• East vs West

    by Published on 30-04-2013 13:42  Number of Views: 5754 
    Categories:
    1. Hearts of Iron
    2. East vs West
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    I spy with my little eye... Alpha screens from East vs. West: A Hearts of Iron Game!


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    by Published on 26-04-2013 09:59  Number of Views: 2049 
    Categories:
    1. Hearts of Iron
    2. East vs West
    3. East vs West

    "Think of it like playing chess with your little brother and he annoys the crap out of you, so you just sweep his pieces off the board,” says Gellert Keresztes. “That’s pretty much what nukes do.”
    The lead designer of East vs. West is selling me on the advantages of global thermonuclear war. He doesn’t have to sell me very hard: the cold war is the perfect setting for a grand strategy game, because like grand strategy games, the cold war was about more than straightforward military combat. It was about politics, economics, culture and how even small countries can have a large impact on the world stage."
    http://www.pcgamer.com/previews/east-vs-west-preview/

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    by Published on 18-04-2013 16:46  Number of Views: 6590 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    East vs West Development Diary 6 – Forces: the Order of Battle in EvW
    As the world seems to be heading towards World War 3 we’d thought we pick a suitable area of discussion for today, so welcome to the sixth development diary for East vs West: A Hearts of Iron game.
    Today’s topic: Forces and the Order of Battle, or, as we call them, OOBs. Even though the term OOBs represents more than just the setup of armed forces at a certain point in history, today we will focus particularly on the land units you’ll have available.

    Start from the beginning or jump into it
    East vs West has six scenarios, or main starting points:
    Cold War Begins 1946,
    Arab-Israeli War 1948,
    Korean War 1950,
    Vietnam War 1961,
    Afghanistan War 1979
    Gulf War 1991
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    by Published on 01-04-2013 08:03  Number of Views: 5737 
    Categories:
    1. Hearts of Iron
    2. East vs West
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    INTERNATIONALLY – April 1st, 2013
    The East vs. West team is proud to bring to the gaming world one of the most surprising expansions in 2013 with a brand new radical idea that will absolutely blow your mind - East vs West WOMEN’s Edition!


    Finally we bring womankind’s fight to gain a foothold in those spheres which rightfully belong to the man into a brutal and awesome Cold War setting. Crafted by our cunning designers and developers, East vs West explores the defining periods in world history where humanity was tittering on the brink of annihilation. Expanded gameplay mechanics will now enable you as a woman to access the SAME menus as any of your male gamers.
    We're realizing this is such a revolutionary and completely unconventional approach that it borders to the unbelievable, still the game looks and feels identical to East vs West, with all the fantastic menus, the brand new music and the exciting battle with all means at your disposal. Starting in 1946 and rising from the ashes of World War 2 you will begin exactly the same as for any other gender.

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    by Published on 30-03-2013 10:14  Number of Views: 6433 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
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    Do you often think that politics doesn't matter and that your vote means nothing? Are you yearning to make a difference? Fear not! We welcome you to a new development diary for the politics of East vs. West, where the major political choices are yours to make!

    The purging flame

    Your story begins in 1946, in a world recovering from the horrors of World War 2. In politics, as in nature, there are many plants that take advantage of wildfires to grow out of the ashes into new, wider spaces. Quickly seeds and ideas take root in the purging flames, and blossom following the devastation. Ash and decay rapidly turns into a fauna of diversity but also one of tense competition. Will you be able to adapt and take control or will you just be another witness to a freshly burning world?
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    by Published on 19-03-2013 18:03
    Categories:
    1. Hearts of Iron
    2. East vs West
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    Name: Gábor Gombor
    Nick: Biga
    Company: Bl-Logic



    Hello everyone!

