copy and paste this:Originally Posted by LL21
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You should be able to write it yourself if you install German keyboard support. (If you are using Windows that is)
copy and paste this:Originally Posted by LL21
ί
You should be able to write it yourself if you install German keyboard support. (If you are using Windows that is)
Just introduce a woman, - Conspiracies succeed; - Of soldiers or their weapons, - There really is no need. - They fought their bloody battles, - And doughty deeds were done; - but in a garden summer house - The victory was won.
Romance of the 3 Kingdoms.
“The left are like old-style Tory imperialists, who believe rights are all very well for western Europe but not for Johnny Foreigner, and that the liberation of women is essentially for white-skinned women, not brown-skinned women.” Tony Cohen
I think this is a bug in HoI 2 in itself, not KaiserreichOriginally Posted by Neroon
That's strange, the American civil war has always ended in US victory over CSA or AUS. CSA and AUS always rock in the start but they are eventually defeatedOriginally Posted by Neroon
Indeed, seems like Germany has no ablility to project power to Asia. I'm playing as Finland currently(AAR in my sig) and the only thing keeping Singapore and New-Guinea in German hands are my troops.Originally Posted by Neroon
Seconded.Originally Posted by Neroon
WritAAR of the Week 4/11/2008
I was canonized!
Know your place, pleb.
It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis
I must congratulate the Kaiserreich team for such great mod! Its awesome to see the 3-sides civil wars in Spain and the USA, keep up the good work
Still, i have a few suggestions, The Carlist ideology in Spain was also based on rebuilding the Spanish Empire to its old greatness, so it could have some events about buying cuba, war in south america, an even a possible alliance with the Central Powers(Mitteleurope) to war with the decaying entente, (with Carlist Spain focusing in the Caribbean federation), i think it is a good idea.
Last edited by DarkReborn; 02-04-2007 at 22:21.
Hate is the place where the man who can't stand sadness goes.
"A peaceful land, a quiet people."
The Black Pigeon beckons!!
I'll be finding all the bugs and problems and hopefully have a patch out within a week, so if you find any post them here, on the Kaiserreich forum or PM them to me. We'd appreciate it.
imho, Communist China and maybe also Qing Empire should be given cores of... if not all of China, then at least parts of it. I'm playing as the communists right now, and I've conquered Xibei San Ma, Mongolia and the northern half of Yunnan, and I have only 14 or 15 ic
TC is about 90/30, so I can't move my forces to another province without losing all their org, lol. Maybe add events that let the communists/Qing get more cores if they conquer other warlords or such?
Another question, why are most countries not building any troops? Qing for example have had 37 divisions for over two years now, while I've gone from ~10-12 to 35.
My AAR's:
Chiang risks it all - NatChi RISK AAR - Abandoned
Czechoslovakia AAR - Abandoned
*some fancy name* - a Mongolia Kaiserreich AAR. - Abandoned
In fact Quing should have cores on all China, isnt it the old chinese dynasty that ruled ALL of China?
Hate is the place where the man who can't stand sadness goes.
"A peaceful land, a quiet people."
The Black Pigeon beckons!!
according to the map found at http://en.wikipedia.org/wiki/Qing , they should have cores on entire today's China, plus Taiwan, Mongolia, and maybe Tannu Tuva as well (sorry for using vanilla country names)
Also, if the communists, Yunnan, or another warlord takes control of China, I doubt that the people would keep revolting and cause trouble when the country for once is united under one rule.
My AAR's:
Chiang risks it all - NatChi RISK AAR - Abandoned
Czechoslovakia AAR - Abandoned
*some fancy name* - a Mongolia Kaiserreich AAR. - Abandoned
I think the reason Qing doesn't have cores on the rest of China is because the rest of China is either directly controlled by Germany or under control of the Allgemeine Ostasiatische Gesellschaft and the Qing Empires situation is the same as "India in the late-18th C., but obviously with Germans running the show instead of Britain!" The Germans are supporting the Qing Empire, and they're not going to stab them in the back unless Neo-Cons take over the Chinese Government, which still hasn't been developed. So, when we get to making the Chinese events, they'll have the option to try to reunite China, but they'll face opposition from Germany and Japan, making it one of the harded countries to play as. I'll probably write the events myself for the next version if nobody else gets around to them.
