Intro:
This is my first AAR (inspired by the wonderful community here on the forums). I am a rookie EU player - this is probably my third or fourth game that I have played so far, so expect a few errors along the way!
The game setup will be as follows: Playing as Korea, starting in 1399 with all options set to normal and lucky nations set to random, difficulty set at normal. I am not using any mods.
My goals for this game are to establish Korea as a major regional power in Asia. I will not be westernizing unless it seems to fit with the tone of the game (eg. if a western power horns in on Asia, I may westernize. However, I will not be seizing a colony or OPM in Europe for the sole purpose of westernizing).
The planned format for this AAR is to be a fusion of narrative and gameplay. I plan on giving the events a touch of story to make them flow, then make some gameplay comments at the end of each update.
EDIT: Beginning in Chapter 10, the style changes to straight gameplay - reasons are in that post.
I hope you all enjoy it (whether it ends well or in tragedy!)
TABLE OF CONTENTS
Chapter 1 - Rise of the Joseon Dynasty
Chapter 2 - Looking Outwards
Chapter 3 - I'm just sittin' here watching the wheels go round and round
Chapter 4 - What's the word for religious realpolitik again?
Chapter 5 - Fine, I guess I will have to make my own CBs
Chapter 6 - Minors Everywhere
Chapter 7 - Peaceful Intentions
Chapter 8 - Building a Nation
Chapter 9 - Expansion
Chapter 10 - I got 99 problems and they're all Ming regiments
Chapter 11 - A Short Victorious War (or two?)
Chapter 12 - Wu Tang Clan apparently is something to F@$# wit
Chapter 13 - Closing the Gap
Chapter 14 - Meeting the Italians
Chapter 15 - Westernization or Bust
Chapter 16 - Badboy Time
Chapter 17 - We're Still the Good Guys, Right?
Chapter 18 - Joining the Kingdoms
Chapter 19 - More Like Land of the Setting Sun
Chapter 20 - Start of the BadBoy Wars
Chapter 21 - Endgame
This is my first AAR (inspired by the wonderful community here on the forums). I am a rookie EU player - this is probably my third or fourth game that I have played so far, so expect a few errors along the way!
The game setup will be as follows: Playing as Korea, starting in 1399 with all options set to normal and lucky nations set to random, difficulty set at normal. I am not using any mods.
My goals for this game are to establish Korea as a major regional power in Asia. I will not be westernizing unless it seems to fit with the tone of the game (eg. if a western power horns in on Asia, I may westernize. However, I will not be seizing a colony or OPM in Europe for the sole purpose of westernizing).
The planned format for this AAR is to be a fusion of narrative and gameplay. I plan on giving the events a touch of story to make them flow, then make some gameplay comments at the end of each update.
EDIT: Beginning in Chapter 10, the style changes to straight gameplay - reasons are in that post.
I hope you all enjoy it (whether it ends well or in tragedy!)
TABLE OF CONTENTS
Chapter 1 - Rise of the Joseon Dynasty
Chapter 2 - Looking Outwards
Chapter 3 - I'm just sittin' here watching the wheels go round and round
Chapter 4 - What's the word for religious realpolitik again?
Chapter 5 - Fine, I guess I will have to make my own CBs
Chapter 6 - Minors Everywhere
Chapter 7 - Peaceful Intentions
Chapter 8 - Building a Nation
Chapter 9 - Expansion
Chapter 10 - I got 99 problems and they're all Ming regiments
Chapter 11 - A Short Victorious War (or two?)
Chapter 12 - Wu Tang Clan apparently is something to F@$# wit
Chapter 13 - Closing the Gap
Chapter 14 - Meeting the Italians
Chapter 15 - Westernization or Bust
Chapter 16 - Badboy Time
Chapter 17 - We're Still the Good Guys, Right?
Chapter 18 - Joining the Kingdoms
Chapter 19 - More Like Land of the Setting Sun
Chapter 20 - Start of the BadBoy Wars
Chapter 21 - Endgame
Last edited: