George RR Martin's "A Song of Ice and Fire" Mod - Ver. 1.02
George RR Martin's "A Song of Ice and Fire" Mod - Ver. 1.02
By Corvuz Crovax
Email: Mortand@hotmail.com
MOD Forum: http://forum.paradoxplaza.com/forum/showthread.php?p=3107981#post3107981
This is a mod based on George RR Martin's book series "A song of Ice and Fire". Creating the mod I have relied primarily on the books and using www.westeros.org which is the ultimate site for "A song of Ice and Fire" related material. Lastly everything related to "A song of Ice and Fire" is of course copyrighted by George RR Martin himself. I hope you will have as much fun playing the mod as i have had creating it.
INSTALLATION:
1. Make sure you have patch 1.04a with or without the latest beta patch installed
2. Make a copy of your CK directory
3. Download and unrar the all the files into the directory of the CK copy
4. Make sure that the files have been put in the right folder (you can always compare to your normal CK installation)
5. Play
What the mod as of now does include:
Two Scenarios: "A Game of Thrones" and "A Clash of Kings" (A Game of Thrones does not work at the moment)
100+ Provinces based on original CK provinces
600+ new characters
200+ new dynasties
A somewhat simple map of Westeros
New simple CoA's
Correct province income
Correct province terrain
Correct province improvements
Correct province advances
Correct claims
Correct wars in "A Clash of Kings"
About 300 new events
New Traits: Knight, Prisoner and Septon
Maesters have replaced Chaplains and there are over 40 events relating just to maesters
revised original CK events
5 Unique Religions (The Seven, The Old Gods, The Drowned God, R'hollor, The Others)
8 Unique Cultures (Andal, Dornish, Crannog, Ironborn, Northern, Wildling, Mountain Clan, The Others)
New titles with correct province requirements
There are probably lot's of things still missing. If you want to have anything changed or added just post on the forum thread
PROBLEMS:
Solving religion problem (Ironborn and R'hollor not being able to give out titles)
Implementing creatures like daenerys' dragons, the starks' wolves and the giants and the others
Implementing Magic
The Game has a tendency to CTD, this is probably due to bugs that I haven't found yet. So if you observe that the game crashes everytime you do a certain thing please let me know so that I can correct it.
I think that some of the CTD's are caused by entering certain of the sea provinces but I have yet to figure ou which ones. Also some crashes might be due to events or the fact that there isn't any province spread file.
My advice is to use yearly autosave and saving manually often. The CTD'ing is worst the first few years so once you get past these the game gets more stable.
Sometimes it doesn't CTD at all (I have run handsoff games that lastet 40+ years without any CTD's)
Improvement:
To make the game better it is vital that you people try it and report bugs, mistakes and balancing problems to that I can fix these
If you have any ideas for things that you would like to see in the game please post them in the thread. This can be literally anything: new characters, traits, provinces, advances, events etc or modifications of existent ones. Don't worry about coding I can do that if you don't know how to do it. ,
My Thanks:
First of all to Renown, he has given me great ideas many of which will be implemented in future versions and he was also the one who got permission from amok to use his pictures for the mod.
Secondly to Amok who has allowed the use of his art for the mod. All the new pictures are his and is of course copyrighted. Most of the event pictures are cropped and resized and doesn't look as good as his original art. For more of his art visit his website: http://amoka.net/eng/gal
The map has been made using "Terrain Map Tool" by Rune Berge - great tool!
The mod includes numerous of corrections and ideas reported by people in the forum thread - Keep them coming ;-D
HAVE FUN
Corvuz Crovax
--------------------------------------
Version History
Changes in 1.02:
The game is now more stable. It still crashes especially during the first years or during wars. I think it might be a problem with either the wars or my new events. You can always try to disable these the first few years and switch them back on later. Or you could try to switch of each event group in the events.txt and see which ones that create problems. But it should be more playable than before. Just remember to save often and to use yearly autosave.
Fixed a lot of bugs of many kinds
Redid events that didn't function they should
Added Amok's graphics
Scripted a couple of new events
Changes in 1.01:
Added a large number of characters to flesh out the main houses
Renamed some of the court positions
Added 3 new traits: Knight, Septons and Prisoner
Added a large number of new events (nearly 100 new ones!) most related to the new traits
Fixed an age bug for an old Lannister
Fixed the CoA for Storm's End
Changes in 1.0:
Huge amount of characters added
Scripted a huge amount of events
Redid the map to show terrain and borders
Added 9 new provinces
Redid the dynasties and titles
Added a new scenario
And lots of other things too numerous to mention
Changes in 0.83:
More characters
VIP characters have portraits
Fixed Vale rulership and claims
almost fixed province advances
Fixed kingdom and duchy colors
George RR Martin's "A Song of Ice and Fire" Mod - Ver. 1.02
By Corvuz Crovax
Email: Mortand@hotmail.com
MOD Forum: http://forum.paradoxplaza.com/forum/showthread.php?p=3107981#post3107981
This is a mod based on George RR Martin's book series "A song of Ice and Fire". Creating the mod I have relied primarily on the books and using www.westeros.org which is the ultimate site for "A song of Ice and Fire" related material. Lastly everything related to "A song of Ice and Fire" is of course copyrighted by George RR Martin himself. I hope you will have as much fun playing the mod as i have had creating it.
