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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #1821
    Major Seylanov's Avatar
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    He meant that 1936=/=Kaiserreich
    Scroll down to the actual Kaiserreich scenario.

  2. #1822
    Field Marshal Sarmatia1871's Avatar
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    Quote Originally Posted by anti-commi
    load the kaiserreich scenerio further down
    - Hmmm, seems I should definitely put this in the instructions!

    Also, has anyone found a definite way to make the Kaiserreich scenario appear at the top?

  3. #1823
    Field Marshal Sarmatia1871's Avatar
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    Quote Originally Posted by Seylanov
    I found that the EUG kaisserreich file is bugged (cancel = no for a treaty isn't recognized)
    The 00provincemods.inc file is bugged (doesn't accept line 1453 for some reason, deleting said line didn't help so I took out the file itself) , the ai_revolters is bugged (free_ic not recognized) and the vast majority, if not all AI files are bugged in either the garrisoning or IC use parts (I made sure about 1/4 are bugged, then picked out AI files at random to check them for bugs, and all of them were so I'm assuming all the others are bugged as well).
    This is literally making the game unplayable, I tried redownloading, I launched it on a fresh install of HoI2, I don't know what I'm doing wrong.
    Is it a Doomsday mod now or something?
    Bizarre! In what way are the bugged, and has anyone else had similar problems like this?

    Also, are you sure you're using patch 1.3b? I seem to recall there were similar problems when people tried to use the mod with earlier patches...

  4. #1824
    Colonel

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    make the name 0_Kaiserreich
    The Imperial Resurrection Mod is under way! Fourm Is Up Its Dead
    v0.4 It should work now.
    I sucked at HoI2 so now I play World of Warcraft.
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  5. #1825

  6. #1826
    Colonel

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    Try 0_1936

    that is what I use in my mod
    The Imperial Resurrection Mod is under way! Fourm Is Up Its Dead
    v0.4 It should work now.
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  7. #1827
    Major Seylanov's Avatar
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    Bizarre! In what way are the bugged, and has anyone else had similar problems like this?
    I believe I stated in what way they were bugged (I can try to clear it up, though)
    Also, are you sure you're using patch 1.3b? I seem to recall there were similar problems when people tried to use the mod with earlier patches...
    I could've sworn I was, but god knows my attention span isn't the best.
    I'll try again.

  8. #1828
    Major Seylanov's Avatar
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    Jesus, I should get a Ritalin prescription.
    Apparently I had 1.3a but not 1.3b.

  9. #1829
    Lt. General therev's Avatar

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    Gentlemen and gentleladies?

    I have downloaded your intriguing MOD and have loaded it up as per easy to follow instructions. Somewhere aloing the way I must have done something wrong or have a corrupted file. I get an error report which I ignore and the game loads - but while the names have been changed to protect the innocent - the map looks as per 1936 GC.

    I have notime limit MOD and GIP would either of these cause me problems?

  10. #1830
    Colonel

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    open the kaiserreich file not the 1936

    Sarmatia put this in the first post NOW!
    i am tired of seeing this post
    The Imperial Resurrection Mod is under way! Fourm Is Up Its Dead
    v0.4 It should work now.
    I sucked at HoI2 so now I play World of Warcraft.
    Dareman Burning Legion

  11. #1831

  12. #1832
    Field Marshal Sarmatia1871's Avatar
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    Quote Originally Posted by anti-commi
    open the kaiserreich file not the 1936

    Sarmatia put this in the first post NOW!
    i am tired of seeing this post
    Have patience - it at least keeps the post count up!

  13. #1833
    Lt. General therev's Avatar

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    Sirs, I thank you for your responses. I am disappointed in your attitude though. I downloaded the MOD from a signature. I went and looked at the first post - and attempted to follow the instructions. I will try to again follow the said instructions.

