Having an armoured division available in the latter part of the game to allow the player to put Fuller's ideas into practice is an idea I sympathise with. However, as it would seem that there is an inherent link between light armour and standard armour in the game, it might be necessary to use another unit type to represent armoured divisions, so as to prevent guards/assault units from suddenly turning into tanks.
I would suggest that we scrap Regular Infantry and give the mechanised slot to Armoured Divisions. Conscript Infantry could probably be renamed to 'Infantry' or 'Standard Infantry'. Regular units can be represented as Guards or Standard Infantry, judged on a case by case basis.
By doing this, we will be able to keep Guards and Assault Infantry as separate unit types, although personally, I'd be happy to see them merged together, with Assault Infantry being a later model of Guards.
Looks fine to me. I would try to fill out the Infantry part a little bit more by placing another model between Infantry 1890 and Infantry 1912:Originally Posted by StephenT
Infantry 1895 (After the first use of the Maxim Gun in combat)




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My talk about moveable garrison was more meant at having the same low stats as garrison, but normal movement speed.



