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Fixing of NIP_242040 after the beta 9

Sorry to bother you, I'd like to add a few triggers to NIP_242040 "Keicho Embassy" to clarify the situation.
Code:
#(1613) Keicho Embassy
#by waishi
event = {
	id = 242040
[color=yellow]	trigger = {
		event = 6985 #NIP: Date Status
		owned = { province = 684 data = -1 } #Tohoku
		control = { province = 684 data = -1 }
	}[/color]
	random = no
	country = NIP
	name = "EVENTNAME242040" #Keicho Embassy
	desc = "EVENTHIST242040"
	#-#
. . .
 
YodaMaster said:
I just figured out Keicho Embassy will be the consequence of an "ahistorical" (b) choice... Is NIP_6985 correct as it is or should actions be reversed?
Sorry, NIP_6985 in the beta 9 is correct. I'm misled into thinking that Keicho Embassy must have the trigger about NIP_6985 but it's unnecessary as you said. My fixing is to be as below:
Code:
#(1613) Keicho Embassy
#by waishi
event = {
	id = 242040
[COLOR=Yellow]	trigger = {
		owned = { province = 684 data = -1 } #Tohoku
		control = { province = 684 data = -1 }
	}[/COLOR]
	random = no
	country = NIP
	name = "EVENTNAME242040" #Keicho Embassy
	desc = "EVENTHIST242040"
	#-#
. . .
 
If the Ming dynasty is somehow entirely eviscerated and wiped off from the face of the Earth, then this event probably shouldn't happen. More for player interference than anything, I think.

Code:
#(1661) The Coastal Evacuation
event = {
	id = 10022
	[COLOR=Yellow]trigger = { exists = CHI }[/COLOR]
	random = no
	country = MCH
	name = "EVENTNAME10022" #The Coastal Evacuation
	desc = "EVENTHIST10022"
	#-#

	date = { day = 1 month = january year = 1661 }
	offset = 300
	deathdate = { day = 1 month = january year = 1662 }

	action_a = {
		name = "ACTIONNAME10022A" #Evacuate the coasts!
		command = { type = population which = 650 value = -20000 } #Shandong
		command = { type = population which = 652 value = -20000 } #Jiangsu
		command = { type = population which = 653 value = -20000 } #Shanghai
		command = { type = population which = 655 value = -20000 } #Zhejiang
		command = { type = population which = 656 value = -20000 } #Fujian
		command = { type = population which = 657 value = -20000 } #Kowloon
		command = { type = population which = 659 value = -20000 } #Guangdong
		command = { type = population which = 660 value = -20000 } #Hainan
		command = { type = population which = 1555 value = 20000 } #Wenshan
		command = { type = population which = 1562 value = 20000 } #Shanxi
		command = { type = population which = 1564 value = 20000 } #Henan
		command = { type = population which = 1565 value = 20000 } #Hubei
		command = { type = population which = 1566 value = 20000 } #Hunan
		command = { type = population which = 1567 value = 20000 } #Nanchang
		command = { type = population which = 651 value = 20000 } #Jinan
		command = { type = population which = 654 value = 20000 } #Anhui
		command = { type = treasury value = -500 }
	}
	action_b = {
		name = "ACTIONNAME10022B" #Let the pirates pillage!
		command = { type = stability value = -3 }
		command = { type = population which = 650 value = -5000 } #Shandong
		command = { type = population which = 652 value = -5000 } #Jiangsu
		command = { type = population which = 653 value = -5000 } #Shanghai
		command = { type = population which = 655 value = -5000 } #Zhejiang
		command = { type = population which = 656 value = -5000 } #Fujian
		command = { type = population which = 657 value = -5000 } #Kowloon
		command = { type = population which = 659 value = -5000 } #Guangdong
		command = { type = population which = 660 value = -5000 } #Hainan
		command = { type = provincetax which = 650 value = -3 } #Shandong
		command = { type = provincetax which = 652 value = -3 } #Jiangsu
		command = { type = provincetax which = 653 value = -3 } #Shanghai
		command = { type = provincetax which = 655 value = -3 } #Zhejiang
		command = { type = provincetax which = 656 value = -3 } #Fujian
		command = { type = provincetax which = 657 value = -3 } #Kowloon
		command = { type = provincetax which = 659 value = -3 } #Guangdong
		command = { type = provincetax which = 660 value = -3 } #Hainan
	}
}
#-#Pirates under the rogue Ming pretender Koxinga and others have so ravaged our coasts that it is widely believed that wholesale evacuations from coastal provinces might be the only solution. Of course, this will vastly depopulate those provinces, but the pillaging by pirates may be worse in the long run. What shall we do?
 
