Hey everyone!
Here I will gather interviews and previews for Victoria II: Heart of Darkness, so be on the look-out!

Pre-order the expansion here:
http://www.victoria2.com/game-info/buy-the-game
cheers,
regina
NEW!
Hardcore facts about Heart of Darkness
AV: The developer diaries have mentioned that there is a colonial influence race when multiple countries try to colonize an area. What actions can a player take to speed up their own colonization, or hamper the colonization efforts of others?
DB: It all comes down to how many colonial points you are willing to use in Heart of Darkness. At the most basic level, it’s a bidding war. Can you really afford to throw more and more points into this one area instead of picking up less-fought-over states? You need to decide how many points you’re willing to invest for your pretty borders. On the other hand, getting into a colonial race with someone speeds up the generation of war justifications, so you could always whip one up and then just fight them for the colony afterwards. Unlike in previous versions, the presence of troops in the area doesn’t speed up the colonization process, but it does further speed war justifying.
Find out more:
http://www.avault.com/features/hardc...eart-darkness/
NEW! Victoria 2: Heart of Darkness interview live at PC Gamer
“The second expansion for Paradox’s 19th/20th Century global grand strategy sandbox, Victoria II, is set to release in just a couple weeks. It’s bringing improvements to just about all of the game’s rabbit-hole-deep systems, from naval combat to colonization to the complex, dynamic economy and politics. We had our secret police round up Game Designer Chris King to ask about all of these changes, which you can read more about in the official developer diaries.”
http://www.pcgamer.com/2013/04/06/victoria-ii-heart-of-darkness-interview/
NEW! Getting the lowdown on Victoria II: Heart of Darkness at Destructoid
I've been seeking new challenges recently, though, and after Paradox announced a new expansion to Victoria II, Heart of Darkness, I decided to spend more time with the complex political and economic simulator. I'm glad that I did, because it's really got its hooks in me now.
With the Heart of Darkness' release drawing ever closer, I had a chat with designer David Ballantyne to get the skinny on the latest expansion.
http://www.destructoid.com/getting-the-lowdown-on-victoria-ii-heart-of-darkness-250883.phtml
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