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Thread: sleep-event for Germany's old guard for 1.3

  1. #1
    On Notice Hallsten's Avatar
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    sleep-event for Germany's old guard for 1.3

    Just like the title says I've updated the sleep-event to match the new German generals in the 1.3 patch...

    EDIT: This event works with both HOI2 and HOI2 Doomsday.

    Code:
    # sleep old guard GER
    
    event = {
    	id = 9000003
    	random = no
    	country = GER
    	name = "Germany's old guard resigns."
    	desc = "Facing a new era the old generals resigned to give room for newer ideas."
    	style = 0
    	date = { day = 1 month = january year = 1936 } 
    	offset = 1
    	deathdate = { day = 30 month = december year = 1946 }
    
    	action_a = {
    		name = "It's time to resign."
    		command = { type = sleepleader which = 8 }
    		command = { type = sleepleader which = 26 }
    		command = { type = sleepleader which = 52 }
    		command = { type = sleepleader which = 58 }
    		command = { type = sleepleader which = 68 }
    		command = { type = sleepleader which = 79 }
    		command = { type = sleepleader which = 84 }
    		command = { type = sleepleader which = 108 }
    		command = { type = sleepleader which = 116 }
    		command = { type = sleepleader which = 124 }
    		command = { type = sleepleader which = 163 }
    		command = { type = sleepleader which = 186 }
    		command = { type = sleepleader which = 203 }
    		command = { type = sleepleader which = 288 }
    		command = { type = sleepleader which = 302 }
    		command = { type = sleepleader which = 307 }
    		command = { type = sleepleader which = 309 }
    		command = { type = sleepleader which = 330 }
    		command = { type = sleepleader which = 332 }
    		command = { type = sleepleader which = 349 }
    		command = { type = sleepleader which = 355 }
    		command = { type = sleepleader which = 373 }
    		command = { type = sleepleader which = 383 }
    		command = { type = sleepleader which = 384 }
    		command = { type = sleepleader which = 386 }
    		command = { type = sleepleader which = 388 }
    		command = { type = sleepleader which = 410 }
    		command = { type = sleepleader which = 545 }
    		command = { type = sleepleader which = 550 }
    		command = { type = sleepleader which = 551 }
    		command = { type = sleepleader which = 557 }
    		command = { type = sleepleader which = 560 }
    		command = { type = sleepleader which = 575 }
    		command = { type = sleepleader which = 577 }
    		command = { type = sleepleader which = 609 }
    		command = { type = sleepleader which = 611 }
    		command = { type = sleepleader which = 612 }
    		command = { type = sleepleader which = 648 }
    		command = { type = sleepleader which = 656 }
    		command = { type = sleepleader which = 659 }
    		command = { type = sleepleader which = 662 }
    		command = { type = sleepleader which = 675 }
    		command = { type = sleepleader which = 692 }
    		command = { type = sleepleader which = 696 }
    		command = { type = sleepleader which = 697 }
    		command = { type = sleepleader which = 698 }
    		command = { type = sleepleader which = 700 }
    		command = { type = sleepleader which = 711 }
    		command = { type = sleepleader which = 718 }
    		command = { type = sleepleader which = 721 }
    		command = { type = sleepleader which = 722 }
    		command = { type = sleepleader which = 724 }
    		command = { type = sleepleader which = 728 }
    		command = { type = sleepleader which = 730 }
    		command = { type = sleepleader which = 732 }
    		command = { type = sleepleader which = 738 }
    		command = { type = sleepleader which = 742 }
    		command = { type = sleepleader which = 746 }
    		command = { type = sleepleader which = 760 }
    		command = { type = sleepleader which = 763 }
    		command = { type = sleepleader which = 765 }
    		command = { type = sleepleader which = 769 }
    		command = { type = sleepleader which = 771 }
    		command = { type = sleepleader which = 787 }
    		command = { type = sleepleader which = 790 }
    		command = { type = sleepleader which = 791 }
    		command = { type = sleepleader which = 794 }
    		command = { type = sleepleader which = 795 }
    		command = { type = sleepleader which = 798 }
    		command = { type = sleepleader which = 804 }
    		command = { type = sleepleader which = 809 }
    		command = { type = sleepleader which = 811 }
    		command = { type = sleepleader which = 814 }
    		command = { type = sleepleader which = 816 }
    		command = { type = sleepleader which = 823 }
    		command = { type = sleepleader which = 826 }
    		command = { type = sleepleader which = 828 }
    		command = { type = sleepleader which = 839 }
    		command = { type = sleepleader which = 843 }
    		command = { type = sleepleader which = 844 }
    		command = { type = sleepleader which = 846 }
    		command = { type = sleepleader which = 849 }
    		command = { type = sleepleader which = 852 }
    		command = { type = sleepleader which = 854 }
    		command = { type = sleepleader which = 855 }
    		command = { type = sleepleader which = 856 }
    		command = { type = sleepleader which = 859 }
    		command = { type = sleepleader which = 863 }
    		command = { type = sleepleader which = 866 }
    		command = { type = sleepleader which = 873 }
    		command = { type = sleepleader which = 881 }
    		command = { type = sleepleader which = 883 }
    		command = { type = sleepleader which = 893 }
    		command = { type = sleepleader which = 897 }
    		command = { type = sleepleader which = 984 }
    		command = { type = sleepleader which = 990 }
    