There is indeed a problem for this event without trigger and corresponding event for China (Qing) could be extended too:
Code:
#(1661-1662) The Coastal Evacuation
event = {
	id = 147061
	trigger = {
		exists = U14
		monarch = 032015 #Shunzhi
		[COLOR=Yellow]OR = {
			owned = { province = 650 data = -1 } #Shandong
			owned = { province = 652 data = -1 } #Jiangsu
			owned = { province = 653 data = -1 } #Shanghai
			owned = { province = 655 data = -1 } #Zhejiang
			owned = { province = 656 data = -1 } #Fujian
			owned = { province = 657 data = -1 } #Kowloon
			owned = { province = 659 data = -1 } #Guangdong
			owned = { province = 660 data = -1 } #Hainan
		}[/COLOR]
	}
	random = no
	country = CHI
	name = "EVENTNAME10022" #The Coastal Evacuation
	desc = "EVENTHIST10022"
	#-#

	date = { day = 1 month = january year = 1661 }
	offset = 300
	[COLOR=Red]deathdate = { day = 1 month = january year = 1662 }[/COLOR]
	[COLOR=Yellow]deathdate = { day = 29 month = december year = 1661 }[/COLOR]

	action_a = {
		name = "ACTIONNAME10022A" #Evacuate the coasts!
		command = { type = population which = 650 value = -20000 } #Shandong
		command = { type = population which = 652 value = -20000 } #Jiangsu
		command = { type = population which = 653 value = -20000 } #Shanghai
		command = { type = population which = 655 value = -20000 } #Zhejiang
		command = { type = population which = 656 value = -20000 } #Fujian
		command = { type = population which = 657 value = -20000 } #Kowloon
		command = { type = population which = 659 value = -20000 } #Guangdong
		command = { type = population which = 660 value = -20000 } #Hainan
		command = { type = population which = 1555 value = 20000 } #Wenshan
		command = { type = population which = 1562 value = 20000 } #Shanxi
		command = { type = population which = 1564 value = 20000 } #Henan
		command = { type = population which = 1565 value = 20000 } #Hubei
		command = { type = population which = 1566 value = 20000 } #Hunan
		command = { type = population which = 1567 value = 20000 } #Nanchang
		command = { type = population which = 651 value = 20000 } #Jinan
		command = { type = population which = 654 value = 20000 } #Anhui
		command = { type = treasury value = -500 }
	}
	action_b = {
		name = "ACTIONNAME10022B" #Let the pirates pillage!
		command = { type = stability value = -3 }
		command = { type = population which = 650 value = -5000 } #Shandong
		command = { type = population which = 652 value = -5000 } #Jiangsu
		command = { type = population which = 653 value = -5000 } #Shanghai
		command = { type = population which = 655 value = -5000 } #Zhejiang
		command = { type = population which = 656 value = -5000 } #Fujian
		command = { type = population which = 657 value = -5000 } #Kowloon
		command = { type = population which = 659 value = -5000 } #Guangdong
		command = { type = population which = 660 value = -5000 } #Hainan
		command = { type = provincetax which = 650 value = -3 } #Shandong
		command = { type = provincetax which = 652 value = -3 } #Jiangsu
		command = { type = provincetax which = 653 value = -3 } #Shanghai
		command = { type = provincetax which = 655 value = -3 } #Zhejiang
		command = { type = provincetax which = 656 value = -3 } #Fujian
		command = { type = provincetax which = 657 value = -3 } #Kowloon
		command = { type = provincetax which = 659 value = -3 } #Guangdong
		command = { type = provincetax which = 660 value = -3 } #Hainan
	}
}
#-#Pirates under the rogue Ming pretender Koxinga and others have so ravaged our coasts that it is widely believed that wholesale evacuations from coastal provinces might be the only solution. Of course, this will vastly depopulate those provinces, but the pillaging by pirates may be worse in the long run. What shall we do?

