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******* Gameplay Balancing *******
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- Tradition gain is now based on base force limit, instead of the one modified by ideas and sliders.
- Increased maintenance costs of armies by 50%.
- It is no longer possible to diplomatic annex a country of another religious group.
- Calling allies no longer uses up diplomats.
- Demands for slaves now depend on the amount of plantation types in the game.
- Increased minimum demand on fish and grain to 0.5.
- Exploring now takes 3 times as long as normal movement.
- Conquistadors now use same logic as explorers for discovering adjacent provinces.
- It is now possible to just seize territories from pagans without a peace deal.
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******* Interface Enhancements **********
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- Current effects from prestige have been added as a delayed tooltip to the prestige value.
- You can now see a leaders stats in tooltips in a combat.
- Enter no longer works as "accept" shortcut for diplomatic offers.
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*******Databases*******
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- Renamed Galicien to Lublin, Lublin to Sandomierz, Lodz to Sieradz, and changed the capitals accordingly.
- Increased the taxbase and manpower in Själland and Skåne
- Added Finnish cores to Osterbotten, Finland, Nyland, Tavastland and Savolaks
- Spanish & Austrian core provinces gets a minor boost in tax value