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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #5541
    ಠ_ರೃ KanaX's Avatar
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    Quote Originally Posted by Dana View Post
    i followed your instructions but when i start the game i haven't the scenario called Kaiserreich,but only the standard scenario of armageddon
    Scroll the scenario list down?
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  2. #5542
    Thanks KanaX!

    I followed those instructions and it all seems to work but I am still getting a few database type mismatch errors when loading the scenario or save games. Is this normal?

  3. #5543
    Field Marshal Faeelin's Avatar
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    Hey,

    when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

    Can someone help me figure out why?
    I am therefore officially rooting for a Franco-German strike on Russia, prompting the Soviets to strike back with their hitherto secret nukes. This will serve as a salutary lesson to all involved and leave everyone suitably chastened.-El Pip

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  4. #5544
    Major Zauberfloete's Avatar
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    Quote Originally Posted by Faeelin View Post
    Hey,

    when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

    Can someone help me figure out why?
    Well can you still play the game without any trouble? I think its best to reinstall DD again since I always do when I want to play with another mod, even if its a bit time-consuming!

  5. #5545
    Quote Originally Posted by Faeelin View Post
    Hey,

    when I remove the mod using the JGMSE, and try to play vanilla hoi, it says "excel file not found."

    Can someone help me figure out why?
    Did you mess with any file, either in the Mod folder or in the ordinary directories, while a mod were active via JGSME?
    If I remember correctly, I had a similar problem to yours when I turned off the mod and tried to play vanilla again... had to re-install the game to solve it.

  6. #5546
    Has this Mod MP-Compatibly?

  7. #5547
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by u811515 View Post
    Has this Mod MP-Compatibly?
    Me and two others were playing yesterday without any probs.
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  8. #5548
    Second Lieutenant Raz999's Avatar

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    Made some asked after scandinavian events. Works as a charm:
    Just the ordinary: do not research when command = { type = country which = XXX } fires. If your player is human.

    But what is up with the flag and country color for Scandinavia? It is awful.


    in annextions.txt

    Code:
    #########################################################################
    #  Norway annexed by Sweden, possibly Scandinavia
    #########################################################################
    
    event = {
    id = 996100
    picture = "prisoners"
    country = SWE
    
    trigger = { 
    	control = { province = 107 data = SWE }
    		NOT = {
    		exists = NOR
    	}
    }
    
    name = "The Annexation of Norway"
    desc = "The Norwegian Army has surrendered, and we have annexed Norway. Our military campaign 
    
    has come to an end. The dream of united Scandinavia can now become true."
    
    date = { day = 1 month = january year = 1936 }
    offset = 7
    deathdate = { day = 1 month = december year = 1953 }
    
    	action_a = {
    		name = "Yes, unite us"
    		ai_chance = 100
    		command = { type = country which = SCA }
    		command = { type = addcore which = 107 }
    		command = { type = addcore which = 108 }
    		command = { type = addcore which = 109 }
    		command = { type = addcore which = 110 }
    		command = { type = addcore which = 111 }
    		command = { type = addcore which = 116 }
    		command = { type = addcore which = 117 }
    		command = { type = addcore which = 118 }
    		command = { type = addcore which = 124 }
    		command = { type = addcore which = 125 }
    		command = { type = addcore which = 128 }
    		command = { type = addcore which = 129 }
    		command = { type = dissent value = -5 }
        }
    	action_b = {
    		name = "No"
    		ai_chance = 0
    		command = { type = dissent value = 10 }
    	}
    }
    
    #########################################################################
    #  Sweden annexed by Norway, possibly Scandinavia
    #########################################################################
    
    event = {
    id = 996111
    picture = "prisoners"
    country = NOR
    
    trigger = { 
    	control = { province = 101 data = NOR }
    		NOT = {
    		exists = SWE
    	}
    }
    
    name = "The Annexation of Sweden"
    desc = "Today, the Swedish Chief of Army has announced the surrender of the Army. Supplies and 
    
    equipment were captured after the surrender and sent back to Oslo. Total victory has been 
    
    achieved. The dream of united Scandinavia can now become true."
    