Code:
#(1661) The Coastal Evacuation
event = {
	id = 10022
	[COLOR=Yellow]trigger = {
		exists = CHI
		OR = {
			owned = { province = 650 data = -1 } #Shandong
			owned = { province = 652 data = -1 } #Jiangsu
			owned = { province = 653 data = -1 } #Shanghai
			owned = { province = 655 data = -1 } #Zhejiang
			owned = { province = 656 data = -1 } #Fujian
			owned = { province = 657 data = -1 } #Kowloon
			owned = { province = 659 data = -1 } #Guangdong
			owned = { province = 660 data = -1 } #Hainan
		}
	}[/COLOR]
	random = no
	country = MCH
	name = "EVENTNAME10022" #The Coastal Evacuation
	desc = "EVENTHIST10022"
	#-#

	date = { day = 1 month = january year = 1661 }
	offset = 300
	[COLOR=Red]deathdate = { day = 1 month = january year = 1662 }[/COLOR]
	[COLOR=Yellow]deathdate = { day = 29 month = december year = 1661 }[/COLOR]

	action_a = {
		name = "ACTIONNAME10022A" #Evacuate the coasts!
		command = { type = population which = 650 value = -20000 } #Shandong
		command = { type = population which = 652 value = -20000 } #Jiangsu
		command = { type = population which = 653 value = -20000 } #Shanghai
		command = { type = population which = 655 value = -20000 } #Zhejiang
		command = { type = population which = 656 value = -20000 } #Fujian
		command = { type = population which = 657 value = -20000 } #Kowloon
		command = { type = population which = 659 value = -20000 } #Guangdong
		command = { type = population which = 660 value = -20000 } #Hainan
		command = { type = population which = 1555 value = 20000 } #Wenshan
		command = { type = population which = 1562 value = 20000 } #Shanxi
		command = { type = population which = 1564 value = 20000 } #Henan
		command = { type = population which = 1565 value = 20000 } #Hubei
		command = { type = population which = 1566 value = 20000 } #Hunan
		command = { type = population which = 1567 value = 20000 } #Nanchang
		command = { type = population which = 651 value = 20000 } #Jinan
		command = { type = population which = 654 value = 20000 } #Anhui
		command = { type = treasury value = -500 }
	}
	action_b = {
		name = "ACTIONNAME10022B" #Let the pirates pillage!
		command = { type = stability value = -3 }
		command = { type = population which = 650 value = -5000 } #Shandong
		command = { type = population which = 652 value = -5000 } #Jiangsu
		command = { type = population which = 653 value = -5000 } #Shanghai
		command = { type = population which = 655 value = -5000 } #Zhejiang
		command = { type = population which = 656 value = -5000 } #Fujian
		command = { type = population which = 657 value = -5000 } #Kowloon
		command = { type = population which = 659 value = -5000 } #Guangdong
		command = { type = population which = 660 value = -5000 } #Hainan
		command = { type = provincetax which = 650 value = -3 } #Shandong
		command = { type = provincetax which = 652 value = -3 } #Jiangsu
		command = { type = provincetax which = 653 value = -3 } #Shanghai
		command = { type = provincetax which = 655 value = -3 } #Zhejiang
		command = { type = provincetax which = 656 value = -3 } #Fujian
		command = { type = provincetax which = 657 value = -3 } #Kowloon
		command = { type = provincetax which = 659 value = -3 } #Guangdong
		command = { type = provincetax which = 660 value = -3 } #Hainan
	}
}

But too late for 1.56 now.
 
YodaMaster said:
But too late for 1.56 now.
That's okay. :)

Actually, I was a little hesitant to post about it since my knowledge of the history of this period isn't so strong, but it seems that the Manchurian events aren't very player-friendly (meant more for the AI than anything). If you annex all of China by 1538, for example, you won't be able to become China until 1683. Also, most of the events seem dependent on China's actions (which is bad when there is no China).

Should we do something about that, or is there a well-thought out reason for this that I can't see? :confused:
 
Only problem with becoming China as Manchus before Qing dynasty is with Chinese monarchs and many events designed for China don't make sense if Ming are not on the throne before 1644.

I'm not sure Manchus can become China if China was not on the map before 1644 (and Fall of Ming sequence). To be checked...
 
ThanatosHelen said:
Surely that problem can be addressed by a flag check or a monarch check, no?
Yes, of course, many CHI and MCH events to be checked and reworked (and possibly Chinese revolters) + alt dynasty until 1644. Long work. Any volunteer? :)
After 1644, it is easier because all CHI events have to check if Ming are still here or not.

And I checked, with MCH_10024, there is indeed no condition about what happened to China before but date is not before 1683.
 