INSTALLATION:
1. Make sure you have patch 1.04a with or without the latest beta patch installed
2. Make a copy of your CK directory
3. Download and unrar the all the files into the directory of the CK copy
4. Make sure that the files have been put in the right folder (you can always compare to your normal CK installation)
5. Play
What the mod as of now does include:
Two Scenarios: "A Game of Thrones" and "A Clash of Kings" (A Game of Thrones does not work at the moment)
100+ Provinces based on original CK provinces
600+ new characters
200+ new dynasties
A somewhat simple map of Westeros
New simple CoA's
Correct province income
Correct province terrain
Correct province improvements
Correct province advances
Correct claims
Correct wars in "A Clash of Kings"
About 300 new events
New Traits: Knight, Prisoner and Septon
Maesters have replaced Chaplains and there are over 40 events relating just to maesters
revised original CK events
5 Unique Religions (The Seven, The Old Gods, The Drowned God, R'hollor, The Others)
8 Unique Cultures (Andal, Dornish, Crannog, Ironborn, Northern, Wildling, Mountain Clan, The Others)
New titles with correct province requirements
There are probably lot's of things still missing. If you want to have anything changed or added just post on the forum thread
PROBLEMS:
Solving religion problem (Ironborn and R'hollor not being able to give out titles)
Implementing creatures like daenerys' dragons, the starks' wolves and the giants and the others
Implementing Magic
The Game has a tendency to CTD, this is probably due to bugs that I haven't found yet. So if you observe that the game crashes everytime you do a certain thing please let me know so that I can correct it.
I think that some of the CTD's are caused by entering certain of the sea provinces but I have yet to figure ou which ones. Also some crashes might be due to events or the fact that there isn't any province spread file.
My advice is to use yearly autosave and saving manually often. The CTD'ing is worst the first few years so once you get past these the game gets more stable.
Sometimes it doesn't CTD at all (I have run handsoff games that lastet 40+ years without any CTD's)
Improvement:
To make the game better it is vital that you people try it and report bugs, mistakes and balancing problems to that I can fix these
If you have any ideas for things that you would like to see in the game please post them in the thread. This can be literally anything: new characters, traits, provinces, advances, events etc or modifications of existent ones. Don't worry about coding I can do that if you don't know how to do it. ,
My Thanks:
First of all to Renown, he has given me great ideas many of which will be implemented in future versions and he was also the one who got permission from amok to use his pictures for the mod.
Secondly to Amok who has allowed the use of his art for the mod. All the new pictures are his and is of course copyrighted. Most of the event pictures are cropped and resized and doesn't look as good as his original art. For more of his art visit his website: http://amoka.net/eng/gal
The map has been made using "Terrain Map Tool" by Rune Berge - great tool!
The mod includes numerous of corrections and ideas reported by people in the forum thread - Keep them coming ;-D
HAVE FUN
Corvuz Crovax
--------------------------------------
Version History
Changes in 1.02:
The game is now more stable. It still crashes especially during the first years or during wars. I think it might be a problem with either the wars or my new events. You can always try to disable these the first few years and switch them back on later. Or you could try to switch of each event group in the events.txt and see which ones that create problems. But it should be more playable than before. Just remember to save often and to use yearly autosave.
Fixed a lot of bugs of many kinds
Redid events that didn't function they should
Added Amok's graphics
Scripted a couple of new events
Changes in 1.01:
Added a large number of characters to flesh out the main houses
Renamed some of the court positions
Added 3 new traits: Knight, Septons and Prisoner
Added a large number of new events (nearly 100 new ones!) most related to the new traits
Fixed an age bug for an old Lannister
Fixed the CoA for Storm's End
Changes in 1.0:
Huge amount of characters added
Scripted a huge amount of events
Redid the map to show terrain and borders
Added 9 new provinces
Redid the dynasties and titles
Added a new scenario
And lots of other things too numerous to mention
Changes in 0.83:
More characters
VIP characters have portraits
Fixed Vale rulership and claims
almost fixed province advances
Fixed kingdom and duchy colors
Attachments
Last edited:
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