    I’m 39 years old and living in Hungary, in a little village near Budapest called Pilisszántó. Our house is near a hill and forest, providing a really good place for creative thoughts and being close to nature. I have two daughters. The older one is 8 years old, and wants to be a game coder Well, the landscape is fine, though this type of life does include hard winters that test us continually.
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    by Published on 22-02-2013 17:55  Number of Views: 6697 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
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    © SeaForces.org


    Introduction
    During and after World War II, naval power underwent a great transformation: carriers, surface ships, submarines and naval air force, all transformed to a new world. Carriers suddenly provided new horizons of operations with jet air forces and the increasing air threat, in turn, lead to the development of more effective missile based air defense systems. With a world that was soon dominated by guided missiles, radar and fire control systems both for classic air defense missiles and for the offensive anti-ship weapons, things were rapidly changing. Traditional guns of surface ships became smaller but more precise. Ships also started carrying helicopters, originally developed as light reconnaissance and transport vessels on land. They quickly became familiar in navies as well, where their main role became the vital task of anti-submarine warfare. In addition to conventional warfare, ballistic missile submarines had a key role at the strategic level as nuclear launch platforms.
    We just made the coolest naval system in any Cold war era grand strategy game. There comes a time when one has to aim big and so we would like to introduce something that we believe will blow you away. ...
    by Published on 08-02-2013 17:57
    Categories:
    1. Europa Universalis
    2. Hearts of Iron
    3. March of the Eagles
    4. East vs West
    5. East vs West

    Annual Convention Successfully Invaded by March of the Eagles, East vs. West, and Europa Universalis IV

    Last week, Reykjavik, Iceland played host to Paradox Interactive’s annual convention, giving international media a chance to get a look at what Paradox has to offer in the coming months, including its internally developed titles from Paradox Development Studio. Paradox is a company founded on deep grand strategy titles, and the three strategy games shown at PDXCon, coming from PDS, made a strong impression on convention attendees.
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    by Published on 08-02-2013 16:56  Number of Views: 2236 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    My name is Ajay Choudhary.I was born in and raised in Delhi, the capital of India.I work as a 3DArtist on the East vs West team and I’m responsible for creating high quality 3D models,realistic textures and other set pieces based on the needs of the project.
    I’ve been inclined towards art and painting since childhood. Like many of my generation, I was also passionate about playing games on both PC and consoles. I realized that gaming is the platform where I could use my skills to their maximum extent. It encouraged me to learn animation and, after joining MultimediaAcademy, I strengthened my foundation in 3D and developed my 3D modeling and texturing skills. ...
    by Published on 29-01-2013 09:04  Number of Views: 10554 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    Welcome to the third developer diary for East vs. West: A Hearts of Iron game! We get a lot of questions from curious people. Gamers, naturally, but also aspiring artists in general. We've even had a mother asking if it was worthwhile to have her son studying game graphics in college. Today we wanted to bring you some insights on the subject of graphical game art.

    The Graphics user interface and new units
    The most obvious part for our game, and the place where the player spends most time looking, is the graphics user interface (GUI). The purpose of graphical design is to increase interaction with the functionality and theme/content of the game. So you should be following project guidelines throughout this process. We co-ordinate with the coding department and the production team to make sure that our first drafts and sketches of the GUI are in line with their goals. When designing the GUI we all stick to the same Cold War theme. We’ve gotten ideas from films, books, old printed ads, architecture, art and even military and industrial equipment – there’s a small story hidden behind almost every pixel. As an artist drawing from history, there are lots of places to find inspiration and harvest for mental resources.
    Bare polished metal plates with folders, old paper documents and secret files piled up, dusty glowing buttons, Commodore like keyboard keys, old factory toggle knobs and scratched TV screens – just another day in your imaginary rusty Cold War bunker that comes to life every time you start up the EvW game. Want to put in an order for some attack helicopters Comrade General? With a brand new arsenal, hard work and dedication, we've aimed to dazzle you with some splendid eye candy! ...
    by Published on 15-01-2013 18:03  Number of Views: 1305 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
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    (Never mind the potato-quality picture, this photo was scanned a few months ago and it had a bunch of dust on it)

    My name is: Gianluca Debiasi
    My forum nick: gianlucad

    Hello everyone! It's that time of the month where we introduce one of our team members, so let's begin shall we?