Seeing as you and Garbon usually have so much work to do on your own as it is, and as far as the AI is concerned, these events play out nicely anyway, I volunteer to go through these events. Allows you to focus on more useful immediate stuff and Garbon on the map. :)

Give me a little bit of time though... That's a lot of events. :p
 
A new event for Japan

I suggest that the plausible random revolt event after the Shimabara Rebellion of 1637 for the case of that the shogunate had turned down Confucianism: I think the shogunate without strong will to religious control wouldn't have managed to exterminate Christians. Also it will work as a kind of balancing to choose ahistorical non-Confucianism routes which can avoid difficulties in Confucianism.

* I've diverted actionnames from existing texts.
Code:
[COLOR=Yellow]#(1638-1820) Ikki and Kakure-Kirishitans - Ahistorical
event = {
	id = 242058
	trigger = {[/COLOR]
		[COLOR=Lime]ai = no[/COLOR]	
		[COLOR=yellow]year = 1638
		NOT = {
			owned = { province = 690 data = -1 } #Luzon, a main base of European missionaries
			religion = confucianism
			religion = catholic
			religion = counterreform
			religion = protestant
			religion = reformed
		}
	}
	random = yes
	country = NIP
	name = "EVENTNAME242058" #Ikki and Kakure-Kirishitans
	desc = "EVENTHIST242058"
	#-#

	action_a = {
		name = "ACTIONNAME6924A" #Enforce the ancient Japanese values
		command = { type = stability value = -1 }[/COLOR]
		[COLOR=Lime]command = { type = domestic which = innovative value = -1 }[/COLOR]
		[COLOR=yellow]command = { type = infra value = -150 }
	}
	action_b = {
		name = "ACTIONNAME6923B" #Crush the ikki
		command = { type = stability value = -1 }
		command = { type = domestic which = SERFDOM value = 1 }
		command = { type = revolt which = -1 }
		command = { type = revoltrisk which = 12 value = 2 }
	}
}[/COLOR]
#-#Kakure-Kirishitans are called 'Kakure (Hidden)' Christians because they went underground to avoid harsher persecution from the shogunate after the Shimabara Rebellion of 1637. Historically they barely managed to survive the shogunate era but they became negligible disassembled groups and many of them drifted away from Catholic teachings without good leaders. However, if the shogunate's religious policies had been insufficient because of a lack of the strong Confucian backbone, Japanese Christians would have been able to be united enough to act as seditionaries, combined with mass discontent with the regime in some cases.

EDIT: An article about Kakure-Kirishitan in English is here.
EDIT: Fixed two lins related to #713 with lime color
 
Last edited:
Bug in action_a:
Code:
		command = { type = domestic which = innovative value = -1 }

I'm not sure we should change DPs (innovative and serfdom) in a random event. Or is it intended for players only (ai = no)?
 
YodaMaster said:
Bug in action_a:
Code:
		command = { type = domestic which = innovative value = -1 }

I'm not sure we should change DPs (innovative and serfdom) in a random event. Or is it intended for players only (ai = no)?
Thank you and I fixed it, Yoda. I intended that it is for players only, in particular who chose plausible Bhuddism route in the previous event.
 
About leaders.NIP

I checked the Japanese leaders file and found some odd points for me in it; then I'd like to amend them as below. In addition, I removed and added a few leaders so as not to get off balance in this suggestion.
Some of their remarks includes reasons for modification, in particular about their dates. Also, they have already been sorted by startdate.

Modification points:
- I set all of their locations according to the history.
- I removed Tokugawa Iemitsu (id_097809) and Tokugawa Yoshimune (id_097810) in 16-17th centuries because they had never taken part in any actual battle. Instead, I diverted their IDs to new leaders in 16-17th centuries; Toyotomi Hideyoshi and Shimazu Yoshihiro, a daimyo who achieved distinction in a war against Korea.
- Also I added Matsudaira Nobutsuna, who was the head of Rojus or Elders (the prime minister, r.1632-1662) and crushed the Shimabara Rebellion, as a general in the middle 17th century.
- Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu became monarchs later but I set their rank to 1 because of their startdates.
- I adjusted most of their skill values to seem reasonably based on contemporary leaders in other countries and their actual achievements. As a result, almost all of them have now 2-4 values.
(Also, don't you think there're too many generals having 5-6 values in recent AGCEEP? I'm worried that they can easily spoil the game. Of course I know they are separate issues...)

