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Thread: Kaiserreich: Legacy of the Weltkrieg - Global Alternate History Mod for HOI2

  1. #1501
    Den ökända hästen från Troja Zuckergußgebäck's Avatar
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    Quote Originally Posted by HJV
    Firstly, as tolleff already said, I think that Norway and Netherlands should have their policies much closer to the German ones. It's unlikely that they would've stayed 100% democratic when surrounded by dictatorships. I think that an interesting event later on in the game, would be a Russian-supported democratic coup d'etát in Finland (in Finland because it seems to be the most autocratic in North Europe, making the chance of a rebellion happening much more likely), which would then spread to Sweden and Norway. In the coup the finns would turn into a presidential republic, like they didafter the 1918 civil war, and the swedes and norwegians into constitutional monarchies. It would be interesting to see countries that generally hate each other go to war against Germany & co to get democracy.
    Yet any attempted coup in Finland would have been quickly smashed by german troops, since Finland is a german vassal in this scenario,

  2. #1502
    Captain CCurio's Avatar

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    Quote Originally Posted by Zuckergußgebäck
    Yet any attempted coup in Finland would have been quickly smashed by german troops, since Finland is a german vassal in this scenario,
    Actually, it isn't.
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  3. #1503

  4. #1504
    Den ökända hästen från Troja Zuckergußgebäck's Avatar
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    And the french ships (for the infantry, either remove all colonial troops, or att a 'libre' after them) Let me know if I have missed something (I don´t speak french...)

    Code:
    FRA;BB;Rousseau
    FRA;BB;Jean Bart
    FRA;BB;La Révolution
    FRA;BB;Gascoigne
    FRA;BB;Condorcet
    FRA;BB;Danton
    FRA;BB;Diderot
    FRA;BB;Syndicalisme
    FRA;BB;Vergniaud
    FRA;BB;Voltaire
    FRA;BB;Courbet
    FRA;BB;France
    FRA;BB;Paris
    FRA;BB;Bretagne
    FRA;BB;Commune de Paris
    FRA;BB;Provence
    FRA;BB;Normandie
    FRA;BB;Flandre
    FRA;BB;Languedoc
    FRA;BB;Duquesne
    FRA;BB;Lille
    FRA;BB;Lyon
    FRA;BB;Tourville
    FRA;BC;Nancy
    FRA;BC;Gille
    FRA;BC;Durand-Viel
    FRA;BC;Dunkerque
    FRA;CV;Liberté
    FRA;CV;Égalité
    FRA;CV;Fraternité
    FRA;CV;Arromanches
    FRA;CV;Lafayette
    FRA;CV;Victoire
    FRA;CV;Triomphe
    FRA;CV;Le Peuple
    FRA;CV;Jeanne d'Arc
    FRA;CV;Verdun
    FRA;CV;Béarn
    FRA;CV;Foudre
    FRA;CV;De Lisle
    FRA;CA;St Louis
    FRA;CA;Vercingetorix
    FRA;CA;République
    FRA;CA;Bruix
    FRA;CA;Chanzy
    FRA;CA;Latouche-Tréville
    FRA;CA;Pothuau
    FRA;CA;Dupetit-Thouars
    FRA;CA;Gueydon
    FRA;CA;Montcalm
    FRA;CA;Desaix
    FRA;CA;Dupleix
    FRA;CA;Kléber
    FRA;CA;Aube
    FRA;CA;Condé
    FRA;CA;Gloire
    FRA;CA;Marseillaise
    FRA;CA;Commune de Paris
    FRA;CA;Louise Michel
    FRA;CA;Victor Hugo
    FRA;CA;Jules Michelet
    FRA;CA;Ernest Renan
    FRA;CA;Edgar Quinet
    FRA;CA;Louis Blanqui
    FRA;CL;Marseillaise
    FRA;CL;Gloire
    FRA;CL;Montcalm
    FRA;CL;Jarosław Dąbrowski
    FRA;CL;De Grasse
    FRA;CL;Chateaurenault
    FRA;CL;Guichen
    FRA;CL;Le Havre
    FRA;CL;Brest
    FRA;CL;Marseilles
    FRA;CL;Bordeaux
    FRA;CL;Calais
    FRA;CL;Orleans
    FRA;CL;Marat
    FRA;CL;Danton
    FRA;CL;Internationale
    FRA;CL;Dieppe
    FRA;CL;Cherbourg
    FRA;CL;Nantes
    FRA;CL;Eugène Pottier
    FRA;CL;Atlantique
    FRA;CL;Pluton
    FRA;CL;Jeanne d'Arc
    FRA;CL;Socialisme
    FRA;CL;Karl Marx
    FRA;CL;Friedrich Engels
    FRA;CL;Commune