    	}
    }
    Last edited by Hallsten; 27-04-2006 at 13:34.
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  2. #2
    Colonel Twotribes's Avatar
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    Will new generals appear?

  3. #3
    Second Lieutenant Fatality_'s Avatar

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    Nice, using..

  4. #4
    Colonel Twotribes's Avatar
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    How does one copy this to the file? I mean without typing it all again?

  5. #5
    On Notice Hallsten's Avatar
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    Quote Originally Posted by Twotribes
    Will new generals appear?
    New generals will appear as usual. This event makes sure that useless old guard-generals won't clutter your leader-list.

    Quote Originally Posted by Twotribes
    How does one copy this to the file? I mean without typing it all again?
    Use your mouse and click-and-drag to select all the text, rightclick on the selection and choose "copy". Then it's just to open your event-file of choice (or make a new one) and paste in the event.
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  6. #6
    On Notice Hallsten's Avatar
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    Quote Originally Posted by Fatality_
    Nice, using..
    thanks, nice to see that people actually use it...
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  7. #7
    Colonel Twotribes's Avatar
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    Several of the old guard had other abilities, but I dont think I will figure out which ones )

  8. #8
    Colonel Twotribes's Avatar
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    Ok, I am only sort of computer literate, how do I get the copied file from my explore program to my files area?

  9. #9
    On Notice Hallsten's Avatar
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    Quote Originally Posted by Twotribes
    Several of the old guard had other abilities, but I dont think I will figure out which ones )
    Yes, but the old guard-trait slows down the accumulation of exp. significantly for both themselves and the units they control.

    Quote Originally Posted by Twotribes
    Ok, I am only sort of computer literate, how do I get the copied file from my explore program to my files area?
    • Select the entire event-text by clicking and dragging
    • Rightclick on the selection and click "copy".
    • Open e.g. germany.txt in the db\events-directory, go to the end of the file, press enter a few times and the rightclick and click "paste".
    • Save the file and start a new game, the event should trigger at midnight the first day.
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  10. #10
    Colonel Twotribes's Avatar
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    I made my son do the transfer, his solution was to save the file to word pad and then open the database and transfer to the right file with copy paste.

    By the way, I am using the sleep event. Thanks.

    How about a sleep event for Hungary, Romania and Austria ).

  11. #11
    On Notice Hallsten's Avatar
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    Quote Originally Posted by Twotribes
    I made my son do the transfer, his solution was to save the file to word pad and then open the database and transfer to the right file with copy paste.

    By the way, I am using the sleep event. Thanks.

    How about a sleep event for Hungary, Romania and Austria ).
    That would work as well, yes...

    I could make events for them as well if there's a need for them. The problem I can see with it is that there are relatively few replacements for the old guard-generals in those countries.
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  12. #12
    Here is the event for the german HOI2-version.

    The original posting at www.heartsofiron.de :

    http://www.heartsofiron.de/interakti...pic.php?t=5874

    #########################################
    # killaltegarde
    #########################################
    event = {
    id = 900100
    random = no
    country = GER
    name = "Die Pensionierung der alten Garde"
    desc = "Die große Schwäche der Wehrmacht lag Ende 1935 in Qualität und Ausbildung des Offizierskorps und der Unteroffiziere. Die rasche Expansion der Armee seit 1933 hatte zu einer viel zu schnellen Ausweitung des Offizierskorps geführt.
    Daher entschied sich der Führer im Januar 1936, die alten Generäle aus dem Ersten Weltkrieg in den Ruhestand zu schicken, um Mittel für die militärische Ausbildung auf eine neue Riege fähiger, aber jüngerer Offiziere zu konzentrieren. Die Fortschritte waren beträchtlich."
    picture = "westwind_success"
    style = 0
    date = { day = 10 month = january year = 1936 }
    offset = 1
    deathdate = { day = 30 month = january year = 1936 }