Code:
#Japan - Leaders

#-----------------------------------------------------------------------------------------------
#XV century

historicalleader = {
	id = { type = 6 id = 097800 }
	category = monarch
	name = "Ashikaga Yoshinori"
	startdate = {
		day = 15
		month = march
		year = 1429
	}
	deathdate = {
		day = 24
		month = june
		year = 1441
	}
	[color=yellow]location = 686 #Kansai (Yamashiro)[/color]
	rank = 0
	[color=yellow]movement = 3[/color]	[color=red]movement = 5[/color]
	[color=yellow]fire = 2[/color]	[color=red]fire = 1[/color]
	[color=yellow]shock = 3[/color]	[color=red]shock = 5[/color]
	siege = 0
	dormant = no
}

historicalleader = {
	id = { type = 6 id = 097801 }
	category = general
	name = "Hosokawa Katsumoto"
	startdate = {
		year = 1467
	}
	deathdate = {
		[color=yellow]day = 10[/color]
		[color=yellow]month = may[/color]
		year = 1473
	}
	[color=yellow]location = 686 #Kansai (Yamashiro)[/color]
	[color=yellow]rank = 2[/color]	[color=red]rank = 0[/color]
	movement = 3
	fire = 2
	[color=yellow]shock = 3[/color]	[color=red]shock = 6[/color]
	siege = 0
	dormant = yes
	remark = "Side with Hosokawa in Onin War"
}

historicalleader = {
	id = { type = 6 id = 097802 }
	category = general
	name = "Yamana Souzen"
	startdate = {
		year = 1467
	}
	deathdate = {
		[color=yellow]day = 14[/color]
		[color=yellow]month = april[/color]
		year = 1473
	}
	[color=yellow]location = 686 #Kansai (Yamashiro)[/color]
	[color=yellow]rank = 2[/color]	[color=red]rank = 0[/color]
	movement = 3
	[color=yellow]fire = 3[/color]	[color=red]fire = 4[/color]
	shock = 2
	siege = 1
	dormant = yes
	remark = "Side with Yamana in Onin War"
}

historicalleader = {
	id = { type = 6 id = 097803 }
	category = general
	name = "Akamatsu Masanori"
	startdate = {
		year = 1467
	}
	deathdate = {	[color=yellow]#He died from a disease at age 42[/color]
		[color=yellow]day = 5[/color]
		[color=yellow]month = june[/color]
		[color=yellow]year = 1496[/color]	[color=red]year = 1473[/color]
	}
	[color=yellow]location = 687 #Shikoku (Awa)[/color]
	[color=yellow]rank = 3[/color]	[color=red]rank = 1[/color]
	[color=yellow]movement = 3[/color]	[color=red]movement = 4[/color]
	fire = 3
	shock = 3
	siege = 0
	dormant = yes
	remark = "Side with Hosokawa in Onin War"
}

historicalleader = {
	id = { type = 6 id = 097804 }
	category = general
	name = "Ouchi Masahiro"
	startdate = {
		year = 1467
	}
	deathdate = {	[color=yellow]#He retired at age 51[/color]
		[color=yellow]year = 1494[/color]	[color=red]year = 1477[/color]
	}
	[color=yellow]location = 686 #Kansai (Suo)[/color]
	[color=yellow]rank = 3[/color]	[color=red]rank = 1[/color]
	[color=yellow]movement = 3[/color]	[color=red]movement = 4[/color]
	fire = 3
	[color=yellow]shock = 3[/color]	[color=red]shock = 5[/color]
	siege = 0
	dormant = yes
	remark = "Side with Yamana in Onin War"
}

#-----------------------------------------------------------------------------------------------
#XVI century

historicalleader = {
	id = { type = 6 id = 097806 }
	category = general
	name = "Takeda Shingen"
	startdate = {
		[color=yellow]year = 1541[/color]	[color=red]year = 1560[/color]
	}
	deathdate = {
		[color=yellow]day = 12[/color]
		[color=yellow]month = may[/color]
		year = 1573
	}
	[color=yellow]location = 685 #Kantou (Kai or Shinano)[/color]
	[color=yellow]rank = 2[/color]	[color=red]rank = 1[/color]
	movement = 3
	[color=yellow]fire = 3[/color]	[color=red]fire = 2[/color]
	[color=yellow]shock = 4[/color]	[color=red]shock = 3[/color]
	siege = 0
	dormant = no
	[color=yellow]remark = "1521-73: The startdate is when he managed to expel his father from Kai."[/color]
}

