Eventos random para MES:
Bueno, abro este hilo para que podamos volcar los eventos random para la globalidad de países del Mongol... o al menos no sólo para un país concreto.
Aprovecho además para comentar a Reyes que sus eventos random, perdidos en el thread de desacarga y discusión, han sido rescatados e incluidos (ahora mismos los mando) en el próximo patch con esta 'pinta':
#Drought (by Reyes Católicos)
event = {
id = 297002
trigger = { countrysize = 5 }
random = yes
name = "Drought!"
desc = "When there was some drought, the prices of basic commodities (grain to make bread, for example) raised. At that time, market prices fluctuations were due to bad harvests or the lacking of a concrete raw material. The inflation did not exist in itself. The lack of foods also led to tumults and unease."
style = 1
action_a = {
name = "Darn..."
command = { type = revolt which = -1 }
command = { type = stability value = -1 }
command = { type = revoltrisk which = 12 value = 1 }
command = { type = treasury value = -25 }
command = { type = inflation value = 1 }
}
}
#Feudal revolts (by Reyes Católicos)
event = {
id = 297003
random = yes
trigger = {
NOT = {
year = 1350
stability = 1
domestic = { type = centralization value = 7 }
}
capital = europe
domestic = { type = aristocracy value = 8 }
badboy = 10
countrysize = 7
}
name = "Feudal treason, arrogance and stately power"
desc = "During the Middle Ages, aristocratic uprises were pretty common. Often a member of the nobility revolted, so other lords usually took advantage of that chaos to revolt themselves."
style = 1
action_a = {
name = "Darn!"
command = { type = revolt which = -1 }
command = { type = revolt which = -3 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
}
}
# Feudal wars (by Reyes Católicos)
event = {
id = 297004
random = yes
trigger = {
NOT = {
year = 1350
stability = 0
domestic = { type = centralization value = 8 }
}
capital = europe
countrysize = 5
badboy = 10
atwar = yes
domestic = { type = aristocracy value = 7 }
domestic = { type = serfdom value = 7 }
}
name = "Feudal wars"
desc = "During the Middle Ages it was not rare that conflicts arose among the nobility, because of succession, taxes or territory. Those domestic issues were sometimes settle in bloody wars that put the country into chaos and misery, as the King representative had not been able, or did not want to, intercede on behalf of peace."
style = 1
action_a = {
name = "Send the army to restore the peace"
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = stability value = -2 }
command = { type = treasury value = -50 }
command = { type = revoltrisk which = 12 value = 3 }
command = { type = ADM which = 1 value = 12 }
}
action_b = {
name = "Let them kill each other"
command = { type = population which = -1 value = -200 }
command = { type = losebuilding which = -1 value = bailiff }
command = { type = domestic which = centralization value = -1 }
command = { type = provincetax which = -1 value = -1 }
}
action_c = {
name = "Execute them!!!"
command = { type = domestic which = centralization value = 1 }
command = { type = domestic which = aristocracy value = -1 }
command = { type = stability value = -4 }
command = { type = revoltrisk which = 24 value = 3 }
command = { type = treasury value = 100 }
command = { type = revolt which = -1 }
command = { type = provincetax which = -1 value = 1 }
}
}
Espero que os animéis a hacer más. Reyes, qué tal uno que quite inflación?![]()





) en el próximo patch con esta 'pinta':
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