    My name is Gianluca Debiasi. I was born and currently live in the city of Porto Alegre in the great state of Rio Grande do Sul, Brazil. I am one of the coders in East vs West. It is my job to help add that extra bit of flavor to the game by adding events and decisions which will (or could) shape the course of history.
    The hardest part of event creation is finding that balance where both the events and their frequency are fair to the players, or more importantly, seen by the players as fair. In many cases, it’s difficult to find that compromise between historical flavour and game balance. This takes a certain amount of creativity, and fiddling around with the variables to find that sweet spot where players and developers can both be happy with the results. ...
    by Published on 09-01-2013 11:04  Number of Views: 5997 
    Categories:
    1. Hearts of Iron
    2. East vs West
    3. East vs West
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    Hi and welcome to the second developer diary for East vs. West: A Hearts of Iron game!
    Your country’s fate during the tumultuous years of the Cold War is all decided here, in your war room. In front of you, you have the large map of the entire world. This is where you can ponder your next move, where to build factories, move troops, where to seek allies or places to send under-cover operatives to.
    If I had to summarize our goal for the map in East vs. West in one word it would be “authentic”. We strove to create a world map that looks like a map from an atlas, so that you will instantly recognize countries, regions, and provinces by their shape as well as their name.
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    by Published on 26-12-2012 11:18  Number of Views: 4017 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    Hi and welcome to the second developer diary for East vs. West: A Hearts of Iron game!
    Your country’s fate during the tumultuous years of the Cold War is all decided here, in your war room. In front of you, you have the large map of the entire world. This is where you can ponder your next move, where to build factories, move troops, where to seek allies or places to send under-cover operatives to.
    If I had to summarize our goal for the map in East vs. West in one word it would be “authentic”. We strove to create a world map that looks like a map from an atlas, so that you will instantly recognize countries, regions, and provinces by their shape as well as their name. ...
    by Published on 21-12-2012 10:00  Number of Views: 3434 
    Categories:
    1. Europa Universalis
    2. Hearts of Iron
    3. Crusader Kings
    4. Victoria
    5. Rome
    6. Sengoku
    7. March of the Eagles
    8. East vs West
    9. East vs West
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    Here's what you do now:
    Move away slowly from the computer. Breathe deeply. Open your mouth. Fill it with delicious things. Close it. Play some games. Spare a thought for the brutally awesome games Paradox Development Studio is releasing next year. Oh god, is your mouth still full of food? Open your mouth. Breathe again. Feel the oxygen return to your blood.
    Maybe you should just relax over Christmas however you see fit.
    Cuddle up by the computer swept in a blanket, feel the warmth from the screen and watch snowflakes fall outside the window.
    Have a cup of hot cocoa with cream on top, relax and read about how you will conquer the world next year at this very merry link:
    http://tinyurl.com/clbnwag

    Happy Holidays & May your wish for global domination come true!

    Cheers,
    Regina & the entire Paradox Development Studio

    Paradox Development Studio - Strategy is our game
    Web page: http://www.paradoxdevelopmentstudio.com
    Facebook: http://www.facebook.com/ParadoxDevelopmentStudio
    Twitter: http://twitter.com/PDX_Dev_Studio
    ...
    by Published on 11-12-2012 10:15
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    My name is: Kastytis Zubovas
    My forum nick: Legolas

    Hello folks, it is time for one more developer introduction for East vs West: A Hearts of Iron game. Today the pleasure and task of the introduction has fallen upon me, so I might as well get started.
    On East vs West, I work on: maps; the softcoding part – naming provinces, shaping regions, fixing borders, the bread and butter of cartography in a grand strategy game.
    Unlike most other developers, I don‘t have much experience modding Paradox games. Sure, I made some changes here and there, played around with a few things, even participated in the Kaiserreich mod for Hearts of Iron 2. But my chance to participate in EvW came down to luck more than experience. ...
    by Published on 27-11-2012 13:41  Number of Views: 9796 
    Categories:
    1. Dev diaries
    2. East vs West
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    Did your parents ever tell you that you would grow up to become a prominent, illustrious leader? Has that not happened yet? Never fear!
    The developers of East vs. West would like to welcome you to the Executive Branch!

