My only proble with the current morale system is in its poor
documentation that results in lost playing time in trial and error to
find the best practical use of troops, what i see as a common complaint
is the desire of many to judge the odds and know what the likly outcome
will be of those odds.This no doubt as a result of many coming from
a bg or wg background and being used to having it displayed and prosented
for easy understanding,the reverse is true in real terms,for much of
history being able to acertain on the battlfield the enemys numbers
was beyond many let alone divine their actual perforamnce beforhand.So
settling disputs was always a risky undertaking when resorting to war,
only repeated exposure gave the commanders any idea of what was needed
to achieve their war aims against what could be many and varied types
of opponents.So as a simulation the current model works well enough
for the most part.
Morale consideration in history.
What is a veteran and how does he perform
All nations feel they are up there with the best of them this is true
throught human history,what efects its national army morale is tied to
this in the following way.
winning the first battle is second in importance only to winning the
last,even if the loser has other factors in his favour the restoring
of self confidence is a long process.conversly the victor flushed with
reafirmation of his superiority imagines himself invincable, which goes
a long way to making him so,if he gains further victorys his morale
becomes almost unbreakable.
It has been found in many wars that troops enter a campaign with plenty
of enthusiasim but little skill,their abilitys being the result of the
peace time drill,which may be completly inapproriate for the task in hand
Then as they mature in combat their skill level improves to reach a peak
of effiecency around3 or 4 battles but their enthusiasim fades away.
Why?because regardless of the time frame or technolgy involved they get
to know to much of the risks that combat intails,with the result they take
measures to keep out of it where possible.
They lose a sharpness and edge they had before,experiance has shown them
what is possible,and at what cost.they do their part,but no more than
that.
So what does this equal in a morale model for a simulation that can be
used regardless of time frame.
For units
raw troops/ should produce more extreme combat outcome results to
represent their unpredictableness,whilst the veterans results will be
confined to a narrow band of above average results.Obvously the list
can be extended to include as many classifications as needed.
For nations
So instead of a single crt we need several to represent the current
military ability of the nation,they move up or down in a chart that
reflects there military victorys against different military systems,
this will reflect a greater versatilty in its own military as it has
the experience/abilty to adapt its tactics to new methods of war.
continued victory against the same enemys will be a slower advance
through the chart.new leaders can be applied from here, after all
leadership/tactics only evolves to meet new threats.
anyone care to add their 2 cents?
Hannibal
SpenNick@aol.com
documentation that results in lost playing time in trial and error to
find the best practical use of troops, what i see as a common complaint
is the desire of many to judge the odds and know what the likly outcome
will be of those odds.This no doubt as a result of many coming from
a bg or wg background and being used to having it displayed and prosented
for easy understanding,the reverse is true in real terms,for much of
history being able to acertain on the battlfield the enemys numbers
was beyond many let alone divine their actual perforamnce beforhand.So
settling disputs was always a risky undertaking when resorting to war,
only repeated exposure gave the commanders any idea of what was needed
to achieve their war aims against what could be many and varied types
of opponents.So as a simulation the current model works well enough
for the most part.
Morale consideration in history.
What is a veteran and how does he perform
All nations feel they are up there with the best of them this is true
throught human history,what efects its national army morale is tied to
this in the following way.
winning the first battle is second in importance only to winning the
last,even if the loser has other factors in his favour the restoring
of self confidence is a long process.conversly the victor flushed with
reafirmation of his superiority imagines himself invincable, which goes
a long way to making him so,if he gains further victorys his morale
becomes almost unbreakable.
It has been found in many wars that troops enter a campaign with plenty
of enthusiasim but little skill,their abilitys being the result of the
peace time drill,which may be completly inapproriate for the task in hand
Then as they mature in combat their skill level improves to reach a peak
of effiecency around3 or 4 battles but their enthusiasim fades away.
Why?because regardless of the time frame or technolgy involved they get
to know to much of the risks that combat intails,with the result they take
measures to keep out of it where possible.
They lose a sharpness and edge they had before,experiance has shown them
what is possible,and at what cost.they do their part,but no more than
that.
So what does this equal in a morale model for a simulation that can be
used regardless of time frame.
For units
raw troops/ should produce more extreme combat outcome results to
represent their unpredictableness,whilst the veterans results will be
confined to a narrow band of above average results.Obvously the list
can be extended to include as many classifications as needed.
For nations
So instead of a single crt we need several to represent the current
military ability of the nation,they move up or down in a chart that
reflects there military victorys against different military systems,
this will reflect a greater versatilty in its own military as it has
the experience/abilty to adapt its tactics to new methods of war.
continued victory against the same enemys will be a slower advance
through the chart.new leaders can be applied from here, after all
leadership/tactics only evolves to meet new threats.
anyone care to add their 2 cents?
Hannibal
SpenNick@aol.com