  5. #1505
    Captain CCurio's Avatar

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    Quote Originally Posted by Zuckergußgebäck
    Well, in the german sphere of influence, at least...
    True, but I think the finns have kinda 'fallen from grace' after the nationalist coup...

    Germans could try to drive their own intrests in the coup d'etat though.
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    A global alternative history mod for Hearts of Iron II

  6. #1506
    Den ökända hästen från Troja Zuckergußgebäck's Avatar
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    Quote Originally Posted by CCurio
    True, but I think the finns have kinda 'fallen from grace' after the nationalist coup...

    Germans could try to drive their own intrests in the coup d'etat though.
    Something on the lines of the spanish civil war, but in Finland?

    Perhaps we could make it something like this:
    Väinö I rules Finland through the finland-swedes, which occupy most of the higher offices in the nation, while the enthnic finns is an 'opressed proletariat', so to speak. This leads to strong nationalist sentiments among the finns, and rises against Väinö I with russian help. Väinö is forced to ask Germany for help, and the kaiser send men and materials to a major finnish civil war.

  7. #1507
    Captain CCurio's Avatar

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    Quote Originally Posted by Zuckergußgebäck
    Something on the lines of the spanish civil war, but in Finland?

    Perhaps we could make it something like this:
    Väinö I rules Finland through the finland-swedes, which occupy most of the higher offices in the nation, while the enthnic finns is an 'opressed proletariat', so to speak. This leads to strong nationalist sentiments among the finns, and rises against Väinö I with russian help. Väinö is forced to ask Germany for help, and the kaiser send men and materials to a major finnish civil war.
    Actually, the general consensus seemed to be that ethnic swedes are treated in a poor way.

    Remember that the finns had their ultranationalist Mussolini style national populist takeover in the 1920's in this mod?

    Though I have tinkered with the idea of a Republic of Finland goverment-in-exile in Russia...
    Can Germany preserve her new world order?
    Test out Kaiserreich - Legacy of the Weltkrieg
    A global alternative history mod for Hearts of Iron II

  8. #1508
    Field Marshal Sarmatia1871's Avatar
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    - Greetings all - Have now returned, and am pleased to see things have still been happening in my absence!

    ... may take a while to be able to respond to everything though!

  9. #1509
    Field Marshal Sarmatia1871's Avatar
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    Quote Originally Posted by trezza_cz
    Here are the events for Böhmen, now I must think how to change the king Wait
    Many thanks - may have to edit this to make it slightly less deterministic, eg. I don't really want any definite extreme government changes on specific dates (particularly before the Ausgleich!). This would probably require either some sort of extreme stress for the Czechs (probably provoked by Austrian policies), or a very definite choice by the Bohemian player.

    Also, were there any real-life interwar Fascist/extreme right-wing Czech movements or leaders? Might be useful coming up with an actual group to use in the events...

    Also, just thought -> Bohemia is likely to be heavily industrialised, so would be also a possible site for a communist/syndicalist style uprising...

