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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #5481
    They made me do it! Donnie D's Avatar
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    Quote Originally Posted by The Hunter View Post
    Hi, just curious if this mod can work with the coldwar extention techtree as when i activated the Kaisrreich mod through JSGME it loads the the campaign but freezes at 0000 hour on the 1st day you can issue orders, start tech teams but can't progress in time, haven't touch any Kaiser file nor fiddled with any thing else
    You can combine the two, even though they are not made to work together. You only copy over some specific files from the techtree extension mod, I just can´t remember which files those were I used.
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  2. #5482
    KanaX-----"rome1989: Just wait, there are events in the game for the Russian military doctrines."


    Its appear that I annexed Russia before the "Army Reformation" event(((( Now, Soviet Russia, do not have ANY land military doctrines OMGGGG????????
    Last edited by rome1989; 23-01-2009 at 19:06.

  3. #5483
    Lt. General von Sachsen's Avatar
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    Is there any progress on BetaV? It's been quite awhile since I've anything on it and since BetaIV came out.
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  4. #5484
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by von Sachsen View Post
    Is there any progress on BetaV? It's been quite awhile since I've anything on it and since BetaIV came out.
    We are working with it. And there is progress but it doesn't go so fast.
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  5. #5485

    Question

    Hey, I'm having a bit of a problem:
    When I play (Just reinstalled, over both Doomsday 1.3a and arma, couldn't get the Hotfix, damn megaupload didn't finish. Ever. ), the USA only has 0 IC. Is that normal?

  6. #5486
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    Quote Originally Posted by Gunneroid View Post
    Hey, I'm having a bit of a problem:
    When I play (Just reinstalled, over both Doomsday 1.3a and arma, couldn't get the Hotfix, damn megaupload didn't finish. Ever. ), the USA only has 0 IC. Is that normal?
    I think it is, thats what I had anyway.
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  7. #5487
    Marshal of the Empire BritishImperial's Avatar

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    they should have 0 if you are controlling them or about 30 if the ai is controlling them. thats in my (slightly older version) anyway.
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  8. #5488
    Quote Originally Posted by BritishImperial View Post
    they should have 0 if you are controlling them or about 30 if the ai is controlling them. thats in my (slightly older version) anyway.
    What is that supposed to represent?

  9. #5489
    Is Kaiserreich compatible with the Arma 1.3 beta?

  10. #5490
    Marshal of the Empire BritishImperial's Avatar

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    Quote Originally Posted by Gunneroid View Post
    What is that supposed to represent?
    what? i meant in the older version of kaiserreich that i currently have installed upon my computer, the US has around 30 useable IC when ai controlled, and when controlled by a human that reduces to nothing, zero, nada, null, wala.
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  11. #5491
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Mediiic! View Post
    Is Kaiserreich compatible with the Arma 1.3 beta?
    Probably not.
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  12. #5492
    KAISERREICH PREDICTS THE FUTURE.

    World economic crisis causes Icelandic government to collapse.


    YUS.

    *crosses fingers for British and Canadian intervention*


    sorry for laughing at your misfortunes icelanders

  13. #5493
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Mediiic! View Post
    KAISERREICH PREDICTS THE FUTURE.

    World economic crisis causes Icelandic government to collapse.


    YUS.

    *crosses fingers for British and Canadian intervention*


    sorry for laughing at your misfortunes icelanders
    Your right
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  14. #5494
    Darkest Hour Team & Lead GFX Inner Circle's Avatar
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    Quote Originally Posted by Davisx3m View Post
    Your right
    That´s the second time a mod predicts the future...

    pure coincidence...

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  15. #5495
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Inner Circle View Post
    That´s the second time a mod predicts the future...

    pure coincidence...
    Whats the second time? I may have a third one.
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  16. #5496
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    Quote Originally Posted by Davisx3m View Post
    Whats the second time? I may have a third one.
    the russian -georgian war in MDS... and in the same year...

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  17. #5497
    Kaiserreich Team Davisx3m's Avatar
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    In one Kaiserreich game Ethiopia Attacked Somalia (That in some way was independent) and that happend in 06 irl.
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  18. #5498
    Hey i have played through this mod several times now its great and all and i know its still in beta but i have some suggestions
    i like the american civil war but it can sometimes stall if for example mexico or canada (or both) get involved or the usa surrenders and one of the other antagonizers gets stuck on an island with vps and they don't surrender thus the war never ends. perhaps removing the vps on the canal and Hawaii? maybe or have them as american puppeted states which are annexed by the victor? i dont know and i like the idea that germany Australia or japan might start gobbling up the pacific islands could be done through events?
    Germany's land doctrine tech is bugged i chose to use blitz tactics and ended up with both blitz and SF which made my troops really good... rolling over france with only 30 odd divisions should not happen since their army was double the size of mine! also upon french annexation i got an event to set up a puppeted govt but nothing happened so i released a puppeted french commune instead lol. could fix this event so the ai use it too and maybe even have a third choice (1 puppet 2 conquest) being to invite nationalist france to leave the entente and join mittle europe for their homelands back?
    my ai russia was never aggressive enough for my tastes (2 failed red revolutions 2 isolationalist one complete collapse and one begin absorbtion only to be pwnd by japan). also if they are not isolationalist maybe they could join either the syndicalists (successful red revolution) or rejoin the entente (successful reform) if they join the entente a war with germany over the lost territory would seem to become inevitable.
    Is there any plans to make a unified arab state which could arise out of the ashes of a falling apart ottoman empire ( all libya egypt arabia turkey persia afghanistan maybe turkmenistan?) would make for a really tense situation with germany as it cuts them off from a lot of the oil supplies especially if they annex thwe baku feilds too.
    can the Caribbean federation have more ai chance to develop thier resources? the same for Canada. could there be events for the australasian federation to develop industry and resources (plenty of potential lots of nat gas coal and steel even some oil to be found here).
    when (if) the royalists annex the home islands could there be a release event for the UK? or a new UK which has claims or ireland india gibraltar suez and all the old empire would make for a good conflict with germany.

    the kingdom of spain always wins the civil war needs to be nerfed a bit or something to give the others a chance perhaps if it looks like they will both be defeated maybe an unholy alliance against the kingdom which then falls to infighting?

    Just some ideas i have otherwise this mod is great fun

  19. #5499
    Wile E. Coyote, Genius Akaki's Avatar
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    Will it work with ARMA 1.3beta?
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  20. #5500
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by Akaki View Post
    Will it work with ARMA 1.3beta?
    I don't think so. There is just too much changes in the beta so it would delay the next version even longer.
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