historicalleader = {
	id = { type = 6 id = 097807 }
	category = general
	name = "Uesugi Kenshin"
	startdate = {
		[color=yellow]year = 1548[/color]	[color=red]year = 1561[/color]
	}
	deathdate = {
		[color=yellow]day = 12[/color]
		[color=yellow]month = march[/color]
		year = 1578
	}
	[color=yellow]location = 685 #Kantou (Echigo)[/color]
	[color=yellow]rank = 2[/color]	[color=red]rank = 3[/color]
	[color=yellow]movement = 4[/color]	[color=red]movement = 3[/color]
	[color=yellow]fire = 2[/color]	[color=red]fire = 1[/color]
	[color=yellow]shock = 4[/color]	[color=red]shock = 3[/color]
	siege = 0
	dormant = no
	[color=yellow]remark = "1530-78: The startdate is when he inherited the family estate centered on Echigo."[/color]
}

historicalleader = {
	id = { type = 6 id = 097811 }
	category = admiral
	[color=yellow]name = "Murakami Takeyoshi"[/color]	[color=red]name = "Murakami Takayoshi"[/color]
	startdate = {	[color=yellow]#The battle of Itsukushima at which he got his fame[/color]
		[color=yellow]year = 1555[/color]	[color=red]year = 1576[/color]
	}
	deathdate = {
		[color=yellow]day = 14[/color]
		[color=yellow]month = september[/color]
		year = 1604
	}
	[color=yellow]location = 686 #Kansai (Bingo)[/color]
	rank = 5
	[color=yellow]movement = 3[/color]	[color=red]movement = 4[/color]
	fire = 2
	[color=yellow]shock = 2[/color]	[color=red]shock = 3[/color]
	siege = 0
	dormant = no
	[color=yellow]remark = "1533-1604: A famous pirates lord who left a masterpiece on the art of naval combat."[/color]
}

historicalleader = {
	id = { type = 6 id = 097805 }
	category = general
	name = "Oda Nobunaga"
	startdate = {
		year = 1560
	}
	deathdate = {
		day = 21 #just after NIP_6988
		month = june
		year = 1582
	}
	[color=yellow]location = 685 #Kantou (Owari)[/color]
	[color=yellow]rank = 1[/color]	[color=red]rank = 0[/color]
	[color=yellow]movement = 4[/color]	[color=red]movement = 5[/color]
	[color=yellow]fire = 4[/color]	[color=red]fire = 1[/color]
	shock = 4
	siege = 0
	dormant = no
	[color=yellow]remark = "1534-82: The startdate is when he won the Battle of Okehazama, from which he began to build his career."[/color]
}

historicalleader = {
	id = { type = 6 id = 097808 }
	category = general
	name = "Tokugawa Ieyasu"
	startdate = {
		[color=yellow]year = 1566[/color]	[color=red]year = 1582[/color]
	}
	deathdate = {
		[color=yellow]day = 22[/color]
		[color=yellow]month = may[/color]
		[color=yellow]year = 1616[/color]	[color=red]year = 1610[/color]
	}
	[color=yellow]location = 685 #Kantou (Owari)[/color]
	[color=yellow]rank = 1[/color]	[color=red]rank = 0[/color]
	[color=yellow]movement = 4[/color]	[color=red]movement = 3[/color]
	[color=yellow]fire = 3[/color]	[color=red]fire = 1[/color]
	[color=yellow]shock = 4[/color]	[color=red]shock = 3[/color]
	[color=yellow]siege = 0[/color]	[color=red]siege = 1[/color]
	dormant = no
	[color=yellow]remark = "1543-1616: The startdate is when he unified Mikawa province. His last battle was the Siege of Osaka."[/color]
}

historicalleader = {
	id = { type = 6 id = 097812 }
	category = admiral
	name = "Kuki Yoshitaka"
	startdate = {
		year = 1569
	}
	deathdate = {
		[color=yellow]day = 11[/color]
		[color=yellow]month = october[/color]
		year = 1600
	}
	[color=yellow]location = 685 #Kanto (Yamato)[/color]
	[color=yellow]rank = 5[/color]	[color=red]rank = 4[/color]
	[color=yellow]movement = 3[/color]	[color=red]movement = 4[/color]
	[color=yellow]fire = 2[/color]	[color=red]fire = 3[/color]
	[color=yellow]shock = 2[/color]	[color=red]shock = 3[/color]
	siege = 0
	dormant = no
	[color=yellow]remark = "1542-1600: A famous pirates lord who also served in wars against Korea."[/color]
}