  10. #1510
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    Quote Originally Posted by Sarmatia1871
    - Greetings all - Have now returned, and am pleased to see things have still been happening in my absence!

    ... may take a while to be able to respond to everything though!
    Welcome back!

    I've been mostly thinking of Command and Conquer, Ace Combat and getting a job so I haven't really got much done in your absence. I may check the japanese leader files unless I am too busy tank rushing on the weekend.
    Can Germany preserve her new world order?
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    A global alternative history mod for Hearts of Iron II

  11. #1511
    Field Marshal Sarmatia1871's Avatar
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    Quote Originally Posted by Citanafvic
    I admit to merely being a lurker, but i've play tested variations on the Second American Civil War several times and i determined that there are several events which would improve the aftermath considerably as well as some current flaws. I am taking for granted in the below statements that the player chooses to go without Military intervention, which i find improbable, in the September event. I think these changes will make the war more enjoyable.
    ...
    I thought of a few others but i dont remember them right now, anyways these changing would make the American fighting far more interesting.
    I think most of these have been identified - many of these have actually been worked on/coded by Timotheus.

  12. #1512
    Den ökända hästen från Troja Zuckergußgebäck's Avatar
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    Quote Originally Posted by CCurio
    Actually, the general consensus seemed to be that ethnic swedes are treated in a poor way.

    Remember that the finns had their ultranationalist Mussolini style national populist takeover in the 1920's in this mod?

    Though I have tinkered with the idea of a Republic of Finland goverment-in-exile in Russia...
    No, I cannot remember that. Can you please point out where this was descided?

  13. #1513
    Captain CCurio's Avatar

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    Quote Originally Posted by Zuckergußgebäck
    No, I cannot remember that. Can you please point out where this was descided?
    Maaaany pages ago.
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    A global alternative history mod for Hearts of Iron II

  14. #1514
    First Lieutenant LordAggony's Avatar

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    There's one mistake in the French ship list. I believe "Rosseau" should be "Rousseau".

  15. #1515
    Irken Tallest Arilou's Avatar
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    Quote Originally Posted by Zuckergußgebäck
    No, I cannot remember that. Can you please point out where this was descided?
    Maany pages ago.
    The fact is actually pretty important for my planned possible finnish/swedish war...
    "Man is free; but his freedom does not look like the glorious liberty of the Enlightenment; it is no longer the gift of God. Once again, man stands alone in the universe, responsible for his condition, likely to remain in a lowly state, but free to reach above the stars.."
    -Jean-Paul Sartré

  16. #1516
    As previously stated: cezch fasist :
    Radola Gajda, major general, know as the siberia tiger, comanded cezch legionary units and founde the Národní Obec Fa?istická (National Fascist Community), moddeld on mussolinse fasist italie whit a strong anti-german feeling.
    The cezchoslovak communits party was founde in 1938 OTL and was the firts real mass communits party in europ whit about 1 million meabers:The communist party ,KSC, (member of the international and generic pro bolshevisk party)

    Czechoslovakian Partys: (the five party that held power more ore lest the entire periode 1920-1938)

    ? The Republican Party of Farmers and Peasants was formed in 1922 from a merger of the Czech Agrarian Party and the Slovak Agrarian Party. Led by Svehla, the new party became the principal voice for the agrarian population, representing mainly peasants with small and medium-sized farms. Svehla combined support for progressive social legislation with a democratic outlook. His party was the core of all government coalitions between 1922 and 1938.

    ? The Czechoslovak Social Democratic Party was considerably weakened when the communists seceded in 1921 to form the Communist Party of Czechoslovakia, but by 1929 it had begun to regain its strength. A party of moderation, the Czechoslovak Social Democratoc Party declared in favor of parliamentary democracy in 1930. Antonin Hampl was chairman of the party, and Ivan Derer was the leader of its Slovak branch.