    action_a = {
    name = "Nein, wir brauchen jeden Mann für den Endsieg!"
    command = { }
    }

    action_b = {
    name = "Schicken sie sie in den Ruhestand."
    command = { type = sleepleader which = 8 }
    command = { type = sleepleader which = 26 }
    command = { type = sleepleader which = 52 }
    command = { type = sleepleader which = 58 }
    command = { type = sleepleader which = 68 }
    command = { type = sleepleader which = 79 }
    command = { type = sleepleader which = 84 }
    command = { type = sleepleader which = 108 }
    command = { type = sleepleader which = 116 }
    command = { type = sleepleader which = 124 }
    command = { type = sleepleader which = 163 }
    command = { type = sleepleader which = 186 }
    command = { type = sleepleader which = 203 }
    command = { type = sleepleader which = 288 }
    command = { type = sleepleader which = 302 }
    command = { type = sleepleader which = 307 }
    command = { type = sleepleader which = 309 }
    command = { type = sleepleader which = 330 }
    command = { type = sleepleader which = 332 }
    command = { type = sleepleader which = 349 }
    command = { type = sleepleader which = 355 }
    command = { type = sleepleader which = 373 }
    command = { type = sleepleader which = 383 }
    command = { type = sleepleader which = 384 }
    command = { type = sleepleader which = 386 }
    command = { type = sleepleader which = 388 }
    command = { type = sleepleader which = 410 }
    command = { type = sleepleader which = 545 }
    command = { type = sleepleader which = 550 }
    command = { type = sleepleader which = 551 }
    command = { type = sleepleader which = 557 }
    command = { type = sleepleader which = 560 }
    command = { type = sleepleader which = 575 }
    command = { type = sleepleader which = 577 }
    command = { type = sleepleader which = 579 }
    command = { type = sleepleader which = 609 }
    command = { type = sleepleader which = 611 }
    command = { type = sleepleader which = 612 }
    command = { type = sleepleader which = 648 }
    command = { type = sleepleader which = 656 }
    command = { type = sleepleader which = 659 }
    command = { type = sleepleader which = 662 }
    command = { type = sleepleader which = 675 }
    command = { type = sleepleader which = 692 }
    command = { type = sleepleader which = 696 }
    command = { type = sleepleader which = 697 }
    command = { type = sleepleader which = 698 }
    command = { type = sleepleader which = 700 }
    command = { type = sleepleader which = 711 }
    command = { type = sleepleader which = 718 }
    command = { type = sleepleader which = 721 }
    command = { type = sleepleader which = 722 }
    command = { type = sleepleader which = 724 }
    command = { type = sleepleader which = 728 }
    command = { type = sleepleader which = 729 }
    command = { type = sleepleader which = 730 }
    command = { type = sleepleader which = 732 }
    command = { type = sleepleader which = 738 }
    command = { type = sleepleader which = 742 }
    command = { type = sleepleader which = 746 }
    command = { type = sleepleader which = 760 }
    command = { type = sleepleader which = 763 }
    command = { type = sleepleader which = 765 }
    command = { type = sleepleader which = 769 }
    command = { type = sleepleader which = 771 }
    command = { type = sleepleader which = 787 }
    command = { type = sleepleader which = 790 }
    command = { type = sleepleader which = 791 }
    command = { type = sleepleader which = 794 }
    command = { type = sleepleader which = 795 }
    command = { type = sleepleader which = 798 }
    command = { type = sleepleader which = 804 }
    command = { type = sleepleader which = 809 }
    command = { type = sleepleader which = 811 }
    command = { type = sleepleader which = 814 }
    command = { type = sleepleader which = 816 }
    command = { type = sleepleader which = 823 }
    command = { type = sleepleader which = 826 }
    command = { type = sleepleader which = 828 }
    command = { type = sleepleader which = 839 }
    command = { type = sleepleader which = 843 }
    command = { type = sleepleader which = 844 }
    command = { type = sleepleader which = 846 }
    command = { type = sleepleader which = 849 }
    command = { type = sleepleader which = 852 }
    command = { type = sleepleader which = 854 }
    command = { type = sleepleader which = 855 }
    command = { type = sleepleader which = 856 }
    command = { type = sleepleader which = 859 }
    command = { type = sleepleader which = 863 }
    command = { type = sleepleader which = 866 }
    command = { type = sleepleader which = 873 }
    command = { type = sleepleader which = 881 }
    command = { type = sleepleader which = 883 }
    command = { type = sleepleader which = 893 }
    command = { type = sleepleader which = 897 }
    }
    }


    There is no command for action a, so the AI will always take action_a!
    And if YOU don´t want to cheat (it´s a little bit of cheating), you are free to take action_a, too.