[color=yellow]historicalleader = {
	id = { type = 6 id = 097809 }
	category = general
	name = "Toyotomi Hideyoshi"
	startdate = {
		year = 1573
	}
	deathdate = {
		day = 17
		month = september
		year = 1598
	}
	location = 685 #Kantou (Owari)
	rank = 1
	movement = 4
	fire = 3
	shock = 3
	siege = 2
	dormant = no
	remark = "1537-1598: The startdate is when he's entrusted three provinces in Oumi region by Oda Nobunaga."
}

historicalleader = {
	id = { type = 6 id = 097810 }
	category = general
	name = "Shimazu Yoshihiro"
	startdate = {
		year = 1577	#The Battle of Mimikawa, at which he served with distinction
	}
	deathdate = {
		year = 1602	#He retired
	}
	location = 687 #Kyushu (Higo)
	rank = 2
	movement = 2
	fire = 3
	shock = 4
	siege = 0
	dormant = no
	remark = "1535-1619: He was nicknamed 'Oni Shimazu' or Shimazu the Ogre after his fearless fights against Korea."
}[/color]

#-----------------------------------------------------------------------------------------------
#XVII century

historicalleader = {
	id = { type = 6 id = 097813 }
	category = explorer
	name = "Hasekura Tsunenaga"
	startdate = {
		day = 1
		month = september
		year = 1613
	}
	deathdate = {
		day = 6
		month = August
		year = 1622
	}
	location = 684 #Tohoku [color=yellow](Mutsu)[/color]
	rank = 6
	[color=yellow]movement = 2[/color]	[color=red]movement = 3[/color]
	[color=yellow]fire = 1[/color]	[color=red]fire = 2[/color]
	[color=yellow]shock = 1[/color]	[color=red]shock = 2[/color]
	siege = 0
	dormant = yes
	[color=yellow]remark = "1571-1622: The first official Japanese ambassador to Europe."[/color]
}

[color=yellow]historicalleader = {
	id = { type = 6 id = 097814 }
	category = general
	name = "Matsudaira Nobutsuna"
	startdate = {
		year = 1637
	}
	deathdate = {
		day = 3
		month = may
		year = 1662
	}
	location = 685	#Kantou (Sagami)
	rank = 3
	movement = 3
	fire = 2
	shock = 2
	siege = 1
	dormant = no
	remark = "1596-1662: He crushed the Shimabara Rebellion of 1637-8 as the commander-in-chief."
}[/color]

[color=red]historicalleader = {
	id = { type = 6 id = 097809 }
	category = general
	name = "Tokugawa Iemitsu"
	startdate = {
		year = 1623
	}
	deathdate = {
		year = 1651
	}
	rank = 0
	movement = 4
	fire = 5
	shock = 5
	siege = 0
	dormant = no
	remark = "Japanese Shogun - asia only"
}

#-----------------------------------------------------------------------------------------------
#XVIII century

historicalleader = {
	id = { type = 6 id = 097810 }
	category = general
	name = "Tokugawa Yoshimune"
	startdate = {
		year = 1716
	}
	deathdate = {
		year = 1745
	}
	rank = 0
	movement = 2
	fire = 2
	shock = 2
	siege = 1
	dormant = no
}[/color]

#-----------------------------------------------------------------------------------------------

#First free id: [color=yellow]097815[/color]	[color=red]097814[/color]

In addition, I think we need to treat most of autonomous local feudal lords as rebels if we regard NIP as legitimate regimes in the game. Then, it seems a bit strange that these lords like Uesugi and Takeda, who historically conflicted each other, can become generals belonging to the same side with no condition as current AGCEEP does.
Maybe we can add some events in which we choose whether we take them in our side. Anyway, it will be discussed continuously as a future issue related to some ahistorical path.

EDIT: I fixed Shimazu Yoshihiro's startdate from 1566 to 1577 because 1566 was his elder brother, Yoshihisa's inheritance year. I confused them. Also I exchanged his ID with Hideyoshi's one following their startdates.
 
Last edited:
About monarchs.NIP

Ashikaga Yoshihide's date is 1538-68; he was at age 27 in 1565 even though he was a puppet of Miyoshi clan and he didn't officially ascend the shogun title until 1568.
Anyway it's a fact that he inherited the estate in 1565, then we should awake him, shouldn't we?

