Link of syndicalist package does not work. Megaupload is down, for your information. Out of curiosity, what does this package include? Additionally?
By the way, I'm playing the latest version of Armageddon and Intelligence screen goes berserk. When I click "Increase Spy Funding" (something like that), "Current Level" goes to 78348723482 when it was previously 8. Couldn't figure out, how to use Intelligence screen properly.
Oh! And also, do we have a complete list of countries? I mean all countries, including rebel ones, ones that could revived by players, etc.
I thought that the Imperial Chinese Navy didn't have a HMS-equivalent prefix for their ships, and that they were just called by their name, like the Yangwei or the Chaoyong. Much like how the modern French navy just calls their light carrier the Mistral. Though, given this is an alternate history, a shift in naming schemes wouldn't be completely out of the question (given China's position, I could understand them adopting the German tradition of a "Majesty's Ship" prefix).
"His Imperial Chinese Majesty's ship Hai Chi"
from FASTEST WAR VESSEL IN THE WORLD.
Evening Post, Volume LX, Issue 90, 13 October 1900, Page 1
First of all... wow Kaiserreich is an amazing mod! On of the best I've ever seen for any game. May I ask a question? Is it possible to nominate members of the Mittelafrika and General East Asian Company administration (like Göring, von Ribbentrop or von Falkenhaus) for the government of the German Kaiserreich at some point? For example, if Göring doing well as Statthalter of Mittelafrika this could be steppingstone for his political career and maybe he could run for ministerial office or even maybe for chancellorship.
I got this mod a few hours ago and have been playing as the Italian Federation. Not doing much just reuniting and what not... Then out of nowhere the world decides to have a ton of successions like Korea, America splits into it's nations. All I can think is, My god! Do these people hate America?! Then I realized, Nahhh they just want to make a kick @$$ mod. You guys ROCK. Keep up the good work
which is outdated. Love reading through it anyway. I always try to play my games in the sense of "historical plausibility." This means if I'm say...the Commune of France, I don't try to annex countries with left wing governments and such. I'm always trying to understand the politics of each nation and what they would plausibly do.
Anyway, great work. Really the best mod I've ever played for Darkest Hour.
Bit of an odd bug in my current game -- USA won its revolution, but as of 1942 has not moved to retake provinces from Mexico. Likewise, Soviet Russia won its revolution as well, and yet the Don-Kuban Union, Turkestan, and Siberia have been left alone. Are there events that should cause these nations to try to take their cores?
This has probably been asked before, but how can I play as the CNT without the game crashing? I've installed the game and mod properly, the game plays fine other than this and I've got KanaX's skins pack in the gfx folder. Where am I going wrong?