    East vs. West: A Hearts of Iron Game will let you control a nation during the recent past, leading it through the remarkable time of the Cold War. Nuclear weapons, politics, the space race, spies, guerrilla warfare and the delicate art of diplomacy, this is not a game, THIS is personal.
    With East vs. West, we are definitely aiming for historical accuracy and the sense that you are immersed in the great dramas of the past, but as always, how you handle this history and the choices you make within the main plots and themes is entirely up to you as a player. History is in your hands - we just supply you the tools, in a wonderful, customizable world. Even if you use those tools to lead the world down the path of the unthinkable, the destruction of humanity. Players can edit large parts of the game content and play their favorite historical moments with up to 32 friends, rivals or even bitter enemies. ...
    by Published on 27-11-2012 12:00  Number of Views: 3075 
    Categories:
    1. Europa Universalis
    2. Hearts of Iron
    3. Crusader Kings
    4. March of the Eagles
    5. East vs West
    6. East vs West

    Hey there everyone!

    King, Besuchov and Lennartos and myself have been at a "Strategy is Our Game" tour the last week,
    showing Paradox Development Studios upcoming games for media.
    We showcased Europa Universalis IV, March of the Eagles and East vs. West: A Hearts of Iron Game.

    Previews and articles are starting to surface and I will keep adding more previews as soon as they go live in this post,
    so that you can get a sneak peak of what the future holds, enjoy! ...
    by Published on 17-10-2012 10:08  Number of Views: 1885 
    Categories:
    1. Hearts of Iron
    2. Dev diaries
    3. East vs West
    4. East vs West
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    My name is: Lennart Böckemeier
    My forum nick: Leonaru

    On East vs. West: A Hearts of Iron Game I work as: A soft coder (part-time)

    I have worked on: Patch testing, support for various mods and a number of smaller mods
    What I like about a game in the Cold War era: The sheer number of possibilities
    What’s the biggest challenge in creating a Cold War game: To keep the Cold War cold and the players hot

    I have been a dedicated Paradox Development Studio gamer for years, but I didn’t really step into the modding scene before Arsenal of Democracy: A Hearts of Iron game. I was delighted to see all the possibilities available and soon found my favourite field: Event creation.
    ...
    by Published on 13-09-2012 11:08  Number of Views: 1738 
    Categories:
    1. Hearts of Iron
    2. East vs West
    3. East vs West
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    My name is: Grega Trobec
    My forum nick: lutenet99
    Company: BL-Logic

    Greetings, everyone!

    I work as a graphic designer on the East vs. West: A Hearts of iron Game (EvsW)!
    Maybe a brief bio is in order. With 21 years, I’m actually the youngest amongst my fellow co-workers at BL-Logic. I come from a small yet beautiful country Slovenia. I study economics, but I’ve always had a passion for art, history and sports. I got familiar with PDS games when I was still attending primary school and I quickly got obsessed with modding. I joined the MDS2 mod for HOI2, where I changed a big part of the GUI.

    Everything you’ll able to see in East vs. West, apart from the 3D, is in a way my creation, after it has been thoroughly discussed inside the team and approved by PDS (Paradox Development Studio).
    Because this game covers a longer period of history in which technological and cultural impact was enormous and quickly paced, many of you are wondering what the overall design will look like. ...
    by Published on 29-08-2012 11:58  Number of Views: 1429 
    Categories:
    1. Hearts of Iron
    2. East vs West
    3. East vs West
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    My name is: Konrad Zuwała
    My forum nick: Conio
    Company: BL-Logic



    Hello everybody!

    My name is Konrad Zuwała and I live in very beautiful city Wrocław, which is located in Poland.
    I´m a coder at the upcoming Cold War game East vs. West created by BL-Logic and Paradox Development Studio.
    I am nearly 23 years old (months left, grr...), I have been in the IT industry since I was 17, at that time I started writing articles to security magazines. Yes, I used to be security hobbyist, even made some speeches at the hacking conferences, although no, I haven't hacked neither Pentagon nor Paradox forums
    I got involved into Paradox Development Studio games after being a hardcore player, starting in Hearts of iron II times. I really wanted to win the game in Multiplayer, but playing as Germany I just could not beat Soviet Union.
    So, I started disassembling the code of the game to see what are the algorithms behind it... And that's how I met Lennart at BL Logic - my adventure started 2 years ago. I was first involved in the Arsenal of Democracy (AoD) project.
    To be precise, I was assigned patching the game after it was released. Then, East vs. West came, on which I am working as coder. Together with some other guys, we are responsible for the .exe file. ...
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