Sounds neat, looking forward to thatOriginally Posted by Kibbles
I just find it strange that if for example Qing get control of a larger part of China, the chinese population there would not support them, when they are practicly occupied as it is now, but I guess these events you're mentioning will solve this.
My AAR's:
Chiang risks it all - NatChi RISK AAR - Abandoned
Czechoslovakia AAR - Abandoned
*some fancy name* - a Mongolia Kaiserreich AAR. - Abandoned
If you have any ideas, suggestions, you want to make events or anything else you can sign up on the subforum in my sig. Everyone is welcome to help. Hope to see you there.I would help if you let me
I'm currently trying to compose an event string which allows for a military coup attempt led by Mao in this... country, that are now communist china, which might lead to either a civil war, Mao taking place in the government, or Mao taking complete power. He is a military leader there, so I thought that it would be a possibility
I'll update here if it works.
My AAR's:
Chiang risks it all - NatChi RISK AAR - Abandoned
Czechoslovakia AAR - Abandoned
*some fancy name* - a Mongolia Kaiserreich AAR. - Abandoned
Run this by everyone in the subforum first... Mao has been a touchy subject in the past.Originally Posted by Comrade Kalle
Yeah, to keep things interesting, it's the general policy to avoid having OTL national leaders playing significant roles in their Kaiserreich nations.Originally Posted by Das Kapitalist
High Commissioner of the International Lunar Congress
΅ Long Live Democratic Socialist Nomis, Under the Popular Front !
Historic Creations include All The Russias, Kaiserreich: Legacy of the Weltkrieg, Medievalized Graphics for Crusader Kings, Engla Land (1066), Election IV: After the Martians and "Peaceably if we may, Forcibly if we must:" The First Century of the British Commonwealth, 1836-1936 (on hold).
The Qing government at the beginning of the game is ineffective and unable to internationally assert its authority to areas that it could legally claim as part of the Empire.Originally Posted by Comrade Kalle
Here is the general policy on cores:
What I've taken core provinces to represent is an area in which the governing country has both the support of the local population to rule it (or else the unqualified support of a very important local group who can quell all potential unrest), some degree of international recognition/acceptance of the claim, and a government proactive enough to actually be able to seriously assert the claim.
So, at the beginning of the game, certain national or historic territories (including former British, Russian and French colonial possessions, or areas under recently established German control, and other territories where the population aren't fully integrated into the nation, like Ulster for Ireland or the Ottoman Levantine provinces) don't fit these categories, and therefore don't count as cores. It should therefore take events and AI/Player choices to get them.
High Commissioner of the International Lunar Congress
΅ Long Live Democratic Socialist Nomis, Under the Popular Front !
Historic Creations include All The Russias, Kaiserreich: Legacy of the Weltkrieg, Medievalized Graphics for Crusader Kings, Engla Land (1066), Election IV: After the Martians and "Peaceably if we may, Forcibly if we must:" The First Century of the British Commonwealth, 1836-1936 (on hold).
...and first page has been edited to include Beta II download link and changelog. Many thanks to Akira -!
High Commissioner of the International Lunar Congress
΅ Long Live Democratic Socialist Nomis, Under the Popular Front !
Historic Creations include All The Russias, Kaiserreich: Legacy of the Weltkrieg, Medievalized Graphics for Crusader Kings, Engla Land (1066), Election IV: After the Martians and "Peaceably if we may, Forcibly if we must:" The First Century of the British Commonwealth, 1836-1936 (on hold).
Nice!
Downloading now.
Thank you and your team for all the effort!
I see... so that's why Stalin doesn't appear in Soviet UnionOriginally Posted by Sarmatia1871
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I guess I'll keep this event for myself then, if I can get it to work. when I load the scenario it freezes, I don't know what's wrong with it![]()
My AAR's:
Chiang risks it all - NatChi RISK AAR - Abandoned
Czechoslovakia AAR - Abandoned
*some fancy name* - a Mongolia Kaiserreich AAR. - Abandoned
Press and hold ALT then use the keypad to enter 2 2 5 release ALT and Voila!Originally Posted by LL21
Does it work in unmodded HoI2?Originally Posted by Hubsi
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Mod:
Byzantium - Imperial Restoration for Darkest Hour
Latest version: 1.4, Patch 1.3 RC2 compatible, released 28.10.2012
AAR:
The Nazi Time Machine - A Strange Story of the First Reich (CK2) Dead due to save game corruption. Will restart eventually.