    date = { day = 1 month = january year = 1936 }
    offset = 7
    deathdate = { day = 1 month = december year = 1953 }
    
    	action_a = {
    		name = "Yes, unite us"
    		ai_chance = 100
    		command = { type = country which = SCA }
    		command = { type = addcore which = 112 }
    		command = { type = addcore which = 126 }
    		command = { type = addcore which = 127 }
    		command = { type = addcore which = 123 }
    		command = { type = addcore which = 122 }
    		command = { type = addcore which = 121 }
    		command = { type = addcore which = 120 }
    		command = { type = addcore which = 119 }
    		command = { type = addcore which = 115 }
    		command = { type = addcore which = 113 }
    		command = { type = addcore which = 114 }
    		command = { type = addcore which = 106 }
    		command = { type = addcore which = 105 }
    		command = { type = addcore which = 104 }
    		command = { type = addcore which = 102 }
    		command = { type = addcore which = 101 }
    		command = { type = addcore which = 100 }
    		command = { type = addcore which = 99 }
    		command = { type = addcore which = 98 }
    		command = { type = addcore which = 97 }
    		command = { type = addcore which = 93 }
    		command = { type = addcore which = 95 }
    		command = { type = addcore which = 96 }
    		command = { type = supplies value = 1000 }
    		command = { type = dissent value = -5 }                      
        }
    	action_b = {
    		name = "No"
    		ai_chance = 0
    		command = { type = dissent value = 10 }
    	}
    }
    
    #########################################################################
    #  Finland annexed by Scandinavia
    #########################################################################
    
    event = {
    id = 17590
    picture = "prisoners"
    country = SCA
    
    trigger = { 
    	control = { province = 142 data = SCA }
    		NOT = {
    		exists = FIN
    	}
    }
    
    name = "The Annexation of Finland"
    desc = "The Scandinavian Army is marching through Helsinki and the Finn's have learnt that thay 
    
    always shall be a part of Scandinavia."
    
    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 1 month = december year = 1953 }
    
    action_a = {
    name = "Hurra!"
    	command = { type = supplies value = 1000 }
    	command = { type = dissent value = -5 }
    	command = { type = addcore which = 103 }
    	command = { type = addcore which = 141 }
    	command = { type = addcore which = 142 }
    	command = { type = addcore which = 140 }
    	command = { type = addcore which = 143 }
    	command = { type = addcore which = 138 }
    	command = { type = addcore which = 139 }
    	command = { type = addcore which = 137 }
    	command = { type = addcore which = 131 }
    	command = { type = addcore which = 130 }
    	command = { type = addcore which = 132 }
    	command = { type = addcore which = 136 }
    	command = { type = addcore which = 148 }
    	command = { type = addcore which = 147 }
    	command = { type = addcore which = 144 }
    	command = { type = addcore which = 149 }
    	command = { type = addcore which = 145 }
    	command = { type = addcore which = 146 }
    	command = { type = addcore which = 152 }
    }
    }
    
    #########################################################################
    #  Denmark annexed by Scandinavia
    #########################################################################
    
    event = {
    id = 17591
    picture = "prisoners"
    country = SCA
    
    trigger = { 
    	control = { province = 294 data = SCA }
    	}
    }
    
    name = "The Annexation of Denmark"
    desc = "The Scandinavian Army is marching through København and all the scandinavian people 
    
    rejoice."
    
    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 1 month = december year = 1953 }
    
    action_a = {
    name = "Hurra!"
    	command = { type = supplies value = 1000 }
    	command = { type = dissent value = -5 }
    	command = { type = addcore which = 92 }
    	command = { type = addcore which = 292 }
    	command = { type = addcore which = 293 }
    	command = { type = addcore which = 294 }
    	command = { type = addcore which = 91 }
    	command = { type = addcore which = 295 }
    	command = { type = addcore which = 800 }
    	command = { type = addcore which = 1 } 
    	command = { type = addcore which = 2 }     
    }
    }

  9. #5549
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Raz999 View Post
    Made some asked after scandinavian events. Works as a charm:
    Just the ordinary: do not research when command = { type = country which = XXX } fires. If your player is human.

