Army Unit Modifiers
I have a couple of question and thoughts about Army Unit Modifiers table. First should I just ignore the CavB column this unit being a Brigade would be run around by it’s self, or this something else? Second did the armor division idea die off, so ignore this column as well? While look at this table it appears that Res and Grd have Mot and Mech values and Lt I has Para numbers. Unless some has different idea I was going to change to match Inf in all fields, then come back and revisit this late. Though I have one idea now, that to give Lt I a 33% bonus in movement for Mtn, Hill, Swamp, Snow, Jungle, Forest, and Desert. This would mean they would move at -22% vs -33% (I’ll break it down below) for most. They wouldn’t get a bonus for Blizzard and Frozen cause nobody not trained in those environments does well, and Mud well no one march fast though mud.
This fast move bonus goes with my personnel thoughts about Lt I, that is they should be limited on brigades they get, no Art, H Art, AC, Arm, Gas. Those are unit that would have difficulty move over above mentioned terrains, thus slowing Lt I down.
Inf Lt I
Mtn -33% -22%
Hill -15% -10%
Swamp -33% -22%
Snow -35% -24%
Jungle -33% -22%
Forest -15% -10%
Desert -33% -22%
Oh one last thought, why is Cav so bad in desert, -70% move and -33% defend vs -33% and -10% for all others? This doesn’t make senses to me, in move alone horse are going to do as well as men marching, this isn’t even counting Arabian Horses or Camels which are breed for desert. As for that last thought they would be what desert Tribal Cav would ride. As for defending I just dont understand that 23% differance.
I have a couple of question and thoughts about Army Unit Modifiers table. First should I just ignore the CavB column this unit being a Brigade would be run around by it’s self, or this something else? Second did the armor division idea die off, so ignore this column as well? While look at this table it appears that Res and Grd have Mot and Mech values and Lt I has Para numbers. Unless some has different idea I was going to change to match Inf in all fields, then come back and revisit this late. Though I have one idea now, that to give Lt I a 33% bonus in movement for Mtn, Hill, Swamp, Snow, Jungle, Forest, and Desert. This would mean they would move at -22% vs -33% (I’ll break it down below) for most. They wouldn’t get a bonus for Blizzard and Frozen cause nobody not trained in those environments does well, and Mud well no one march fast though mud.
This fast move bonus goes with my personnel thoughts about Lt I, that is they should be limited on brigades they get, no Art, H Art, AC, Arm, Gas. Those are unit that would have difficulty move over above mentioned terrains, thus slowing Lt I down.
Inf Lt I
Mtn -33% -22%
Hill -15% -10%
Swamp -33% -22%
Snow -35% -24%
Jungle -33% -22%
Forest -15% -10%
Desert -33% -22%
Oh one last thought, why is Cav so bad in desert, -70% move and -33% defend vs -33% and -10% for all others? This doesn’t make senses to me, in move alone horse are going to do as well as men marching, this isn’t even counting Arabian Horses or Camels which are breed for desert. As for that last thought they would be what desert Tribal Cav would ride. As for defending I just dont understand that 23% differance.