    ? The Czechoslovak National Socialist Party (called the Czech Socialist Party until 1926) was created before World War I when the socialists split from the Social Democratic Party. It rejected class struggle and promoted nationalism. Led by Vaclav Klofac, its membership derived primarily from the lower middle class, civil servants, and the intelligentsia (including Benes).


    ? The Czechoslovak Popular Party--a fusion of several Catholic parties, groups, and labor unions--developed separately in Bohemia in 1918 and in the more strongly Catholic Moravia in 1919. In 1922 a common executive committee was formed, headed by Jan Sramek. The Czechoslovak Populars espoused Christian moral principles and the social encyclicals of Pope Leo XIII.

    ? The Czechoslovak National Democratic Party developed from a post-World War I merger of the Young Czech Party with other right and center parties. Ideologically, it was characterized by national radicalism and economic liberalism. Led by Kramar and Alois Rasin, the National Democrats became the party of big business, banking, and industry. The party declined in influence after 1920, however.

    Other partys:
    Slovak Peoples party (pro Slovakian autonomi and very catholic)
    Deutsche National Partei-DNP
    Deutsche national-sozialistische arbeiterpartei-DNSAP (based on the same ideolegic as hilters NSDAP)
    Alsow german agrarian party, german Christian social party, and german social democrats

    Still what aboout the Legion? Still asking? who they go into exil in maby switerland? fuelling money and tranig for a cezch indepentns movemnt?

  17. #1517
    Irken Tallest Arilou's Avatar
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    #####Finnish-Swedish Tensions: Opening Moves#####
    #####I'm thinking of separating the chains into a Syndicalist and a non-syndicalist version in the very opening moves#####

    ####Finnish Prerequisite event####

    event = {
    id = ...
    random = no
    country = FIN
    style = 0

    trigger = {
    ideology = nazi#Finland is National Populist#
    headofgovernment = 29065#Kosola#
    }

    name = "The swedish-finnish minority question"
    desc = "As a legacy of the two countries' shared history, Finland contained within it's borders a sizeable swedish-speaking minority. While these ''Finland-swedes'' considered themselves finns, they had, in the aftermath of the economic troubles and the National-Populism of the Kosola government come to be seen as outsiders and troublemakers. Under the pretext of promoting national unity and purging the finnish people from foreign influences the many has considered revoking the special autonomy and language-rights of the swedish-speaking minority. While this would reinforce our national unity it could possibly spark of conflicts with Sweden in the future. What should we do?"

    picture = "politics2"

    date = { day = 1 month = january year = 1937 }
    offset = 150
    deathdate = { day = 30 month = december year = 1949 }


    action_a = {
    ai_chance = 70
    name = "Revoke their rights!"
    command = { type = setflag which = finnish_fascism }#Prereq for the swedish event#
    command = { type = dissent value = -5 }#Ultranationalists are mollified#
    command = { type = domestic which = freedom value = -2 }
    command = { type = relation which = SWE value = -100 }#Strained relations#
    }




    action_b = {
    ai_chance = 30
    name = "Let us not risk a conflict with our western brothers!"
    command = { type = domestic which = fredom value = 2 }
    command = { type = dissent value = 5 }


    }



    ####Bourgesie track####
    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    flag = finnish_fascism #It's alliterative and all!#
    NOT = {
    control = { province = 103 data = SWE } #Åland#
    ideology = stalinist
    ideology = leninist
    ideology = left_wing_radical
    ideology = social_democrat #Government is bourgesie#
    atwar = no #War would preclude starting more trouble #
    }

    name = "The Åland Affair"
    desc = "For more than 500 years Finland had been an integral part of the swedish kingdom, and even after a hundred years of russian occupation and two decades as an independent kingdom there remained a significant swedish-speaking minority in the country, especially on the Åland archipelago. At the end of the First World war the islanders had in a rather dubious referendum chosen reincorporation into Sweden, however, the finns, backed by Germany, were loathe to part with the islands and the swedes acquiesced. The rise to power of Kosola and the estrangement with Germany, as well as the new finnish government's rather oppressive policy against the swedish minority however has given us an excellent opportunity to intervene.... "

