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Boris_Bykov said:
True, but I don't think he's going to play them like he's "supposed" too. Knowing Dmitriy, he's going to attempt to control all of North America rather than defeating the British. :p
:rofl: ...well, good luck on that.
 
So... no word on the event? The event file is:

Code:
event = {
id = 97000
country = ENG
picture = "foreign_policy"
style = 0

trigger = { government = communist
NOT = { ispuppet = NOR }
NOT = {  war = { country = ENG country = NOR } }
}

name = "Norway, A Country Ripe for Socialism"
desc = "Norway, a relatively weak country is looking for support, a mother country to nurture it through the hard times it is going through. They are seeking to gain support from us, with us promising our friendship, securing their independence and giving them preferential trade deals in exchange for access to military bases and future support in the region."

date = { day = 10 month = august year = 1936 }
offset = 10
deathdate = { day = 1 month = february year = 1937 }

action_a = {
ai_chance = 90
name = "Encourage a bond between our two nations"
command = { type = relation which = NOR value = 100 }
command = { type = relation which = SWE value = -10 }
command = { type = relation which = GER value = -25 }
command = { type = set_domestic which = interventionism value = 1 }
command = { type = setflag which = eng_inv_sca }
command = { type = access which = NOR }
command = { type = trigger which = 97001 }
}
action_b = {
ai_chance = 10
name = "What nonsense!"
command = { type = relation which = NOR value = -50 }
command = { type = set_domestic which = free_market value = 1 }
command = { type = setflag which = no_eng_inv_sca }
}
}
for UoB

and:
Code:
event = {
id = 97001
country = NOR
picture = "finish_fortunes_of_war"
style = 0

name = "The British make us an Offer"
desc = "The Union of Britian, a Socialist Power has offered us preferential trade deals and there support in exchange for military bases and support in government. While this may anger our other Scandinavian neighbors, like Denmark, Finland and Sweden, this may be just what Norway needs at this unsure time in our history."

action_a = {
ai_chance = 95
name = "A Bond Will be Benefitial For Both Norway and Britain"
command = { type = relation which = ENG value = 100 }
command = { type = relation which = SWE value = -75 }
command = { type = relation which = GER value = -10 }
command = { type = relation which = DEN value = -25 }
command = { type = set_domestic which = interventionism value = 1 }
command = { type = set_domestic which = political_left value = 1 }
command = { type = guarantee which = ENG where = NOR }
command = { type = access which = ENG }
}
action_b = {
ai_chance = 5
name = "A Bond? Nonsense!"
command = { type = relation which = ENG value = -50 }
command = { type = relation which = SWE value = 25 }
command = { type = relation which = GER value = 10 }
command = { type = relation which = DEN value = 10 }
command = { type = set_domestic which = interventionism value = -1 }
command = { type = end_guarantee which = ENG where = NOR }
command = { type = clrflag which = eng_inv_sca }
}
}

And they seem alright... :confused: But they're not. I tried them twice after the first problem, and it still doesn't work.
 
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set_domestic should be simply domestic, that's what I've corrected and I've never had any problems with those events
 
Eams said:
set_domestic should be simply domestic, that's what I've corrected and I've never had any problems with those events
I'm sory, I don't understand what you mean by that. Are you saying it should work as it is, or that I should remove the "ser_domestic" part? :confused:
 
JGMSE doesn't come with 1.0, so where might I find it?
 
Zauberfloete said:
the3freakie: Just change the -1 intervensionism value and political left to 1! That should help!
My bad. Actualy it won't, because that's how it was in the first place. The -1 version was my own editing trying to solve th issue. The curious bit is that both the "1" and the "-1" version have the same game effect :wacko:
 
There is a difference between set-domestic and domestic (which changes the value relative to the starting point)
 
The_Carbonater said:
There is a difference between set-domestic and domestic (which changes the value relative to the starting point)
Starting point = scenario point, last loading point or current point?

Thanks for helping the newbie though (check the hoi2 aar forum to understand my urge - shameless plug) :D
 
Akira said:
The current point.
That is the solution then. I hope. Will try it out later tonight. Praise thee. Praise thee a great deal of lot. :)
 
tiger2004 said:
I do not know if you know about this but Mittelafrika is not doing anything in their war against Portugal. I mean their divisions are not moving...

Could be becuase they have a non-agression pact with Portugal.
Haven't encountered that, in my games Mittelafrika usually invades the Portugese colonies with ease.
 
I keep having this problem when I attempt to make a new nation:

wtf.bmp
 
I have seen that too, but that was with unmodded kaiserreich files.. :(

EDIT
What is the progress of any new versions? Do I have the time to finish another campaign with this nice alternate mod? Also there was some option to form a greater greece right? In that case what are the conditions?
 
I did a fresh install and edited the world_names.csv

Also, I have a suggestion for some kind of future mod or something. Maybe a scenario for the 1914 mod that follows the alternate outcome of world war I that led up to the situation of Kaiserreich. Like alternate events and things like that.

I disabled the mod, edited a file, and re-enabled it, and now when I click on Hoi2.exe I get this:

fck.jpg
 
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