    But what is up with the flag and country color for Scandinavia? It is awful.


    in annextions.txt

    Code:
    #########################################################################
    #  Norway annexed by Sweden, possibly Scandinavia
    #########################################################################
    
    event = {
    id = 996100
    picture = "prisoners"
    country = SWE
    
    trigger = { 
    	control = { province = 107 data = SWE }
    		NOT = {
    		exists = NOR
    	}
    }
    
    name = "The Annexation of Norway"
    desc = "The Norwegian Army has surrendered, and we have annexed Norway. Our military campaign 
    
    has come to an end. The dream of united Scandinavia can now become true."
    
    date = { day = 1 month = january year = 1936 }
    offset = 7
    deathdate = { day = 1 month = december year = 1953 }
    
    	action_a = {
    		name = "Yes, unite us"
    		ai_chance = 100
    		command = { type = country which = SCA }
    		command = { type = addcore which = 107 }
    		command = { type = addcore which = 108 }
    		command = { type = addcore which = 109 }
    		command = { type = addcore which = 110 }
    		command = { type = addcore which = 111 }
    		command = { type = addcore which = 116 }
    		command = { type = addcore which = 117 }
    		command = { type = addcore which = 118 }
    		command = { type = addcore which = 124 }
    		command = { type = addcore which = 125 }
    		command = { type = addcore which = 128 }
    		command = { type = addcore which = 129 }
    		command = { type = dissent value = -5 }
        }
    	action_b = {
    		name = "No"
    		ai_chance = 0
    		command = { type = dissent value = 10 }
    	}
    }
    
    #########################################################################
    #  Sweden annexed by Norway, possibly Scandinavia
    #########################################################################
    
    event = {
    id = 996111
    picture = "prisoners"
    country = NOR
    
    trigger = { 
    	control = { province = 101 data = NOR }
    		NOT = {
    		exists = SWE
    	}
    }
    
    name = "The Annexation of Sweden"
    desc = "Today, the Swedish Chief of Army has announced the surrender of the Army. Supplies and 
    
    equipment were captured after the surrender and sent back to Oslo. Total victory has been 
    
    achieved. The dream of united Scandinavia can now become true."
    
    date = { day = 1 month = january year = 1936 }
    offset = 7
    deathdate = { day = 1 month = december year = 1953 }
    
    	action_a = {
    		name = "Yes, unite us"
    		ai_chance = 100
    		command = { type = country which = SCA }
    		command = { type = addcore which = 112 }
    		command = { type = addcore which = 126 }
    		command = { type = addcore which = 127 }
    		command = { type = addcore which = 123 }
    		command = { type = addcore which = 122 }
    		command = { type = addcore which = 121 }
    		command = { type = addcore which = 120 }
    		command = { type = addcore which = 119 }
    		command = { type = addcore which = 115 }
    		command = { type = addcore which = 113 }
    		command = { type = addcore which = 114 }
    		command = { type = addcore which = 106 }
    		command = { type = addcore which = 105 }
    		command = { type = addcore which = 104 }
    		command = { type = addcore which = 102 }
    		command = { type = addcore which = 101 }
    		command = { type = addcore which = 100 }
    		command = { type = addcore which = 99 }
    		command = { type = addcore which = 98 }
    		command = { type = addcore which = 97 }
    		command = { type = addcore which = 93 }
    		command = { type = addcore which = 95 }
    		command = { type = addcore which = 96 }
    		command = { type = supplies value = 1000 }
    		command = { type = dissent value = -5 }                      
        }
    	action_b = {
    		name = "No"
    		ai_chance = 0
    		command = { type = dissent value = 10 }
    	}
    }
    
    #########################################################################
    #  Finland annexed by Scandinavia
    #########################################################################
    
    event = {
    id = 17590
    picture = "prisoners"
    country = SCA
    
    trigger = { 
    	control = { province = 142 data = SCA }
    		NOT = {
    		exists = FIN
    	}
    }
    
    name = "The Annexation of Finland"
    desc = "The Scandinavian Army is marching through Helsinki and the Finn's have learnt that thay 
    
    always shall be a part of Scandinavia."
    