    picture = "politics2"

    date = { day = 1 month = july year = 1938 }#Is this a good time?#
    offset = 30
    deathdate = { day = 30 month = december year = 1942 }


    action_a = {
    ai_chance = 60
    name = "We must protect our countrymen on Åland!"
    command = { type = addcore which = 103 }#Åland#
    command = { type = domestic which = interventionism value = 1 }
    command = { type = trigger which = #Finnish response# }
    }




    action_b = {
    ai_chance = 40
    name = "Bah! The finns can keep those worthless rocks!"
    command = { type = domestic which = interventionism value = -1 }
    #Aborts the event sequence before it even begins#
    }

    ####Finnish response####

    event = {
    id = ...
    random = no
    country = FIN
    style = 0

    trigger = {
    #Triggered by Swedish event#
    }

    name = "The Swedes claim Åland"
    desc = "The controversy over the status of the swedish-speaking minority has reached new heights! The swedish government has demanded that Åland, whose population is almost entirely swedish-speaking, be handed over to them. Our ministers are divided on what to do. Some prefer handing the islands over directly, others an outright refusal. Some say we should let the germans mediate our discussions and a fourth group counsels to restore the privilegies of the swedish minority in an attempt to mollify our western neighbour."

    picture = "politics2"

    date = {#Triggered# }
    offset = 150
    deathdate = { #Triggered#}


    action_a = {
    ai_chance = 30
    name = "We refuse listen to others meddling in our internal affairs!!"
    command = { type = domestic which = defense_lobby value = 2 }
    command = { type = trigger which = #The finns refuse to negotiate# }




    action_b = {
    ai_chance = 30
    name = "Let the germans mediate this dispute!"
    command = { type = trigger which = #The finns ask us to mediate: GER# }!


    }
    action_c = {
    ai_chance = 20
    name = "Let's just hand the damn islands over!"
    command = { type = secedeprovince which = SWE value = 101 } #Åland#
    command = { type = dissent value = 10 }
    command = { type = domestic which = interventionism value = -2 }
    command = { type = domestic which = defense_lobby value = -2 }
    command = { type = trigger which = #The finns cave in# }
    }
    action_d = {
    ai_chance = 20
    name = "Let us restore the privilegies of our minority"
    command = { type = trigger which = #The finns revoke their policies# }
    command = { type = dissent value = 5 }
    command = { type = domestic which = freedom value = 2 } #Possibly government change?#
    }
    }

    ####Finnish refusal to negotiate####

    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    #Triggered#
    }

    name = "The Finns refuse to negotiate!"
    desc = "Despite our peaceful attempts to resolve the dispute over Åland and the swedish-finnish minority Kosola's government is refusing to negoiate. At this point there are only two options: Back down or reach for our swords!"

    picture = "politics2"

    date = { #Triggered#}
    offset = 150
    deathdate = { #Triggered#}


    action_a = {
    ai_chance = 60
    name = "We must liberate our brothers! To war!"
    command = { type = war which = FIN }
    command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
    }




    action_b = {
    ai_chance = 40
    name = "Let us back down like cowardly dogs."
    command = { type = domestic which = interventionism value = -2 }
    command = { type = domestic which = defense_lobby value = -2 }
    command = { type = removecore which = 103 }
    #Ends the event chain#

    }

    ###German mediation###
    ###Reaction events to german mediation follows###

    event = {
    id = ...
    random = no
    country = GER
    style = 0

    trigger = {
    #Triggered by event#
    }

    name = "Averting a war?"
    desc = "It has come to our attention that the finns and swedes has come perilously close to a war over the Åland archipelago. Surprisingly the Kosola government has asked us to mediate the dispute. We could side with the swedes, handing the archipelago over to them, or with the finns, letting them keep it. There is no guarantee that our ruling will sway the two countries and we would be obliged to support the one in who's favour we ruled. What should we do?"