  13. #13
    Hallsten: could you please add this to Wiki in the Utilties page ?

    Or I will do it if you want.

    JH

  14. #14
    First Lieutenant Knox's Avatar

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    Quote Originally Posted by Hallsten
    Then it's just to open your event-file of choice (or make a new one) and paste in the event.
    Thx Hallsten, nice!

    FYI: First I had made a new file, just to keep things clean, and it did not fire. Then I moved it to the Germany event-file and it fired up fine.
    "Reality is that which, when you stop believing in it, doesn't go away." Philip K. Dick

    "Reality is merely an illusion, albeit a very persistent one." Albert Einstein

  15. #15
    On Notice Hallsten's Avatar
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    Quote Originally Posted by Knox
    Thx Hallsten, nice!

    FYI: First I had made a new file, just to keep things clean, and it did not fire. Then I moved it to the Germany event-file and it fired up fine.
    You can put it in a file of its own if you add that filename to db\events.txt...
    //Hallsten

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    HOI2 sleep-event for Germany's Old Guard

  16. #16
    Second Lieutenant King Tiger's Avatar

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    i like this event

    i even added a personal touch....it requires blitzkreig tech....i figured that best represent the coming of a new "age" of warfare

  17. #17
    Canis Major Sera's Avatar

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    I shamelessly stole the idea and made a similar event for Japan.

    Code:
    #########################################################################
    #  Out with the old, In with the New
    #########################################################################
    event = {
    	id = 23001
    	random = no
    	country = JAP
    
    
    trigger = {
    		atwar = no
    	}
    
    	name = "Changing Of The Old Guard"
    	desc = "Generals unable to adopt new warfare doctrines have been honored to commit seppuku in order to make room for modern samurai!"
    	style = 0
    	picture = "japanese_officers"
    
    	date = { day = 0 month = january year = 1936 }
    	deathdate = { day = 29 month = december year = 1947 }
    
    	action_a = {
    		name = "OK" #
    		command = { type = sleepleader which = 101116 }
    		command = { type = sleepleader which = 101124 }
    		command = { type = sleepleader which = 101009 }
    		command = { type = sleepleader which = 101134 }
    		command = { type = sleepleader which = 101029 }
    		command = { type = sleepleader which = 101301 }
    		command = { type = sleepleader which = 101267 }
    		command = { type = sleepleader which = 101260 }
    		command = { type = sleepleader which = 101228 }
    		command = { type = sleepleader which = 101293 }
    		command = { type = sleepleader which = 101292 }
    		command = { type = sleepleader which = 101236 }
    		command = { type = sleepleader which = 101221 }
    		command = { type = sleepleader which = 101245 }
    		command = { type = sleepleader which = 101251 }
    		command = { type = sleepleader which = 101229 }
    		command = { type = sleepleader which = 101253 }
    		command = { type = sleepleader which = 101276 }
    		command = { type = sleepleader which = 101232 }
    		command = { type = sleepleader which = 101257 }
    		command = { type = sleepleader which = 101189 }
    		command = { type = sleepleader which = 101151 }
    		command = { type = sleepleader which = 101082 }
    	}
    }
    "I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant."

  18. #18
    Custom User Title mib's Avatar
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    desc = "Generals unable to adopt new warfare doctrines have been honored to commit seppuku in order to make room for modern samurai!"
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  19. #19
    Second Lieutenant MacDunne's Avatar
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    Hallsten, just want to send you my thanx for your event. No more having to waste my time searching through dead weight old guard generals to get to the ones that I want.

  20. #20
    Jehanne's Slave Ayeshteni's Avatar
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    Quote Originally Posted by MacDunne
    Hallsten, just want to send you my thanx for your event. No more having to waste my time searching through dead weight old guard generals to get to the ones that I want.
    I still think ImpLicht has the right idea with an action_a and an action_b.

    The player can get rid of the dead weight as you say, but an AI Germany can keep them or not. Also a player can decide for an AAR or for impulsive reasons to keep them too.

    Ayeshteni
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