Just plaid a game as France normal/normal 1.01 etc.
Weird thing. #1 after Germany conquered the Poles most of their armies just disapeared. Of the hundres of divisions they used to have all they had left was their thin screen of infantry and acouple Pz'1s on the western front which I as France overwhelemd in a year.
So anyways, I puppeted the Germans and I thought; alright, game over.
Not quite, the Hungarians and the Yugoslavians take up the mantle of Fascism so I puppet them.
Now iam done ? No.
Manchuko, which somehow ended up allied to axis instead of Japan, takes up the mantle of fascism! URG.
Anyways, I think there should be either more flexible allience rules or more hardcoded allience. Also how about if the major nation supporting the chosen side/ideology is conquered then that side is elminted.
So for example to destroy the allies you would have to capture both UK and France, to destroy Axis you have to capture Germany and Italy(if italy is axis) and japan(if japan is axis) and to destroy Communism you gota annex Russia.
Weird thing. #1 after Germany conquered the Poles most of their armies just disapeared. Of the hundres of divisions they used to have all they had left was their thin screen of infantry and acouple Pz'1s on the western front which I as France overwhelemd in a year.
So anyways, I puppeted the Germans and I thought; alright, game over.
Not quite, the Hungarians and the Yugoslavians take up the mantle of Fascism so I puppet them.
Now iam done ? No.
Manchuko, which somehow ended up allied to axis instead of Japan, takes up the mantle of fascism! URG.
Anyways, I think there should be either more flexible allience rules or more hardcoded allience. Also how about if the major nation supporting the chosen side/ideology is conquered then that side is elminted.
So for example to destroy the allies you would have to capture both UK and France, to destroy Axis you have to capture Germany and Italy(if italy is axis) and japan(if japan is axis) and to destroy Communism you gota annex Russia.