    picture = "politics2"

    date = { #Triggered#}
    offset = 150
    deathdate = { #Triggered#}


    action_a = {
    ai_chance = 40
    name = "Stay out of this quagmire"
    command = { type = domestic which = interventionism value = -1 }
    command = { type = end_guarantee which = GER where = SWE }
    command = { type = end_guarantee which = GER where = FIN } #Cancels any guarantees#
    command = { type = relation which = FIN value = -25 }
    command = { type = trigger which = #German nonintervention# }
    }




    action_b = {
    ai_chance = 40 #You said the germans would be more likely to support a bourgesie Sweden#
    name = "Rule in favour of Sweden!"
    command = { type = guarantee which = GER where = SWE }
    command = { type = end_guarantee which = GER where = FIN }
    command = { type = relation which = SWE value = 50 }
    command = { type = relation which = FIN value = -100 }
    command = { type = trigger which = #Germany supports Sweden: FIN# }



    }
    action_c = {
    ai_chance = 20
    name = "Rule in favour of Finland!"
    command = { type = guarantee which = GER where = FIN }
    command = { type = end_guarantee which = GER where = SWE }
    command = { type = relation which = SWE value = -100 }
    command = { type = relation which = FIN value = 50 }
    command = { type = trigger which = #Germany supports Finland: SWE# }
    }

    ###Germany refuses to get involved###

    event = {
    id = ...
    random = no
    country = FIN
    style = 0

    trigger = {
    #Triggered by event#
    }

    name = "The Germans refuse to mediate"
    desc = "Despite our pleas the german government has refused to mediate in the Åland dispute. What should we do then?"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 40
    name = "It is no use! Let us hand the islands over!"
    command = { type = secedeprovince which = SWE value = 101 } #Åland#
    command = { type = dissent value = 5 }
    command = { type = domestic which = interventionism value = -1 }
    command = { type = domestic which = defense_lobby value = -1 }
    command = { type = trigger which = #The finns cave in# }
    }




    action_b = {
    ai_chance = 20
    name = "We refuse to negotiate any further!"
    command = { type = domestic which = defense_lobby value = 2 }
    command = { type = trigger which = #The finns refuse to negotiate#


    }
    action_c = {
    ai_chance = 40
    name = "Let us restore the Ålander's privilegies!"
    command = { type = trigger which = #The finns revoke their policies# }
    command = { type = dissent value = 5 }
    command = { type = domestic which = freedom value = 2 } #Possibly government change?#
    }

    ###Germany supports Sweden###


    event = {
    id = ...
    random = no
    country = FIN
    style = 0

    trigger = {
    #Triggered by event#
    }

    name = "Germany rules in favour of Sweden"
    desc = "Disaster! The germans have ruled in favour of the swedes and demand that we hand over the archipelago! If we chose to refuse, we will fight a significantly stronger Sweden, and perhaps the Kaiserreich itself! What should we do?"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 80
    name = "The germans are too dangerous, let us cave in!"
    command = { type = secedeprovince which = SWE value = 101 } #Åland#
    command = { type = domestic which = interventionism value = -1 }
    command = { type = domestic which = defense_lobby value = -1 }
    command = { type = trigger which = #The finns cave in# }
    }




    action_b = {
    ai_chance = 20
    name = "Damn the Germans! We will not give up an inch!"
    command = { type = trigger which = #The finns defy the german ruling: SWE# }
    command = { type = domestic which = interventionism value = 6 }
    command = { type = domestic which = defense_lobby value = 6 } #Full war-footing#