    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 1 month = december year = 1953 }
    
    action_a = {
    name = "Hurra!"
    	command = { type = supplies value = 1000 }
    	command = { type = dissent value = -5 }
    	command = { type = addcore which = 103 }
    	command = { type = addcore which = 141 }
    	command = { type = addcore which = 142 }
    	command = { type = addcore which = 140 }
    	command = { type = addcore which = 143 }
    	command = { type = addcore which = 138 }
    	command = { type = addcore which = 139 }
    	command = { type = addcore which = 137 }
    	command = { type = addcore which = 131 }
    	command = { type = addcore which = 130 }
    	command = { type = addcore which = 132 }
    	command = { type = addcore which = 136 }
    	command = { type = addcore which = 148 }
    	command = { type = addcore which = 147 }
    	command = { type = addcore which = 144 }
    	command = { type = addcore which = 149 }
    	command = { type = addcore which = 145 }
    	command = { type = addcore which = 146 }
    	command = { type = addcore which = 152 }
    }
    }
    
    #########################################################################
    #  Denmark annexed by Scandinavia
    #########################################################################
    
    event = {
    id = 17591
    picture = "prisoners"
    country = SCA
    
    trigger = { 
    	control = { province = 294 data = SCA }
    	}
    }
    
    name = "The Annexation of Denmark"
    desc = "The Scandinavian Army is marching through København and all the scandinavian people 
    
    rejoice."
    
    date = { day = 1 month = january year = 1936 }
    offset = 1
    deathdate = { day = 1 month = december year = 1953 }
    
    action_a = {
    name = "Hurra!"
    	command = { type = supplies value = 1000 }
    	command = { type = dissent value = -5 }
    	command = { type = addcore which = 92 }
    	command = { type = addcore which = 292 }
    	command = { type = addcore which = 293 }
    	command = { type = addcore which = 294 }
    	command = { type = addcore which = 91 }
    	command = { type = addcore which = 295 }
    	command = { type = addcore which = 800 }
    	command = { type = addcore which = 1 } 
    	command = { type = addcore which = 2 }     
    }
    }
    Awsome kutgw
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  10. #5550
    ಠ_ರೃ KanaX's Avatar
    EU3 OwnerEU3: ChroniclesDarkest Hour

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    If you have any events or any other content you'd wish to add to the mod, please post them in the appropriate subforums in the Kaiserreich forum (found on my sig).
    WritAAR of the Week 4/11/2008
    I was canonized!
    Know your place, pleb.


    It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis

  11. #5551
    Chronicler of the Light Jedrek's Avatar
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    Started playing the mod again... Jeez, guess I should finally finish those Polish events I started with Larry...

    Are you going to port this mod to HoI3? If yes, I'd love to help with this task...

    BTW... When I tried to make up my alternative "Germany wins WWI" timeline, I assumed that Scandinavian countries attempted to create a kind of confederation, with all three monarchs administrating the organisation together. Such alliance would be basically neutral towards its neighbourgs, with a rather strong and modern military protecting its borders. Bordering a German hegemon, it would concentrate on technological superiority, especially in airforce (I was thinking about operative jet fighters circa 1940) and navy (strong fortifications in the Baltic).