  14. #1834
    Colonel

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    i was just kidding, god can't you people tell when i look too mad
    The Imperial Resurrection Mod is under way! Fourm Is Up Its Dead
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  15. #1835
    General Evans's Avatar
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    Quote Originally Posted by therev
    Sirs, I thank you for your responses. I am disappointed in your attitude though. I downloaded the MOD from a signature. I went and looked at the first post - and attempted to follow the instructions. I will try to again follow the said instructions.
    Forgive our friend, we just get that question a lot
    Revanche, A French AAR of The Great War (1914-1919) (Finished, Weekly AAR Showcase, 9th Jan '06)

    President Petrov Basil Ivanovich of Kraszakistan (KLD)

    What if Germany had won the Great War? Kaiserreich: Legacy of the Weltkrieg

  16. #1836
    Quote Originally Posted by Sarmatia1871
    Cool - I think I posted a link to the Spanish event maker a page or two ago - it should make learning to create events much easier!
    Alright, I'll check it out when I have the time... the past week or so has been a little hectic (I haven't really had much time to play of late... I am almost to 1941 now).

    Re: AI - Please keep up the testing, as this is very useful and has a lot of potential! I think I also made some changes to the way the German AI uses its fleets (eg. stationing them in its new colonies), so possibly some editing of the DAIM one may be in order.
    Regarding Europe... France had its deterministic war event (as did Britain... but Britain elected to "stay on their island") and attacked Germany. They made it a few provinces into belgium and then did nothing. Germany pushed them back to the French border... and then did nothing. I'm actually a little confused with Germany's performance, as the push through France should be something that it is scripted for. We'll see how they perform once they have started getting more troops (right now Germany only has around 6 divisions a province along the front line with France... it also could be that the AI to invade France is initiated by either the declaration of war on the low countries or the fall of Poland... either of which may need adjusting). Meanwhile Turkestan continues to create the Caliphate in central Asia. Other than that I'll keep you informed when I get the chance to continue playing.

    Also, does the German (or any other) AI manage to make any overseas invasions? I'd guess the Japanese would be designed to do this, but it would be interesting to know whether attacking unprotected colonial holdings could be easily worked into a default AI, without needing loads of different context based ones....
    Not from what I've seen. In their war against Japan they put a lot of troops into China and heavily garrisoned their possesions in the South Pacific... however most of the rest of the Heer was in Europe (which is good... the French border needed watching). It could also be that Japan doesn't really have many island possessions at the start... so most of the ones that they do have are garrisoned by the time Japan and Germany go to war)

  17. #1837
    lol divide the usa and make the confederates fascist : ) create an austro-hungarian empire :P join portugal and spain and create an iberian empire and make all europe fascist

  18. #1838
    Lt. General therev's Avatar

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    Sorry to bother you all again.... but..... I have downloaded and redownloqaded the mod, I have followed instructions (I think) several times. I actually have found the little mod changer dohicky very useful for all the other mods I like to play now and then. I cannot get your Mod to work. Maybe I'm missing somethhing. When it says the start game using Kaisereich does that mean in the list of campaigns on the left hand side of the start screen? If so, I have done that - but still all I get are a change in names and some brilliant flags. Please believe me when I say, I have tried valiantly to follow your instructions - I must have missed something. Help!!!!!

  19. #1839
    Colonel

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    yes, scroll down and it should be there
    The Imperial Resurrection Mod is under way! Fourm Is Up Its Dead
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  20. #1840
    General Evans's Avatar
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    Quote Originally Posted by therev
    Sorry to bother you all again.... but..... I have downloaded and redownloqaded the mod, I have followed instructions (I think) several times. I actually have found the little mod changer dohicky very useful for all the other mods I like to play now and then. I cannot get your Mod to work. Maybe I'm missing somethhing. When it says the start game using Kaisereich does that mean in the list of campaigns on the left hand side of the start screen? If so, I have done that - but still all I get are a change in names and some brilliant flags. Please believe me when I say, I have tried valiantly to follow your instructions - I must have missed something. Help!!!!!
    Yeah load the game with vanilla launcher and the mod installed, then scroll down the list of scenarios until you get to Kaiserreich. In fact.. we might as well tell the mod installer to delete the other scenarios...
    Revanche, A French AAR of The Great War (1914-1919) (Finished, Weekly AAR Showcase, 9th Jan '06)

    President Petrov Basil Ivanovich of Kraszakistan (KLD)

    What if Germany had won the Great War? Kaiserreich: Legacy of the Weltkrieg

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