    }

    ###The Finns defy the german ruling###

    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    #Triggered#
    }

    name = "The Finns defy the german ruling!"
    desc = "Despite the german ruling the finns have refused to hand the Åland archipelago over. The choice is now yours: War or peace?"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 80
    name = "WAR!"
    command = { type = domestic which = interventionism value = 2 }
    command = { type = domestic which = defense_lobby value = 2 }
    command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
    }




    action_b = {
    ai_chance = 20
    name = "We abhor violence.... let us have peace."
    command = { type = domestic which = interventionism value = -2 }
    command = { type = domestic which = defense_lobby value = -2 }
    command = { type = dissent value = 15 }
    command = { type = trigger which = #The swedes back down despite our support: GER# }
    command = { type = removecore which = 103 }#Åland#

    }



    ###The Germans support Finland###

    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {#Triggered#

    }

    name = "The Germans back Finland"
    desc = "The German Empire has pledged it's support to the finns: Pressing our claims on Åland would mean we would fight a significantly strengthened Finland, and even risk war with the Kaiserreich itself. What should we do?"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 90
    name = "The germans are too dangerous; Back down."
    command = { type = domestic which = interventionism value = -2 }
    command = { type = domestic which = defense_lobby value = -2 }
    command = { type = removecore which = 103 }
    #Ends the event chain#
    }




    action_b = {
    ai_chance = 10
    name = "Damn the germans! We go to war!"
    command = { type = war which = FIN }
    command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
    command = { type = trigger which = #German support to Finland# }

    }

    ###German support for Sweden###

    event = {
    id = ...
    random = no
    country = GER
    style = 0

    trigger = {
    #Triggered#
    }

    name = "Swedish-Finnish war: Support for Sweden"
    desc = "The swedish-finnish conflict has escalated into a full-blown war, we have pledged our support for the swedes, and it is now time to decide what form it will take."

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 50
    name = "Send material and volunteers!"
    command = { type = domestic which = interventionism value = 1 }
    command = { type = supplies value = -2000 }
    command = { type = money value = -200 }
    command = { type = manpowerpool value = -50 }
    command = { type = trigger which = #German support arrives to Sweden# }
    }




    action_b = {
    ai_chance = 50
    name = "Intervene directly!"
    command = { type = alliance which = SWE }
    command = { type = war which = FIN }
    command = { type = setflag which = german_support_sweden }# Comments!
    }

    ###German Support to Finland###

    event = {
    id = ...
    random = no
    country = GER
    style = 0

    trigger = {
    #Triggered#
    }

    name = "Swedish-Finnish war: Support for Sweden"
    desc = "The swedish-finnish conflict has escalated into a full-blown war, we have pledged our support for the finns, and it is now time to decide what form it will take."

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 50
    name = "Send material and volunteers!"
    command = { type = domestic which = interventionism value = 1 }
    command = { type = supplies value = -2000 }
    command = { type = money value = -200 }
    command = { type = manpowerpool value = -50 }
    command = { type = trigger which = #German support arrives to Finland# }
    }




    action_b = {
    ai_chance = 50
    name = "Intervene directly!"
    command = { type = alliance which = FIN }
    command = { type = war which = SWE }
    command = { type = setflag which = german_support_finland } }

    ###German material support to Sweden###

    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    #Triggered#
    }

    name = "German material support arrives"
    desc = "The germans have decided to support us in our war against Finland by sending us material and volunteers. This will strengthen us greatly!"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = ...
    name = "Excellent!"
    command = { type = relation which = GER value = 100 }
    command = { type = money value = 200 }
    command = { type = supplies value = 1000 }
    command = { type = add_corps which = "Deutsche Freiwillgarmeé" value = land when = 230 where = 101 }
    command = { type = add_division which = "Erste Freiwilligdivision" value = infantry when = 1 }
    command = { type = add_division which = "Andre Freiwilligdivision" value = militia when = 1 where = artillery }
    command = { type = add_division which = "Dritte Freiwilligdivision" value = infantry when = 1 }#German volunteers#
    command = { type = setflag which = german_support_sweden }
    }


    }

    ###German material support to Finland###

    event = {
    id = ...
    random = no
    country = FIN
    style = 0

    trigger = {
    #Triggered#
    }

    name = "German material support arrives"
    desc = "The germans have decided to support us in our war against Sweden by sending us material and volunteers. This will strengthen us greatly!"

