Introduction
It started off with an idea...
We have a lot of forum members who have never played board game Diplomacy before. Some forum members organized a Play-By-E-Mail (PBEM) game and posted regular updates in this forum.
But simply watching the results of a Diplomacy game does not covey all that is really going on. It's like seeing the scores of an athletic event without actually seeing the competition. So, in order to be truly instructional, we needed to go a step beyond that.
We found seven people who would agree to play a PBEM game, but each turn would log their thoughts and strategy, sending them each turn to the GM. When the game was over they would be posted, with each turn, sort of like a multi-player After Action Report (AAR) showing the strategy and thinking of each player in a real game situation.
It took some time to compile everything, but here are the results.
Thanks for everyone who played (though slightly less thanks to those who abandoned the game in progress! ) for not only slogging through it, but for keeping and sending their notes. Special thanks to Catknight who did all the work administering the game and (along with Josephus and others) hosting the maps.
This thread will be closed until the entire "game" is posted.
Feel free to open a Comment Thread for any discussion.
Hope you enjoy it!
- Heagarty
It started off with an idea...
We have a lot of forum members who have never played board game Diplomacy before. Some forum members organized a Play-By-E-Mail (PBEM) game and posted regular updates in this forum.
But simply watching the results of a Diplomacy game does not covey all that is really going on. It's like seeing the scores of an athletic event without actually seeing the competition. So, in order to be truly instructional, we needed to go a step beyond that.
We found seven people who would agree to play a PBEM game, but each turn would log their thoughts and strategy, sending them each turn to the GM. When the game was over they would be posted, with each turn, sort of like a multi-player After Action Report (AAR) showing the strategy and thinking of each player in a real game situation.
It took some time to compile everything, but here are the results.
Thanks for everyone who played (though slightly less thanks to those who abandoned the game in progress! ) for not only slogging through it, but for keeping and sending their notes. Special thanks to Catknight who did all the work administering the game and (along with Josephus and others) hosting the maps.
This thread will be closed until the entire "game" is posted.
Feel free to open a Comment Thread for any discussion.
Hope you enjoy it!
- Heagarty
Last edited: