute. We could side with the swedes, handing the archipelago over to them, or with the finns, letting them keep it. There is no guarantee that our ruling will sway the two countries and we would be obliged to support the one in who's favour we ruled. What should we do?"
picture = "politics2"
date = { #Triggered#}
offset = 150
deathdate = { #Triggered#}
action_a = {
ai_chance = 40
name = "Stay out of this quagmire"
command = { type = domestic which = interventionism value = -1 }
command = { type = end_guarantee which = GER where = SWE }
command = { type = end_guarantee which = GER where = FIN } #Cancels any guarantees#
command = { type = relation which = FIN value = -25 }
command = { type = trigger which = #German nonintervention# }
}
action_b = {
ai_chance = 40 #You said the germans would be more likely to support a bourgesie Sweden#
name = "Rule in favour of Sweden!"
command = { type = guarantee which = GER where = SWE }
command = { type = end_guarantee which = GER where = FIN }
command = { type = relation which = SWE value = 50 }
command = { type = relation which = FIN value = -100 }
command = { type = trigger which = #Germany supports Sweden: FIN# }
}
action_c = {
ai_chance = 20
name = "Rule in favour of Finland!"
command = { type = guarantee which = GER where = FIN }
command = { type = end_guarantee which = GER where = SWE }
command = { type = relation which = SWE value = -100 }
command = { type = relation which = FIN value = 50 }
command = { type = trigger which = #Germany supports Finland: SWE# }
}
###Germany refuses to get involved###
event = {
id = ...
random = no
country = FIN
style = 0
trigger = {
#Triggered by event#
}
name = "The Germans refuse to mediate"
desc = "Despite our pleas the german government has refused to mediate in the Åland dispute. What should we do then?"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 40
name = "It is no use! Let us hand the islands over!"
command = { type = secedeprovince which = SWE value = 101 } #Åland#
command = { type = dissent value = 5 }
command = { type = domestic which = interventionism value = -1 }
command = { type = domestic which = defense_lobby value = -1 }
command = { type = trigger which = #The finns cave in# }
}
action_b = {
ai_chance = 20
name = "We refuse to negotiate any further!"
command = { type = domestic which = defense_lobby value = 2 }
command = { type = trigger which = #The finns refuse to negotiate#
}
action_c = {
ai_chance = 40
name = "Let us restore the Ålander's privilegies!"
command = { type = trigger which = #The finns revoke their policies# }
command = { type = dissent value = 5 }
command = { type = domestic which = freedom value = 2 } #Possibly government change?#
}
###Germany supports Sweden###
event = {
id = ...
random = no
country = FIN
style = 0
trigger = {
#Triggered by event#
}
name = "Germany rules in favour of Sweden"
desc = "Disaster! The germans have ruled in favour of the swedes and demand that we hand over the archipelago! If we chose to refuse, we will fight a significantly stronger Sweden, and perhaps the Kaiserreich itself! What should we do?"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 80
name = "The germans are too dangerous, let us cave in!"
command = { type = secedeprovince which = SWE value = 101 } #Åland#
command = { type = domestic which = interventionism value = -1 }
command = { type = domestic which = defense_lobby value = -1 }
command = { type = trigger which = #The finns cave in# }
}
action_b = {
ai_chance = 20
name = "Damn the Germans! We will not give up an inch!"
command = { type = trigger which = #The finns defy the german ruling: SWE# }
command = { type = domestic which = interventionism value = 6 }
command = { type = domestic which = defense_lobby value = 6 } #Full war-footing#
}
###The Finns defy the german ruling###
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
#Triggered#
}
name = "The Finns defy the german ruling!"
desc = "Despite the german ruling the finns have refused to hand the Åland archipelago over. The choice is now yours: War or peace?"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 80
name = "WAR!"
command = { type = domestic which = interventionism value = 2 }
command = { type = domestic which = defense_lobby value = 2 }
command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
}
action_b = {
ai_chance = 20
name = "We abhor violence.... let us have peace."
command = { type = domestic which = interventionism value = -2 }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = dissent value = 15 }
command = { type = trigger which = #The swedes back down despite our support: GER# }
command = { type = removecore which = 103 }#Åland#
}
###The Germans support Finland###
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {#Triggered#
}
name = "The Germans back Finland"
desc = "The German Empire has pledged it's support to the finns: Pressing our claims on Åland would mean we would fight a significantly strengthened Finland, and even risk war with the Kaiserreich itself. What should we do?"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 90
name = "The germans are too dangerous; Back down."
command = { type = domestic which = interventionism value = -2 }
command = { type = domestic which = defense_lobby value = -2 }
command = { type = removecore which = 103 }
#Ends the event chain#
}
action_b = {
ai_chance = 10
name = "Damn the germans! We go to war!"
command = { type = war which = FIN }
command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
command = { type = trigger which = #German support to Finland# }
}
###German support for Sweden###
event = {
id = ...
random = no
country = GER
style = 0
trigger = {
#Triggered#
}
name = "Swedish-Finnish war: Support for Sweden"
desc = "The swedish-finnish conflict has escalated into a full-blown war, we have pledged our support for the swedes, and it is now time to decide what form it will take."