    Since my timeline assumed that WWII starts with a resurgent Russia (with either Kirill or hypotetical second son of Nicholas II in charge - I assumed that the Romanovs survived the revolution) initiating a Christian rebellion in the Turkish-controlled Caucasus, I did not pay much attention towards the Scandinavians. Still, perhaps this idea can be used either as an alternative to aggressive Sweden or in Kaiserreich for HoI3?
    Last edited by Jedrek; 24-02-2009 at 00:57.
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  12. #5552
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Jedrek View Post
    Are you going to port this mod to HoI3? If yes, I'd love to help with this task...

    yeP
    Owner of a Imperial Socialist P Ribbon
    Ägare av 196 soos-minnesmärken av 12 graden!
    Winner of Preussen 1825 with my Vereinigte Preussische Partei!
    Winner of Britain 1950 with my Communist Party of Britain!
    Winner of Denmark 1900 with my Tyskliberala Monarkistpartiet.
    Paradox Games Cult - Xfire
    A Town We Never Forget! My newest AAR
    "We don't do marxistic historical games, where its mandatory that some countries will always fail." - Johan
    Are you a leftist too? ->Join the Red Paradoxians!<-

  13. #5553
    हे राम Milites's Avatar
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    That's some nice events for Scandinavia you got there Raz999, but wouldn't you need an event to change your tag to SCA?

    Also, would someone be so kind to tell me where the "liberation" events are stored? I'm sick and tired of liberating the Tuareg confederation as the Syndicalists ^^

  14. #5554
    Second Lieutenant Comrade_Zakhar's Avatar
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    After about 6 hours i got this wonderful mod to work! And it's really fun. I started as Russia, then started as the Pacific States of America (woohoo, go home states!). Finally I decided to rebuild the Chinese Empire as the Qing Empire.

    Now, during 1939 (and during my invasion of Japan's mainland provinces) I managed to take Korea from the Japanese and are in a stailmate as an even sent me into war with Mongolia and it's puppet. I quickly moved some troops to the border to stop their slow advance.

    But I ran into a small problem. Now, whenever I try to replace a tech team, my game stops working and crashes. I don't really know where to report bugs, but I figured you guys might want to know about it.
    Whoever said "Dissent is the highest form of patriotism" never played Hearts of Iron.

  15. #5555
    Quote Originally Posted by Milites View Post
    Also, would someone be so kind to tell me where the "liberation" events are stored? I'm sick and tired of liberating the Tuareg confederation as the Syndicalists ^^
    That should be event 11800084 in db\events\KAISERREICH\AI EVENTS\ALL.txt

  16. #5556
    Hey Comrade_Zakhar,

    that is a HoI2 bug. The problem is from taking over techteams. The only thing you can do is go int your save file and delete all the techteams not your original own.

  17. #5557
    Second Lieutenant Comrade_Zakhar's Avatar
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    Talking

    Quote Originally Posted by kilolima View Post
    Hey Comrade_Zakhar,

    that is a HoI2 bug. The problem is from taking over techteams. The only thing you can do is go int your save file and delete all the techteams not your original own.
    Oh Okay! Thanks a bunch!

    However, do you happen to have a link to a "how to" topic on how to modify save files? Frankly I'm clueless and will probably do something incredibly stupid.

    Thanks again!
    Whoever said "Dissent is the highest form of patriotism" never played Hearts of Iron.

  18. #5558
    Emperador de España Sgt. Optimus's Avatar
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    I've added Cold War Tech Expansion v0.21 to the Kaiserreich mod, everything works fine except the state names, for example: there is Belarus where White Ruthenia should be, there is Kazakhstan instead the Alash Orde etc., you get the picture.

    Is there a way I can edit this?
    Last edited by Sgt. Optimus; 05-03-2009 at 22:13.

  19. #5559
    Major Zauberfloete's Avatar
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    Quote Originally Posted by Sgt. Optimus View Post
    I've added Cold War Tech Expansion v0.21 to the Kaiserreich mod, everything works fine except the state names, for example: there is Belarus where White Ruthenia should be, there is Kazakhstan instead the Alash Qurde etc., you get the picture.

    Is there a way I can edit this?
    In config file open the file world names and there you have it!

  20. #5560
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    Quote Originally Posted by KanaX View Post
    We have our own tech-tree in the making. I have no idea how ColdWarTechTreeExtension would affect the mod, it might even stop it from functioning properly. But as I said, I don't know.
    I gave it a shot and it works fine.

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