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = ...
    name = "Excellent!"
    command = { type = relation which = GER value = 100 }
    command = { type = money value = 200 }
    command = { type = supplies value = 1000 }
    command = { type = add_corps which = "Deutsche Freiwillgarmeé" value = land when = 230 where = 142 }
    command = { type = add_division which = "Erste Freiwilligdivision" value = infantry when = 1 }
    command = { type = add_division which = "Andre Freiwilligdivision" value = militia when = 1 where = artillery }
    command = { type = add_division which = "Dritte Freiwilligdivision" value = infantry when = 1 }#German volunteers#
    command = { type = setflag which = german_support_finland }
    }


    }

    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    #Triggered#
    }

    name = "The Finns cave in."
    desc = "The finns have caved in to our demands and ceded Åland to us."

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = ...
    name = "Wonderful!"
    command = { type = construct which = ic where = 103 value = 1 }#Just so the island isn't totally worthless #
    }


    }

    ###The finns rescind their policies###


    event = {
    id = ...
    random = no
    country = SWE
    style = 0

    trigger = {
    #Triggered by event#
    }

    name = "The finns rescind their policies"
    desc = "The finns have chosen to rescind their policies and restore the privilegies of the swedish-speaking minority."

    picture = "politics2"

    date = { }
    offset = 150
    deathdate = { }


    action_a = {
    ai_chance = 90
    name = "How Nice! Then let us back down!"
    command = { type = relation which = FIN value = 100 }
    command = { type = removecore which = 103 }
    }




    action_b = {
    ai_chance = 10
    name = "Too late! We go to war!"
    command = { type = war which = FIN }
    command = { type = setflag which = finnish_war_bourgesie }#Sets flag so that the war can be resolved properly#
    command = { type = belligerence which = SWE value = 20 }#Unprovked war#
    command = { type = relation which = GER value = -100 }
    command = { type = relation which = RUS value = -100 }#Local big boys not amused#
    command = { type = dissent value = 10 }
    }
    Phew, that ought to be the lead-up to the war from the bourgesie POV.... Now I'll just have to code the actual "war-ending" events, as well as the Syndicalist version of the event-chain.
    Last edited by Arilou; 16-03-2006 at 21:51.
    "Man is free; but his freedom does not look like the glorious liberty of the Enlightenment; it is no longer the gift of God. Once again, man stands alone in the universe, responsible for his condition, likely to remain in a lowly state, but free to reach above the stars.."
    -Jean-Paul Sartré

  18. #1518
    I got an idea. What about communist Serbia? That would be interesting.
    "Troops can be concentrated quickly and easily, but only on paper." - Vojvoda Radomir Putnik.
    Darkest Hour - new game based on HoI2
    Iron Cross - expansion for HoI2,DH,AoD

  19. #1519
    Just got to say, WOW. Can´t wait for the next version to come out!
    Corporal, Alpha Squad, ADDICT Platoon, Serial 0012.

    http://batracer.com/-1FrontPage.htm?4Pj

  20. #1520
    Captain CCurio's Avatar

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    For Sarmatia's consideration, a Germano-Japanese war seems to work out well.

    Such broke out in my latest game after some slight social chaos in Russia. Japan attacks and Germany...

    Allies with Russia.

    Japan proceeds to invade Siberia who is also being invaded by Mongolia. Japan also lands in the german controlled areas in China and pacific. They also succesfully invaded Sarawak and Singapore.

    I'm playing Finland and I join the Japanese alliance.

    I then notice some Transamurese soldiers having a vacation in Taiwan.
    Can Germany preserve her new world order?
    Test out Kaiserreich - Legacy of the Weltkrieg
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