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 50
name = "Send material and volunteers!"
command = { type = domestic which = interventionism value = 1 }
command = { type = supplies value = -2000 }
command = { type = money value = -200 }
command = { type = manpowerpool value = -50 }
command = { type = trigger which = #German support arrives to Sweden# }
}
action_b = {
ai_chance = 50
name = "Intervene directly!"
command = { type = alliance which = SWE }
command = { type = war which = FIN }
command = { type = setflag which = german_support_sweden }# Comments!
}
###German Support to Finland###
event = {
id = ...
random = no
country = GER
style = 0
trigger = {
#Triggered#
}
name = "Swedish-Finnish war: Support for Sweden"
desc = "The swedish-finnish conflict has escalated into a full-blown war, we have pledged our support for the finns, and it is now time to decide what form it will take."
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 50
name = "Send material and volunteers!"
command = { type = domestic which = interventionism value = 1 }
command = { type = supplies value = -2000 }
command = { type = money value = -200 }
command = { type = manpowerpool value = -50 }
command = { type = trigger which = #German support arrives to Finland# }
}
action_b = {
ai_chance = 50
name = "Intervene directly!"
command = { type = alliance which = FIN }
command = { type = war which = SWE }
command = { type = setflag which = german_support_finland } }
###German material support to Sweden###
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
#Triggered#
}
name = "German material support arrives"
desc = "The germans have decided to support us in our war against Finland by sending us material and volunteers. This will strengthen us greatly!"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = ...
name = "Excellent!"
command = { type = relation which = GER value = 100 }
command = { type = money value = 200 }
command = { type = supplies value = 1000 }
command = { type = add_corps which = "Deutsche Freiwillgarmeé" value = land when = 230 where = 101 }
command = { type = add_division which = "Erste Freiwilligdivision" value = infantry when = 1 }
command = { type = add_division which = "Andre Freiwilligdivision" value = militia when = 1 where = artillery }
command = { type = add_division which = "Dritte Freiwilligdivision" value = infantry when = 1 }#German volunteers#
command = { type = setflag which = german_support_sweden }
}
}
###German material support to Finland###
event = {
id = ...
random = no
country = FIN
style = 0
trigger = {
#Triggered#
}
name = "German material support arrives"
desc = "The germans have decided to support us in our war against Sweden by sending us material and volunteers. This will strengthen us greatly!"
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = ...
name = "Excellent!"
command = { type = relation which = GER value = 100 }
command = { type = money value = 200 }
command = { type = supplies value = 1000 }
command = { type = add_corps which = "Deutsche Freiwillgarmeé" value = land when = 230 where = 142 }
command = { type = add_division which = "Erste Freiwilligdivision" value = infantry when = 1 }
command = { type = add_division which = "Andre Freiwilligdivision" value = militia when = 1 where = artillery }
command = { type = add_division which = "Dritte Freiwilligdivision" value = infantry when = 1 }#German volunteers#
command = { type = setflag which = german_support_finland }
}
}
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
#Triggered#
}
name = "The Finns cave in."
desc = "The finns have caved in to our demands and ceded Åland to us."
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = ...
name = "Wonderful!"
command = { type = construct which = ic where = 103 value = 1 }#Just so the island isn't totally worthless
#
}
}
###The finns rescind their policies###
event = {
id = ...
random = no
country = SWE
style = 0
trigger = {
#Triggered by event#
}
name = "The finns rescind their policies"
desc = "The finns have chosen to rescind their policies and restore the privilegies of the swedish-speaking minority."
picture = "politics2"
date = { }
offset = 150
deathdate = { }
action_a = {
ai_chance = 90
name = "How Nice! Then let us back down!"
command = { type = relation which = FIN value = 100 }
command = { type = removecore which = 103 }
}
action_b = {
ai_chance = 10
name = "Too late! We go to war!"
command = { type = war which = FIN }
command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
command = { type = belligerence which = SWE value = 20 }#Unprovked war#
command = { type = relation which = GER value = -100 }
command = { type = relation which = RUS value = -100 }#Local big boys not amused#
command = { type = dissent value = 10 }
}