Code:
[color=red]#-----------------------------------------------------------------------------------------------[/color]
historicalmonarch = {
	id = { type = 6 id = 097512 }
	startdate = {
		day = 19
		month = may
		year = 1565
	}
	deathdate = {
		day = 9
		month = october
		year = 1568
	}
	name = "Ashikaga Yoshihide" [color=red]#4-years old[/color]
	DIP = 1
	ADM = 1
	MIL = 1
	[color=yellow]dormant = no[/color]	[color=red]dormant = yes[/color]
}
[color=red]#-----------------------------------------------------------------------------------------------[/color]

Also, Toyotomi Hideyori (1593-1615) was just 5-years old in 1598 at his father's death. In reality, 'Gotairou' or Council of Five Elders, a kind of regency ran the government until the Battle of Sekigahara in 1600. IMO, we can replace them as below:

Code:
historicalmonarch = {
	id = { type = 6 id = 097516 }
	startdate = {
		day = 19
		month = september
		year = 1598
	}
	deathdate = {
		day = 15
		month = september
		year = 1600
	}
	name = [color=yellow]"Council of Five Elders"[/color]	[color=red]"Toyotomi Hideyori"[/color]
	DIP = 3
	ADM = 6
	MIL = 6
	dormant = no
}
We may take in him again if we'll want to make an ahistorical path, in which the Toyotomi regime managed to survive the era. However, it's a future issue.
 
You're right about 097512. We shouldn't have a "hole" in monarchs.nip and Ashikaga Yoshihide shouldn't be dormant.

Only problem is with following event in order to match this setup:
Code:
#(1565) Assassination of Shogun Ashikaga Yoshiteru
event = {
	id = 6979
	trigger = {
		owned = { province = 686 data = -1 } #Kansai
		NOT = {
			control = { province = 686 data = -1 }
		}
	}
	random = no
	country = NIP
	name = "EVENTNAME6979" #Assa[COLOR=Yellow]s[/COLOR]sination of Shogun Ashikaga Yoshiteru
	desc = "EVENTHIST6979"
	#-#

	date = { day = 19 month = may year = 1565 }
	offset = 10
	deathdate = { day = 19 month = june year = 1565 }

	action_a = {
		name = "OK"
		command = { type = stability value = -1 }
		command = { type = domestic which = centralization value = -1 }
		command = { type = sleepmonarch which = 097511 } #Ashikaga Yoshiteru
		command = { type = wakemonarch which = 097512 } #Ashikaga Yoshihide
		command = { type = domestic which = ARISTOCRACY value = -1 }
	}
}
#-#The Ashikaga Shogunate was completely under the thumb of the Miyoshi Clan who had taken over as the real force in Kansai. The Shogun Ashikaga Yoshiteru was not satisfied with the situation and therefore attempted to break out and reaffirm the Shogunate's authority. He was therefore attacked in his castle on the orders of Miyoshi Chokei. Yoshiteru's style of defending himself was very distinctive. He prepared to fight by sticking swords into the floor. They were then used to replace the swords he broke during combat. Yoshiteru was eventually overcome and forced to commit suicide.

Why would Yoshiteru commit suicid if not forced to (see conditions on the trigger)?


About 097516, if it is a "kind" of regency, better use "Council of Five Elders (Toyotomi Hideyori)" for standard. But it is a very long name. We could use "'Gotairou' (Toyotomi Hideyori)" with quotes and add "Council of Five Elders" as remark for translation.

Any thought?
 
YodaMaster said:
You're right about 097512. We shouldn't have a "hole" in monarchs.nip and Ashikaga Yoshihide shouldn't be dormant.

Only problem is with following event in order to match this setup:
...
Why would Yoshiteru commit suicid if not forced to (see conditions on the trigger)?
IMO, we should just remove all triggers of the event and make his death inevitable.
Yoshiteru's independent acts were already beyond the limit of Miyoshi familly's patience at the moment while he had very little troops of his own. Thus, a coup or forced abdication was just a matter of time for him when things came to such a pass.
Maybe we'll think it over but it'll be a future issue related to an ahistorical path like "the revival of the Ashikaga Shogunate."

YodaMaster said:
About 097516, if it is a "kind" of regency, better use "Council of Five Elders (Toyotomi Hideyori)" for standard. But it is a very long name. We could use "'Gotairou' (Toyotomi Hideyori)" with quotes and add "Council of Five Elders" as remark for translation.
I agree with you. To say more correctly, I want to rework the entry as below:
Code:
historicalmonarch = {
	id = { type = 6 id = 097516 }
	startdate = {
		day = 19
		month = september
		year = 1598
	}
	deathdate = {
		day = 15
		month = september
		year = 1600
	}
	name = [color=yellow]"'Gotairou' (Toyotomi Hideyori)"[/color]	[color=red]"Toyotomi Hideyori"[/color]
	DIP = 3
	ADM = 6
	MIL = 6
	dormant = no
	[color=yellow]remark = "'Gotairou' means Council of Five Elders."[/color]
}